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8ebf74b02f
This solves a lots of warnings, e.g. in the FindModulesExecuteAll test. If the installed version on the system is rather old this may even lead to bugs, e.g. https://bugs.gentoo.org/show_bug.cgi?id=436540
52 lines
2.2 KiB
CMake
52 lines
2.2 KiB
CMake
# This is part of the Findosg* suite used to find OpenSceneGraph components.
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# Each component is separate and you must opt in to each module. You must
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# also opt into OpenGL and OpenThreads (and Producer if needed) as these
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# modules won't do it for you. This is to allow you control over your own
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# system piece by piece in case you need to opt out of certain components
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# or change the Find behavior for a particular module (perhaps because the
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# default FindOpenGL.cmake module doesn't work with your system as an
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# example).
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# If you want to use a more convenient module that includes everything,
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# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
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#
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# Locate osgAnimation
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# This module defines
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#
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# OSGANIMATION_FOUND - Was osgAnimation found?
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# OSGANIMATION_INCLUDE_DIR - Where to find the headers
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# OSGANIMATION_LIBRARIES - The libraries to link against for the OSG (use this)
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#
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# OSGANIMATION_LIBRARY - The OSG library
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# OSGANIMATION_LIBRARY_DEBUG - The OSG debug library
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#
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# $OSGDIR is an environment variable that would
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# correspond to the ./configure --prefix=$OSGDIR
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# used in building osg.
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#
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# Created by Eric Wing.
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#=============================================================================
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# Copyright 2007-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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# Header files are presumed to be included like
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# #include <osg/PositionAttitudeTransform>
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# #include <osgAnimation/Animation>
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include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
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OSG_FIND_PATH (OSGANIMATION osgAnimation/Animation)
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OSG_FIND_LIBRARY(OSGANIMATION osgAnimation)
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgAnimation DEFAULT_MSG
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OSGANIMATION_LIBRARY OSGANIMATION_INCLUDE_DIR)
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