CMake/Source/cmMakefileLibraryTargetGenerator.cxx
Brad King afb00fef19 Add CMAKE_GNUtoMS option to convert GNU .dll.a to MS .lib
Teach the Windows-GNU.cmake platform file to look for Visual Studio
tools matching the target ABI.  Add an extra step to the link command
for shared libraries and executables that export symbols and on which a
new GNUtoMS property is set (initialized by the CMAKE_GNUtoMS option).
Tell the GNU linker to output a module definition (.def) file listing
exported symbols in addition to the GNU-format import library (.dll.a).
Pass the .def file to the MS "lib" tool to construct a MS-format DLL
import library (.lib).

Teach the install(TARGETS) command to install the MS import library next
to the GNU one.  Teach the install(EXPORT) and export() command to set
the IMPORTED_IMPLIB property pointing at the import library to use the
import library matching the tools in the importing project.
2011-12-05 18:13:49 -05:00

903 lines
30 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmMakefileLibraryTargetGenerator.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include "cmTarget.h"
#include "cmake.h"
#include <memory> // auto_ptr
//----------------------------------------------------------------------------
cmMakefileLibraryTargetGenerator
::cmMakefileLibraryTargetGenerator(cmTarget* target):
cmMakefileTargetGenerator(target)
{
if(this->Target->IsCFBundleOnApple())
{
target->SetProperty("PREFIX", "");
target->SetProperty("SUFFIX", "");
}
this->CustomCommandDriver = OnDepends;
this->Target->GetLibraryNames(
this->TargetNameOut, this->TargetNameSO, this->TargetNameReal,
this->TargetNameImport, this->TargetNamePDB, this->ConfigName);
if(this->Target->IsFrameworkOnApple())
{
this->FrameworkVersion = this->Target->GetFrameworkVersion();
this->MacContentDirectory = this->Target->GetDirectory(this->ConfigName);
this->MacContentDirectory += "/";
this->MacContentDirectory += this->TargetNameOut;
this->MacContentDirectory += ".framework/Versions/";
this->MacContentDirectory += this->FrameworkVersion;
this->MacContentDirectory += "/";
}
else if(this->Target->IsCFBundleOnApple())
{
this->MacContentDirectory = this->Target->GetDirectory(this->ConfigName);
this->MacContentDirectory += "/";
this->MacContentDirectory += this->TargetNameOut;
this->MacContentDirectory += ".";
const char *ext = this->Target->GetProperty("BUNDLE_EXTENSION");
if (!ext)
{
ext = "bundle";
}
this->MacContentDirectory += ext;
this->MacContentDirectory += "/Contents/";
}
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteRuleFiles()
{
// create the build.make file and directory, put in the common blocks
this->CreateRuleFile();
// write rules used to help build object files
this->WriteCommonCodeRules();
// write the per-target per-language flags
this->WriteTargetLanguageFlags();
// write in rules for object files and custom commands
this->WriteTargetBuildRules();
// write the link rules
// Write the rule for this target type.
switch(this->Target->GetType())
{
case cmTarget::STATIC_LIBRARY:
this->WriteStaticLibraryRules();
break;
case cmTarget::SHARED_LIBRARY:
this->WriteSharedLibraryRules(false);
if(this->Target->NeedRelinkBeforeInstall(this->ConfigName))
{
// Write rules to link an installable version of the target.
this->WriteSharedLibraryRules(true);
}
break;
case cmTarget::MODULE_LIBRARY:
this->WriteModuleLibraryRules(false);
if(this->Target->NeedRelinkBeforeInstall(this->ConfigName))
{
// Write rules to link an installable version of the target.
this->WriteModuleLibraryRules(true);
}
break;
default:
// If language is not known, this is an error.
cmSystemTools::Error("Unknown Library Type");
break;
}
// Write the requires target.
this->WriteTargetRequiresRules();
// Write clean target
this->WriteTargetCleanRules();
// Write the dependency generation rule. This must be done last so
// that multiple output pair information is available.
this->WriteTargetDependRules();
// close the streams
this->CloseFileStreams();
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteStaticLibraryRules()
{
const char* linkLanguage =
this->Target->GetLinkerLanguage(this->ConfigName);
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
linkRuleVar += "_CREATE_STATIC_LIBRARY";
if(this->GetFeatureAsBool("INTERPROCEDURAL_OPTIMIZATION") &&
this->Makefile->GetDefinition((linkRuleVar+"_IPO").c_str()))
{
linkRuleVar += "_IPO";
}
std::string extraFlags;
this->LocalGenerator->AppendFlags
(extraFlags,this->Target->GetProperty("STATIC_LIBRARY_FLAGS"));
std::string staticLibraryFlagsConfig = "STATIC_LIBRARY_FLAGS_";
staticLibraryFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
this->LocalGenerator->AppendFlags
(extraFlags, this->Target->GetProperty(staticLibraryFlagsConfig.c_str()));
this->WriteLibraryRules(linkRuleVar.c_str(), extraFlags.c_str(), false);
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteSharedLibraryRules(bool relink)
{
if(this->Target->IsFrameworkOnApple())
{
this->WriteFrameworkRules(relink);
return;
}
const char* linkLanguage =
this->Target->GetLinkerLanguage(this->ConfigName);
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
linkRuleVar += "_CREATE_SHARED_LIBRARY";
std::string extraFlags;
this->LocalGenerator->AppendFlags
(extraFlags, this->Target->GetProperty("LINK_FLAGS"));
std::string linkFlagsConfig = "LINK_FLAGS_";
linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
this->LocalGenerator->AppendFlags
(extraFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
this->LocalGenerator->AddConfigVariableFlags
(extraFlags, "CMAKE_SHARED_LINKER_FLAGS", this->ConfigName);
this->AddModuleDefinitionFlag(extraFlags);
this->WriteLibraryRules(linkRuleVar.c_str(), extraFlags.c_str(), relink);
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteModuleLibraryRules(bool relink)
{
const char* linkLanguage =
this->Target->GetLinkerLanguage(this->ConfigName);
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
linkRuleVar += "_CREATE_SHARED_MODULE";
std::string extraFlags;
this->LocalGenerator->AppendFlags(extraFlags,
this->Target->GetProperty("LINK_FLAGS"));
std::string linkFlagsConfig = "LINK_FLAGS_";
linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
this->LocalGenerator->AppendFlags
(extraFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
this->LocalGenerator->AddConfigVariableFlags
(extraFlags, "CMAKE_MODULE_LINKER_FLAGS", this->ConfigName);
this->AddModuleDefinitionFlag(extraFlags);
this->WriteLibraryRules(linkRuleVar.c_str(), extraFlags.c_str(), relink);
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteFrameworkRules(bool relink)
{
const char* linkLanguage =
this->Target->GetLinkerLanguage(this->ConfigName);
std::string linkRuleVar = "CMAKE_";
if (linkLanguage)
{
linkRuleVar += linkLanguage;
}
linkRuleVar += "_CREATE_MACOSX_FRAMEWORK";
std::string extraFlags;
this->LocalGenerator->AppendFlags(extraFlags,
this->Target->GetProperty("LINK_FLAGS"));
std::string linkFlagsConfig = "LINK_FLAGS_";
linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
this->LocalGenerator->AppendFlags
(extraFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
this->LocalGenerator->AddConfigVariableFlags
(extraFlags, "CMAKE_MACOSX_FRAMEWORK_LINKER_FLAGS", this->ConfigName);
this->WriteLibraryRules(linkRuleVar.c_str(), extraFlags.c_str(), relink);
}
//----------------------------------------------------------------------------
void
cmMakefileLibraryTargetGenerator
::CreateFramework(std::string const& targetName)
{
// Configure the Info.plist file into the Resources directory.
this->MacContentFolders.insert("Resources");
std::string plist = this->MacContentDirectory + "Resources/Info.plist";
this->LocalGenerator->GenerateFrameworkInfoPList(this->Target,
targetName.c_str(),
plist.c_str());
// TODO: Use the cmMakefileTargetGenerator::ExtraFiles vector to
// drive rules to create these files at build time.
std::string oldName;
std::string newName;
// Compute the location of the top-level foo.framework directory.
std::string top = this->Target->GetDirectory(this->ConfigName);
top += "/";
top += this->TargetNameOut;
top += ".framework/";
// Make foo.framework/Versions
std::string versions = top;
versions += "Versions";
cmSystemTools::MakeDirectory(versions.c_str());
// Make foo.framework/Versions/version
std::string version = versions;
version += "/";
version += this->FrameworkVersion;
cmSystemTools::MakeDirectory(version.c_str());
// Current -> version
oldName = this->FrameworkVersion;
newName = versions;
newName += "/Current";
cmSystemTools::RemoveFile(newName.c_str());
cmSystemTools::CreateSymlink(oldName.c_str(), newName.c_str());
this->Makefile->AddCMakeOutputFile(newName.c_str());
// foo -> Versions/Current/foo
oldName = "Versions/Current/";
oldName += this->TargetNameOut;
newName = top;
newName += this->TargetNameOut;
cmSystemTools::RemoveFile(newName.c_str());
cmSystemTools::CreateSymlink(oldName.c_str(), newName.c_str());
this->Makefile->AddCMakeOutputFile(newName.c_str());
// Resources -> Versions/Current/Resources
if(this->MacContentFolders.find("Resources") !=
this->MacContentFolders.end())
{
oldName = "Versions/Current/Resources";
newName = top;
newName += "Resources";
cmSystemTools::RemoveFile(newName.c_str());
cmSystemTools::CreateSymlink(oldName.c_str(), newName.c_str());
this->Makefile->AddCMakeOutputFile(newName.c_str());
}
// Headers -> Versions/Current/Headers
if(this->MacContentFolders.find("Headers") !=
this->MacContentFolders.end())
{
oldName = "Versions/Current/Headers";
newName = top;
newName += "Headers";
cmSystemTools::RemoveFile(newName.c_str());
cmSystemTools::CreateSymlink(oldName.c_str(), newName.c_str());
this->Makefile->AddCMakeOutputFile(newName.c_str());
}
// PrivateHeaders -> Versions/Current/PrivateHeaders
if(this->MacContentFolders.find("PrivateHeaders") !=
this->MacContentFolders.end())
{
oldName = "Versions/Current/PrivateHeaders";
newName = top;
newName += "PrivateHeaders";
cmSystemTools::RemoveFile(newName.c_str());
cmSystemTools::CreateSymlink(oldName.c_str(), newName.c_str());
this->Makefile->AddCMakeOutputFile(newName.c_str());
}
}
//----------------------------------------------------------------------------
void
cmMakefileLibraryTargetGenerator::CreateCFBundle(std::string& targetName,
std::string& outpath)
{
// Compute bundle directory names.
outpath = this->MacContentDirectory;
outpath += "MacOS";
cmSystemTools::MakeDirectory(outpath.c_str());
this->Makefile->AddCMakeOutputFile(outpath.c_str());
outpath += "/";
// Configure the Info.plist file. Note that it needs the executable name
// to be set.
std::string plist = this->MacContentDirectory + "Info.plist";
this->LocalGenerator->GenerateAppleInfoPList(this->Target,
targetName.c_str(),
plist.c_str());
this->Makefile->AddCMakeOutputFile(plist.c_str());
}
//----------------------------------------------------------------------------
void cmMakefileLibraryTargetGenerator::WriteLibraryRules
(const char* linkRuleVar, const char* extraFlags, bool relink)
{
// TODO: Merge the methods that call this method to avoid
// code duplication.
std::vector<std::string> commands;
// Build list of dependencies.
std::vector<std::string> depends;
this->AppendLinkDepends(depends);
// Get the language to use for linking this library.
const char* linkLanguage =
this->Target->GetLinkerLanguage(this->ConfigName);
// Make sure we have a link language.
if(!linkLanguage)
{
cmSystemTools::Error("Cannot determine link language for target \"",
this->Target->GetName(), "\".");
return;
}
// Create set of linking flags.
std::string linkFlags;
this->LocalGenerator->AppendFlags(linkFlags, extraFlags);
// Add OSX version flags, if any.
if(this->Target->GetType() == cmTarget::SHARED_LIBRARY ||
this->Target->GetType() == cmTarget::MODULE_LIBRARY)
{
this->AppendOSXVerFlag(linkFlags, linkLanguage, "COMPATIBILITY", true);
this->AppendOSXVerFlag(linkFlags, linkLanguage, "CURRENT", false);
}
// Construct the name of the library.
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
this->Target->GetLibraryNames(
targetName, targetNameSO, targetNameReal, targetNameImport, targetNamePDB,
this->ConfigName);
// Construct the full path version of the names.
std::string outpath;
std::string outpathImp;
if(this->Target->IsFrameworkOnApple())
{
outpath = this->MacContentDirectory;
this->CreateFramework(targetName);
}
else if(this->Target->IsCFBundleOnApple())
{
outpath = this->Target->GetDirectory(this->ConfigName);
outpath += "/";
this->CreateCFBundle(targetName, outpath);
}
else if(relink)
{
outpath = this->Makefile->GetStartOutputDirectory();
outpath += cmake::GetCMakeFilesDirectory();
outpath += "/CMakeRelink.dir";
cmSystemTools::MakeDirectory(outpath.c_str());
outpath += "/";
if(!targetNameImport.empty())
{
outpathImp = outpath;
}
}
else
{
outpath = this->Target->GetDirectory(this->ConfigName);
cmSystemTools::MakeDirectory(outpath.c_str());
outpath += "/";
if(!targetNameImport.empty())
{
outpathImp = this->Target->GetDirectory(this->ConfigName, true);
cmSystemTools::MakeDirectory(outpathImp.c_str());
outpathImp += "/";
}
}
std::string targetFullPath = outpath + targetName;
std::string targetFullPathPDB = outpath + targetNamePDB;
std::string targetFullPathSO = outpath + targetNameSO;
std::string targetFullPathReal = outpath + targetNameReal;
std::string targetFullPathImport = outpathImp + targetNameImport;
// Construct the output path version of the names for use in command
// arguments.
std::string targetOutPathPDB =
this->Convert(targetFullPathPDB.c_str(),cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
std::string targetOutPath =
this->Convert(targetFullPath.c_str(),cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
std::string targetOutPathSO =
this->Convert(targetFullPathSO.c_str(),cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
std::string targetOutPathReal =
this->Convert(targetFullPathReal.c_str(),cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
std::string targetOutPathImport =
this->Convert(targetFullPathImport.c_str(),cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
if(!this->NoRuleMessages)
{
// Add the link message.
std::string buildEcho = "Linking ";
buildEcho += linkLanguage;
switch(this->Target->GetType())
{
case cmTarget::STATIC_LIBRARY:
buildEcho += " static library ";
break;
case cmTarget::SHARED_LIBRARY:
buildEcho += " shared library ";
break;
case cmTarget::MODULE_LIBRARY:
if (this->Target->IsCFBundleOnApple())
buildEcho += " CFBundle";
buildEcho += " shared module ";
break;
default:
buildEcho += " library ";
break;
}
buildEcho += targetOutPath.c_str();
this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(),
cmLocalUnixMakefileGenerator3::EchoLink);
}
const char* forbiddenFlagVar = 0;
switch(this->Target->GetType())
{
case cmTarget::SHARED_LIBRARY:
forbiddenFlagVar = "_CREATE_SHARED_LIBRARY_FORBIDDEN_FLAGS";
break;
case cmTarget::MODULE_LIBRARY:
forbiddenFlagVar = "_CREATE_SHARED_MODULE_FORBIDDEN_FLAGS";
break;
default: break;
}
// Clean files associated with this library.
std::vector<std::string> libCleanFiles;
libCleanFiles.push_back(this->Convert(targetFullPath.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
if(targetNameReal != targetName)
{
libCleanFiles.push_back(this->Convert(targetFullPathReal.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
}
if(targetNameSO != targetName &&
targetNameSO != targetNameReal)
{
libCleanFiles.push_back(this->Convert(targetFullPathSO.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
}
if(!targetNameImport.empty())
{
libCleanFiles.push_back(this->Convert(targetFullPathImport.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
std::string implib;
if(this->Target->GetImplibGNUtoMS(targetFullPathImport, implib))
{
libCleanFiles.push_back(this->Convert(implib.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
}
}
// List the PDB for cleaning only when the whole target is
// cleaned. We do not want to delete the .pdb file just before
// linking the target.
this->CleanFiles.push_back
(this->Convert(targetFullPathPDB.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
#ifdef _WIN32
// There may be a manifest file for this target. Add it to the
// clean set just in case.
if(this->Target->GetType() != cmTarget::STATIC_LIBRARY)
{
libCleanFiles.push_back(
this->Convert((targetFullPath+".manifest").c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED));
}
#endif
std::vector<std::string> commands1;
// Add a command to remove any existing files for this library.
// for static libs only
if(this->Target->GetType() == cmTarget::STATIC_LIBRARY)
{
this->LocalGenerator->AppendCleanCommand(commands1, libCleanFiles,
*this->Target, "target");
this->LocalGenerator->CreateCDCommand
(commands1,
this->Makefile->GetStartOutputDirectory(),
cmLocalGenerator::HOME_OUTPUT);
commands.insert(commands.end(), commands1.begin(), commands1.end());
commands1.clear();
}
// Add the pre-build and pre-link rules building but not when relinking.
if(!relink)
{
this->LocalGenerator
->AppendCustomCommands(commands, this->Target->GetPreBuildCommands(),
this->Target);
this->LocalGenerator
->AppendCustomCommands(commands, this->Target->GetPreLinkCommands(),
this->Target);
}
// Determine whether a link script will be used.
bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
// Select whether to use a response file for objects.
bool useResponseFile = false;
{
std::string responseVar = "CMAKE_";
responseVar += linkLanguage;
responseVar += "_USE_RESPONSE_FILE_FOR_OBJECTS";
if(this->Makefile->IsOn(responseVar.c_str()))
{
useResponseFile = true;
}
}
// For static libraries there might be archiving rules.
bool haveStaticLibraryRule = false;
std::vector<std::string> archiveCreateCommands;
std::vector<std::string> archiveAppendCommands;
std::vector<std::string> archiveFinishCommands;
std::string::size_type archiveCommandLimit = std::string::npos;
if(this->Target->GetType() == cmTarget::STATIC_LIBRARY)
{
haveStaticLibraryRule =
this->Makefile->GetDefinition(linkRuleVar)? true:false;
std::string arCreateVar = "CMAKE_";
arCreateVar += linkLanguage;
arCreateVar += "_ARCHIVE_CREATE";
if(const char* rule = this->Makefile->GetDefinition(arCreateVar.c_str()))
{
cmSystemTools::ExpandListArgument(rule, archiveCreateCommands);
}
std::string arAppendVar = "CMAKE_";
arAppendVar += linkLanguage;
arAppendVar += "_ARCHIVE_APPEND";
if(const char* rule = this->Makefile->GetDefinition(arAppendVar.c_str()))
{
cmSystemTools::ExpandListArgument(rule, archiveAppendCommands);
}
std::string arFinishVar = "CMAKE_";
arFinishVar += linkLanguage;
arFinishVar += "_ARCHIVE_FINISH";
if(const char* rule = this->Makefile->GetDefinition(arFinishVar.c_str()))
{
cmSystemTools::ExpandListArgument(rule, archiveFinishCommands);
}
}
// Decide whether to use archiving rules.
bool useArchiveRules =
!haveStaticLibraryRule &&
!archiveCreateCommands.empty() && !archiveAppendCommands.empty();
if(useArchiveRules)
{
// Archiving rules are always run with a link script.
useLinkScript = true;
// Archiving rules never use a response file.
useResponseFile = false;
// Limit the length of individual object lists to less than the
// 32K command line length limit on Windows. We could make this a
// platform file variable but this should work everywhere.
archiveCommandLimit = 30000;
}
// Expand the rule variables.
std::vector<std::string> real_link_commands;
{
// Set path conversion for link script shells.
this->LocalGenerator->SetLinkScriptShell(useLinkScript);
// Collect up flags to link in needed libraries.
cmOStringStream linklibs;
if(this->Target->GetType() != cmTarget::STATIC_LIBRARY)
{
this->LocalGenerator
->OutputLinkLibraries(linklibs, *this->Target, relink);
}
// Construct object file lists that may be needed to expand the
// rule.
std::string buildObjs;
this->CreateObjectLists(useLinkScript, useArchiveRules, useResponseFile,
buildObjs, depends);
cmLocalGenerator::RuleVariables vars;
vars.TargetPDB = targetOutPathPDB.c_str();
// Setup the target version.
std::string targetVersionMajor;
std::string targetVersionMinor;
{
cmOStringStream majorStream;
cmOStringStream minorStream;
int major;
int minor;
this->Target->GetTargetVersion(major, minor);
majorStream << major;
minorStream << minor;
targetVersionMajor = majorStream.str();
targetVersionMinor = minorStream.str();
}
vars.TargetVersionMajor = targetVersionMajor.c_str();
vars.TargetVersionMinor = targetVersionMinor.c_str();
vars.RuleLauncher = "RULE_LAUNCH_LINK";
vars.CMTarget = this->Target;
vars.Language = linkLanguage;
vars.Objects = buildObjs.c_str();
std::string objdir = cmake::GetCMakeFilesDirectoryPostSlash();
objdir += this->Target->GetName();
objdir += ".dir";
objdir = this->Convert(objdir.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::SHELL);
vars.ObjectDir = objdir.c_str();
vars.Target = targetOutPathReal.c_str();
std::string linkString = linklibs.str();
vars.LinkLibraries = linkString.c_str();
vars.ObjectsQuoted = buildObjs.c_str();
vars.TargetSOName= targetNameSO.c_str();
vars.LinkFlags = linkFlags.c_str();
// Compute the directory portion of the install_name setting.
std::string install_name_dir;
if(this->Target->GetType() == cmTarget::SHARED_LIBRARY)
{
// Get the install_name directory for the build tree.
install_name_dir =
this->Target->GetInstallNameDirForBuildTree(this->ConfigName);
// Set the rule variable replacement value.
if(install_name_dir.empty())
{
vars.TargetInstallNameDir = "";
}
else
{
// Convert to a path for the native build tool.
install_name_dir =
this->LocalGenerator->Convert(install_name_dir.c_str(),
cmLocalGenerator::NONE,
cmLocalGenerator::SHELL, false);
vars.TargetInstallNameDir = install_name_dir.c_str();
}
}
// Add language feature flags.
std::string langFlags;
this->AddFeatureFlags(langFlags, linkLanguage);
this->LocalGenerator->AddArchitectureFlags(langFlags, this->Target,
linkLanguage, this->ConfigName);
// remove any language flags that might not work with the
// particular os
if(forbiddenFlagVar)
{
this->RemoveForbiddenFlags(forbiddenFlagVar,
linkLanguage, langFlags);
}
vars.LanguageCompileFlags = langFlags.c_str();
// Construct the main link rule and expand placeholders.
this->LocalGenerator->TargetImplib = targetOutPathImport;
if(useArchiveRules)
{
// Construct the individual object list strings.
std::vector<std::string> object_strings;
this->WriteObjectsStrings(object_strings, archiveCommandLimit);
// Create the archive with the first set of objects.
std::vector<std::string>::iterator osi = object_strings.begin();
{
vars.Objects = osi->c_str();
for(std::vector<std::string>::const_iterator
i = archiveCreateCommands.begin();
i != archiveCreateCommands.end(); ++i)
{
std::string cmd = *i;
this->LocalGenerator->ExpandRuleVariables(cmd, vars);
real_link_commands.push_back(cmd);
}
}
// Append to the archive with the other object sets.
for(++osi; osi != object_strings.end(); ++osi)
{
vars.Objects = osi->c_str();
for(std::vector<std::string>::const_iterator
i = archiveAppendCommands.begin();
i != archiveAppendCommands.end(); ++i)
{
std::string cmd = *i;
this->LocalGenerator->ExpandRuleVariables(cmd, vars);
real_link_commands.push_back(cmd);
}
}
// Finish the archive.
vars.Objects = "";
for(std::vector<std::string>::const_iterator
i = archiveFinishCommands.begin();
i != archiveFinishCommands.end(); ++i)
{
std::string cmd = *i;
this->LocalGenerator->ExpandRuleVariables(cmd, vars);
real_link_commands.push_back(cmd);
}
}
else
{
// Get the set of commands.
std::string linkRule = this->GetLinkRule(linkRuleVar);
cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
// Expand placeholders.
for(std::vector<std::string>::iterator i = real_link_commands.begin();
i != real_link_commands.end(); ++i)
{
this->LocalGenerator->ExpandRuleVariables(*i, vars);
}
}
this->LocalGenerator->TargetImplib = "";
// Restore path conversion to normal shells.
this->LocalGenerator->SetLinkScriptShell(false);
}
// Optionally convert the build rule to use a script to avoid long
// command lines in the make shell.
if(useLinkScript)
{
// Use a link script.
const char* name = (relink? "relink.txt" : "link.txt");
this->CreateLinkScript(name, real_link_commands, commands1, depends);
}
else
{
// No link script. Just use the link rule directly.
commands1 = real_link_commands;
}
this->LocalGenerator->CreateCDCommand
(commands1,
this->Makefile->GetStartOutputDirectory(),
cmLocalGenerator::HOME_OUTPUT);
commands.insert(commands.end(), commands1.begin(), commands1.end());
commands1.clear();
// Add a rule to create necessary symlinks for the library.
if(targetOutPath != targetOutPathReal)
{
std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library ";
symlink += targetOutPathReal;
symlink += " ";
symlink += targetOutPathSO;
symlink += " ";
symlink += targetOutPath;
commands1.push_back(symlink);
this->LocalGenerator->CreateCDCommand(commands1,
this->Makefile->GetStartOutputDirectory(),
cmLocalGenerator::HOME_OUTPUT);
commands.insert(commands.end(), commands1.begin(), commands1.end());
commands1.clear();
}
// Add the post-build rules when building but not when relinking.
if(!relink)
{
this->LocalGenerator->
AppendCustomCommands(commands, this->Target->GetPostBuildCommands(),
this->Target);
}
// Write the build rule.
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
targetFullPathReal.c_str(),
depends, commands, false);
// Some targets have more than one output file. Create rules to
// drive the build if any extra outputs are missing.
std::vector<std::string> extraOutputs;
if(targetNameSO != targetNameReal)
{
this->GenerateExtraOutput(targetFullPathSO.c_str(),
targetFullPathReal.c_str());
}
if(targetName != targetNameSO &&
targetName != targetNameReal)
{
this->GenerateExtraOutput(targetFullPath.c_str(),
targetFullPathReal.c_str());
}
// Write the main driver rule to build everything in this target.
this->WriteTargetDriverRule(targetFullPath.c_str(), relink);
// Clean all the possible library names and symlinks.
this->CleanFiles.insert(this->CleanFiles.end(),
libCleanFiles.begin(),libCleanFiles.end());
}
//----------------------------------------------------------------------------
void
cmMakefileLibraryTargetGenerator
::AppendOSXVerFlag(std::string& flags, const char* lang,
const char* name, bool so)
{
// Lookup the flag to specify the version.
std::string fvar = "CMAKE_";
fvar += lang;
fvar += "_OSX_";
fvar += name;
fvar += "_VERSION_FLAG";
const char* flag = this->Makefile->GetDefinition(fvar.c_str());
// Skip if no such flag.
if(!flag)
{
return;
}
// Lookup the target version information.
int major;
int minor;
int patch;
this->Target->GetTargetVersion(so, major, minor, patch);
if(major > 0 || minor > 0 || patch > 0)
{
// Append the flag since a non-zero version is specified.
cmOStringStream vflag;
vflag << flag << major << "." << minor << "." << patch;
this->LocalGenerator->AppendFlags(flags, vflag.str().c_str());
}
}