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d6dfde3cd3
Primarily, this includes: - the rule files generated for custom targets; - source files representing custom targets directly; - outputs of custom commands; - byproducts of custom commands; and - dependencies of custom commands.
133 lines
4.0 KiB
C++
133 lines
4.0 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmSourceFile_h
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#define cmSourceFile_h
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#include "cmConfigure.h" // IWYU pragma: keep
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#include "cmPropertyMap.h"
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#include "cmSourceFileLocation.h"
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#include "cmSourceFileLocationKind.h"
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#include <string>
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#include <vector>
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class cmCustomCommand;
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class cmMakefile;
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/** \class cmSourceFile
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* \brief Represent a class loaded from a makefile.
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*
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* cmSourceFile is represents a class loaded from
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* a makefile.
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*/
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class cmSourceFile
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{
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public:
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/**
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* Construct with the makefile storing the source and the initial
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* name referencing it.
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*/
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cmSourceFile(
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cmMakefile* mf, const std::string& name,
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cmSourceFileLocationKind kind = cmSourceFileLocationKind::Ambiguous);
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~cmSourceFile();
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/**
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* Get the list of the custom commands for this source file
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*/
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cmCustomCommand* GetCustomCommand();
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cmCustomCommand const* GetCustomCommand() const;
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void SetCustomCommand(cmCustomCommand* cc);
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///! Set/Get a property of this source file
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void SetProperty(const std::string& prop, const char* value);
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void AppendProperty(const std::string& prop, const char* value,
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bool asString = false);
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const char* GetProperty(const std::string& prop) const;
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bool GetPropertyAsBool(const std::string& prop) const;
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/** Implement getting a property when called from a CMake language
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command like get_property or get_source_file_property. */
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const char* GetPropertyForUser(const std::string& prop);
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/**
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* The full path to the file. The non-const version of this method
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* may attempt to locate the file on disk and finalize its location.
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* The const version of this method may return an empty string if
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* the non-const version has not yet been called (yes this is a
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* horrible interface, but is necessary for backwards
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* compatibility).
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*/
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std::string const& GetFullPath(std::string* error = nullptr);
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std::string const& GetFullPath() const;
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/**
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* Get the information currently known about the source file
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* location without attempting to locate the file as GetFullPath
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* would. See cmSourceFileLocation documentation.
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*/
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cmSourceFileLocation const& GetLocation() const;
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/**
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* Get the file extension of this source file.
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*/
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std::string const& GetExtension() const;
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/**
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* Get the language of the compiler to use for this source file.
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*/
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std::string GetLanguage();
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std::string GetLanguage() const;
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/**
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* Return the vector that holds the list of dependencies
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*/
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const std::vector<std::string>& GetDepends() const { return this->Depends; }
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void AddDepend(const std::string& d) { this->Depends.push_back(d); }
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// Get the properties
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cmPropertyMap& GetProperties() { return this->Properties; }
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const cmPropertyMap& GetProperties() const { return this->Properties; }
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/**
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* Check whether the given source file location could refer to this
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* source.
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*/
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bool Matches(cmSourceFileLocation const&);
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void SetObjectLibrary(std::string const& objlib);
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std::string GetObjectLibrary() const;
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private:
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cmSourceFileLocation Location;
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cmPropertyMap Properties;
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cmCustomCommand* CustomCommand;
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std::string Extension;
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std::string Language;
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std::string FullPath;
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std::string ObjectLibrary;
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std::vector<std::string> Depends;
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bool FindFullPathFailed;
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bool FindFullPath(std::string* error);
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bool TryFullPath(const std::string& path, const std::string& ext);
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void CheckExtension();
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void CheckLanguage(std::string const& ext);
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static const std::string propLANGUAGE;
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};
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// TODO: Factor out into platform information modules.
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#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
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#define CM_SOURCE_REGEX \
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"\\.(C|M|c|c\\+\\+|cc|cpp|cxx|cu|f|f90|for|fpp|ftn|m|mm|rc|def|r|odl|idl|" \
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"hpj" \
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"|bat)$"
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#define CM_RESOURCE_REGEX "\\.(pdf|plist|png|jpeg|jpg|storyboard|xcassets)$"
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#endif
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