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86578eccf2
Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
159 lines
5.7 KiB
C++
159 lines
5.7 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmNinjaUtilityTargetGenerator.h"
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#include "cmCustomCommand.h"
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#include "cmCustomCommandGenerator.h"
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#include "cmGeneratedFileStream.h"
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#include "cmGeneratorTarget.h"
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#include "cmGlobalNinjaGenerator.h"
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#include "cmLocalNinjaGenerator.h"
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#include "cmMakefile.h"
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#include "cmNinjaTypes.h"
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#include "cmOutputConverter.h"
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#include "cmSourceFile.h"
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#include "cmState.h"
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#include "cmSystemTools.h"
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#include "cmake.h"
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#include <algorithm>
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#include <iterator>
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#include <string>
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#include <vector>
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cmNinjaUtilityTargetGenerator::cmNinjaUtilityTargetGenerator(
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cmGeneratorTarget* target)
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: cmNinjaTargetGenerator(target)
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{
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}
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cmNinjaUtilityTargetGenerator::~cmNinjaUtilityTargetGenerator()
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{
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}
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void cmNinjaUtilityTargetGenerator::Generate()
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{
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std::string utilCommandName =
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this->GetLocalGenerator()->GetCurrentBinaryDirectory();
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utilCommandName += cmake::GetCMakeFilesDirectory();
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utilCommandName += "/";
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utilCommandName += this->GetTargetName() + ".util";
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utilCommandName = this->ConvertToNinjaPath(utilCommandName);
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std::vector<std::string> commands;
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cmNinjaDeps deps, outputs, util_outputs(1, utilCommandName);
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const std::vector<cmCustomCommand>* cmdLists[2] = {
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&this->GetGeneratorTarget()->GetPreBuildCommands(),
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&this->GetGeneratorTarget()->GetPostBuildCommands()
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};
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bool uses_terminal = false;
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for (unsigned i = 0; i != 2; ++i) {
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for (std::vector<cmCustomCommand>::const_iterator ci =
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cmdLists[i]->begin();
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ci != cmdLists[i]->end(); ++ci) {
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cmCustomCommandGenerator ccg(*ci, this->GetConfigName(),
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this->GetLocalGenerator());
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this->GetLocalGenerator()->AppendCustomCommandDeps(ccg, deps);
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this->GetLocalGenerator()->AppendCustomCommandLines(ccg, commands);
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std::vector<std::string> const& ccByproducts = ccg.GetByproducts();
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std::transform(ccByproducts.begin(), ccByproducts.end(),
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std::back_inserter(util_outputs), MapToNinjaPath());
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if (ci->GetUsesTerminal()) {
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uses_terminal = true;
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}
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}
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}
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std::vector<cmSourceFile*> sources;
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std::string config =
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this->GetMakefile()->GetSafeDefinition("CMAKE_BUILD_TYPE");
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this->GetGeneratorTarget()->GetSourceFiles(sources, config);
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for (std::vector<cmSourceFile*>::const_iterator source = sources.begin();
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source != sources.end(); ++source) {
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if (cmCustomCommand* cc = (*source)->GetCustomCommand()) {
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cmCustomCommandGenerator ccg(*cc, this->GetConfigName(),
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this->GetLocalGenerator());
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this->GetLocalGenerator()->AddCustomCommandTarget(
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cc, this->GetGeneratorTarget());
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// Depend on all custom command outputs.
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const std::vector<std::string>& ccOutputs = ccg.GetOutputs();
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const std::vector<std::string>& ccByproducts = ccg.GetByproducts();
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std::transform(ccOutputs.begin(), ccOutputs.end(),
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std::back_inserter(deps), MapToNinjaPath());
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std::transform(ccByproducts.begin(), ccByproducts.end(),
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std::back_inserter(deps), MapToNinjaPath());
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}
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}
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this->GetLocalGenerator()->AppendTargetOutputs(this->GetGeneratorTarget(),
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outputs);
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this->GetLocalGenerator()->AppendTargetDepends(this->GetGeneratorTarget(),
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deps);
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if (commands.empty()) {
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this->GetGlobalGenerator()->WritePhonyBuild(
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this->GetBuildFileStream(),
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"Utility command for " + this->GetTargetName(), outputs, deps);
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} else {
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std::string command =
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this->GetLocalGenerator()->BuildCommandLine(commands);
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const char* echoStr =
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this->GetGeneratorTarget()->GetProperty("EchoString");
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std::string desc;
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if (echoStr) {
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desc = echoStr;
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} else {
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desc = "Running utility command for " + this->GetTargetName();
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}
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// TODO: fix problematic global targets. For now, search and replace the
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// makefile vars.
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cmSystemTools::ReplaceString(
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command, "$(CMAKE_SOURCE_DIR)",
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this->GetLocalGenerator()
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->ConvertToOutputFormat(
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this->GetLocalGenerator()->GetSourceDirectory(),
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cmOutputConverter::SHELL)
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.c_str());
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cmSystemTools::ReplaceString(
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command, "$(CMAKE_BINARY_DIR)",
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this->GetLocalGenerator()
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->ConvertToOutputFormat(
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this->GetLocalGenerator()->GetBinaryDirectory(),
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cmOutputConverter::SHELL)
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.c_str());
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cmSystemTools::ReplaceString(command, "$(ARGS)", "");
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if (command.find('$') != std::string::npos) {
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return;
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}
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for (cmNinjaDeps::const_iterator oi = util_outputs.begin(),
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oe = util_outputs.end();
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oi != oe; ++oi) {
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this->GetGlobalGenerator()->SeenCustomCommandOutput(*oi);
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}
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this->GetGlobalGenerator()->WriteCustomCommandBuild(
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command, desc, "Utility command for " + this->GetTargetName(),
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/*depfile*/ "", uses_terminal,
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/*restat*/ true, util_outputs, deps);
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this->GetGlobalGenerator()->WritePhonyBuild(
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this->GetBuildFileStream(), "", outputs,
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cmNinjaDeps(1, utilCommandName));
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}
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// Add an alias for the logical target name regardless of what directory
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// contains it. Skip this for GLOBAL_TARGET because they are meant to
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// be per-directory and have one at the top-level anyway.
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if (this->GetGeneratorTarget()->GetType() != cmState::GLOBAL_TARGET) {
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this->GetGlobalGenerator()->AddTargetAlias(this->GetTargetName(),
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this->GetGeneratorTarget());
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}
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}
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