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558c74d0ab
Drop the "Modules/CMakeVS*FindMake.cmake" files. Override the cmGlobalGenerator::FindMakeProgram method for VS generators to use their internal APIs to locate the build tool. Set the CMAKE_MAKE_PROGRAM as a normal variable for use by project code, but do not cache it. This will allow CMake and CTest to select the proper tool at build time.
136 lines
4.5 KiB
C++
136 lines
4.5 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmGlobalVisualStudioGenerator_h
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#define cmGlobalVisualStudioGenerator_h
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#include "cmGlobalGenerator.h"
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/** \class cmGlobalVisualStudioGenerator
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* \brief Base class for global Visual Studio generators.
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*
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* cmGlobalVisualStudioGenerator provides functionality common to all
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* global Visual Studio generators.
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*/
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class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
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{
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public:
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cmGlobalVisualStudioGenerator();
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virtual ~cmGlobalVisualStudioGenerator();
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/**
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* Basic generate implementation for all VS generators.
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*/
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virtual void Generate();
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/**
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* Configure CMake's Visual Studio macros file into the user's Visual
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* Studio macros directory.
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*/
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virtual void ConfigureCMakeVisualStudioMacros();
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/**
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* Where does this version of Visual Studio look for macros for the
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* current user? Returns the empty string if this version of Visual
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* Studio does not implement support for VB macros.
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*/
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virtual std::string GetUserMacrosDirectory();
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/**
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* What is the reg key path to "vsmacros" for this version of Visual
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* Studio?
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*/
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virtual std::string GetUserMacrosRegKeyBase();
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enum MacroName {MacroReload, MacroStop};
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/**
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* Call the ReloadProjects macro if necessary based on
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* GetFilesReplacedDuringGenerate results.
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*/
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virtual void CallVisualStudioMacro(MacroName m,
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const char* vsSolutionFile = 0);
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// return true if target is fortran only
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bool TargetIsFortranOnly(cmTarget& t);
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/** Get the top-level registry key for this VS version. */
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std::string GetRegistryBase();
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/** Get the top-level registry key for the given VS version. */
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static std::string GetRegistryBase(const char* version);
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/** Return true if the generated build tree may contain multiple builds.
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i.e. "Can I build Debug and Release in the same tree?" */
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virtual bool IsMultiConfig() { return true; }
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/** Return true if building for Windows CE */
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virtual bool TargetsWindowsCE() const { return false; }
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class TargetSet: public std::set<cmTarget*> {};
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struct TargetCompare
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{
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bool operator()(cmTarget const* l, cmTarget const* r) const;
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};
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class OrderedTargetDependSet;
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virtual void FindMakeProgram(cmMakefile*);
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protected:
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// Does this VS version link targets to each other if there are
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// dependencies in the SLN file? This was done for VS versions
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// below 8.
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virtual bool VSLinksDependencies() const { return true; }
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virtual const char* GetIDEVersion() = 0;
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virtual void AddPlatformDefinitions(cmMakefile* mf);
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virtual bool ComputeTargetDepends();
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class VSDependSet: public std::set<cmStdString> {};
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class VSDependMap: public std::map<cmTarget*, VSDependSet> {};
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VSDependMap VSTargetDepends;
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void ComputeVSTargetDepends(cmTarget&);
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bool CheckTargetLinks(cmTarget& target, const char* name);
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std::string GetUtilityForTarget(cmTarget& target, const char*);
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virtual std::string WriteUtilityDepend(cmTarget*) = 0;
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std::string GetUtilityDepend(cmTarget* target);
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typedef std::map<cmTarget*, cmStdString> UtilityDependsMap;
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UtilityDependsMap UtilityDepends;
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const char* AdditionalPlatformDefinition;
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private:
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virtual std::string GetVSMakeProgram() = 0;
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void PrintCompilerAdvice(std::ostream&, std::string, const char*) {}
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void ComputeTargetObjects(cmGeneratorTarget* gt) const;
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void FollowLinkDepends(cmTarget* target, std::set<cmTarget*>& linked);
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class TargetSetMap: public std::map<cmTarget*, TargetSet> {};
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TargetSetMap TargetLinkClosure;
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void FillLinkClosure(cmTarget* target, TargetSet& linked);
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TargetSet const& GetTargetLinkClosure(cmTarget* target);
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};
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class cmGlobalVisualStudioGenerator::OrderedTargetDependSet:
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public std::multiset<cmTargetDepend,
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cmGlobalVisualStudioGenerator::TargetCompare>
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{
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public:
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typedef cmGlobalGenerator::TargetDependSet TargetDependSet;
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typedef cmGlobalVisualStudioGenerator::TargetSet TargetSet;
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OrderedTargetDependSet(TargetDependSet const&);
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OrderedTargetDependSet(TargetSet const&);
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};
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#endif
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