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https://github.com/reactos/CMake.git
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96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmGetDirectoryPropertyCommand.h"
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#include "cmake.h"
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// cmGetDirectoryPropertyCommand
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bool cmGetDirectoryPropertyCommand
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::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
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{
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if(args.size() < 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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std::vector<std::string>::const_iterator i = args.begin();
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std::string variable = *i;
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++i;
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std::string output = "";
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// get the directory argument if there is one
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cmMakefile *dir = this->Makefile;
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if (*i == "DIRECTORY")
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{
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++i;
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if (i == args.end())
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{
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this->SetError
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("DIRECTORY argument provided without subsequent arguments");
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return false;
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}
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std::string sd = *i;
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// make sure the start dir is a full path
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if (!cmSystemTools::FileIsFullPath(sd.c_str()))
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{
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sd = this->Makefile->GetStartDirectory();
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sd += "/";
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sd += *i;
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}
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// The local generators are associated with collapsed paths.
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sd = cmSystemTools::CollapseFullPath(sd.c_str());
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// lookup the makefile from the directory name
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cmLocalGenerator *lg =
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this->Makefile->GetLocalGenerator()->GetGlobalGenerator()->
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FindLocalGenerator(sd.c_str());
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if (!lg)
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{
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this->SetError
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("DIRECTORY argument provided but requested directory not found. "
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"This could be because the directory argument was invalid or, "
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"it is valid but has not been processed yet.");
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return false;
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}
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dir = lg->GetMakefile();
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++i;
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}
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// OK, now we have the directory to process, we just get the requested
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// information out of it
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if ( *i == "DEFINITION" )
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{
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++i;
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if (i == args.end())
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{
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this->SetError("A request for a variable definition was made without "
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"providing the name of the variable to get.");
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return false;
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}
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output = dir->GetSafeDefinition(i->c_str());
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this->Makefile->AddDefinition(variable.c_str(), output.c_str());
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return true;
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}
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const char *prop = dir->GetProperty(i->c_str());
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if (prop)
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{
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this->Makefile->AddDefinition(variable.c_str(), prop);
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return true;
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}
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this->Makefile->AddDefinition(variable.c_str(), "");
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return true;
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}
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