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96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmIncludeDirectoryCommand_h
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#define cmIncludeDirectoryCommand_h
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#include "cmCommand.h"
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/** \class cmIncludeDirectoryCommand
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* \brief Add include directories to the build.
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*
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* cmIncludeDirectoryCommand is used to specify directory locations
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* to search for included files.
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*/
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class cmIncludeDirectoryCommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone()
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{
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return new cmIncludeDirectoryCommand;
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus &status);
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual const char* GetName() { return "include_directories";}
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/**
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* Succinct documentation.
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*/
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virtual const char* GetTerseDocumentation()
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{
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return "Add include directories to the build.";
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}
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/**
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* More documentation.
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*/
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virtual const char* GetFullDocumentation()
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{
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return
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" include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)\n"
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"Add the given directories to those searched by the compiler for "
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"include files. By default the directories are appended onto "
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"the current list of directories. This default behavior can be "
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"changed by setting CMAKE_include_directories_BEFORE to ON. "
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"By using BEFORE or AFTER you can select between appending and "
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"prepending, independent from the default. "
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"If the SYSTEM option is given the compiler will be told that the "
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"directories are meant as system include directories on some "
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"platforms.";
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}
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cmTypeMacro(cmIncludeDirectoryCommand, cmCommand);
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protected:
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// used internally
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void AddDirectory(const char *arg, bool before, bool system);
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};
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#endif
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