CMake/Source/cmGlobalVisualStudio8Generator.cxx
Patrick Gansterer b02f09d434 VS: Replace ArchitectureId with PlatformName
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
2013-08-05 13:38:26 +02:00

477 lines
16 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "windows.h" // this must be first to define GetCurrentDirectory
#include "cmGlobalVisualStudio8Generator.h"
#include "cmLocalVisualStudio7Generator.h"
#include "cmMakefile.h"
#include "cmVisualStudioWCEPlatformParser.h"
#include "cmake.h"
#include "cmGeneratedFileStream.h"
static const char vs8generatorName[] = "Visual Studio 8 2005";
class cmGlobalVisualStudio8Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
if(strstr(name, vs8generatorName) != name)
{
return 0;
}
const char* p = name + sizeof(vs8generatorName) - 1;
if(p[0] == '\0')
{
return new cmGlobalVisualStudio8Generator(
name, NULL, NULL);
}
if(p[0] != ' ')
{
return 0;
}
++p;
if(!strcmp(p, "Win64"))
{
return new cmGlobalVisualStudio8Generator(
name, "x64", "CMAKE_FORCE_WIN64");
}
cmVisualStudioWCEPlatformParser parser(p);
parser.ParseVersion("8.0");
if (!parser.Found())
{
return 0;
}
cmGlobalVisualStudio8Generator* ret = new cmGlobalVisualStudio8Generator(
name, p, NULL);
ret->WindowsCEVersion = parser.GetOSVersion();
return ret;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const {
entry.Name = vs8generatorName;
entry.Brief = "Generates Visual Studio 8 2005 project files.";
entry.Full =
"It is possible to append a space followed by the platform name "
"to create project files for a specific target platform. E.g. "
"\"Visual Studio 8 2005 Win64\" will create project files for "
"the x64 processor.";
}
virtual void GetGenerators(std::vector<std::string>& names) const {
names.push_back(vs8generatorName);
names.push_back(vs8generatorName + std::string(" Win64"));
cmVisualStudioWCEPlatformParser parser;
parser.ParseVersion("8.0");
const std::vector<std::string>& availablePlatforms =
parser.GetAvailablePlatforms();
for(std::vector<std::string>::const_iterator i =
availablePlatforms.begin(); i != availablePlatforms.end(); ++i)
{
names.push_back("Visual Studio 8 2005 " + *i);
}
}
};
//----------------------------------------------------------------------------
cmGlobalGeneratorFactory* cmGlobalVisualStudio8Generator::NewFactory()
{
return new Factory;
}
//----------------------------------------------------------------------------
cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator(
const char* name, const char* platformName,
const char* additionalPlatformDefinition)
: cmGlobalVisualStudio71Generator(platformName)
{
this->FindMakeProgramFile = "CMakeVS8FindMake.cmake";
this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms";
this->Name = name;
if (additionalPlatformDefinition)
{
this->AdditionalPlatformDefinition = additionalPlatformDefinition;
}
}
//----------------------------------------------------------------------------
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
{
cmLocalVisualStudio7Generator *lg =
new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS8);
lg->SetPlatformName(this->GetPlatformName());
lg->SetExtraFlagTable(this->GetExtraFlagTableVS8());
lg->SetGlobalGenerator(this);
return lg;
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
{
cmGlobalVisualStudio71Generator::AddPlatformDefinitions(mf);
if(this->TargetsWindowsCE())
{
mf->AddDefinition("CMAKE_VS_WINCE_VERSION",
this->WindowsCEVersion.c_str());
}
}
//----------------------------------------------------------------------------
// ouput standard header for dsw file
void cmGlobalVisualStudio8Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 9.00\n";
fout << "# Visual Studio 2005\n";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator
::GetDocumentation(cmDocumentationEntry& entry)
{
entry.Name = cmGlobalVisualStudio8Generator::GetActualName();
entry.Brief = "Generates Visual Studio 8 2005 project files.";
entry.Full = "";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::Configure()
{
this->cmGlobalVisualStudio7Generator::Configure();
this->CreateGUID(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio8Generator::GetUserMacrosDirectory()
{
// Some VS8 sp0 versions cannot run macros.
// See http://support.microsoft.com/kb/928209
const char* vc8sp1Registry =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
"InstalledProducts\\KB926601;";
const char* vc8exSP1Registry =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
"InstalledProducts\\KB926748;";
std::string vc8sp1;
if (!cmSystemTools::ReadRegistryValue(vc8sp1Registry, vc8sp1) &&
!cmSystemTools::ReadRegistryValue(vc8exSP1Registry, vc8sp1))
{
return "";
}
std::string base;
std::string path;
// base begins with the VisualStudioProjectsLocation reg value...
if (cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\8.0;"
"VisualStudioProjectsLocation",
base))
{
cmSystemTools::ConvertToUnixSlashes(base);
// 8.0 macros folder:
path = base + "/VSMacros80";
}
// path is (correctly) still empty if we did not read the base value from
// the Registry value
return path;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio8Generator::GetUserMacrosRegKeyBase()
{
return "Software\\Microsoft\\VisualStudio\\8.0\\vsmacros";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::AddCheckTarget()
{
// Add a special target on which all other targets depend that
// checks the build system and optionally re-runs CMake.
const char* no_working_directory = 0;
std::vector<std::string> no_depends;
std::vector<cmLocalGenerator*> const& generators = this->LocalGenerators;
cmLocalVisualStudio7Generator* lg =
static_cast<cmLocalVisualStudio7Generator*>(generators[0]);
cmMakefile* mf = lg->GetMakefile();
// Skip the target if no regeneration is to be done.
if(mf->IsOn("CMAKE_SUPPRESS_REGENERATION"))
{
return;
}
std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND");
cmCustomCommandLines noCommandLines;
cmTarget* tgt =
mf->AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false,
no_working_directory, no_depends,
noCommandLines);
// Organize in the "predefined targets" folder:
//
if (this->UseFolderProperty())
{
tgt->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
}
// Create a list of all stamp files for this project.
std::vector<std::string> stamps;
std::string stampList = cmake::GetCMakeFilesDirectoryPostSlash();
stampList += "generate.stamp.list";
{
std::string stampListFile =
generators[0]->GetMakefile()->GetCurrentOutputDirectory();
stampListFile += "/";
stampListFile += stampList;
std::string stampFile;
cmGeneratedFileStream fout(stampListFile.c_str());
for(std::vector<cmLocalGenerator*>::const_iterator
gi = generators.begin(); gi != generators.end(); ++gi)
{
stampFile = (*gi)->GetMakefile()->GetCurrentOutputDirectory();
stampFile += "/";
stampFile += cmake::GetCMakeFilesDirectoryPostSlash();
stampFile += "generate.stamp";
fout << stampFile << "\n";
stamps.push_back(stampFile);
}
}
// Add a custom rule to re-run CMake if any input files changed.
{
// Collect the input files used to generate all targets in this
// project.
std::vector<std::string> listFiles;
for(unsigned int j = 0; j < generators.size(); ++j)
{
cmMakefile* lmf = generators[j]->GetMakefile();
listFiles.insert(listFiles.end(), lmf->GetListFiles().begin(),
lmf->GetListFiles().end());
}
// Sort the list of input files and remove duplicates.
std::sort(listFiles.begin(), listFiles.end(),
std::less<std::string>());
std::vector<std::string>::iterator new_end =
std::unique(listFiles.begin(), listFiles.end());
listFiles.erase(new_end, listFiles.end());
// Create a rule to re-run CMake.
std::string stampName = cmake::GetCMakeFilesDirectoryPostSlash();
stampName += "generate.stamp";
const char* dsprule = mf->GetRequiredDefinition("CMAKE_COMMAND");
cmCustomCommandLine commandLine;
commandLine.push_back(dsprule);
std::string argH = "-H";
argH += lg->Convert(mf->GetHomeDirectory(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED, true);
commandLine.push_back(argH);
std::string argB = "-B";
argB += lg->Convert(mf->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED, true);
commandLine.push_back(argB);
commandLine.push_back("--check-stamp-list");
commandLine.push_back(stampList.c_str());
commandLine.push_back("--vs-solution-file");
commandLine.push_back("\"$(SolutionPath)\"");
cmCustomCommandLines commandLines;
commandLines.push_back(commandLine);
// Add the rule. Note that we cannot use the CMakeLists.txt
// file as the main dependency because it would get
// overwritten by the CreateVCProjBuildRule.
// (this could be avoided with per-target source files)
const char* no_main_dependency = 0;
if(cmSourceFile* file =
mf->AddCustomCommandToOutput(
stamps, listFiles,
no_main_dependency, commandLines, "Checking Build System",
no_working_directory, true))
{
tgt->AddSourceFile(file);
}
else
{
cmSystemTools::Error("Error adding rule for ", stamps[0].c_str());
}
}
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::Generate()
{
this->AddCheckTarget();
// All targets depend on the build-system check target.
for(std::map<cmStdString,cmTarget *>::const_iterator
ti = this->TotalTargets.begin();
ti != this->TotalTargets.end(); ++ti)
{
if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET)
{
ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
}
}
// Now perform the main generation.
this->cmGlobalVisualStudio7Generator::Generate();
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio8Generator
::WriteSolutionConfigurations(std::ostream& fout)
{
fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n";
for(std::vector<std::string>::iterator i = this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
fout << "\t\t" << *i << "|" << this->GetPlatformName()
<< " = " << *i << "|" << this->GetPlatformName() << "\n";
}
fout << "\tEndGlobalSection\n";
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio8Generator
::WriteProjectConfigurations(
std::ostream& fout, const char* name, cmTarget::TargetType type,
const std::set<std::string>& configsPartOfDefaultBuild,
const char* platformMapping)
{
std::string guid = this->GetGUID(name);
for(std::vector<std::string>::iterator i = this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".ActiveCfg = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
std::set<std::string>::const_iterator
ci = configsPartOfDefaultBuild.find(*i);
if(!(ci == configsPartOfDefaultBuild.end()))
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".Build.0 = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
}
bool needsDeploy = (type == cmTarget::EXECUTABLE ||
type == cmTarget::SHARED_LIBRARY);
if(this->TargetsWindowsCE() && needsDeploy)
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".Deploy.0 = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
}
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudio8Generator::ComputeTargetDepends()
{
// Skip over the cmGlobalVisualStudioGenerator implementation!
// We do not need the support that VS <= 7.1 needs.
return this->cmGlobalGenerator::ComputeTargetDepends();
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::WriteProjectDepends(
std::ostream& fout, const char*, const char*, cmTarget& t)
{
TargetDependSet const& unordered = this->GetTargetDirectDepends(t);
OrderedTargetDependSet depends(unordered);
for(OrderedTargetDependSet::const_iterator i = depends.begin();
i != depends.end(); ++i)
{
std::string guid = this->GetGUID((*i)->GetName());
fout << "\t\t{" << guid << "} = {" << guid << "}\n";
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudio8Generator::NeedLinkLibraryDependencies(
cmTarget& target)
{
// Look for utility dependencies that magically link.
for(std::set<cmStdString>::const_iterator ui =
target.GetUtilities().begin();
ui != target.GetUtilities().end(); ++ui)
{
if(cmTarget* depTarget = this->FindTarget(0, ui->c_str()))
{
if(depTarget->GetProperty("EXTERNAL_MSPROJECT"))
{
// This utility dependency names an external .vcproj target.
// We use LinkLibraryDependencies="true" to link to it without
// predicting the .lib file location or name.
return true;
}
}
}
return false;
}
//----------------------------------------------------------------------------
static cmVS7FlagTable cmVS8ExtraFlagTable[] =
{
{"CallingConvention", "Gd", "cdecl", "0", 0 },
{"CallingConvention", "Gr", "fastcall", "1", 0 },
{"CallingConvention", "Gz", "stdcall", "2", 0 },
{"Detect64BitPortabilityProblems", "Wp64",
"Detect 64Bit Portability Problems", "true", 0 },
{"ErrorReporting", "errorReport:prompt", "Report immediately", "1", 0 },
{"ErrorReporting", "errorReport:queue", "Queue for next login", "2", 0 },
// Precompiled header and related options. Note that the
// UsePrecompiledHeader entries are marked as "Continue" so that the
// corresponding PrecompiledHeaderThrough entry can be found.
{"UsePrecompiledHeader", "Yu", "Use Precompiled Header", "2",
cmVS7FlagTable::UserValueIgnored | cmVS7FlagTable::Continue},
{"PrecompiledHeaderThrough", "Yu", "Precompiled Header Name", "",
cmVS7FlagTable::UserValueRequired},
// There is no YX option in the VS8 IDE.
// Exception handling mode. If no entries match, it will be FALSE.
{"ExceptionHandling", "GX", "enable c++ exceptions", "1", 0},
{"ExceptionHandling", "EHsc", "enable c++ exceptions", "1", 0},
{"ExceptionHandling", "EHa", "enable SEH exceptions", "2", 0},
{"EnablePREfast", "analyze", "", "true", 0},
{"EnablePREfast", "analyze-", "", "false", 0},
// Language options
{"TreatWChar_tAsBuiltInType", "Zc:wchar_t",
"wchar_t is a built-in type", "true", 0},
{"TreatWChar_tAsBuiltInType", "Zc:wchar_t-",
"wchar_t is not a built-in type", "false", 0},
{0,0,0,0,0}
};
cmIDEFlagTable const* cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8()
{
return cmVS8ExtraFlagTable;
}