CMake/Source/cmProjectCommand.cxx
Kitware Robot 7bbaa4283d Remove trailing whitespace from most CMake and C/C++ code
Our Git commit hooks disallow modification or addition of lines with
trailing whitespace.  Wipe out all remnants of trailing whitespace
everywhere except third-party code.

Run the following shell code:

git ls-files -z -- \
 bootstrap doxygen.config '*.readme' \
 '*.c' '*.cmake' '*.cpp' '*.cxx' \
 '*.el' '*.f' '*.f90' '*.h' '*.in' '*.in.l' '*.java' \
 '*.mm' '*.pike' '*.py' '*.txt' '*.vim' |
egrep -z -v '^(Utilities/cm|Source/(kwsys|CursesDialog/form)/)' |
egrep -z -v '^(Modules/CPack\..*\.in)' |
xargs -0 sed -i 's/ \+$//'
2012-08-13 14:18:39 -04:00

101 lines
3.2 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmProjectCommand.h"
// cmProjectCommand
bool cmProjectCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
if(args.size() < 1 )
{
this->SetError("PROJECT called with incorrect number of arguments");
return false;
}
this->Makefile->SetProjectName(args[0].c_str());
std::string bindir = args[0];
bindir += "_BINARY_DIR";
std::string srcdir = args[0];
srcdir += "_SOURCE_DIR";
this->Makefile->AddCacheDefinition
(bindir.c_str(),
this->Makefile->GetCurrentOutputDirectory(),
"Value Computed by CMake", cmCacheManager::STATIC);
this->Makefile->AddCacheDefinition
(srcdir.c_str(),
this->Makefile->GetCurrentDirectory(),
"Value Computed by CMake", cmCacheManager::STATIC);
bindir = "PROJECT_BINARY_DIR";
srcdir = "PROJECT_SOURCE_DIR";
this->Makefile->AddDefinition(bindir.c_str(),
this->Makefile->GetCurrentOutputDirectory());
this->Makefile->AddDefinition(srcdir.c_str(),
this->Makefile->GetCurrentDirectory());
this->Makefile->AddDefinition("PROJECT_NAME", args[0].c_str());
// Set the CMAKE_PROJECT_NAME variable to be the highest-level
// project name in the tree. If there are two project commands
// in the same CMakeLists.txt file, and it is the top level
// CMakeLists.txt file, then go with the last one, so that
// CMAKE_PROJECT_NAME will match PROJECT_NAME, and cmake --build
// will work.
if(!this->Makefile->GetDefinition("CMAKE_PROJECT_NAME")
|| (this->Makefile->GetLocalGenerator()->GetParent() == 0) )
{
this->Makefile->AddDefinition("CMAKE_PROJECT_NAME", args[0].c_str());
this->Makefile->AddCacheDefinition
("CMAKE_PROJECT_NAME",
args[0].c_str(),
"Value Computed by CMake", cmCacheManager::STATIC);
}
std::vector<std::string> languages;
if(args.size() > 1)
{
for(size_t i =1; i < args.size(); ++i)
{
languages.push_back(args[i]);
}
}
else
{
// if no language is specified do c and c++
languages.push_back("C");
languages.push_back("CXX");
}
this->Makefile->EnableLanguage(languages, false);
std::string extraInclude = "CMAKE_PROJECT_" + args[0] + "_INCLUDE";
const char* include = this->Makefile->GetDefinition(extraInclude.c_str());
if(include)
{
std::string fullFilePath;
bool readit =
this->Makefile->ReadListFile( this->Makefile->GetCurrentListFile(),
include);
if(!readit && !cmSystemTools::GetFatalErrorOccured())
{
std::string m =
"could not find file:\n"
" ";
m += include;
this->SetError(m.c_str());
return false;
}
}
return true;
}