CMake/Source/cmGlobalVisualStudioGenerator.cxx
Alexander Neundorf 4878c00905 ENH: add the IMPORT keyword to ADD_EXECUTABLE(), which generates an
"imported" executable target. This can then be used e.g. with
ADD_CUSTOM_COMMAND() to generate stuff. It adds a second container for
"imported" targets, and FindTarget() now takes an additional argument bool
useImportedTargets to specify whether you also want to search in the
imported targets or only in the "normal" targets.

Alex
2007-05-22 10:24:59 -04:00

227 lines
8.0 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmGlobalVisualStudioGenerator.h"
#include "cmLocalGenerator.h"
#include "cmMakefile.h"
#include "cmTarget.h"
//----------------------------------------------------------------------------
cmGlobalVisualStudioGenerator::cmGlobalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
cmGlobalVisualStudioGenerator::~cmGlobalVisualStudioGenerator()
{
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudioGenerator::Generate()
{
// Add a special target that depends on ALL projects for easy build
// of one configuration only.
const char* no_working_dir = 0;
std::vector<std::string> no_depends;
cmCustomCommandLines no_commands;
std::map<cmStdString, std::vector<cmLocalGenerator*> >::iterator it;
for(it = this->ProjectMap.begin(); it!= this->ProjectMap.end(); ++it)
{
std::vector<cmLocalGenerator*>& gen = it->second;
// add the ALL_BUILD to the first local generator of each project
if(gen.size())
{
// Use no actual command lines so that the target itself is not
// considered always out of date.
gen[0]->GetMakefile()->
AddUtilityCommand("ALL_BUILD", true, no_working_dir,
no_depends, no_commands, false,
"Build all projects");
}
}
// Fix utility dependencies to avoid linking to libraries.
this->FixUtilityDepends();
// Run all the local generators.
this->cmGlobalGenerator::Generate();
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudioGenerator::FixUtilityDepends()
{
// For VS versions before 8:
//
// When a target that links contains a project-level dependency on a
// library target that library is automatically linked. In order to
// allow utility-style project-level dependencies that do not
// actually link we need to automatically insert an intermediate
// custom target.
//
// Here we edit the utility dependencies of a target to add the
// intermediate custom target when necessary.
for(unsigned i = 0; i < this->LocalGenerators.size(); ++i)
{
cmTargets* targets =
&(this->LocalGenerators[i]->GetMakefile()->GetTargets());
for(cmTargets::iterator tarIt = targets->begin();
tarIt != targets->end(); ++tarIt)
{
this->FixUtilityDependsForTarget(tarIt->second);
}
}
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudioGenerator::FixUtilityDependsForTarget(cmTarget& target)
{
// Only targets that link need to be fixed.
if(target.GetType() != cmTarget::STATIC_LIBRARY &&
target.GetType() != cmTarget::SHARED_LIBRARY &&
target.GetType() != cmTarget::MODULE_LIBRARY &&
target.GetType() != cmTarget::EXECUTABLE)
{
return;
}
// Look at each utility dependency.
for(std::set<cmStdString>::const_iterator ui =
target.GetUtilities().begin();
ui != target.GetUtilities().end(); ++ui)
{
if(cmTarget* depTarget = this->FindTarget(0, ui->c_str(), false))
{
if(depTarget->GetType() == cmTarget::STATIC_LIBRARY ||
depTarget->GetType() == cmTarget::SHARED_LIBRARY ||
depTarget->GetType() == cmTarget::MODULE_LIBRARY)
{
// This utility dependency will cause an attempt to link. If
// the depender does not already link the dependee we need an
// intermediate target.
if(!this->CheckTargetLinks(target, ui->c_str()))
{
this->CreateUtilityDependTarget(*depTarget);
}
}
}
}
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudioGenerator::CreateUtilityDependTarget(cmTarget& target)
{
// This target is a library on which a utility dependency exists.
// We need to create an intermediate custom target to hook up the
// dependency without causing a link.
const char* altName = target.GetProperty("ALTERNATIVE_DEPENDENCY_NAME");
if(!altName)
{
// Create the intermediate utility target.
std::string altNameStr = target.GetName();
altNameStr += "_UTILITY";
const std::vector<std::string> no_depends;
cmCustomCommandLines no_commands;
const char* no_working_dir = 0;
const char* no_comment = 0;
target.GetMakefile()->AddUtilityCommand(altNameStr.c_str(), true,
no_working_dir, no_depends,
no_commands, false, no_comment);
target.SetProperty("ALTERNATIVE_DEPENDENCY_NAME", altNameStr.c_str());
// Most targets have a GUID created in ConfigureFinalPass. Since
// that has already been called, create one for this target now.
this->CreateGUID(altNameStr.c_str());
// The intermediate target should depend on the original target.
if(cmTarget* alt = this->FindTarget(0, altNameStr.c_str(), false))
{
alt->AddUtility(target.GetName());
}
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudioGenerator::CheckTargetLinks(cmTarget& target,
const char* name)
{
// Return whether the given target links to a target with the given name.
if(target.GetType() == cmTarget::STATIC_LIBRARY)
{
// Static libraries never link to anything.
return false;
}
cmTarget::LinkLibraryVectorType const& libs = target.GetLinkLibraries();
for(cmTarget::LinkLibraryVectorType::const_iterator i = libs.begin();
i != libs.end(); ++i)
{
if(i->first == name)
{
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
const char*
cmGlobalVisualStudioGenerator::GetUtilityForTarget(cmTarget& target,
const char* name)
{
// Handle the external MS project special case.
if(strncmp(name, "INCLUDE_EXTERNAL_MSPROJECT", 26) == 0)
{
// Note from Ken:
// kind of weird removing the first 27 letters. my
// recommendatsions: use cmCustomCommand::GetCommand() to get the
// project name or get rid of the target name starting with
// "INCLUDE_EXTERNAL_MSPROJECT_" and use another indicator/flag
// somewhere. These external project names shouldn't conflict
// with cmake target names anyways.
return name+27;
}
// Possibly depend on an intermediate utility target to avoid
// linking.
if(target.GetType() == cmTarget::STATIC_LIBRARY ||
target.GetType() == cmTarget::SHARED_LIBRARY ||
target.GetType() == cmTarget::MODULE_LIBRARY ||
target.GetType() == cmTarget::EXECUTABLE)
{
// The depender is a target that links. Lookup the dependee to
// see if it provides an alternative dependency name.
if(cmTarget* depTarget = this->FindTarget(0, name, false))
{
// Check for an alternative name created by FixUtilityDepends.
if(const char* altName =
depTarget->GetProperty("ALTERNATIVE_DEPENDENCY_NAME"))
{
// The alternative name is needed only if the depender does
// not really link to the dependee.
if(!this->CheckTargetLinks(target, name))
{
return altName;
}
}
}
}
// No special case. Just use the original dependency name.
return name;
}