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61d3444f93
-add a RESULT_VARIABLE to INCLUDE() -add CMAKE_TOOLCHAIN_FILE for specifiying your (potentially crosscompiling) toolchain -have TRY_RUN() complain if you try to use it in crosscompiling mode (which were compiled but cannot run on this system) -use CMAKE_EXECUTABLE_SUFFIX in TRY_RUN(), probably TRY_RUN won't be able to run the executables if they have a different suffix because they are probably crosscompiled, but nevertheless it should be able to find them -make several cmake variables presettable by the user: CMAKE_C/CXX_COMPILER, CMAKE_C/CXX_OUTPUT_EXTENSION, CMAKE_SYSTEM_NAME, CMAKE_SYSTEM_INFO_FILE -support prefix for GNU toolchains (arm-elf-gcc, arm-elf-ar, arm-elf-strip etc.) -move ranlib on OSX from the file command to a command in executed in cmake_install.cmake -add support for stripping during install in cmake_install.cmake -split out cl.cmake from Windows-cl.cmake, first (very incomplete) step to support MS crosscompiling tools -remove stdio.h from the simple C program which checks if the compiler works, since this may not exist for some embedded platforms -create a new CMakeFindBinUtils.cmake which collects the search fro ar, ranlib, strip, ld, link, install_name_tool and other tools like these -add support for CMAKE_FIND_ROOT_PATH for all FIND_XXX commands, which is a list of directories which will be prepended to all search directories, right now as a cmake variable, turning it into a global cmake property may need some more work -remove cmTestTestHandler::TryExecutable(), it's unused -split cmFileCommand::HandleInstall() into slightly smaller functions Alex
112 lines
3.9 KiB
C++
112 lines
3.9 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmUtilitySourceCommand.h"
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// cmUtilitySourceCommand
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bool cmUtilitySourceCommand::InitialPass(std::vector<std::string> const& args)
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{
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if(args.size() < 3)
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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std::vector<std::string>::const_iterator arg = args.begin();
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// The first argument is the cache entry name.
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std::string cacheEntry = *arg++;
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const char* cacheValue =
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this->Makefile->GetDefinition(cacheEntry.c_str());
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// If it exists already and appears up to date then we are done. If
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// the string contains "(IntDir)" but that is not the
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// CMAKE_CFG_INTDIR setting then the value is out of date.
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const char* intDir =
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this->Makefile->GetRequiredDefinition("CMAKE_CFG_INTDIR");
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if(cacheValue &&
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(strstr(cacheValue, "(IntDir)") == 0 ||
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intDir && strcmp(intDir, "$(IntDir)") == 0) &&
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(this->Makefile->GetCacheMajorVersion() != 0 &&
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this->Makefile->GetCacheMinorVersion() != 0 ))
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{
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return true;
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}
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// The second argument is the utility's executable name, which will be
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// needed later.
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std::string utilityName = *arg++;
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// The third argument specifies the relative directory of the source
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// of the utility.
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std::string relativeSource = *arg++;
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std::string utilitySource = this->Makefile->GetCurrentDirectory();
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utilitySource = utilitySource+"/"+relativeSource;
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// If the directory doesn't exist, the source has not been included.
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if(!cmSystemTools::FileExists(utilitySource.c_str()))
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{ return true; }
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// Make sure all the files exist in the source directory.
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while(arg != args.end())
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{
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std::string file = utilitySource+"/"+*arg++;
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if(!cmSystemTools::FileExists(file.c_str()))
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{ return true; }
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}
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// The source exists.
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std::string cmakeCFGout =
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this->Makefile->GetRequiredDefinition("CMAKE_CFG_INTDIR");
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std::string utilityDirectory = this->Makefile->GetCurrentOutputDirectory();
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std::string exePath;
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if (this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))
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{
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exePath = this->Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH");
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}
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if(exePath.size())
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{
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utilityDirectory = exePath;
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}
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else
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{
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utilityDirectory += "/"+relativeSource;
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}
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// Construct the cache entry for the executable's location.
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std::string utilityExecutable =
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utilityDirectory+"/"+cmakeCFGout+"/"
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+utilityName+this->Makefile->GetDefinition("CMAKE_EXECUTABLE_SUFFIX");
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// make sure we remove any /./ in the name
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cmSystemTools::ReplaceString(utilityExecutable, "/./", "/");
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// Enter the value into the cache.
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this->Makefile->AddCacheDefinition(cacheEntry.c_str(),
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utilityExecutable.c_str(),
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"Path to an internal program.",
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cmCacheManager::FILEPATH);
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// add a value into the cache that maps from the
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// full path to the name of the project
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cmSystemTools::ConvertToUnixSlashes(utilityExecutable);
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this->Makefile->AddCacheDefinition(utilityExecutable.c_str(),
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utilityName.c_str(),
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"Executable to project name.",
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cmCacheManager::INTERNAL);
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return true;
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}
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