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b02f09d434
Since we do not need the information about the target architecture we can use the PlatformName only to specify the this information. This also removes setting of the MSVC_*_ARCHITECTURE_ID variable which is not required, because this variable gets set by the compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
318 lines
11 KiB
C++
318 lines
11 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio71Generator.h"
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#include "cmLocalVisualStudio7Generator.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio71Generator::cmGlobalVisualStudio71Generator(
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const char* platformName) : cmGlobalVisualStudio7Generator(platformName)
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{
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this->FindMakeProgramFile = "CMakeVS71FindMake.cmake";
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this->ProjectConfigurationSectionName = "ProjectConfiguration";
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}
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//----------------------------------------------------------------------------
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio71Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio7Generator *lg =
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new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS71);
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lg->SetExtraFlagTable(this->GetExtraFlagTableVS7());
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio71Generator::GetUserMacrosDirectory()
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{
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// Macros not supported on Visual Studio 7.1 and earlier because
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// they do not appear to work *during* a build when called by an
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// outside agent...
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//
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return "";
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#if 0
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//
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// The COM result from calling a Visual Studio macro with 7.1 indicates
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// that the call succeeds, but the macro does not appear to execute...
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//
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// So, I am leaving this code here to show how to do it, but have not
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// yet figured out what the issue is in terms of why the macro does not
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// appear to execute...
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//
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\7.1;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 7.1 macros folder:
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path = base + "/VSMacros71";
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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#endif
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio71Generator::GetUserMacrosRegKeyBase()
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{
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// Macros not supported on Visual Studio 7.1 and earlier because
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// they do not appear to work *during* a build when called by an
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// outside agent...
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//
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return "";
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#if 0
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return "Software\\Microsoft\\VisualStudio\\7.1\\vsmacros";
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#endif
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio71Generator
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::WriteSLNFile(std::ostream& fout,
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cmLocalGenerator* root,
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std::vector<cmLocalGenerator*>& generators)
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{
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// Write out the header for a SLN file
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this->WriteSLNHeader(fout);
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// Collect all targets under this root generator and the transitive
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// closure of their dependencies.
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TargetDependSet projectTargets;
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TargetDependSet originalTargets;
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this->GetTargetSets(projectTargets, originalTargets, root, generators);
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OrderedTargetDependSet orderedProjectTargets(projectTargets);
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this->WriteTargetsToSolution(fout, root, orderedProjectTargets);
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bool useFolderProperty = this->UseFolderProperty();
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if (useFolderProperty)
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{
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this->WriteFolders(fout);
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}
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// Write out the configurations information for the solution
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fout << "Global\n";
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// Write out the configurations for the solution
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this->WriteSolutionConfigurations(fout);
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fout << "\tGlobalSection(" << this->ProjectConfigurationSectionName
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<< ") = postSolution\n";
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// Write out the configurations for all the targets in the project
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this->WriteTargetConfigurations(fout, root, orderedProjectTargets);
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fout << "\tEndGlobalSection\n";
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if (useFolderProperty)
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{
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// Write out project folders
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fout << "\tGlobalSection(NestedProjects) = preSolution\n";
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this->WriteFoldersContent(fout);
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fout << "\tEndGlobalSection\n";
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}
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// Write out global sections
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this->WriteSLNGlobalSections(fout, root);
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// Write the footer for the SLN file
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this->WriteSLNFooter(fout);
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}
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//----------------------------------------------------------------------------
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void
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cmGlobalVisualStudio71Generator
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::WriteSolutionConfigurations(std::ostream& fout)
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{
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fout << "\tGlobalSection(SolutionConfiguration) = preSolution\n";
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t" << *i << " = " << *i << "\n";
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}
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fout << "\tEndGlobalSection\n";
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}
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//----------------------------------------------------------------------------
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void
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cmGlobalVisualStudio71Generator::WriteProject(std::ostream& fout,
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const char* dspname,
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const char* dir,
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cmTarget& t)
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{
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// check to see if this is a fortran build
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const char* ext = ".vcproj";
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const char* project =
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"Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"";
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if(this->TargetIsFortranOnly(t))
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{
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ext = ".vfproj";
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project = "Project(\"{6989167D-11E4-40FE-8C1A-2192A86A7E90}\") = \"";
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}
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const char* targetExt = t.GetProperty("GENERATOR_FILE_NAME_EXT");
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if(targetExt)
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{
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ext = targetExt;
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}
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std::string guid = this->GetGUID(dspname);
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fout << project
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<< dspname << "\", \""
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<< this->ConvertToSolutionPath(dir) << (dir[0]? "\\":"")
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<< dspname << ext << "\", \"{" << guid << "}\"\n";
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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this->WriteProjectDepends(fout, dspname, dir, t);
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fout << "\tEndProjectSection\n";
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fout <<"EndProject\n";
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UtilityDependsMap::iterator ui = this->UtilityDepends.find(&t);
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if(ui != this->UtilityDepends.end())
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{
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const char* uname = ui->second.c_str();
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fout << "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \""
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<< uname << "\", \""
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<< this->ConvertToSolutionPath(dir) << (dir[0]? "\\":"")
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<< uname << ".vcproj" << "\", \"{"
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<< this->GetGUID(uname) << "}\"\n"
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<< "\tProjectSection(ProjectDependencies) = postProject\n"
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<< "\t\t{" << guid << "} = {" << guid << "}\n"
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<< "\tEndProjectSection\n"
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<< "EndProject\n";
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}
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}
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//----------------------------------------------------------------------------
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void
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cmGlobalVisualStudio71Generator
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::WriteProjectDepends(std::ostream& fout,
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const char*,
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const char*, cmTarget& target)
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{
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VSDependSet const& depends = this->VSTargetDepends[&target];
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for(VSDependSet::const_iterator di = depends.begin();
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di != depends.end(); ++di)
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{
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const char* name = di->c_str();
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std::string guid = this->GetGUID(name);
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if(guid.size() == 0)
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{
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std::string m = "Target: ";
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m += target.GetName();
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m += " depends on unknown target: ";
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m += name;
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cmSystemTools::Error(m.c_str());
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}
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fout << "\t\t{" << guid << "} = {" << guid << "}\n";
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}
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}
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//----------------------------------------------------------------------------
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator
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::WriteExternalProject(std::ostream& fout,
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const char* name,
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const char* location,
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const char* typeGuid,
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const std::set<cmStdString>& depends)
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{
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fout << "Project(\"{"
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<< (typeGuid ? typeGuid : "8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942")
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<< "}\") = \""
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<< name << "\", \""
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<< this->ConvertToSolutionPath(location) << "\", \"{"
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<< this->GetGUID(name)
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<< "}\"\n";
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// write out the dependencies here VS 7.1 includes dependencies with the
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// project instead of in the global section
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if(!depends.empty())
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{
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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std::set<cmStdString>::const_iterator it;
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for(it = depends.begin(); it != depends.end(); ++it)
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{
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if(it->size() > 0)
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{
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fout << "\t\t{"
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<< this->GetGUID(it->c_str())
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<< "} = {"
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<< this->GetGUID(it->c_str())
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<< "}\n";
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}
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}
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fout << "\tEndProjectSection\n";
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}
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fout << "EndProject\n";
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}
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//----------------------------------------------------------------------------
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator
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::WriteProjectConfigurations(
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std::ostream& fout, const char* name, cmTarget::TargetType,
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const std::set<std::string>& configsPartOfDefaultBuild,
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const char* platformMapping)
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{
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const char* platformName =
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platformMapping ? platformMapping : this->GetPlatformName();
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std::string guid = this->GetGUID(name);
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for(std::vector<std::string>::iterator i = this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".ActiveCfg = " << *i << "|" << platformName << std::endl;
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std::set<std::string>::const_iterator
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ci = configsPartOfDefaultBuild.find(*i);
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if(!(ci == configsPartOfDefaultBuild.end()))
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{
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fout << "\t\t{" << guid << "}." << *i
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<< ".Build.0 = " << *i << "|" << platformName << std::endl;
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}
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}
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}
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//----------------------------------------------------------------------------
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// ouput standard header for dsw file
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void cmGlobalVisualStudio71Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 8.00\n";
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio71Generator
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::GetDocumentation(cmDocumentationEntry& entry)
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{
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entry.Name = cmGlobalVisualStudio71Generator::GetActualName();
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entry.Brief = "Generates Visual Studio .NET 2003 project files.";
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entry.Full = "";
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}
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