CMake/Source/cmScriptGenerator.h
2019-09-06 22:27:39 +02:00

95 lines
2.8 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmScriptGenerator_h
#define cmScriptGenerator_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <ostream>
#include <string>
#include <vector>
class cmScriptGeneratorIndent
{
public:
cmScriptGeneratorIndent() = default;
cmScriptGeneratorIndent(int level)
: Level(level)
{
}
void Write(std::ostream& os) const
{
for (int i = 0; i < this->Level; ++i) {
os << " ";
}
}
cmScriptGeneratorIndent Next(int step = 2) const
{
return { this->Level + step };
}
private:
int Level = 0;
};
inline std::ostream& operator<<(std::ostream& os,
cmScriptGeneratorIndent indent)
{
indent.Write(os);
return os;
}
/** \class cmScriptGenerator
* \brief Support class for generating install and test scripts.
*
*/
class cmScriptGenerator
{
public:
cmScriptGenerator(std::string config_var,
std::vector<std::string> configurations);
virtual ~cmScriptGenerator();
cmScriptGenerator(cmScriptGenerator const&) = delete;
cmScriptGenerator& operator=(cmScriptGenerator const&) = delete;
void Generate(std::ostream& os, const std::string& config,
std::vector<std::string> const& configurationTypes);
protected:
using Indent = cmScriptGeneratorIndent;
virtual void GenerateScript(std::ostream& os);
virtual void GenerateScriptConfigs(std::ostream& os, Indent indent);
virtual void GenerateScriptActions(std::ostream& os, Indent indent);
virtual void GenerateScriptForConfig(std::ostream& os,
const std::string& config,
Indent indent);
virtual void GenerateScriptNoConfig(std::ostream&, Indent) {}
virtual bool NeedsScriptNoConfig() const { return false; }
// Test if this generator does something for a given configuration.
bool GeneratesForConfig(const std::string&);
std::string CreateConfigTest(const std::string& config);
std::string CreateConfigTest(std::vector<std::string> const& configs);
std::string CreateComponentTest(const char* component);
// Information shared by most generator types.
std::string RuntimeConfigVariable;
std::vector<std::string> const Configurations;
// Information used during generation.
std::string ConfigurationName;
std::vector<std::string> const* ConfigurationTypes;
// True if the subclass needs to generate an explicit rule for each
// configuration. False if the subclass only generates one rule for
// all enabled configurations.
bool ActionsPerConfig;
private:
void GenerateScriptActionsOnce(std::ostream& os, Indent indent);
void GenerateScriptActionsPerConfig(std::ostream& os, Indent indent);
};
#endif