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Ancient versions of CMake required else(), endif(), and similar block termination commands to have arguments matching the command starting the block. This is no longer the preferred style. Run the following shell code: for c in else endif endforeach endfunction endmacro endwhile; do echo 's/\b'"$c"'\(\s*\)(.\+)/'"$c"'\1()/' done >convert.sed && git ls-files -z -- bootstrap '*.cmake' '*.cmake.in' '*CMakeLists.txt' | egrep -z -v '^(Utilities/cm|Source/kwsys/)' | egrep -z -v 'Tests/CMakeTests/While-Endwhile-' | xargs -0 sed -i -f convert.sed && rm convert.sed
85 lines
2.7 KiB
CMake
85 lines
2.7 KiB
CMake
# - Find Coin3D (Open Inventor)
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# Coin3D is an implementation of the Open Inventor API.
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# It provides data structures and algorithms for 3D visualization
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# http://www.coin3d.org/
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#
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# This module defines the following variables
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# COIN3D_FOUND - system has Coin3D - Open Inventor
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# COIN3D_INCLUDE_DIRS - where the Inventor include directory can be found
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# COIN3D_LIBRARIES - Link to this to use Coin3D
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#
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#=============================================================================
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# Copyright 2008-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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if (WIN32)
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if (CYGWIN)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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else ()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
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)
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find_library(COIN3D_LIBRARY_DEBUG coin2d
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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find_library(COIN3D_LIBRARY_RELEASE coin2
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
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)
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if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
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set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
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debug ${COIN3D_LIBRARY_DEBUG})
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else ()
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if (COIN3D_LIBRARY_DEBUG)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
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endif ()
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if (COIN3D_LIBRARY_RELEASE)
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set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
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endif ()
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endif ()
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endif ()
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else ()
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if(APPLE)
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
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/Library/Frameworks/Inventor.framework/Headers
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)
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find_library(COIN3D_LIBRARIES Coin
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/Library/Frameworks/Inventor.framework/Libraries
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)
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set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
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else()
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find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
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find_library(COIN3D_LIBRARIES Coin)
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endif()
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endif ()
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# handle the QUIETLY and REQUIRED arguments and set COIN3D_FOUND to TRUE if
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# all listed variables are TRUE
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include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
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mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )
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