CMake/Source/cmTargetPropCommandBase.h
jrp2014 b0676cc5d4 Add in-class initialization of some members
Several class constructors leave members uninitialized.  The members are
initialized before use in methods, but it is clearer and less
error-prone to initialize them at their definition site.
2018-04-05 13:42:48 -04:00

54 lines
1.6 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmTargetPropCommandBase_h
#define cmTargetPropCommandBase_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include <vector>
#include "cmCommand.h"
class cmTarget;
class cmTargetPropCommandBase : public cmCommand
{
public:
enum ArgumentFlags
{
NO_FLAGS = 0,
PROCESS_BEFORE = 1,
PROCESS_SYSTEM = 2
};
bool HandleArguments(std::vector<std::string> const& args,
const std::string& prop,
ArgumentFlags flags = NO_FLAGS);
protected:
std::string Property;
cmTarget* Target = nullptr;
virtual void HandleInterfaceContent(cmTarget* tgt,
const std::vector<std::string>& content,
bool prepend, bool system);
private:
virtual void HandleMissingTarget(const std::string& name) = 0;
virtual bool HandleDirectContent(cmTarget* tgt,
const std::vector<std::string>& content,
bool prepend, bool system) = 0;
virtual std::string Join(const std::vector<std::string>& content) = 0;
bool ProcessContentArgs(std::vector<std::string> const& args,
unsigned int& argIndex, bool prepend, bool system);
bool PopulateTargetProperies(const std::string& scope,
const std::vector<std::string>& content,
bool prepend, bool system);
};
#endif