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21c573f682
Use the clang RemoveCStrCalls tool to automatically migrate the code. This was only run on linux, so does not have any positive or negative effect on other platforms.
153 lines
4.3 KiB
C++
153 lines
4.3 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmBuildCommand.h"
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#include "cmLocalGenerator.h"
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#include "cmGlobalGenerator.h"
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//----------------------------------------------------------------------
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bool cmBuildCommand
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::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
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{
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// Support the legacy signature of the command:
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//
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if(2 == args.size())
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{
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return this->TwoArgsSignature(args);
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}
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return this->MainSignature(args);
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}
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//----------------------------------------------------------------------
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bool cmBuildCommand
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::MainSignature(std::vector<std::string> const& args)
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{
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if(args.size() < 1)
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{
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this->SetError("requires at least one argument naming a CMake variable");
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return false;
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}
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// The cmake variable in which to store the result.
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const char* variable = args[0].c_str();
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// Parse remaining arguments.
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const char* configuration = 0;
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const char* project_name = 0;
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std::string target;
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enum Doing { DoingNone, DoingConfiguration, DoingProjectName, DoingTarget };
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Doing doing = DoingNone;
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for(unsigned int i=1; i < args.size(); ++i)
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{
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if(args[i] == "CONFIGURATION")
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{
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doing = DoingConfiguration;
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}
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else if(args[i] == "PROJECT_NAME")
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{
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doing = DoingProjectName;
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}
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else if(args[i] == "TARGET")
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{
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doing = DoingTarget;
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}
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else if(doing == DoingConfiguration)
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{
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doing = DoingNone;
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configuration = args[i].c_str();
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}
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else if(doing == DoingProjectName)
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{
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doing = DoingNone;
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project_name = args[i].c_str();
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}
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else if(doing == DoingTarget)
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{
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doing = DoingNone;
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target = args[i];
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}
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else
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{
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cmOStringStream e;
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e << "unknown argument \"" << args[i] << "\"";
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this->SetError(e.str());
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return false;
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}
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}
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// If null/empty CONFIGURATION argument, cmake --build uses 'Debug'
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// in the currently implemented multi-configuration global generators...
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// so we put this code here to end up with the same default configuration
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// as the original 2-arg build_command signature:
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//
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if(!configuration || !*configuration)
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{
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configuration = getenv("CMAKE_CONFIG_TYPE");
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}
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if(!configuration || !*configuration)
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{
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configuration = "Release";
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}
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if(project_name && *project_name)
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{
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this->Makefile->IssueMessage(cmake::AUTHOR_WARNING,
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"Ignoring PROJECT_NAME option because it has no effect.");
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}
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std::string makecommand = this->Makefile->GetLocalGenerator()
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->GetGlobalGenerator()->GenerateCMakeBuildCommand(target, configuration,
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"", true);
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this->Makefile->AddDefinition(variable, makecommand.c_str());
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return true;
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}
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//----------------------------------------------------------------------
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bool cmBuildCommand
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::TwoArgsSignature(std::vector<std::string> const& args)
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{
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if(args.size() < 2 )
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{
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this->SetError("called with less than two arguments");
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return false;
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}
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const char* define = args[0].c_str();
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const char* cacheValue
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= this->Makefile->GetDefinition(define);
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std::string configType = "Release";
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const char* cfg = getenv("CMAKE_CONFIG_TYPE");
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if ( cfg )
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{
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configType = cfg;
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}
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std::string makecommand = this->Makefile->GetLocalGenerator()
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->GetGlobalGenerator()->GenerateCMakeBuildCommand("", configType,
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"", true);
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if(cacheValue)
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{
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return true;
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}
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this->Makefile->AddCacheDefinition(define,
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makecommand.c_str(),
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"Command used to build entire project "
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"from the command line.",
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cmCacheManager::STRING);
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return true;
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}
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