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639 lines
20 KiB
C++
639 lines
20 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmOrderDirectories.h"
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#include "cmGlobalGenerator.h"
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#include "cmSystemTools.h"
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#include "cmake.h"
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#include <assert.h>
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#include <algorithm>
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/*
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Directory ordering computation.
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- Useful to compute a safe runtime library path order
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- Need runtime path for supporting INSTALL_RPATH_USE_LINK_PATH
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- Need runtime path at link time to pickup transitive link dependencies
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for shared libraries.
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*/
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//----------------------------------------------------------------------------
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class cmOrderDirectoriesConstraint
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{
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public:
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cmOrderDirectoriesConstraint(cmOrderDirectories* od,
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std::string const& file):
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OD(od), GlobalGenerator(od->GlobalGenerator)
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{
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this->FullPath = file;
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if(file.rfind(".framework") != std::string::npos)
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{
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static cmsys::RegularExpression
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splitFramework("^(.*)/(.*).framework/(.*)$");
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if(splitFramework.find(file) &&
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(std::string::npos !=
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splitFramework.match(3).find(splitFramework.match(2))))
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{
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this->Directory = splitFramework.match(1);
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this->FileName =
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std::string(file.begin() + this->Directory.size() + 1, file.end());
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}
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}
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if(this->FileName.empty())
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{
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this->Directory = cmSystemTools::GetFilenamePath(file);
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this->FileName = cmSystemTools::GetFilenameName(file);
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}
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}
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virtual ~cmOrderDirectoriesConstraint() {}
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void AddDirectory()
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{
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this->DirectoryIndex = this->OD->AddOriginalDirectory(this->Directory);
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}
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virtual void Report(std::ostream& e) = 0;
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void FindConflicts(unsigned int index)
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{
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for(unsigned int i=0; i < this->OD->OriginalDirectories.size(); ++i)
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{
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// Check if this directory conflicts with the entry.
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std::string const& dir = this->OD->OriginalDirectories[i];
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if(dir != this->Directory &&
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cmSystemTools::GetRealPath(dir) !=
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cmSystemTools::GetRealPath(this->Directory) &&
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this->FindConflict(dir))
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{
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// The library will be found in this directory but this is not
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// the directory named for it. Add an entry to make sure the
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// desired directory comes before this one.
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cmOrderDirectories::ConflictPair p(this->DirectoryIndex, index);
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this->OD->ConflictGraph[i].push_back(p);
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}
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}
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}
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void FindImplicitConflicts(std::ostringstream& w)
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{
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bool first = true;
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for(unsigned int i=0; i < this->OD->OriginalDirectories.size(); ++i)
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{
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// Check if this directory conflicts with the entry.
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std::string const& dir = this->OD->OriginalDirectories[i];
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if(dir != this->Directory &&
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cmSystemTools::GetRealPath(dir) !=
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cmSystemTools::GetRealPath(this->Directory) &&
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this->FindConflict(dir))
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{
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// The library will be found in this directory but it is
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// supposed to be found in an implicit search directory.
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if(first)
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{
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first = false;
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w << " ";
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this->Report(w);
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w << " in " << this->Directory << " may be hidden by files in:\n";
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}
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w << " " << dir << "\n";
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}
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}
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}
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protected:
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virtual bool FindConflict(std::string const& dir) = 0;
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bool FileMayConflict(std::string const& dir, std::string const& name);
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cmOrderDirectories* OD;
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cmGlobalGenerator* GlobalGenerator;
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// The location in which the item is supposed to be found.
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std::string FullPath;
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std::string Directory;
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std::string FileName;
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// The index assigned to the directory.
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int DirectoryIndex;
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};
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//----------------------------------------------------------------------------
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bool cmOrderDirectoriesConstraint::FileMayConflict(std::string const& dir,
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std::string const& name)
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{
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// Check if the file exists on disk.
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std::string file = dir;
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file += "/";
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file += name;
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if(cmSystemTools::FileExists(file.c_str(), true))
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{
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// The file conflicts only if it is not the same as the original
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// file due to a symlink or hardlink.
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return !cmSystemTools::SameFile(this->FullPath, file);
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}
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// Check if the file will be built by cmake.
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std::set<std::string> const& files =
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(this->GlobalGenerator->GetDirectoryContent(dir, false));
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std::set<std::string>::const_iterator fi = files.find(name);
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return fi != files.end();
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}
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//----------------------------------------------------------------------------
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class cmOrderDirectoriesConstraintSOName: public cmOrderDirectoriesConstraint
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{
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public:
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cmOrderDirectoriesConstraintSOName(cmOrderDirectories* od,
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std::string const& file,
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const char* soname):
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cmOrderDirectoriesConstraint(od, file), SOName(soname? soname : "")
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{
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if(this->SOName.empty())
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{
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// Try to guess the soname.
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std::string soguess;
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if(cmSystemTools::GuessLibrarySOName(file, soguess))
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{
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this->SOName = soguess;
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}
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}
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}
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virtual void Report(std::ostream& e)
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{
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e << "runtime library [";
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if(this->SOName.empty())
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{
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e << this->FileName;
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}
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else
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{
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e << this->SOName;
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}
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e << "]";
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}
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virtual bool FindConflict(std::string const& dir);
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private:
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// The soname of the shared library if it is known.
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std::string SOName;
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};
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//----------------------------------------------------------------------------
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bool cmOrderDirectoriesConstraintSOName::FindConflict(std::string const& dir)
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{
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// Determine which type of check to do.
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if(!this->SOName.empty())
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{
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// We have the library soname. Check if it will be found.
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if(this->FileMayConflict(dir, this->SOName))
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{
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return true;
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}
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}
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else
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{
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// We do not have the soname. Look for files in the directory
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// that may conflict.
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std::set<std::string> const& files =
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(this->GlobalGenerator
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->GetDirectoryContent(dir, true));
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// Get the set of files that might conflict. Since we do not
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// know the soname just look at all files that start with the
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// file name. Usually the soname starts with the library name.
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std::string base = this->FileName;
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std::set<std::string>::const_iterator first = files.lower_bound(base);
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++base[base.size()-1];
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std::set<std::string>::const_iterator last = files.upper_bound(base);
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if(first != last)
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{
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return true;
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}
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}
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return false;
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}
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//----------------------------------------------------------------------------
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class cmOrderDirectoriesConstraintLibrary: public cmOrderDirectoriesConstraint
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{
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public:
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cmOrderDirectoriesConstraintLibrary(cmOrderDirectories* od,
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std::string const& file):
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cmOrderDirectoriesConstraint(od, file)
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{
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}
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virtual void Report(std::ostream& e)
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{
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e << "link library [" << this->FileName << "]";
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}
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virtual bool FindConflict(std::string const& dir);
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};
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//----------------------------------------------------------------------------
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bool cmOrderDirectoriesConstraintLibrary::FindConflict(std::string const& dir)
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{
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// We have the library file name. Check if it will be found.
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if(this->FileMayConflict(dir, this->FileName))
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{
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return true;
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}
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// Now check if the file exists with other extensions the linker
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// might consider.
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if(!this->OD->LinkExtensions.empty() &&
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this->OD->RemoveLibraryExtension.find(this->FileName))
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{
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std::string lib = this->OD->RemoveLibraryExtension.match(1);
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std::string ext = this->OD->RemoveLibraryExtension.match(2);
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for(std::vector<std::string>::iterator
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i = this->OD->LinkExtensions.begin();
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i != this->OD->LinkExtensions.end(); ++i)
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{
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if(*i != ext)
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{
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std::string fname = lib;
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fname += *i;
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if(this->FileMayConflict(dir, fname))
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{
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return true;
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}
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}
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}
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}
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return false;
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}
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//----------------------------------------------------------------------------
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cmOrderDirectories::cmOrderDirectories(cmGlobalGenerator* gg,
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cmTarget const* target,
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const char* purpose)
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{
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this->GlobalGenerator = gg;
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this->Target = target;
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this->Purpose = purpose;
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this->Computed = false;
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}
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//----------------------------------------------------------------------------
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cmOrderDirectories::~cmOrderDirectories()
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{
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cmDeleteAll(this->ConstraintEntries);
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cmDeleteAll(this->ImplicitDirEntries);
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}
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//----------------------------------------------------------------------------
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std::vector<std::string> const& cmOrderDirectories::GetOrderedDirectories()
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{
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if(!this->Computed)
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{
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this->Computed = true;
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this->CollectOriginalDirectories();
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this->FindConflicts();
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this->OrderDirectories();
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}
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return this->OrderedDirectories;
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}
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//----------------------------------------------------------------------------
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void cmOrderDirectories::AddRuntimeLibrary(std::string const& fullPath,
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const char* soname)
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{
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// Add the runtime library at most once.
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if(this->EmmittedConstraintSOName.insert(fullPath).second)
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{
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// Implicit link directories need special handling.
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if(!this->ImplicitDirectories.empty())
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{
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std::string dir = cmSystemTools::GetFilenamePath(fullPath);
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if(fullPath.rfind(".framework") != std::string::npos)
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{
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static cmsys::RegularExpression
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splitFramework("^(.*)/(.*).framework/(.*)$");
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if(splitFramework.find(fullPath) &&
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(std::string::npos !=
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splitFramework.match(3).find(splitFramework.match(2))))
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{
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dir = splitFramework.match(1);
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}
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}
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if(this->ImplicitDirectories.find(dir) !=
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this->ImplicitDirectories.end())
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{
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this->ImplicitDirEntries.push_back(
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new cmOrderDirectoriesConstraintSOName(this, fullPath, soname));
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return;
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}
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}
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// Construct the runtime information entry for this library.
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this->ConstraintEntries.push_back(
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new cmOrderDirectoriesConstraintSOName(this, fullPath, soname));
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}
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else
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{
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// This can happen if the same library is linked multiple times.
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// In that case the runtime information check need be done only
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// once anyway. For shared libs we could add a check in AddItem
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// to not repeat them.
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}
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}
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//----------------------------------------------------------------------------
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void cmOrderDirectories::AddLinkLibrary(std::string const& fullPath)
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{
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// Link extension info is required for library constraints.
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assert(!this->LinkExtensions.empty());
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// Add the link library at most once.
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if(this->EmmittedConstraintLibrary.insert(fullPath).second)
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{
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// Implicit link directories need special handling.
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if(!this->ImplicitDirectories.empty())
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{
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std::string dir = cmSystemTools::GetFilenamePath(fullPath);
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if(this->ImplicitDirectories.find(dir) !=
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this->ImplicitDirectories.end())
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{
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this->ImplicitDirEntries.push_back(
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new cmOrderDirectoriesConstraintLibrary(this, fullPath));
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return;
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}
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}
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// Construct the link library entry.
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this->ConstraintEntries.push_back(
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new cmOrderDirectoriesConstraintLibrary(this, fullPath));
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}
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}
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//----------------------------------------------------------------------------
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void
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cmOrderDirectories
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::AddUserDirectories(std::vector<std::string> const& extra)
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{
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this->UserDirectories.insert(this->UserDirectories.end(),
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extra.begin(), extra.end());
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}
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//----------------------------------------------------------------------------
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void
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cmOrderDirectories
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::AddLanguageDirectories(std::vector<std::string> const& dirs)
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{
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this->LanguageDirectories.insert(this->LanguageDirectories.end(),
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dirs.begin(), dirs.end());
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}
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//----------------------------------------------------------------------------
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void
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cmOrderDirectories
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::SetImplicitDirectories(std::set<std::string> const& implicitDirs)
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{
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this->ImplicitDirectories = implicitDirs;
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}
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//----------------------------------------------------------------------------
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void
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cmOrderDirectories
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::SetLinkExtensionInfo(std::vector<std::string> const& linkExtensions,
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std::string const& removeExtRegex)
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{
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this->LinkExtensions = linkExtensions;
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this->RemoveLibraryExtension.compile(removeExtRegex.c_str());
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}
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//----------------------------------------------------------------------------
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void cmOrderDirectories::CollectOriginalDirectories()
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{
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// Add user directories specified for inclusion. These should be
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// indexed first so their original order is preserved as much as
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// possible subject to the constraints.
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this->AddOriginalDirectories(this->UserDirectories);
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// Add directories containing constraints.
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for(unsigned int i=0; i < this->ConstraintEntries.size(); ++i)
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{
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this->ConstraintEntries[i]->AddDirectory();
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}
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// Add language runtime directories last.
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this->AddOriginalDirectories(this->LanguageDirectories);
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}
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//----------------------------------------------------------------------------
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int cmOrderDirectories::AddOriginalDirectory(std::string const& dir)
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{
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// Add the runtime directory with a unique index.
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std::map<std::string, int>::iterator i =
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this->DirectoryIndex.find(dir);
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if(i == this->DirectoryIndex.end())
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{
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std::map<std::string, int>::value_type
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entry(dir, static_cast<int>(this->OriginalDirectories.size()));
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i = this->DirectoryIndex.insert(entry).first;
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this->OriginalDirectories.push_back(dir);
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}
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return i->second;
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}
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//----------------------------------------------------------------------------
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void
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cmOrderDirectories
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::AddOriginalDirectories(std::vector<std::string> const& dirs)
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{
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for(std::vector<std::string>::const_iterator di = dirs.begin();
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di != dirs.end(); ++di)
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{
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// We never explicitly specify implicit link directories.
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if(this->ImplicitDirectories.find(*di) !=
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this->ImplicitDirectories.end())
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{
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continue;
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}
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// Skip the empty string.
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if(di->empty())
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{
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continue;
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}
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// Add this directory.
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this->AddOriginalDirectory(*di);
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}
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}
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//----------------------------------------------------------------------------
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struct cmOrderDirectoriesCompare
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{
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typedef std::pair<int, int> ConflictPair;
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// The conflict pair is unique based on just the directory
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// (first). The second element is only used for displaying
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// information about why the entry is present.
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bool operator()(ConflictPair const& l,
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ConflictPair const& r)
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{
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return l.first == r.first;
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}
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};
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//----------------------------------------------------------------------------
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void cmOrderDirectories::FindConflicts()
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{
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// Allocate the conflict graph.
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this->ConflictGraph.resize(this->OriginalDirectories.size());
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this->DirectoryVisited.resize(this->OriginalDirectories.size(), 0);
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// Find directories conflicting with each entry.
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for(unsigned int i=0; i < this->ConstraintEntries.size(); ++i)
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{
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this->ConstraintEntries[i]->FindConflicts(i);
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}
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// Clean up the conflict graph representation.
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for(std::vector<ConflictList>::iterator
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i = this->ConflictGraph.begin();
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i != this->ConflictGraph.end(); ++i)
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{
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// Sort the outgoing edges for each graph node so that the
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// original order will be preserved as much as possible.
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std::sort(i->begin(), i->end());
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// Make the edge list unique so cycle detection will be reliable.
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ConflictList::iterator last =
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std::unique(i->begin(), i->end(), cmOrderDirectoriesCompare());
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i->erase(last, i->end());
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}
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// Check items in implicit link directories.
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this->FindImplicitConflicts();
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}
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//----------------------------------------------------------------------------
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void cmOrderDirectories::FindImplicitConflicts()
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{
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// Check for items in implicit link directories that have conflicts
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// in the explicit directories.
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std::ostringstream conflicts;
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for(unsigned int i=0; i < this->ImplicitDirEntries.size(); ++i)
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{
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this->ImplicitDirEntries[i]->FindImplicitConflicts(conflicts);
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}
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// Skip warning if there were no conflicts.
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std::string text = conflicts.str();
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if(text.empty())
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{
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return;
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}
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// Warn about the conflicts.
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std::ostringstream w;
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w << "Cannot generate a safe " << this->Purpose
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<< " for target " << this->Target->GetName()
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<< " because files in some directories may conflict with "
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<< " libraries in implicit directories:\n"
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<< text
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<< "Some of these libraries may not be found correctly.";
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this->GlobalGenerator->GetCMakeInstance()
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->IssueMessage(cmake::WARNING, w.str(), this->Target->GetBacktrace());
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}
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//----------------------------------------------------------------------------
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void cmOrderDirectories::OrderDirectories()
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{
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// Allow a cycle to be diagnosed once.
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this->CycleDiagnosed = false;
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this->WalkId = 0;
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// Iterate through the directories in the original order.
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for(unsigned int i=0; i < this->OriginalDirectories.size(); ++i)
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{
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// Start a new DFS from this node.
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++this->WalkId;
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this->VisitDirectory(i);
|
|
}
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void cmOrderDirectories::VisitDirectory(unsigned int i)
|
|
{
|
|
// Skip nodes already visited.
|
|
if(this->DirectoryVisited[i])
|
|
{
|
|
if(this->DirectoryVisited[i] == this->WalkId)
|
|
{
|
|
// We have reached a node previously visited on this DFS.
|
|
// There is a cycle.
|
|
this->DiagnoseCycle();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// We are now visiting this node so mark it.
|
|
this->DirectoryVisited[i] = this->WalkId;
|
|
|
|
// Visit the neighbors of the node first.
|
|
ConflictList const& clist = this->ConflictGraph[i];
|
|
for(ConflictList::const_iterator j = clist.begin();
|
|
j != clist.end(); ++j)
|
|
{
|
|
this->VisitDirectory(j->first);
|
|
}
|
|
|
|
// Now that all directories required to come before this one have
|
|
// been emmitted, emit this directory.
|
|
this->OrderedDirectories.push_back(this->OriginalDirectories[i]);
|
|
}
|
|
|
|
//----------------------------------------------------------------------------
|
|
void cmOrderDirectories::DiagnoseCycle()
|
|
{
|
|
// Report the cycle at most once.
|
|
if(this->CycleDiagnosed)
|
|
{
|
|
return;
|
|
}
|
|
this->CycleDiagnosed = true;
|
|
|
|
// Construct the message.
|
|
std::ostringstream e;
|
|
e << "Cannot generate a safe " << this->Purpose
|
|
<< " for target " << this->Target->GetName()
|
|
<< " because there is a cycle in the constraint graph:\n";
|
|
|
|
// Display the conflict graph.
|
|
for(unsigned int i=0; i < this->ConflictGraph.size(); ++i)
|
|
{
|
|
ConflictList const& clist = this->ConflictGraph[i];
|
|
e << " dir " << i << " is [" << this->OriginalDirectories[i] << "]\n";
|
|
for(ConflictList::const_iterator j = clist.begin();
|
|
j != clist.end(); ++j)
|
|
{
|
|
e << " dir " << j->first << " must precede it due to ";
|
|
this->ConstraintEntries[j->second]->Report(e);
|
|
e << "\n";
|
|
}
|
|
}
|
|
e << "Some of these libraries may not be found correctly.";
|
|
this->GlobalGenerator->GetCMakeInstance()
|
|
->IssueMessage(cmake::WARNING, e.str(), this->Target->GetBacktrace());
|
|
}
|