mirror of
https://github.com/reactos/CMake.git
synced 2024-12-01 07:20:22 +00:00
c677838c1a
The VS version we generate in the .sln header is used by VS when opening the file through Windows Explorer and possibly elsewhere. Fix our generators to use version strings known to VS to avoid a drop-down box. For VS 10, since commit4f96af44
(Fix VS 10 .sln files for Windows Explorer, 2009-10-22) we use "Visual Studio 2010" instead of just "Visual Studio 10". This is correct except that for the Express edition we need "Visual C++ Express 2010". For VS 11, since commitf0d66ab4
(VS11: Fix comment generated at the top of *.sln files, 2011-10-20) we use "Visual Studio 11" in the .sln header but the preferred value is "Visual Studio 2012" (just as the first commit mentioned above fixed for VS 10). Also for the Express edition we need "Visual Studio Express 2012 for Windows Desktop".
358 lines
12 KiB
C++
358 lines
12 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio10Generator.h"
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#include "cmLocalVisualStudio10Generator.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmake.h"
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static const char vs10Win32generatorName[] = "Visual Studio 10";
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static const char vs10Win64generatorName[] = "Visual Studio 10 Win64";
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static const char vs10IA64generatorName[] = "Visual Studio 10 IA64";
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class cmGlobalVisualStudio10Generator::Factory
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: public cmGlobalGeneratorFactory
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{
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public:
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virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
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if(!strcmp(name, vs10Win32generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10Win32generatorName, NULL, NULL);
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}
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if(!strcmp(name, vs10Win64generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10Win64generatorName, "x64", "CMAKE_FORCE_WIN64");
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}
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if(!strcmp(name, vs10IA64generatorName))
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{
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return new cmGlobalVisualStudio10Generator(
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vs10IA64generatorName, "Itanium", "CMAKE_FORCE_IA64");
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}
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return 0;
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}
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virtual void GetDocumentation(cmDocumentationEntry& entry) const {
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entry.Name = "Visual Studio 10";
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entry.Brief = "Generates Visual Studio 10 project files.";
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entry.Full =
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"It is possible to append a space followed by the platform name "
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"to create project files for a specific target platform. E.g. "
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"\"Visual Studio 10 Win64\" will create project files for "
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"the x64 processor; \"Visual Studio 10 IA64\" for Itanium.";
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}
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virtual void GetGenerators(std::vector<std::string>& names) const {
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names.push_back(vs10Win32generatorName);
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names.push_back(vs10Win64generatorName);
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names.push_back(vs10IA64generatorName); }
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};
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//----------------------------------------------------------------------------
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cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
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{
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return new Factory;
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}
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//----------------------------------------------------------------------------
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cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
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const char* name, const char* architectureId,
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const char* additionalPlatformDefinition)
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: cmGlobalVisualStudio8Generator(name, architectureId,
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additionalPlatformDefinition)
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{
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this->FindMakeProgramFile = "CMakeVS10FindMake.cmake";
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std::string vc10Express;
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this->ExpressEdition = cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
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"ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
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}
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//----------------------------------------------------------------------------
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bool
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cmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts)
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{
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this->PlatformToolset = ts;
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return true;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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cmGlobalVisualStudio8Generator::AddPlatformDefinitions(mf);
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if(!this->PlatformToolset.empty())
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{
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mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET",
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this->PlatformToolset.c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
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if (this->ExpressEdition)
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{
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fout << "# Visual C++ Express 2010\n";
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}
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else
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{
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fout << "# Visual Studio 2010\n";
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}
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}
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///! Create a local generator appropriate to this Global Generator
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cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
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{
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cmLocalVisualStudio10Generator* lg =
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new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);
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lg->SetPlatformName(this->GetPlatformName());
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lg->SetGlobalGenerator(this);
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return lg;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::Generate()
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{
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this->LongestSource = LongestSourcePath();
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this->cmGlobalVisualStudio8Generator::Generate();
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if(this->LongestSource.Length > 0)
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{
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cmMakefile* mf = this->LongestSource.Target->GetMakefile();
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cmOStringStream e;
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e <<
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"The binary and/or source directory paths may be too long to generate "
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"Visual Studio 10 files for this project. "
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"Consider choosing shorter directory names to build this project with "
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"Visual Studio 10. "
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"A more detailed explanation follows."
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"\n"
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"There is a bug in the VS 10 IDE that renders property dialog fields "
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"blank for files referenced by full path in the project file. "
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"However, CMake must reference at least one file by full path:\n"
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" " << this->LongestSource.SourceFile->GetFullPath() << "\n"
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"This is because some Visual Studio tools would append the relative "
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"path to the end of the referencing directory path, as in:\n"
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" " << mf->GetCurrentOutputDirectory() << "/"
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<< this->LongestSource.SourceRel << "\n"
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"and then incorrectly complain that the file does not exist because "
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"the path length is too long for some internal buffer or API. "
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"To avoid this problem CMake must use a full path for this file "
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"which then triggers the VS 10 property dialog bug.";
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mf->IssueMessage(cmake::WARNING, e.str().c_str());
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}
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator
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::EnableLanguage(std::vector<std::string>const & lang,
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cmMakefile *mf, bool optional)
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{
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if(this->ArchitectureId == "Itanium" || this->ArchitectureId == "x64")
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{
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if(this->IsExpressEdition() && !this->Find64BitTools(mf))
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{
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return;
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}
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}
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cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
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}
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//----------------------------------------------------------------------------
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const char* cmGlobalVisualStudio10Generator::GetPlatformToolset()
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{
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if(!this->PlatformToolset.empty())
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{
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return this->PlatformToolset.c_str();
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}
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return 0;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
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{
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 9.0 macros folder:
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path = base + "/VSMacros80";
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// *NOT* a typo; right now in Visual Studio 2008 beta the macros
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// folder is VSMacros80... They may change it to 90 before final
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// release of 2008 or they may not... we'll have to keep our eyes
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// on it
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
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{
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return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
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}
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std::string cmGlobalVisualStudio10Generator
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::GenerateBuildCommand(const char* makeProgram,
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const char *projectName,
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const char* additionalOptions, const char *targetName,
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const char* config, bool ignoreErrors, bool fast)
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{
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// now build the test
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std::string makeCommand
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= cmSystemTools::ConvertToOutputPath(makeProgram);
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std::string lowerCaseCommand = makeCommand;
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cmSystemTools::LowerCase(lowerCaseCommand);
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// If makeProgram is devenv, parent class knows how to generate command:
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if (lowerCaseCommand.find("devenv") != std::string::npos ||
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lowerCaseCommand.find("VCExpress") != std::string::npos)
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{
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return cmGlobalVisualStudio7Generator::GenerateBuildCommand(makeProgram,
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projectName, additionalOptions, targetName, config, ignoreErrors, fast);
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}
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// Otherwise, assume MSBuild command line, and construct accordingly.
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// if there are spaces in the makeCommand, assume a full path
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// and convert it to a path with no spaces in it as the
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// RunSingleCommand does not like spaces
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if(makeCommand.find(' ') != std::string::npos)
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{
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cmSystemTools::GetShortPath(makeCommand.c_str(), makeCommand);
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}
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// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
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if(!targetName || strlen(targetName) == 0)
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{
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targetName = "ALL_BUILD";
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}
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bool clean = false;
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if ( targetName && strcmp(targetName, "clean") == 0 )
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{
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clean = true;
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makeCommand += " ";
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makeCommand += projectName;
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makeCommand += ".sln ";
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makeCommand += "/t:Clean ";
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}
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else
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{
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makeCommand += " ";
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makeCommand += targetName;
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makeCommand += ".vcxproj ";
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}
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makeCommand += "/p:Configuration=";
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if(config && strlen(config))
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{
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makeCommand += config;
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}
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else
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{
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makeCommand += "Debug";
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}
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makeCommand += " /p:VisualStudioVersion=";
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makeCommand += this->GetIDEVersion();
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if ( additionalOptions )
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{
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makeCommand += " ";
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makeCommand += additionalOptions;
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}
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return makeCommand;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
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{
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if(!this->PlatformToolset.empty())
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{
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return true;
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}
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// This edition does not come with 64-bit tools. Look for them.
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//
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// TODO: Detect available tools? x64\v100 exists but does not work?
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// KHLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
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// c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
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// {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
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std::string winSDK_7_1;
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if(cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
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"Windows\\v7.1;InstallationFolder", winSDK_7_1))
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{
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cmOStringStream m;
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m << "Found Windows SDK v7.1: " << winSDK_7_1;
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mf->DisplayStatus(m.str().c_str(), -1);
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this->PlatformToolset = "Windows7.1SDK";
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return true;
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}
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else
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{
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cmOStringStream e;
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e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
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<< "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
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<< " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
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cmSystemTools::SetFatalErrorOccured();
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return false;
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmGlobalVisualStudio10Generator
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::GenerateRuleFile(std::string const& output) const
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{
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// The VS 10 generator needs to create the .rule files on disk.
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// Hide them away under the CMakeFiles directory.
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std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
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ruleDir += cmake::GetCMakeFilesDirectory();
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ruleDir += "/";
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ruleDir += cmSystemTools::ComputeStringMD5(
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cmSystemTools::GetFilenamePath(output).c_str());
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std::string ruleFile = ruleDir + "/";
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ruleFile += cmSystemTools::GetFilenameName(output);
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ruleFile += ".rule";
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return ruleFile;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio10Generator::PathTooLong(
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cmTarget* target, cmSourceFile* sf, std::string const& sfRel)
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{
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size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +
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1 + sfRel.length());
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if(len > this->LongestSource.Length)
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{
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this->LongestSource.Length = len;
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this->LongestSource.Target = target;
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this->LongestSource.SourceFile = sf;
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this->LongestSource.SourceRel = sfRel;
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}
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio10Generator::UseFolderProperty()
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{
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return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
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}
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