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Run the `Utilities/Scripts/clang-format.bash` script to update all our C++ code to a new style defined by `.clang-format`. Use `clang-format` version 3.8. * If you reached this commit for a line in `git blame`, re-run the blame operation starting at the parent of this commit to see older history for the content. * See the parent commit for instructions to rebase a change across this style transition commit.
268 lines
7.9 KiB
C++
268 lines
7.9 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmFindProgramCommand.h"
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#include <stdlib.h>
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#if defined(__APPLE__)
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#include <CoreFoundation/CoreFoundation.h>
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#endif
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struct cmFindProgramHelper
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{
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cmFindProgramHelper()
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{
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#if defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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// Consider platform-specific extensions.
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this->Extensions.push_back(".com");
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this->Extensions.push_back(".exe");
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#endif
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// Consider original name with no extensions.
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this->Extensions.push_back("");
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}
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// List of valid extensions.
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std::vector<std::string> Extensions;
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// Keep track of the best program file found so far.
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std::string BestPath;
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// Current names under consideration.
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std::vector<std::string> Names;
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// Current full path under consideration.
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std::string TestPath;
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void AddName(std::string const& name) { this->Names.push_back(name); }
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void SetName(std::string const& name)
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{
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this->Names.clear();
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this->AddName(name);
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}
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bool CheckDirectory(std::string const& path)
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{
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for (std::vector<std::string>::iterator i = this->Names.begin();
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i != this->Names.end(); ++i) {
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if (this->CheckDirectoryForName(path, *i)) {
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return true;
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}
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}
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return false;
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}
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bool CheckDirectoryForName(std::string const& path, std::string const& name)
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{
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for (std::vector<std::string>::iterator ext = this->Extensions.begin();
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ext != this->Extensions.end(); ++ext) {
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this->TestPath = path;
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this->TestPath += name;
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if (!ext->empty() && cmSystemTools::StringEndsWith(name, ext->c_str())) {
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continue;
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}
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this->TestPath += *ext;
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if (cmSystemTools::FileExists(this->TestPath, true)) {
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this->BestPath = cmSystemTools::CollapseFullPath(this->TestPath);
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return true;
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}
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}
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return false;
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}
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};
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cmFindProgramCommand::cmFindProgramCommand()
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{
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this->NamesPerDirAllowed = true;
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}
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// cmFindProgramCommand
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bool cmFindProgramCommand::InitialPass(std::vector<std::string> const& argsIn,
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cmExecutionStatus&)
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{
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this->VariableDocumentation = "Path to a program.";
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this->CMakePathName = "PROGRAM";
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// call cmFindBase::ParseArguments
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if (!this->ParseArguments(argsIn)) {
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return false;
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}
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if (this->AlreadyInCache) {
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// If the user specifies the entry on the command line without a
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// type we should add the type and docstring but keep the original
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// value.
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if (this->AlreadyInCacheWithoutMetaInfo) {
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this->Makefile->AddCacheDefinition(this->VariableName, "",
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this->VariableDocumentation.c_str(),
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cmState::FILEPATH);
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}
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return true;
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}
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std::string result = FindProgram();
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if (result != "") {
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// Save the value in the cache
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this->Makefile->AddCacheDefinition(this->VariableName, result.c_str(),
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this->VariableDocumentation.c_str(),
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cmState::FILEPATH);
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return true;
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}
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this->Makefile->AddCacheDefinition(
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this->VariableName, (this->VariableName + "-NOTFOUND").c_str(),
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this->VariableDocumentation.c_str(), cmState::FILEPATH);
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return true;
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}
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std::string cmFindProgramCommand::FindProgram()
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{
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std::string program = "";
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if (this->SearchAppBundleFirst || this->SearchAppBundleOnly) {
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program = FindAppBundle();
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}
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if (program.empty() && !this->SearchAppBundleOnly) {
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program = this->FindNormalProgram();
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}
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if (program.empty() && this->SearchAppBundleLast) {
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program = this->FindAppBundle();
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}
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return program;
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}
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std::string cmFindProgramCommand::FindNormalProgram()
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{
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if (this->NamesPerDir) {
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return this->FindNormalProgramNamesPerDir();
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} else {
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return this->FindNormalProgramDirsPerName();
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}
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}
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std::string cmFindProgramCommand::FindNormalProgramNamesPerDir()
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{
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// Search for all names in each directory.
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cmFindProgramHelper helper;
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for (std::vector<std::string>::const_iterator ni = this->Names.begin();
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ni != this->Names.end(); ++ni) {
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helper.AddName(*ni);
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}
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// Check for the names themselves (e.g. absolute paths).
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if (helper.CheckDirectory(std::string())) {
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return helper.BestPath;
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}
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// Search every directory.
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for (std::vector<std::string>::const_iterator p = this->SearchPaths.begin();
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p != this->SearchPaths.end(); ++p) {
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if (helper.CheckDirectory(*p)) {
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return helper.BestPath;
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}
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}
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// Couldn't find the program.
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return "";
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}
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std::string cmFindProgramCommand::FindNormalProgramDirsPerName()
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{
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// Search the entire path for each name.
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cmFindProgramHelper helper;
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for (std::vector<std::string>::const_iterator ni = this->Names.begin();
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ni != this->Names.end(); ++ni) {
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// Switch to searching for this name.
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helper.SetName(*ni);
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// Check for the name by itself (e.g. an absolute path).
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if (helper.CheckDirectory(std::string())) {
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return helper.BestPath;
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}
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// Search every directory.
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for (std::vector<std::string>::const_iterator p =
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this->SearchPaths.begin();
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p != this->SearchPaths.end(); ++p) {
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if (helper.CheckDirectory(*p)) {
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return helper.BestPath;
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}
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}
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}
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// Couldn't find the program.
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return "";
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}
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std::string cmFindProgramCommand::FindAppBundle()
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{
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for (std::vector<std::string>::const_iterator name = this->Names.begin();
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name != this->Names.end(); ++name) {
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std::string appName = *name + std::string(".app");
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std::string appPath =
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cmSystemTools::FindDirectory(appName, this->SearchPaths, true);
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if (!appPath.empty()) {
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std::string executable = GetBundleExecutable(appPath);
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if (!executable.empty()) {
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return cmSystemTools::CollapseFullPath(executable);
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}
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}
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}
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// Couldn't find app bundle
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return "";
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}
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std::string cmFindProgramCommand::GetBundleExecutable(std::string bundlePath)
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{
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std::string executable = "";
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(void)bundlePath;
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#if defined(__APPLE__)
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// Started with an example on developer.apple.com about finding bundles
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// and modified from that.
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// Get a CFString of the app bundle path
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// XXX - Is it safe to assume everything is in UTF8?
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CFStringRef bundlePathCFS = CFStringCreateWithCString(
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kCFAllocatorDefault, bundlePath.c_str(), kCFStringEncodingUTF8);
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// Make a CFURLRef from the CFString representation of the
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// bundle’s path.
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CFURLRef bundleURL = CFURLCreateWithFileSystemPath(
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kCFAllocatorDefault, bundlePathCFS, kCFURLPOSIXPathStyle, true);
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// Make a bundle instance using the URLRef.
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CFBundleRef appBundle = CFBundleCreate(kCFAllocatorDefault, bundleURL);
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// returned executableURL is relative to <appbundle>/Contents/MacOS/
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CFURLRef executableURL = CFBundleCopyExecutableURL(appBundle);
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if (executableURL != NULL) {
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const int MAX_OSX_PATH_SIZE = 1024;
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char buffer[MAX_OSX_PATH_SIZE];
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// Convert the CFString to a C string
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CFStringGetCString(CFURLGetString(executableURL), buffer,
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MAX_OSX_PATH_SIZE, kCFStringEncodingUTF8);
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// And finally to a c++ string
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executable = bundlePath + "/Contents/MacOS/" + std::string(buffer);
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// Only release CFURLRef if it's not null
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CFRelease(executableURL);
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}
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// Any CF objects returned from functions with "create" or
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// "copy" in their names must be released by us!
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CFRelease(bundlePathCFS);
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CFRelease(bundleURL);
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CFRelease(appBundle);
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#endif
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return executable;
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}
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