CMake/Source/cmGlobalUnixMakefileGenerator3.cxx
2016-09-03 08:04:56 -04:00

1018 lines
37 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmAlgorithms.h"
#include "cmDocumentationEntry.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalGenerator.h"
#include "cmLocalGenerator.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
#include "cmOutputConverter.h"
#include "cmSystemTools.h"
#include "cmTarget.h"
#include "cmTargetDepend.h"
#include "cmake.h"
#include <algorithm>
#include <functional>
#include <sstream>
#include <utility>
cmGlobalUnixMakefileGenerator3::cmGlobalUnixMakefileGenerator3(cmake* cm)
: cmGlobalCommonGenerator(cm)
{
// This type of makefile always requires unix style paths
this->ForceUnixPaths = true;
this->FindMakeProgramFile = "CMakeUnixFindMake.cmake";
this->ToolSupportsColor = true;
#if defined(_WIN32) || defined(__VMS)
this->UseLinkScript = false;
#else
this->UseLinkScript = true;
#endif
this->CommandDatabase = CM_NULLPTR;
this->IncludeDirective = "include";
this->DefineWindowsNULL = false;
this->PassMakeflags = false;
this->UnixCD = true;
}
void cmGlobalUnixMakefileGenerator3::EnableLanguage(
std::vector<std::string> const& languages, cmMakefile* mf, bool optional)
{
this->cmGlobalGenerator::EnableLanguage(languages, mf, optional);
for (std::vector<std::string>::const_iterator l = languages.begin();
l != languages.end(); ++l) {
if (*l == "NONE") {
continue;
}
this->ResolveLanguageCompiler(*l, mf, optional);
}
}
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator* cmGlobalUnixMakefileGenerator3::CreateLocalGenerator(
cmMakefile* mf)
{
return new cmLocalUnixMakefileGenerator3(this, mf);
}
void cmGlobalUnixMakefileGenerator3::GetDocumentation(
cmDocumentationEntry& entry)
{
entry.Name = cmGlobalUnixMakefileGenerator3::GetActualName();
entry.Brief = "Generates standard UNIX makefiles.";
}
std::string cmGlobalUnixMakefileGenerator3::GetEditCacheCommand() const
{
// If generating for an extra IDE, the edit_cache target cannot
// launch a terminal-interactive tool, so always use cmake-gui.
if (!this->GetExtraGeneratorName().empty()) {
return cmSystemTools::GetCMakeGUICommand();
}
// Use an internal cache entry to track the latest dialog used
// to edit the cache, and use that for the edit_cache target.
cmake* cm = this->GetCMakeInstance();
std::string editCacheCommand = cm->GetCMakeEditCommand();
if (!cm->GetCacheDefinition("CMAKE_EDIT_COMMAND") ||
!editCacheCommand.empty()) {
if (editCacheCommand.empty()) {
editCacheCommand = cmSystemTools::GetCMakeCursesCommand();
}
if (editCacheCommand.empty()) {
editCacheCommand = cmSystemTools::GetCMakeGUICommand();
}
if (!editCacheCommand.empty()) {
cm->AddCacheEntry("CMAKE_EDIT_COMMAND", editCacheCommand.c_str(),
"Path to cache edit program executable.",
cmState::INTERNAL);
}
}
const char* edit_cmd = cm->GetCacheDefinition("CMAKE_EDIT_COMMAND");
return edit_cmd ? edit_cmd : "";
}
void cmGlobalUnixMakefileGenerator3::ComputeTargetObjectDirectory(
cmGeneratorTarget* gt) const
{
// Compute full path to object file directory for this target.
std::string dir;
dir += gt->LocalGenerator->GetCurrentBinaryDirectory();
dir += "/";
dir += gt->LocalGenerator->GetTargetDirectory(gt);
dir += "/";
gt->ObjectDirectory = dir;
}
void cmGlobalUnixMakefileGenerator3::Configure()
{
// Initialize CMAKE_EDIT_COMMAND cache entry.
this->GetEditCacheCommand();
this->cmGlobalGenerator::Configure();
}
void cmGlobalUnixMakefileGenerator3::Generate()
{
// first do superclass method
this->cmGlobalGenerator::Generate();
// initialize progress
unsigned long total = 0;
for (ProgressMapType::const_iterator pmi = this->ProgressMap.begin();
pmi != this->ProgressMap.end(); ++pmi) {
total += pmi->second.NumberOfActions;
}
// write each target's progress.make this loop is done twice. Bascially the
// Generate pass counts all the actions, the first loop below determines
// how many actions have progress updates for each target and writes to
// corrrect variable values for everything except the all targets. The
// second loop actually writes out correct values for the all targets as
// well. This is because the all targets require more information that is
// computed in the first loop.
unsigned long current = 0;
for (ProgressMapType::iterator pmi = this->ProgressMap.begin();
pmi != this->ProgressMap.end(); ++pmi) {
pmi->second.WriteProgressVariables(total, current);
}
for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i) {
cmLocalGenerator* lg = this->LocalGenerators[i];
std::string markFileName = lg->GetCurrentBinaryDirectory();
markFileName += "/";
markFileName += cmake::GetCMakeFilesDirectory();
markFileName += "/progress.marks";
cmGeneratedFileStream markFile(markFileName.c_str());
markFile << this->CountProgressMarksInAll(lg) << "\n";
}
// write the main makefile
this->WriteMainMakefile2();
this->WriteMainCMakefile();
if (this->CommandDatabase != CM_NULLPTR) {
*this->CommandDatabase << std::endl << "]";
delete this->CommandDatabase;
this->CommandDatabase = CM_NULLPTR;
}
}
void cmGlobalUnixMakefileGenerator3::AddCXXCompileCommand(
const std::string& sourceFile, const std::string& workingDirectory,
const std::string& compileCommand)
{
if (this->CommandDatabase == CM_NULLPTR) {
std::string commandDatabaseName =
std::string(this->GetCMakeInstance()->GetHomeOutputDirectory()) +
"/compile_commands.json";
this->CommandDatabase =
new cmGeneratedFileStream(commandDatabaseName.c_str());
*this->CommandDatabase << "[" << std::endl;
} else {
*this->CommandDatabase << "," << std::endl;
}
*this->CommandDatabase << "{" << std::endl
<< " \"directory\": \""
<< cmGlobalGenerator::EscapeJSON(workingDirectory)
<< "\"," << std::endl
<< " \"command\": \""
<< cmGlobalGenerator::EscapeJSON(compileCommand)
<< "\"," << std::endl
<< " \"file\": \""
<< cmGlobalGenerator::EscapeJSON(sourceFile) << "\""
<< std::endl
<< "}";
}
void cmGlobalUnixMakefileGenerator3::WriteMainMakefile2()
{
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string makefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
makefileName += cmake::GetCMakeFilesDirectory();
makefileName += "/Makefile2";
cmGeneratedFileStream makefileStream(makefileName.c_str());
if (!makefileStream) {
return;
}
// get a local generator for some useful methods
cmLocalUnixMakefileGenerator3* lg =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
// Write the do not edit header.
lg->WriteDisclaimer(makefileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
lg->WriteMakeRule(makefileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target", depends, no_commands, true);
depends.clear();
// The all and preinstall rules might never have any dependencies
// added to them.
if (this->EmptyRuleHackDepends != "") {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write and empty all:
lg->WriteMakeRule(makefileStream, "The main recursive all target", "all",
depends, no_commands, true);
// Write an empty preinstall:
lg->WriteMakeRule(makefileStream, "The main recursive preinstall target",
"preinstall", depends, no_commands, true);
// Write out the "special" stuff
lg->WriteSpecialTargetsTop(makefileStream);
// write the target convenience rules
unsigned int i;
for (i = 0; i < this->LocalGenerators.size(); ++i) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[i]);
this->WriteConvenienceRules2(makefileStream, lg);
}
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
lg->WriteSpecialTargetsBottom(makefileStream);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
{
// Open the output file. This should not be copy-if-different
// because the check-build-system step compares the makefile time to
// see if the build system must be regenerated.
std::string cmakefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
cmakefileName += cmake::GetCMakeFilesDirectory();
cmakefileName += "/Makefile.cmake";
cmGeneratedFileStream cmakefileStream(cmakefileName.c_str());
if (!cmakefileStream) {
return;
}
std::string makefileName =
this->GetCMakeInstance()->GetHomeOutputDirectory();
makefileName += "/Makefile";
// get a local generator for some useful methods
cmLocalUnixMakefileGenerator3* lg =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
// Write the do not edit header.
lg->WriteDisclaimer(cmakefileStream);
// Save the generator name
cmakefileStream << "# The generator used is:\n"
<< "set(CMAKE_DEPENDS_GENERATOR \"" << this->GetName()
<< "\")\n\n";
// for each cmMakefile get its list of dependencies
std::vector<std::string> lfiles;
for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[i]);
// Get the list of files contributing to this generation step.
lfiles.insert(lfiles.end(), lg->GetMakefile()->GetListFiles().begin(),
lg->GetMakefile()->GetListFiles().end());
}
// Sort the list and remove duplicates.
std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
#if !defined(__VMS) // The Compaq STL on VMS crashes, so accept duplicates.
std::vector<std::string>::iterator new_end =
std::unique(lfiles.begin(), lfiles.end());
lfiles.erase(new_end, lfiles.end());
#endif
// reset lg to the first makefile
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[0]);
// Build the path to the cache file.
std::string cache = this->GetCMakeInstance()->GetHomeOutputDirectory();
cache += "/CMakeCache.txt";
// Save the list to the cmake file.
cmakefileStream
<< "# The top level Makefile was generated from the following files:\n"
<< "set(CMAKE_MAKEFILE_DEPENDS\n"
<< " \""
<< lg->ConvertToRelativePath(cache, cmOutputConverter::START_OUTPUT)
<< "\"\n";
for (std::vector<std::string>::const_iterator i = lfiles.begin();
i != lfiles.end(); ++i) {
cmakefileStream << " \""
<< lg->ConvertToRelativePath(
*i, cmOutputConverter::START_OUTPUT)
<< "\"\n";
}
cmakefileStream << " )\n\n";
// Build the path to the cache check file.
std::string check = this->GetCMakeInstance()->GetHomeOutputDirectory();
check += cmake::GetCMakeFilesDirectory();
check += "/cmake.check_cache";
// Set the corresponding makefile in the cmake file.
cmakefileStream << "# The corresponding makefile is:\n"
<< "set(CMAKE_MAKEFILE_OUTPUTS\n"
<< " \""
<< lg->ConvertToRelativePath(makefileName,
cmOutputConverter::START_OUTPUT)
<< "\"\n"
<< " \""
<< lg->ConvertToRelativePath(check,
cmOutputConverter::START_OUTPUT)
<< "\"\n";
cmakefileStream << " )\n\n";
// CMake must rerun if a byproduct is missing.
{
cmakefileStream << "# Byproducts of CMake generate step:\n"
<< "set(CMAKE_MAKEFILE_PRODUCTS\n";
const std::vector<std::string>& outfiles =
lg->GetMakefile()->GetOutputFiles();
for (std::vector<std::string>::const_iterator k = outfiles.begin();
k != outfiles.end(); ++k) {
cmakefileStream << " \""
<< lg->ConvertToRelativePath(
*k, cmOutputConverter::HOME_OUTPUT)
<< "\"\n";
}
// add in all the directory information files
std::string tmpStr;
for (unsigned int i = 0; i < this->LocalGenerators.size(); ++i) {
lg =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[i]);
tmpStr = lg->GetCurrentBinaryDirectory();
tmpStr += cmake::GetCMakeFilesDirectory();
tmpStr += "/CMakeDirectoryInformation.cmake";
cmakefileStream << " \""
<< lg->ConvertToRelativePath(
tmpStr, cmOutputConverter::HOME_OUTPUT)
<< "\"\n";
}
cmakefileStream << " )\n\n";
}
this->WriteMainCMakefileLanguageRules(cmakefileStream,
this->LocalGenerators);
}
void cmGlobalUnixMakefileGenerator3::WriteMainCMakefileLanguageRules(
cmGeneratedFileStream& cmakefileStream,
std::vector<cmLocalGenerator*>& lGenerators)
{
cmLocalUnixMakefileGenerator3* lg;
// now list all the target info files
cmakefileStream << "# Dependency information for all targets:\n";
cmakefileStream << "set(CMAKE_DEPEND_INFO_FILES\n";
for (unsigned int i = 0; i < lGenerators.size(); ++i) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(lGenerators[i]);
// for all of out targets
std::vector<cmGeneratorTarget*> tgts = lg->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator l = tgts.begin();
l != tgts.end(); l++) {
if (((*l)->GetType() == cmState::EXECUTABLE) ||
((*l)->GetType() == cmState::STATIC_LIBRARY) ||
((*l)->GetType() == cmState::SHARED_LIBRARY) ||
((*l)->GetType() == cmState::MODULE_LIBRARY) ||
((*l)->GetType() == cmState::OBJECT_LIBRARY) ||
((*l)->GetType() == cmState::UTILITY)) {
cmGeneratorTarget* gt = *l;
std::string tname = lg->GetRelativeTargetDirectory(gt);
tname += "/DependInfo.cmake";
cmSystemTools::ConvertToUnixSlashes(tname);
cmakefileStream << " \"" << tname << "\"\n";
}
}
}
cmakefileStream << " )\n";
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRule2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg,
const char* pass, bool check_all, bool check_relink)
{
// Get the relative path to the subdirectory from the top.
std::string makeTarget = lg->GetCurrentBinaryDirectory();
makeTarget += "/";
makeTarget += pass;
// The directory-level rule should depend on the target-level rules
// for all targets in the directory.
std::vector<std::string> depends;
std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator l = targets.begin();
l != targets.end(); ++l) {
cmGeneratorTarget* gtarget = *l;
int type = gtarget->GetType();
if ((type == cmState::EXECUTABLE) || (type == cmState::STATIC_LIBRARY) ||
(type == cmState::SHARED_LIBRARY) ||
(type == cmState::MODULE_LIBRARY) ||
(type == cmState::OBJECT_LIBRARY) || (type == cmState::UTILITY)) {
// Add this to the list of depends rules in this directory.
if ((!check_all || !gtarget->GetPropertyAsBool("EXCLUDE_FROM_ALL")) &&
(!check_relink ||
gtarget->NeedRelinkBeforeInstall(lg->GetConfigName()))) {
std::string tname = lg->GetRelativeTargetDirectory(gtarget);
tname += "/";
tname += pass;
depends.push_back(tname);
}
}
}
// The directory-level rule should depend on the directory-level
// rules of the subdirectories.
std::vector<cmState::Snapshot> children =
lg->GetStateSnapshot().GetChildren();
for (std::vector<cmState::Snapshot>::const_iterator ci = children.begin();
ci != children.end(); ++ci) {
std::string subdir = ci->GetDirectory().GetCurrentBinary();
subdir += "/";
subdir += pass;
depends.push_back(subdir);
}
// Work-around for makes that drop rules that have no dependencies
// or commands.
if (depends.empty() && this->EmptyRuleHackDepends != "") {
depends.push_back(this->EmptyRuleHackDepends);
}
// Write the rule.
std::string doc = "Convenience name for \"";
doc += pass;
doc += "\" pass in the directory.";
std::vector<std::string> no_commands;
lg->WriteMakeRule(ruleFileStream, doc.c_str(), makeTarget, depends,
no_commands, true);
}
void cmGlobalUnixMakefileGenerator3::WriteDirectoryRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
// Only subdirectories need these rules.
if (lg->IsRootMakefile()) {
return;
}
// Begin the directory-level rules section.
std::string dir = lg->GetCurrentBinaryDirectory();
dir = lg->Convert(dir, cmOutputConverter::HOME_OUTPUT,
cmOutputConverter::MAKERULE);
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Directory level rules for directory " << dir << "\n\n";
// Write directory-level rules for "all".
this->WriteDirectoryRule2(ruleFileStream, lg, "all", true, false);
// Write directory-level rules for "clean".
this->WriteDirectoryRule2(ruleFileStream, lg, "clean", false, false);
// Write directory-level rules for "preinstall".
this->WriteDirectoryRule2(ruleFileStream, lg, "preinstall", true, true);
}
void cmGlobalUnixMakefileGenerator3::GenerateBuildCommand(
std::vector<std::string>& makeCommand, const std::string& makeProgram,
const std::string& /*projectName*/, const std::string& /*projectDir*/,
const std::string& targetName, const std::string& /*config*/, bool fast,
bool /*verbose*/, std::vector<std::string> const& makeOptions)
{
makeCommand.push_back(this->SelectMakeProgram(makeProgram));
// Since we have full control over the invocation of nmake, let us
// make it quiet.
if (cmHasLiteralPrefix(this->GetName(), "NMake Makefiles")) {
makeCommand.push_back("/NOLOGO");
}
makeCommand.insert(makeCommand.end(), makeOptions.begin(),
makeOptions.end());
if (!targetName.empty()) {
cmMakefile* mf;
if (!this->Makefiles.empty()) {
mf = this->Makefiles[0];
} else {
cmState::Snapshot snapshot = this->CMakeInstance->GetCurrentSnapshot();
snapshot.GetDirectory().SetCurrentSource(
this->CMakeInstance->GetHomeDirectory());
snapshot.GetDirectory().SetCurrentBinary(
this->CMakeInstance->GetHomeOutputDirectory());
snapshot.SetDefaultDefinitions();
mf = new cmMakefile(this, snapshot);
}
std::string tname = targetName;
if (fast) {
tname += "/fast";
}
cmOutputConverter conv(mf->GetStateSnapshot());
tname = conv.ConvertToRelativePath(tname, cmOutputConverter::HOME_OUTPUT);
cmSystemTools::ConvertToOutputSlashes(tname);
makeCommand.push_back(tname);
if (this->Makefiles.empty()) {
delete mf;
}
}
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules(
std::ostream& ruleFileStream, std::set<std::string>& emitted)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
depends.push_back("cmake_check_build_system");
// write the target convenience rules
unsigned int i;
cmLocalUnixMakefileGenerator3* lg;
for (i = 0; i < this->LocalGenerators.size(); ++i) {
lg = static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[i]);
// for each target Generate the rule files for each target.
std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
t != targets.end(); ++t) {
cmGeneratorTarget* gtarget = *t;
// Don't emit the same rule twice (e.g. two targets with the same
// simple name)
int type = gtarget->GetType();
std::string name = gtarget->GetName();
if (!name.empty() && emitted.insert(name).second &&
// Handle user targets here. Global targets are handled in
// the local generator on a per-directory basis.
((type == cmState::EXECUTABLE) ||
(type == cmState::STATIC_LIBRARY) ||
(type == cmState::SHARED_LIBRARY) ||
(type == cmState::MODULE_LIBRARY) ||
(type == cmState::OBJECT_LIBRARY) || (type == cmState::UTILITY))) {
// Add a rule to build the target by name.
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for targets named " << name
<< "\n\n";
// Write the rule.
commands.clear();
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), name));
depends.clear();
depends.push_back("cmake_check_build_system");
lg->WriteMakeRule(ruleFileStream, "Build rule for target.", name,
depends, commands, true);
// Add a fast rule to build the target
std::string localName = lg->GetRelativeTargetDirectory(gtarget);
std::string makefileName;
makefileName = localName;
makefileName += "/build.make";
depends.clear();
commands.clear();
std::string makeTargetName = localName;
makeTargetName += "/build";
localName = name;
localName += "/fast";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName, depends, commands, true);
// Add a local name for the rule to relink the target before
// installation.
if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) {
makeTargetName = lg->GetRelativeTargetDirectory(gtarget);
makeTargetName += "/preinstall";
localName = name;
localName += "/preinstall";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream,
"Manual pre-install relink rule for target.",
localName, depends, commands, true);
}
}
}
}
}
void cmGlobalUnixMakefileGenerator3::WriteConvenienceRules2(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
std::string localName;
std::string makeTargetName;
// write the directory level rules for this local gen
this->WriteDirectoryRules2(ruleFileStream, lg);
depends.push_back("cmake_check_build_system");
// for each target Generate the rule files for each target.
std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
t != targets.end(); ++t) {
cmGeneratorTarget* gtarget = *t;
int type = gtarget->GetType();
std::string name = gtarget->GetName();
if (!name.empty() &&
((type == cmState::EXECUTABLE) || (type == cmState::STATIC_LIBRARY) ||
(type == cmState::SHARED_LIBRARY) ||
(type == cmState::MODULE_LIBRARY) ||
(type == cmState::OBJECT_LIBRARY) || (type == cmState::UTILITY))) {
std::string makefileName;
// Add a rule to build the target by name.
localName = lg->GetRelativeTargetDirectory(gtarget);
makefileName = localName;
makefileName += "/build.make";
bool needRequiresStep = this->NeedRequiresStep(gtarget);
lg->WriteDivider(ruleFileStream);
ruleFileStream << "# Target rules for target " << localName << "\n\n";
commands.clear();
makeTargetName = localName;
makeTargetName += "/depend";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
// add requires if we need it for this generator
if (needRequiresStep) {
makeTargetName = localName;
makeTargetName += "/requires";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
}
makeTargetName = localName;
makeTargetName += "/build";
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
// Write the rule.
localName += "/all";
depends.clear();
cmLocalUnixMakefileGenerator3::EchoProgress progress;
progress.Dir = lg->GetBinaryDirectory();
progress.Dir += cmake::GetCMakeFilesDirectory();
{
std::ostringstream progressArg;
const char* sep = "";
std::vector<unsigned long>& progFiles =
this->ProgressMap[gtarget].Marks;
for (std::vector<unsigned long>::iterator i = progFiles.begin();
i != progFiles.end(); ++i) {
progressArg << sep << *i;
sep = ",";
}
progress.Arg = progressArg.str();
}
bool targetMessages = true;
if (const char* tgtMsg =
this->GetCMakeInstance()->GetState()->GetGlobalProperty(
"TARGET_MESSAGES")) {
targetMessages = cmSystemTools::IsOn(tgtMsg);
}
if (targetMessages) {
lg->AppendEcho(commands, "Built target " + name,
cmLocalUnixMakefileGenerator3::EchoNormal, &progress);
}
this->AppendGlobalTargetDepends(depends, gtarget);
lg->WriteMakeRule(ruleFileStream, "All Build rule for target.",
localName, depends, commands, true);
// add the all/all dependency
if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) {
depends.clear();
depends.push_back(localName);
commands.clear();
lg->WriteMakeRule(ruleFileStream, "Include target in all.", "all",
depends, commands, true);
}
// Write the rule.
commands.clear();
{
// TODO: Convert the total progress count to a make variable.
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start ";
// # in target
progCmd << lg->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(progress.Dir),
cmOutputConverter::SHELL);
//
std::set<cmGeneratorTarget const*> emitted;
progCmd << " " << this->CountProgressMarksInTarget(gtarget, emitted);
commands.push_back(progCmd.str());
}
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(lg->GetRecursiveMakeCall(tmp.c_str(), localName));
{
std::ostringstream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << lg->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(progress.Dir),
cmOutputConverter::SHELL);
progCmd << " 0";
commands.push_back(progCmd.str());
}
depends.clear();
depends.push_back("cmake_check_build_system");
localName = lg->GetRelativeTargetDirectory(gtarget);
localName += "/rule";
lg->WriteMakeRule(ruleFileStream,
"Build rule for subdir invocation for target.",
localName, depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
commands.clear();
depends.clear();
depends.push_back(localName);
lg->WriteMakeRule(ruleFileStream, "Convenience name for target.", name,
depends, commands, true);
// Add rules to prepare the target for installation.
if (gtarget->NeedRelinkBeforeInstall(lg->GetConfigName())) {
localName = lg->GetRelativeTargetDirectory(gtarget);
localName += "/preinstall";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), localName));
lg->WriteMakeRule(ruleFileStream,
"Pre-install relink rule for target.", localName,
depends, commands, true);
if (!this->IsExcluded(this->LocalGenerators[0], gtarget)) {
depends.clear();
depends.push_back(localName);
commands.clear();
lg->WriteMakeRule(ruleFileStream, "Prepare target for install.",
"preinstall", depends, commands, true);
}
}
// add the clean rule
localName = lg->GetRelativeTargetDirectory(gtarget);
makeTargetName = localName;
makeTargetName += "/clean";
depends.clear();
commands.clear();
commands.push_back(
lg->GetRecursiveMakeCall(makefileName.c_str(), makeTargetName));
lg->WriteMakeRule(ruleFileStream, "clean rule for target.",
makeTargetName, depends, commands, true);
commands.clear();
depends.push_back(makeTargetName);
lg->WriteMakeRule(ruleFileStream, "clean rule for target.", "clean",
depends, commands, true);
}
}
}
// Build a map that contains a the set of targets used by each local
// generator directory level.
void cmGlobalUnixMakefileGenerator3::InitializeProgressMarks()
{
this->DirectoryTargetsMap.clear();
// Loop over all targets in all local generators.
for (std::vector<cmLocalGenerator*>::const_iterator lgi =
this->LocalGenerators.begin();
lgi != this->LocalGenerators.end(); ++lgi) {
cmLocalGenerator* lg = *lgi;
std::vector<cmGeneratorTarget*> targets = lg->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::const_iterator t = targets.begin();
t != targets.end(); ++t) {
cmGeneratorTarget* gt = *t;
cmLocalGenerator* tlg = gt->GetLocalGenerator();
if (gt->GetType() == cmState::INTERFACE_LIBRARY ||
gt->GetPropertyAsBool("EXCLUDE_FROM_ALL")) {
continue;
}
cmState::Snapshot csnp = lg->GetStateSnapshot();
cmState::Snapshot tsnp = tlg->GetStateSnapshot();
// Consider the directory containing the target and all its
// parents until something excludes the target.
for (; csnp.IsValid() && !this->IsExcluded(csnp, tsnp);
csnp = csnp.GetBuildsystemDirectoryParent()) {
// This local generator includes the target.
std::set<cmGeneratorTarget const*>& targetSet =
this->DirectoryTargetsMap[csnp];
targetSet.insert(gt);
// Add dependencies of the included target. An excluded
// target may still be included if it is a dependency of a
// non-excluded target.
TargetDependSet const& tgtdeps = this->GetTargetDirectDepends(gt);
for (TargetDependSet::const_iterator ti = tgtdeps.begin();
ti != tgtdeps.end(); ++ti) {
targetSet.insert(*ti);
}
}
}
}
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInTarget(
cmGeneratorTarget const* target, std::set<cmGeneratorTarget const*>& emitted)
{
size_t count = 0;
if (emitted.insert(target).second) {
count = this->ProgressMap[target].Marks.size();
TargetDependSet const& depends = this->GetTargetDirectDepends(target);
for (TargetDependSet::const_iterator di = depends.begin();
di != depends.end(); ++di) {
if ((*di)->GetType() == cmState::INTERFACE_LIBRARY) {
continue;
}
count += this->CountProgressMarksInTarget(*di, emitted);
}
}
return count;
}
size_t cmGlobalUnixMakefileGenerator3::CountProgressMarksInAll(
cmLocalGenerator* lg)
{
size_t count = 0;
std::set<cmGeneratorTarget const*> emitted;
std::set<cmGeneratorTarget const*> const& targets =
this->DirectoryTargetsMap[lg->GetStateSnapshot()];
for (std::set<cmGeneratorTarget const*>::const_iterator t = targets.begin();
t != targets.end(); ++t) {
count += this->CountProgressMarksInTarget(*t, emitted);
}
return count;
}
void cmGlobalUnixMakefileGenerator3::RecordTargetProgress(
cmMakefileTargetGenerator* tg)
{
TargetProgress& tp = this->ProgressMap[tg->GetGeneratorTarget()];
tp.NumberOfActions = tg->GetNumberOfProgressActions();
tp.VariableFile = tg->GetProgressFileNameFull();
}
void cmGlobalUnixMakefileGenerator3::TargetProgress::WriteProgressVariables(
unsigned long total, unsigned long& current)
{
cmGeneratedFileStream fout(this->VariableFile.c_str());
for (unsigned long i = 1; i <= this->NumberOfActions; ++i) {
fout << "CMAKE_PROGRESS_" << i << " = ";
if (total <= 100) {
unsigned long num = i + current;
fout << num;
this->Marks.push_back(num);
} else if (((i + current) * 100) / total >
((i - 1 + current) * 100) / total) {
unsigned long num = ((i + current) * 100) / total;
fout << num;
this->Marks.push_back(num);
}
fout << "\n";
}
fout << "\n";
current += this->NumberOfActions;
}
void cmGlobalUnixMakefileGenerator3::AppendGlobalTargetDepends(
std::vector<std::string>& depends, cmGeneratorTarget* target)
{
TargetDependSet const& depends_set = this->GetTargetDirectDepends(target);
for (TargetDependSet::const_iterator i = depends_set.begin();
i != depends_set.end(); ++i) {
// Create the target-level dependency.
cmGeneratorTarget const* dep = *i;
if (dep->GetType() == cmState::INTERFACE_LIBRARY) {
continue;
}
cmLocalUnixMakefileGenerator3* lg3 =
static_cast<cmLocalUnixMakefileGenerator3*>(dep->GetLocalGenerator());
std::string tgtName =
lg3->GetRelativeTargetDirectory(const_cast<cmGeneratorTarget*>(dep));
tgtName += "/all";
depends.push_back(tgtName);
}
}
void cmGlobalUnixMakefileGenerator3::WriteHelpRule(
std::ostream& ruleFileStream, cmLocalUnixMakefileGenerator3* lg)
{
// add the help target
std::string path;
std::vector<std::string> no_depends;
std::vector<std::string> commands;
lg->AppendEcho(commands, "The following are some of the valid targets "
"for this Makefile:");
lg->AppendEcho(commands, "... all (the default if no target is provided)");
lg->AppendEcho(commands, "... clean");
lg->AppendEcho(commands, "... depend");
// Keep track of targets already listed.
std::set<std::string> emittedTargets;
// for each local generator
unsigned int i;
cmLocalUnixMakefileGenerator3* lg2;
for (i = 0; i < this->LocalGenerators.size(); ++i) {
lg2 =
static_cast<cmLocalUnixMakefileGenerator3*>(this->LocalGenerators[i]);
// for the passed in makefile or if this is the top Makefile wripte out
// the targets
if (lg2 == lg || lg->IsRootMakefile()) {
// for each target Generate the rule files for each target.
std::vector<cmGeneratorTarget*> targets = lg2->GetGeneratorTargets();
for (std::vector<cmGeneratorTarget*>::iterator t = targets.begin();
t != targets.end(); ++t) {
cmGeneratorTarget* target = *t;
cmState::TargetType type = target->GetType();
if ((type == cmState::EXECUTABLE) ||
(type == cmState::STATIC_LIBRARY) ||
(type == cmState::SHARED_LIBRARY) ||
(type == cmState::MODULE_LIBRARY) ||
(type == cmState::OBJECT_LIBRARY) ||
(type == cmState::GLOBAL_TARGET) || (type == cmState::UTILITY)) {
std::string name = target->GetName();
if (emittedTargets.insert(name).second) {
path = "... ";
path += name;
lg->AppendEcho(commands, path);
}
}
}
}
}
std::vector<std::string> const& localHelp = lg->GetLocalHelp();
for (std::vector<std::string>::const_iterator o = localHelp.begin();
o != localHelp.end(); ++o) {
path = "... ";
path += *o;
lg->AppendEcho(commands, path);
}
lg->WriteMakeRule(ruleFileStream, "Help Target", "help", no_depends,
commands, true);
ruleFileStream << "\n\n";
}
bool cmGlobalUnixMakefileGenerator3::NeedRequiresStep(
const cmGeneratorTarget* target)
{
std::set<std::string> languages;
target->GetLanguages(
languages,
target->Target->GetMakefile()->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (std::set<std::string>::const_iterator l = languages.begin();
l != languages.end(); ++l) {
std::string var = "CMAKE_NEEDS_REQUIRES_STEP_";
var += *l;
var += "_FLAG";
if (target->Target->GetMakefile()->GetDefinition(var)) {
return true;
}
}
return false;
}