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https://github.com/reactos/CMake.git
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291 lines
10 KiB
C++
291 lines
10 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "windows.h" // this must be first to define GetCurrentDirectory
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#include "cmGlobalVisualStudio71Generator.h"
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#include "cmGeneratorTarget.h"
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#include "cmLocalVisualStudio7Generator.h"
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#include "cmMakefile.h"
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#include "cmake.h"
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cmGlobalVisualStudio71Generator::cmGlobalVisualStudio71Generator(
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cmake* cm, const std::string& platformName)
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: cmGlobalVisualStudio7Generator(cm, platformName)
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{
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this->ProjectConfigurationSectionName = "ProjectConfiguration";
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this->Version = VS71;
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}
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std::string cmGlobalVisualStudio71Generator::GetUserMacrosDirectory()
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{
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// Macros not supported on Visual Studio 7.1 and earlier because
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// they do not appear to work *during* a build when called by an
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// outside agent...
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//
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return "";
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#if 0
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//
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// The COM result from calling a Visual Studio macro with 7.1 indicates
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// that the call succeeds, but the macro does not appear to execute...
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//
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// So, I am leaving this code here to show how to do it, but have not
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// yet figured out what the issue is in terms of why the macro does not
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// appear to execute...
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//
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std::string base;
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std::string path;
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// base begins with the VisualStudioProjectsLocation reg value...
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if (cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\7.1;"
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"VisualStudioProjectsLocation",
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base))
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{
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cmSystemTools::ConvertToUnixSlashes(base);
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// 7.1 macros folder:
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path = base + "/VSMacros71";
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}
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// path is (correctly) still empty if we did not read the base value from
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// the Registry value
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return path;
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#endif
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}
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std::string cmGlobalVisualStudio71Generator::GetUserMacrosRegKeyBase()
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{
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// Macros not supported on Visual Studio 7.1 and earlier because
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// they do not appear to work *during* a build when called by an
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// outside agent...
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//
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return "";
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#if 0
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return "Software\\Microsoft\\VisualStudio\\7.1\\vsmacros";
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#endif
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}
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void cmGlobalVisualStudio71Generator::WriteSLNFile(
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std::ostream& fout, cmLocalGenerator* root,
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std::vector<cmLocalGenerator*>& generators)
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{
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std::vector<std::string> configs;
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root->GetMakefile()->GetConfigurations(configs);
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// Write out the header for a SLN file
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this->WriteSLNHeader(fout);
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// Collect all targets under this root generator and the transitive
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// closure of their dependencies.
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TargetDependSet projectTargets;
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TargetDependSet originalTargets;
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this->GetTargetSets(projectTargets, originalTargets, root, generators);
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OrderedTargetDependSet orderedProjectTargets(
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projectTargets, this->GetStartupProjectName(root));
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// Generate the targets specification to a string. We will put this in
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// the actual .sln file later. As a side effect, this method also
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// populates the set of folders.
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std::ostringstream targetsSlnString;
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this->WriteTargetsToSolution(targetsSlnString, root, orderedProjectTargets);
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// VS 7 does not support folders specified first.
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if (this->GetVersion() <= VS71) {
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fout << targetsSlnString.str();
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}
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// Generate folder specification.
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bool useFolderProperty = this->UseFolderProperty();
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if (useFolderProperty) {
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this->WriteFolders(fout);
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}
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// Now write the actual target specification content.
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if (this->GetVersion() > VS71) {
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fout << targetsSlnString.str();
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}
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// Write out the configurations information for the solution
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fout << "Global\n";
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// Write out the configurations for the solution
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this->WriteSolutionConfigurations(fout, configs);
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fout << "\tGlobalSection(" << this->ProjectConfigurationSectionName
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<< ") = postSolution\n";
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// Write out the configurations for all the targets in the project
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this->WriteTargetConfigurations(fout, configs, orderedProjectTargets);
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fout << "\tEndGlobalSection\n";
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if (useFolderProperty) {
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// Write out project folders
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fout << "\tGlobalSection(NestedProjects) = preSolution\n";
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this->WriteFoldersContent(fout);
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fout << "\tEndGlobalSection\n";
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}
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// Write out global sections
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this->WriteSLNGlobalSections(fout, root);
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// Write the footer for the SLN file
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this->WriteSLNFooter(fout);
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}
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void cmGlobalVisualStudio71Generator::WriteSolutionConfigurations(
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std::ostream& fout, std::vector<std::string> const& configs)
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{
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fout << "\tGlobalSection(SolutionConfiguration) = preSolution\n";
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for (std::vector<std::string>::const_iterator i = configs.begin();
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i != configs.end(); ++i) {
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fout << "\t\t" << *i << " = " << *i << "\n";
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}
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fout << "\tEndGlobalSection\n";
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}
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProject(std::ostream& fout,
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const std::string& dspname,
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const char* dir,
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cmGeneratorTarget const* t)
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{
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// check to see if this is a fortran build
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const char* ext = ".vcproj";
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const char* project =
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"Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"";
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if (this->TargetIsFortranOnly(t)) {
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ext = ".vfproj";
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project = "Project(\"{6989167D-11E4-40FE-8C1A-2192A86A7E90}\") = \"";
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}
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const char* targetExt = t->GetProperty("GENERATOR_FILE_NAME_EXT");
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if (targetExt) {
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ext = targetExt;
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}
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std::string guid = this->GetGUID(dspname);
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fout << project << dspname << "\", \"" << this->ConvertToSolutionPath(dir)
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<< (dir[0] ? "\\" : "") << dspname << ext << "\", \"{" << guid
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<< "}\"\n";
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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this->WriteProjectDepends(fout, dspname, dir, t);
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fout << "\tEndProjectSection\n";
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fout << "EndProject\n";
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UtilityDependsMap::iterator ui = this->UtilityDepends.find(t);
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if (ui != this->UtilityDepends.end()) {
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const char* uname = ui->second.c_str();
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/* clang-format off */
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fout << "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \""
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<< uname << "\", \""
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<< this->ConvertToSolutionPath(dir) << (dir[0]? "\\":"")
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<< uname << ".vcproj" << "\", \"{"
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<< this->GetGUID(uname) << "}\"\n"
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<< "\tProjectSection(ProjectDependencies) = postProject\n"
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<< "\t\t{" << guid << "} = {" << guid << "}\n"
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<< "\tEndProjectSection\n"
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<< "EndProject\n";
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/* clang-format on */
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}
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}
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// Write a dsp file into the SLN file,
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// Note, that dependencies from executables to
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// the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProjectDepends(
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std::ostream& fout, const std::string&, const char*,
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cmGeneratorTarget const* target)
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{
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VSDependSet const& depends = this->VSTargetDepends[target];
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for (VSDependSet::const_iterator di = depends.begin(); di != depends.end();
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++di) {
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const char* name = di->c_str();
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std::string guid = this->GetGUID(name);
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if (guid.empty()) {
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std::string m = "Target: ";
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m += target->GetName();
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m += " depends on unknown target: ";
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m += name;
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cmSystemTools::Error(m.c_str());
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}
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fout << "\t\t{" << guid << "} = {" << guid << "}\n";
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}
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}
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteExternalProject(
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std::ostream& fout, const std::string& name, const char* location,
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const char* typeGuid, const std::set<std::string>& depends)
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{
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fout << "Project(\"{"
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<< (typeGuid ? typeGuid : this->ExternalProjectType(location))
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<< "}\") = \"" << name << "\", \""
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<< this->ConvertToSolutionPath(location) << "\", \"{"
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<< this->GetGUID(name) << "}\"\n";
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// write out the dependencies here VS 7.1 includes dependencies with the
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// project instead of in the global section
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if (!depends.empty()) {
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fout << "\tProjectSection(ProjectDependencies) = postProject\n";
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std::set<std::string>::const_iterator it;
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for (it = depends.begin(); it != depends.end(); ++it) {
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if (!it->empty()) {
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fout << "\t\t{" << this->GetGUID(it->c_str()) << "} = {"
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<< this->GetGUID(it->c_str()) << "}\n";
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}
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}
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fout << "\tEndProjectSection\n";
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}
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fout << "EndProject\n";
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}
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// Write a dsp file into the SLN file, Note, that dependencies from
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// executables to the libraries it uses are also done here
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void cmGlobalVisualStudio71Generator::WriteProjectConfigurations(
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std::ostream& fout, const std::string& name, cmState::TargetType,
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std::vector<std::string> const& configs,
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const std::set<std::string>& configsPartOfDefaultBuild,
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std::string const& platformMapping)
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{
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const std::string& platformName =
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!platformMapping.empty() ? platformMapping : this->GetPlatformName();
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std::string guid = this->GetGUID(name);
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for (std::vector<std::string>::const_iterator i = configs.begin();
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i != configs.end(); ++i) {
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fout << "\t\t{" << guid << "}." << *i << ".ActiveCfg = " << *i << "|"
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<< platformName << std::endl;
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std::set<std::string>::const_iterator ci =
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configsPartOfDefaultBuild.find(*i);
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if (!(ci == configsPartOfDefaultBuild.end())) {
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fout << "\t\t{" << guid << "}." << *i << ".Build.0 = " << *i << "|"
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<< platformName << std::endl;
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}
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}
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}
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// ouput standard header for dsw file
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void cmGlobalVisualStudio71Generator::WriteSLNHeader(std::ostream& fout)
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{
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fout << "Microsoft Visual Studio Solution File, Format Version 8.00\n";
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}
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void cmGlobalVisualStudio71Generator::GetDocumentation(
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cmDocumentationEntry& entry)
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{
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entry.Name = cmGlobalVisualStudio71Generator::GetActualName();
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entry.Brief = "Deprecated. Generates Visual Studio .NET 2003 project files.";
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}
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