CMake/Source/cmScriptGenerator.h
Brad King 77ddb6a0cd Use cascading-if for per-config test and install code
When generating per-config blocks in test and install scripts replace
the form

  IF()
    # config == A
  ENDIF()
  IF()
    # config == B
  ENDIF()

with

  IF()
    # config == A
  ELSEIF()
    # config == B
  ELSE()
    # no config matches
  ENDIF()

for clarity and to support the else() case cleanly.
2011-06-10 09:25:46 -04:00

97 lines
3.1 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmScriptGenerator_h
#define cmScriptGenerator_h
#include "cmStandardIncludes.h"
class cmScriptGeneratorIndent
{
public:
cmScriptGeneratorIndent(): Level(0) {}
cmScriptGeneratorIndent(int level): Level(level) {}
void Write(std::ostream& os) const
{
for(int i=0; i < this->Level; ++i)
{
os << " ";
}
}
cmScriptGeneratorIndent Next(int step = 2) const
{
return cmScriptGeneratorIndent(this->Level + step);
}
private:
int Level;
};
inline std::ostream& operator<<(std::ostream& os,
cmScriptGeneratorIndent const& indent)
{
indent.Write(os);
return os;
}
/** \class cmScriptGenerator
* \brief Support class for generating install and test scripts.
*
*/
class cmScriptGenerator
{
public:
cmScriptGenerator(const char* config_var,
std::vector<std::string> const& configurations);
virtual ~cmScriptGenerator();
void Generate(std::ostream& os, const char* config,
std::vector<std::string> const& configurationTypes);
const std::vector<std::string>& GetConfigurations() const
{ return this->Configurations; }
protected:
typedef cmScriptGeneratorIndent Indent;
virtual void GenerateScript(std::ostream& os);
virtual void GenerateScriptConfigs(std::ostream& os, Indent const& indent);
virtual void GenerateScriptActions(std::ostream& os, Indent const& indent);
virtual void GenerateScriptForConfig(std::ostream& os,
const char* config,
Indent const& indent);
virtual void GenerateScriptNoConfig(std::ostream&, Indent const&) {}
virtual bool NeedsScriptNoConfig() const { return false; }
// Test if this generator does something for a given configuration.
bool GeneratesForConfig(const char*);
std::string CreateConfigTest(const char* config);
std::string CreateConfigTest(std::vector<std::string> const& configs);
std::string CreateComponentTest(const char* component);
// Information shared by most generator types.
std::string RuntimeConfigVariable;
std::vector<std::string> const Configurations;
// Information used during generation.
const char* ConfigurationName;
std::vector<std::string> const* ConfigurationTypes;
// True if the subclass needs to generate an explicit rule for each
// configuration. False if the subclass only generates one rule for
// all enabled configurations.
bool ActionsPerConfig;
private:
void GenerateScriptActionsOnce(std::ostream& os, Indent const& indent);
void GenerateScriptActionsPerConfig(std::ostream& os, Indent const& indent);
};
#endif