mirror of
https://github.com/reactos/CMake.git
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188 lines
8.3 KiB
C++
188 lines
8.3 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalUnixMakefileGenerator2_h
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#define cmLocalUnixMakefileGenerator2_h
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#include "cmLocalUnixMakefileGenerator.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmMakeDepend;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator2
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator2 produces a LocalUnix makefile from its
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* member m_Makefile.
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*/
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class cmLocalUnixMakefileGenerator2 : public cmLocalUnixMakefileGenerator
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{
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public:
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///! Set cache only and recurse to false by default.
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cmLocalUnixMakefileGenerator2();
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virtual ~cmLocalUnixMakefileGenerator2();
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/** Set the command used when there are no dependencies or rules for
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a target. This is used to avoid errors on some make
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implementations. */
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void SetEmptyCommand(const char* cmd);
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/**
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* Generate the makefile for this directory. fromTheTop indicates if this
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* is being invoked as part of a global Generate or specific to this
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* directory. The difference is that when done from the Top we might skip
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* some steps to save time, such as dependency generation for the
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* makefiles. This is done by a direct invocation from make.
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*/
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virtual void Generate(bool fromTheTop);
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/** Called from command-line hook to scan dependencies. */
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static bool ScanDependencies(std::vector<std::string> const& args);
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/** Called from command-line hook to check dependencies. */
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static void CheckDependencies(const char* depCheck);
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protected:
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void GenerateMakefile();
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void GenerateCMakefile();
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void GenerateTargetRuleFile(const cmTarget& target);
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void GenerateObjectRuleFile(const cmTarget& target,
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const cmSourceFile& source);
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void GenerateCustomRuleFile(const cmSourceFile& source);
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std::string GenerateDependsMakeFile(const char* file);
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const char* preEcho,
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const char* target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands,
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const char* postEcho=0);
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void WriteDivider(std::ostream& os);
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void WriteDisclaimer(std::ostream& os);
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void WriteMakeVariables(std::ostream& makefileStream);
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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void WriteRuleFileIncludes(std::ostream& makefileStream);
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void WriteAllRules(std::ostream& makefileStream);
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void WritePassRules(std::ostream& makefileStream,
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const char* pass, const char* comment,
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const std::vector<std::string>& depends);
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void WriteDriverRules(std::ostream& makefileStream, const char* pass,
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const char* local1, const char* local2=0);
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void WriteSubdirRules(std::ostream& makefileStream, const char* pass);
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void WriteSubdirRule(std::ostream& makefileStream, const char* pass,
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const char* subdir, std::string& last);
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void WriteSubdirDriverRule(std::ostream& makefileStream, const char* pass,
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const char* order, const std::string& last);
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void WriteConvenienceRules(std::ostream& ruleFileStream,
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const cmTarget& target,
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const char* targetFullPath);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const char* realTarget,
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const char* helpTarget);
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void WriteExecutableRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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std::vector<std::string>& objects);
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void WriteStaticLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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std::vector<std::string>& objects);
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void WriteSharedLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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std::vector<std::string>& objects);
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void WriteModuleLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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std::vector<std::string>& objects);
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void WriteLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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std::vector<std::string>& objects,
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const char* linkRuleVar,
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const char* extraLinkFlags);
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void WriteObjectsVariable(std::ostream& ruleFileStream,
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const cmTarget& target,
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std::vector<std::string>& objects);
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void WriteTargetDependsRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& files);
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std::string GetTargetDirectory(const cmTarget& target);
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std::string GetSubdirTargetName(const char* pass, const char* subdir);
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std::string GetObjectFileName(const cmTarget& target,
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const cmSourceFile& source);
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std::string GetCustomBaseName(const cmCustomCommand& cc);
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const char* GetSourceFileLanguage(const cmSourceFile& source);
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std::string ConvertToFullPath(const std::string& localPath);
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void AddLanguageFlags(std::string& flags, const char* lang);
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void AddSharedFlags(std::string& flags, const char* lang, bool shared);
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void AddConfigVariableFlags(std::string& flags, const char* var);
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void AppendFlags(std::string& flags, const char* newFlags);
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void AppendLibDepends(const cmTarget& target,
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std::vector<std::string>& depends);
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void AppendLibDepend(std::vector<std::string>& depends, const char* name);
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std::string GetRecursiveMakeCall(const char* tgt);
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void WriteJumpAndBuildRules(std::ostream& makefileStream);
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static bool ScanDependenciesC(const char* objFile, const char* srcFile,
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std::vector<std::string> const& includes);
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static void CheckDependencies(const char* dir, const char* file);
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static void WriteEmptyDependMakeFile(const char* file,
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const char* depMarkFileFull,
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const char* depMakeFileFull);
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private:
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// Map from target name to build directory containing it for
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// jump-and-build targets.
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struct RemoteTarget
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{
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std::string m_BuildDirectory;
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std::string m_FilePath;
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};
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std::map<cmStdString, RemoteTarget> m_JumpAndBuild;
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// List the files for which to check dependency integrity.
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std::set<cmStdString> m_CheckDependFiles;
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// Command used when a rule has no dependencies or commands.
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std::vector<std::string> m_EmptyCommands;
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// List of make rule files that need to be included by the makefile.
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std::vector<std::string> m_IncludeRuleFiles;
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// Set of custom rule files that have been generated.
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std::set<cmStdString> m_CustomRuleFiles;
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// List of target-level rules for each pass. These are populated by
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// target rule file writing methods.
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std::vector<std::string> m_DependTargets;
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std::vector<std::string> m_BuildTargets;
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std::vector<std::string> m_InstallTargets;
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std::vector<std::string> m_CleanTargets;
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};
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#endif
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