CMake/Source/cmGeneratorTarget.h
Stephen Kelly 9cf3547e1c Add the INTERFACE_SYSTEM_INCLUDE_DIRECTORIES target property.
Unlike other target properties, this does not have a corresponding
non-INTERFACE variant.

This allows propagation of system attribute on include directories
from link dependents.
2013-07-16 13:44:57 -04:00

90 lines
2.7 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2012 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGeneratorTarget_h
#define cmGeneratorTarget_h
#include "cmStandardIncludes.h"
class cmCustomCommand;
class cmGlobalGenerator;
class cmLocalGenerator;
class cmMakefile;
class cmSourceFile;
class cmTarget;
class cmGeneratorTarget
{
public:
cmGeneratorTarget(cmTarget*);
int GetType() const;
const char *GetName() const;
const char *GetProperty(const char *prop);
bool GetPropertyAsBool(const char *prop);
std::vector<cmSourceFile*> const& GetSourceFiles();
cmTarget* Target;
cmMakefile* Makefile;
cmLocalGenerator* LocalGenerator;
cmGlobalGenerator* GlobalGenerator;
/** Sources classified by purpose. */
std::vector<cmSourceFile*> CustomCommands;
std::vector<cmSourceFile*> ExtraSources;
std::vector<cmSourceFile*> HeaderSources;
std::vector<cmSourceFile*> ObjectSources;
std::vector<cmSourceFile*> ExternalObjects;
std::vector<cmSourceFile*> IDLSources;
std::vector<cmSourceFile*> ResxSources;
std::string ModuleDefinitionFile;
std::map<cmSourceFile const*, std::string> Objects;
std::set<cmSourceFile const*> ExplicitObjectName;
std::set<std::string> ExpectedResxHeaders;
/** Full path with trailing slash to the top-level directory
holding object files for this target. Includes the build
time config name placeholder if needed for the generator. */
std::string ObjectDirectory;
std::vector<cmTarget*> ObjectLibraries;
void UseObjectLibraries(std::vector<std::string>& objs);
void GetAppleArchs(const char* config,
std::vector<std::string>& archVec);
///! Return the rule variable used to create this type of target,
// need to add CMAKE_(LANG) for full name.
const char* GetCreateRuleVariable();
/** Get the include directories for this target. */
std::vector<std::string> GetIncludeDirectories(const char *config);
bool IsSystemIncludeDirectory(const char *dir, const char *config);
private:
void ClassifySources();
void LookupObjectLibraries();
std::map<std::string, std::vector<std::string> > SystemIncludesCache;
cmGeneratorTarget(cmGeneratorTarget const&);
void operator=(cmGeneratorTarget const&);
};
typedef std::map<cmTarget*, cmGeneratorTarget*> cmGeneratorTargetsType;
#endif