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https://github.com/reactos/CMake.git
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ed3bb743f4
Previously we stored a vector of tests to preserve their order. Property set/get operations would do a linear search for matching tests. This uses a map to efficiently look up tests while keeping the original order with a vector for test file generation.
387 lines
9.5 KiB
C++
387 lines
9.5 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#include "cmSetPropertyCommand.h"
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#include "cmSetTargetPropertiesCommand.h"
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#include "cmSetTestsPropertiesCommand.h"
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#include "cmSetSourceFilesPropertiesCommand.h"
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//----------------------------------------------------------------------------
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cmSetPropertyCommand::cmSetPropertyCommand()
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{
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this->AppendMode = false;
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this->Remove = true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand
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::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
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{
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if(args.size() < 2 )
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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// Get the scope on which to set the property.
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std::vector<std::string>::const_iterator arg = args.begin();
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cmProperty::ScopeType scope;
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if(*arg == "GLOBAL")
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{
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scope = cmProperty::GLOBAL;
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}
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else if(*arg == "DIRECTORY")
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{
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scope = cmProperty::DIRECTORY;
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}
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else if(*arg == "TARGET")
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{
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scope = cmProperty::TARGET;
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}
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else if(*arg == "SOURCE")
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{
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scope = cmProperty::SOURCE_FILE;
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}
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else if(*arg == "TEST")
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{
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scope = cmProperty::TEST;
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}
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else
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{
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cmOStringStream e;
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e << "given invalid scope " << *arg << ". "
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<< "Valid scopes are GLOBAL, DIRECTORY, TARGET, SOURCE, TEST.";
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this->SetError(e.str().c_str());
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return false;
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}
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// Parse the rest of the arguments up to the values.
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enum Doing { DoingNone, DoingNames, DoingProperty, DoingValues };
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Doing doing = DoingNames;
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const char* sep = "";
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for(++arg; arg != args.end(); ++arg)
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{
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if(*arg == "PROPERTY")
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{
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doing = DoingProperty;
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}
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else if(*arg == "APPEND")
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{
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doing = DoingNone;
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this->AppendMode = true;
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}
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else if(doing == DoingNames)
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{
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this->Names.insert(*arg);
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}
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else if(doing == DoingProperty)
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{
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this->PropertyName = *arg;
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doing = DoingValues;
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}
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else if(doing == DoingValues)
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{
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this->PropertyValue += sep;
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sep = ";";
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this->PropertyValue += *arg;
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this->Remove = false;
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}
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else
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{
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cmOStringStream e;
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e << "given invalid argument \"" << *arg << "\".";
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this->SetError(e.str().c_str());
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return false;
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}
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}
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// Make sure a property name was found.
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if(this->PropertyName.empty())
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{
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this->SetError("not given a PROPERTY <name> argument.");
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return false;
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}
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// Dispatch property setting.
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switch(scope)
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{
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case cmProperty::GLOBAL: return this->HandleGlobalMode();
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case cmProperty::DIRECTORY: return this->HandleDirectoryMode();
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case cmProperty::TARGET: return this->HandleTargetMode();
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case cmProperty::SOURCE_FILE: return this->HandleSourceMode();
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case cmProperty::TEST: return this->HandleTestMode();
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case cmProperty::VARIABLE:
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case cmProperty::CACHED_VARIABLE:
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break; // should never happen
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleGlobalMode()
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{
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if(!this->Names.empty())
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{
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this->SetError("given names for GLOBAL scope.");
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return false;
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}
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// Set or append the property.
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cmake* cm = this->Makefile->GetCMakeInstance();
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const char* name = this->PropertyName.c_str();
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const char *value = this->PropertyValue.c_str();
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if (this->Remove)
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{
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value = 0;
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}
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if(this->AppendMode)
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{
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cm->AppendProperty(name, value);
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}
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else
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{
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cm->SetProperty(name, value);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleDirectoryMode()
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{
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if(this->Names.size() > 1)
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{
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this->SetError("allows at most one name for DIRECTORY scope.");
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return false;
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}
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// Default to the current directory.
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cmMakefile* mf = this->Makefile;
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// Lookup the directory if given.
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if(!this->Names.empty())
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{
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// Construct the directory name. Interpret relative paths with
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// respect to the current directory.
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std::string dir = *this->Names.begin();
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if(!cmSystemTools::FileIsFullPath(dir.c_str()))
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{
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dir = this->Makefile->GetCurrentDirectory();
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dir += "/";
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dir += *this->Names.begin();
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}
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// The local generators are associated with collapsed paths.
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dir = cmSystemTools::CollapseFullPath(dir.c_str());
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// Lookup the generator.
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if(cmLocalGenerator* lg =
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(this->Makefile->GetLocalGenerator()
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->GetGlobalGenerator()->FindLocalGenerator(dir.c_str())))
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{
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// Use the makefile for the directory found.
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mf = lg->GetMakefile();
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}
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else
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{
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// Could not find the directory.
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this->SetError
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("DIRECTORY scope provided but requested directory was not found. "
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"This could be because the directory argument was invalid or, "
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"it is valid but has not been processed yet.");
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return false;
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}
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}
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// Set or append the property.
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const char* name = this->PropertyName.c_str();
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const char *value = this->PropertyValue.c_str();
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if (this->Remove)
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{
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value = 0;
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}
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if(this->AppendMode)
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{
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mf->AppendProperty(name, value);
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}
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else
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{
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mf->SetProperty(name, value);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleTargetMode()
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{
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for(std::set<cmStdString>::const_iterator ni = this->Names.begin();
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ni != this->Names.end(); ++ni)
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{
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if(cmTarget* target = this->Makefile->FindTargetToUse(ni->c_str()))
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{
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// Handle the current target.
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if(!this->HandleTarget(target))
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{
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return false;
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}
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}
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else
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{
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cmOStringStream e;
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e << "could not find TARGET " << *ni
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<< ". Perhaps it has not yet been created.";
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this->SetError(e.str().c_str());
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return false;
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleTarget(cmTarget* target)
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{
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// Set or append the property.
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const char* name = this->PropertyName.c_str();
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const char *value = this->PropertyValue.c_str();
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if (this->Remove)
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{
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value = 0;
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}
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if(this->AppendMode)
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{
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target->AppendProperty(name, value);
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}
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else
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{
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target->SetProperty(name, value);
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}
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// Check the resulting value.
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target->CheckProperty(name, this->Makefile);
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleSourceMode()
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{
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for(std::set<cmStdString>::const_iterator ni = this->Names.begin();
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ni != this->Names.end(); ++ni)
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{
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// Get the source file.
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if(cmSourceFile* sf = this->Makefile->GetOrCreateSource(ni->c_str()))
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{
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if(!this->HandleSource(sf))
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{
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return false;
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}
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}
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else
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{
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cmOStringStream e;
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e << "given SOURCE name that could not be found or created: " << *ni;
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this->SetError(e.str().c_str());
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return false;
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleSource(cmSourceFile* sf)
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{
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// Set or append the property.
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const char* name = this->PropertyName.c_str();
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const char *value = this->PropertyValue.c_str();
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if (this->Remove)
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{
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value = 0;
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}
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if(this->AppendMode)
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{
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sf->AppendProperty(name, value);
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}
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else
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{
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sf->SetProperty(name, value);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleTestMode()
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{
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// Look for tests with all names given.
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std::set<cmStdString>::iterator next;
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for(std::set<cmStdString>::iterator ni = this->Names.begin();
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ni != this->Names.end(); ni = next)
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{
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next = ni;
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++next;
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if(cmTest* test = this->Makefile->GetTest(ni->c_str()))
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{
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if(this->HandleTest(test))
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{
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this->Names.erase(ni);
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}
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else
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{
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return false;
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}
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}
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}
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// Names that are still left were not found.
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if(!this->Names.empty())
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{
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cmOStringStream e;
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e << "given TEST names that do not exist:\n";
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for(std::set<cmStdString>::const_iterator ni = this->Names.begin();
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ni != this->Names.end(); ++ni)
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{
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e << " " << *ni << "\n";
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}
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this->SetError(e.str().c_str());
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return false;
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmSetPropertyCommand::HandleTest(cmTest* test)
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{
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// Set or append the property.
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const char* name = this->PropertyName.c_str();
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const char *value = this->PropertyValue.c_str();
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if (this->Remove)
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{
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value = 0;
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}
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if(this->AppendMode)
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{
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test->AppendProperty(name, value);
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}
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else
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{
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test->SetProperty(name, value);
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}
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return true;
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}
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