Patched versions of CMake for ReactOS needs
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Brad King ef0fd4f0ce VS: Teach vcxproj generation about the Tegra-Android platform
Complete the basic implementation of the VS Tegra-Android generators
by replacing parts of vcxproj files that are specific to MS tools
with settings defined for the NVIDIA Nsight Tegra tools.

Current limitations include:

* We have no "flag table" so flags will be passed in the additional
  options fields instead of mapped to the vcxproj elements defined
  by Nsight Tegra msbuild platform definition files.

* We have no interface to set the AndroidArch, AndroidStlType, or
  AndroidTargetAPI fields so defaults will be used.

* The Nsight Tegra msbuild platform definition files do not provide
  a working "Utility" target type so for add_custom_target we need
  to use a "StaticLibrary" target type and leave out ClCompile rules.

* There is also no target type for plain command-line executables
  so for add_executable we need to use a "DynamicLibrary" target.
  Full application bundles will likely require new CMake target
  properties (like WIN32_EXECUTABLE for Windows GUI executables).
2014-09-29 16:05:53 -04:00
Auxiliary Merge topic 'bash-complete-ctest-labels' 2014-09-04 09:48:20 -04:00
Help VS: Teach VS >= 10 to recognize CMAKE_SYSTEM_NAME 'Android' 2014-09-29 16:05:52 -04:00
Licenses cmake-gui: Reference LGPLv2.1 when redistributing Qt 2013-11-21 11:04:24 -05:00
Modules VS: Detect compiler id of Nsight Tegra-Android toolchains 2014-09-29 16:05:53 -04:00
Source VS: Teach vcxproj generation about the Tegra-Android platform 2014-09-29 16:05:53 -04:00
Templates VS: Mark Windows Phone and Store targets as App Containers 2014-09-02 10:17:02 -04:00
Tests Tests: Always detect VS and SDK availability on Windows 2014-09-29 16:05:52 -04:00
Utilities cmcurl: Use if(DEFINED) to simplify conditions 2014-09-11 21:23:24 +02:00
.gitattributes VS: Mark Windows Phone and Store targets as App Containers 2014-09-02 10:17:02 -04:00
.hooks-config.bash
bootstrap Merge topic 'bootstrap-cmake-locations' 2014-06-27 09:42:50 -04:00
cmake_uninstall.cmake.in Replace string(REGEX REPLACE) with string(REPLACE) where possible 2014-04-14 18:17:05 +02:00
CMakeCPack.cmake Fix if() checks of CMAKE_SYSTEM_NAME on Cygwin 2014-09-11 21:23:24 +02:00
CMakeCPackOptions.cmake.in CPackIFW: Revise this generator 2014-08-12 15:20:59 -04:00
CMakeGraphVizOptions.cmake Convert CMake-language commands to lower case 2012-08-13 14:19:16 -04:00
CMakeLists.txt Fix if() checks of CMAKE_SYSTEM_NAME on Cygwin 2014-09-11 21:23:24 +02:00
CMakeLogo.gif
CompileFlags.cmake Merge topic 'matches-cleanup' 2014-04-15 10:22:34 -04:00
configure
CONTRIBUTING.rst Simplify and clarify credit text and link 2014-06-03 09:24:26 -04:00
Copyright.txt Copyright.txt: Update year range to end in 2014 2014-01-02 14:11:55 -05:00
CTestConfig.cmake Update CDash server URL 2014-06-24 13:54:52 -04:00
CTestCustom.cmake.in Merge topic 'openbsd-warnings' 2014-04-15 10:22:20 -04:00
DartConfig.cmake Update CDash server URL 2014-06-24 13:54:52 -04:00
DartLocal.conf.in
doxygen.config Remove trailing whitespace from most CMake and C/C++ code 2012-08-13 14:18:39 -04:00
README.rst README: Add a section explaining how to report bugs 2014-08-04 09:49:49 -04:00

CMake
*****

Introduction
============

CMake is a cross-platform, open-source build system generator.
For full documentation visit the `CMake Home Page`_ and the
`CMake Documentation Page`_.

.. _`CMake Home Page`: http://www.cmake.org
.. _`CMake Documentation Page`: http://www.cmake.org/cmake/help/documentation.html

CMake is maintained and supported by `Kitware`_ and developed in
collaboration with a productive community of contributors.

.. _`Kitware`: http://www.kitware.com/cmake

License
=======

CMake is distributed under the OSI-approved BSD 3-clause License.
See `Copyright.txt`_ for details.

.. _`Copyright.txt`: Copyright.txt

Building CMake
==============

Supported Platforms
-------------------

MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX

Other UNIX-like operating systems may work too out of the box, if not
it should not be a major problem to port CMake to this platform.
Subscribe and post to the `CMake Users List`_ to ask if others have
had experience with the platform.

.. _`CMake Users List`: http://www.cmake.org/mailman/listinfo/cmake

Building CMake from Scratch
---------------------------

UNIX/Mac OSX/MinGW/MSYS/Cygwin
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

You need to have a compiler and a make installed.
Run the ``bootstrap`` script you find the in the source directory of CMake.
You can use the ``--help`` option to see the supported options.
You may use the ``--prefix=<install_prefix>`` option to specify a custom
installation directory for CMake. You can run the ``bootstrap`` script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run ``make`` and
``make install``.  In summary::

 $ ./bootstrap && make && make install

Windows
^^^^^^^

You need to download and install a binary release of CMake in order to build
CMake.  You can get these releases from the `CMake Download Page`_ .  Then
proceed with the instructions below.

.. _`CMake Download Page`: http://www.cmake.org/cmake/resources/software.html

Building CMake with CMake
-------------------------

You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see documentation on `Running CMake`_.

.. _`Running CMake`: http://www.cmake.org/cmake/help/runningcmake.html

Reporting Bugs
==============

If you have found a bug:

1. If you have a patch, please read the `CONTRIBUTING.rst`_ document.

2. Otherwise, please join the the `CMake Users List`_ and ask about
   the expected and observed behaviors to determine if it is really
   a bug.

3. Finally, if the issue is not resolved by the above steps, open
   an entry in the `CMake Issue Tracker`_.

.. _`CMake Issue Tracker`: http://www.cmake.org/Bug

Contributing
============

See `CONTRIBUTING.rst`_ for instructions to contribute.

.. _`CONTRIBUTING.rst`: CONTRIBUTING.rst