CMake/Source/cmLoadCommandCommand.cxx
Brad King d2d43986e7 load_command: Deprecate and document pending removal
This command works only when building projects using the same
architecture as the running CMake binary.  Since it was introduced
CMake has learned macro() and function() to add commands, and the
execute_process() command to launch advanced external computations.

Add a RunCMake.load_command test to verify the warning appears.
2012-11-07 09:24:05 -05:00

320 lines
8.3 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmLoadCommandCommand.h"
#include "cmCPluginAPI.h"
#include "cmCPluginAPI.cxx"
#include "cmDynamicLoader.h"
#include <cmsys/DynamicLoader.hxx>
#include <stdlib.h>
#ifdef __QNX__
# include <malloc.h> /* for malloc/free on QNX */
#endif
#include <signal.h>
extern "C" void TrapsForSignalsCFunction(int sig);
// a class for loadabple commands
class cmLoadedCommand : public cmCommand
{
public:
cmLoadedCommand() {
memset(&this->info,0,sizeof(this->info));
this->info.CAPI = &cmStaticCAPI;
}
///! clean up any memory allocated by the plugin
~cmLoadedCommand();
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
cmLoadedCommand *newC = new cmLoadedCommand;
// we must copy when we clone
memcpy(&newC->info,&this->info,sizeof(info));
return newC;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &);
/**
* This is called at the end after all the information
* specified by the command is accumulated. Most commands do
* not implement this method. At this point, reading and
* writing to the cache can be done.
*/
virtual void FinalPass();
virtual bool HasFinalPass() const
{ return this->info.FinalPass? true:false; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() const { return info.Name; }
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation() const
{
if (this->info.GetTerseDocumentation)
{
cmLoadedCommand::InstallSignalHandlers(info.Name);
const char* ret = info.GetTerseDocumentation();
cmLoadedCommand::InstallSignalHandlers(info.Name, 1);
return ret;
}
else
{
return "LoadedCommand without any additional documentation";
}
}
static const char* LastName;
static void TrapsForSignals(int sig)
{
fprintf(stderr, "CMake loaded command %s crashed with signal: %d.\n",
cmLoadedCommand::LastName, sig);
}
static void InstallSignalHandlers(const char* name, int remove = 0)
{
cmLoadedCommand::LastName = name;
if(!name)
{
cmLoadedCommand::LastName = "????";
}
if(!remove)
{
signal(SIGSEGV, TrapsForSignalsCFunction);
#ifdef SIGBUS
signal(SIGBUS, TrapsForSignalsCFunction);
#endif
signal(SIGILL, TrapsForSignalsCFunction);
}
else
{
signal(SIGSEGV, 0);
#ifdef SIGBUS
signal(SIGBUS, 0);
#endif
signal(SIGILL, 0);
}
}
/**
* More documentation.
*/
virtual const char* GetFullDocumentation() const
{
if (this->info.GetFullDocumentation)
{
cmLoadedCommand::InstallSignalHandlers(info.Name);
const char* ret = info.GetFullDocumentation();
cmLoadedCommand::InstallSignalHandlers(info.Name, 1);
return ret;
}
else
{
return "LoadedCommand without any additional documentation";
}
}
cmTypeMacro(cmLoadedCommand, cmCommand);
cmLoadedCommandInfo info;
};
extern "C" void TrapsForSignalsCFunction(int sig)
{
cmLoadedCommand::TrapsForSignals(sig);
}
const char* cmLoadedCommand::LastName = 0;
bool cmLoadedCommand::InitialPass(std::vector<std::string> const& args,
cmExecutionStatus &)
{
if (!info.InitialPass)
{
return true;
}
// clear the error string
if (this->info.Error)
{
free(this->info.Error);
}
// create argc and argv and then invoke the command
int argc = static_cast<int> (args.size());
char **argv = 0;
if (argc)
{
argv = (char **)malloc(argc*sizeof(char *));
}
int i;
for (i = 0; i < argc; ++i)
{
argv[i] = strdup(args[i].c_str());
}
cmLoadedCommand::InstallSignalHandlers(info.Name);
int result = info.InitialPass((void *)&info,
(void *)this->Makefile,argc,argv);
cmLoadedCommand::InstallSignalHandlers(info.Name, 1);
cmFreeArguments(argc,argv);
if (result)
{
return true;
}
/* Initial Pass must have failed so set the error string */
if (this->info.Error)
{
this->SetError(this->info.Error);
}
return false;
}
void cmLoadedCommand::FinalPass()
{
if (this->info.FinalPass)
{
cmLoadedCommand::InstallSignalHandlers(info.Name);
this->info.FinalPass((void *)&this->info,(void *)this->Makefile);
cmLoadedCommand::InstallSignalHandlers(info.Name, 1);
}
}
cmLoadedCommand::~cmLoadedCommand()
{
if (this->info.Destructor)
{
cmLoadedCommand::InstallSignalHandlers(info.Name);
this->info.Destructor((void *)&this->info);
cmLoadedCommand::InstallSignalHandlers(info.Name, 1);
}
if (this->info.Error)
{
free(this->info.Error);
}
}
// cmLoadCommandCommand
bool cmLoadCommandCommand
::InitialPass(std::vector<std::string> const& args, cmExecutionStatus &)
{
this->Makefile->IssueMessage(
cmake::AUTHOR_WARNING,
"The \"load_command\" command will be removed in CMake 3.0. "
"See command documentation for details.");
if(args.size() < 1 )
{
return true;
}
// Construct a variable to report what file was loaded, if any.
// Start by removing the definition in case of failure.
std::string reportVar = "CMAKE_LOADED_COMMAND_";
reportVar += args[0];
this->Makefile->RemoveDefinition(reportVar.c_str());
// the file must exist
std::string moduleName =
this->Makefile->GetRequiredDefinition("CMAKE_SHARED_MODULE_PREFIX");
moduleName += "cm" + args[0];
moduleName +=
this->Makefile->GetRequiredDefinition("CMAKE_SHARED_MODULE_SUFFIX");
// search for the file
std::vector<std::string> path;
for (unsigned int j = 1; j < args.size(); j++)
{
// expand variables
std::string exp = args[j];
cmSystemTools::ExpandRegistryValues(exp);
// Glob the entry in case of wildcards.
cmSystemTools::GlobDirs(exp.c_str(), path);
}
// Try to find the program.
std::string fullPath = cmSystemTools::FindFile(moduleName.c_str(), path);
if (fullPath == "")
{
cmOStringStream e;
e << "Attempt to load command failed from file \""
<< moduleName << "\"";
this->SetError(e.str().c_str());
return false;
}
// try loading the shared library / dll
cmsys::DynamicLoader::LibraryHandle lib
= cmDynamicLoader::OpenLibrary(fullPath.c_str());
if(!lib)
{
std::string err = "Attempt to load the library ";
err += fullPath + " failed.";
const char* error = cmsys::DynamicLoader::LastError();
if ( error )
{
err += " Additional error info is:\n";
err += error;
}
this->SetError(err.c_str());
return false;
}
// Report what file was loaded for this command.
this->Makefile->AddDefinition(reportVar.c_str(), fullPath.c_str());
// find the init function
std::string initFuncName = args[0] + "Init";
CM_INIT_FUNCTION initFunction
= (CM_INIT_FUNCTION)
cmsys::DynamicLoader::GetSymbolAddress(lib, initFuncName.c_str());
if ( !initFunction )
{
initFuncName = "_";
initFuncName += args[0];
initFuncName += "Init";
initFunction = (CM_INIT_FUNCTION)(
cmsys::DynamicLoader::GetSymbolAddress(lib, initFuncName.c_str()));
}
// if the symbol is found call it to set the name on the
// function blocker
if(initFunction)
{
// create a function blocker and set it up
cmLoadedCommand *f = new cmLoadedCommand();
(*initFunction)(&f->info);
this->Makefile->AddCommand(f);
return true;
}
this->SetError("Attempt to load command failed. "
"No init function found.");
return false;
}