CMake/Source/cmLocalVisualStudio6Generator.h
Brad King 96afb12087 Convert CMake to OSI-approved BSD License
This converts the CMake license to a pure 3-clause OSI-approved BSD
License.  We drop the previous license clause requiring modified
versions to be plainly marked.  We also update the CMake copyright to
cover the full development time range.
2009-09-28 11:43:28 -04:00

110 lines
3.7 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmLocalVisualStudio6Generator_h
#define cmLocalVisualStudio6Generator_h
#include "cmLocalVisualStudioGenerator.h"
class cmTarget;
class cmSourceFile;
class cmSourceGroup;
class cmCustomCommand;
/** \class cmLocalVisualStudio6Generator
* \brief Write a LocalUnix makefiles.
*
* cmLocalVisualStudio6Generator produces a LocalUnix makefile from its
* member this->Makefile.
*/
class cmLocalVisualStudio6Generator : public cmLocalVisualStudioGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalVisualStudio6Generator();
virtual ~cmLocalVisualStudio6Generator();
virtual void AddHelperCommands();
/**
* Generate the makefile for this directory.
*/
virtual void Generate();
void OutputDSPFile();
enum BuildType {STATIC_LIBRARY, DLL, EXECUTABLE, WIN32_EXECUTABLE, UTILITY};
/**
* Specify the type of the build: static, dll, or executable.
*/
void SetBuildType(BuildType, const char* libName, cmTarget&);
/**
* Return array of created DSP names in a STL vector.
* Each executable must have its own dsp.
*/
std::vector<std::string> GetCreatedProjectNames()
{
return this->CreatedProjectNames;
}
virtual std::string GetTargetDirectory(cmTarget const& target) const;
void GetTargetObjectFileDirectories(cmTarget* target,
std::vector<std::string>&
dirs);
private:
std::string DSPHeaderTemplate;
std::string DSPFooterTemplate;
std::vector<std::string> CreatedProjectNames;
void CreateSingleDSP(const char *lname, cmTarget &tgt);
void WriteDSPFile(std::ostream& fout, const char *libName,
cmTarget &tgt);
void WriteDSPBeginGroup(std::ostream& fout,
const char* group,
const char* filter);
void WriteDSPEndGroup(std::ostream& fout);
void WriteDSPHeader(std::ostream& fout, const char *libName,
cmTarget &tgt, std::vector<cmSourceGroup> &sgs);
void WriteDSPFooter(std::ostream& fout);
void AddDSPBuildRule(cmTarget& tgt);
void WriteCustomRule(std::ostream& fout,
const char* source,
const cmCustomCommand& command,
const char* flags);
void AddUtilityCommandHack(cmTarget& target, int count,
std::vector<std::string>& depends,
const cmCustomCommand& origCommand);
void WriteGroup(const cmSourceGroup *sg, cmTarget& target,
std::ostream &fout, const char *libName);
class EventWriter;
friend class EventWriter;
std::string CreateTargetRules(cmTarget &target,
const char* configName,
const char *libName);
void ComputeLinkOptions(cmTarget& target, const char* configName,
const std::string extraOptions,
std::string& options);
std::string IncludeOptions;
std::vector<std::string> Configurations;
std::string GetConfigName(std::string const& configuration) const;
// Special definition check for VS6.
virtual bool CheckDefinition(std::string const& define) const;
};
#endif