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104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmStatePrivate_h
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#define cmStatePrivate_h
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <string>
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#include <vector>
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#include "cmDefinitions.h"
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#include "cmLinkedTree.h"
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#include "cmListFileCache.h"
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#include "cmPolicies.h"
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#include "cmPropertyMap.h"
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#include "cmStateSnapshot.h"
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#include "cmStateTypes.h"
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namespace cmStateDetail {
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struct BuildsystemDirectoryStateType;
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struct PolicyStackEntry;
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} // namespace cmStateDetail
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static const std::string cmPropertySentinal = std::string();
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struct cmStateDetail::SnapshotDataType
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{
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cmStateDetail::PositionType ScopeParent;
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cmStateDetail::PositionType DirectoryParent;
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cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator Policies;
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cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator PolicyRoot;
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cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator PolicyScope;
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cmStateEnums::SnapshotType SnapshotType;
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bool Keep;
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cmLinkedTree<std::string>::iterator ExecutionListFile;
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator
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BuildSystemDirectory;
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cmLinkedTree<cmDefinitions>::iterator Vars;
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cmLinkedTree<cmDefinitions>::iterator Root;
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cmLinkedTree<cmDefinitions>::iterator Parent;
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std::vector<std::string>::size_type IncludeDirectoryPosition;
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std::vector<std::string>::size_type CompileDefinitionsPosition;
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std::vector<std::string>::size_type CompileOptionsPosition;
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std::vector<std::string>::size_type LinkOptionsPosition;
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std::vector<std::string>::size_type LinkDirectoriesPosition;
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};
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struct cmStateDetail::PolicyStackEntry : public cmPolicies::PolicyMap
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{
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using derived = cmPolicies::PolicyMap;
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PolicyStackEntry(bool w = false)
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: Weak(w)
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{
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}
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PolicyStackEntry(derived const& d, bool w)
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: derived(d)
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, Weak(w)
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{
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}
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bool Weak;
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};
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struct cmStateDetail::BuildsystemDirectoryStateType
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{
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cmStateDetail::PositionType DirectoryEnd;
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std::string Location;
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std::string OutputLocation;
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// The top-most directories for relative path conversion. Both the
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// source and destination location of a relative path conversion
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// must be underneath one of these directories (both under source or
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// both under binary) in order for the relative path to be evaluated
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// safely by the build tools.
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std::string RelativePathTopSource;
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std::string RelativePathTopBinary;
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std::vector<std::string> IncludeDirectories;
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std::vector<cmListFileBacktrace> IncludeDirectoryBacktraces;
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std::vector<std::string> CompileDefinitions;
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std::vector<cmListFileBacktrace> CompileDefinitionsBacktraces;
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std::vector<std::string> CompileOptions;
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std::vector<cmListFileBacktrace> CompileOptionsBacktraces;
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std::vector<std::string> LinkOptions;
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std::vector<cmListFileBacktrace> LinkOptionsBacktraces;
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std::vector<std::string> LinkDirectories;
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std::vector<cmListFileBacktrace> LinkDirectoriesBacktraces;
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std::vector<std::string> NormalTargetNames;
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std::string ProjectName;
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cmPropertyMap Properties;
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std::vector<cmStateSnapshot> Children;
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};
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#endif
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