CMake/Source/cmStatePrivate.h
2019-09-03 13:21:26 -04:00

104 lines
3.1 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmStatePrivate_h
#define cmStatePrivate_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <string>
#include <vector>
#include "cmDefinitions.h"
#include "cmLinkedTree.h"
#include "cmListFileCache.h"
#include "cmPolicies.h"
#include "cmPropertyMap.h"
#include "cmStateSnapshot.h"
#include "cmStateTypes.h"
namespace cmStateDetail {
struct BuildsystemDirectoryStateType;
struct PolicyStackEntry;
} // namespace cmStateDetail
static const std::string cmPropertySentinal = std::string();
struct cmStateDetail::SnapshotDataType
{
cmStateDetail::PositionType ScopeParent;
cmStateDetail::PositionType DirectoryParent;
cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator Policies;
cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator PolicyRoot;
cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator PolicyScope;
cmStateEnums::SnapshotType SnapshotType;
bool Keep;
cmLinkedTree<std::string>::iterator ExecutionListFile;
cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator
BuildSystemDirectory;
cmLinkedTree<cmDefinitions>::iterator Vars;
cmLinkedTree<cmDefinitions>::iterator Root;
cmLinkedTree<cmDefinitions>::iterator Parent;
std::vector<std::string>::size_type IncludeDirectoryPosition;
std::vector<std::string>::size_type CompileDefinitionsPosition;
std::vector<std::string>::size_type CompileOptionsPosition;
std::vector<std::string>::size_type LinkOptionsPosition;
std::vector<std::string>::size_type LinkDirectoriesPosition;
};
struct cmStateDetail::PolicyStackEntry : public cmPolicies::PolicyMap
{
using derived = cmPolicies::PolicyMap;
PolicyStackEntry(bool w = false)
: Weak(w)
{
}
PolicyStackEntry(derived const& d, bool w)
: derived(d)
, Weak(w)
{
}
bool Weak;
};
struct cmStateDetail::BuildsystemDirectoryStateType
{
cmStateDetail::PositionType DirectoryEnd;
std::string Location;
std::string OutputLocation;
// The top-most directories for relative path conversion. Both the
// source and destination location of a relative path conversion
// must be underneath one of these directories (both under source or
// both under binary) in order for the relative path to be evaluated
// safely by the build tools.
std::string RelativePathTopSource;
std::string RelativePathTopBinary;
std::vector<std::string> IncludeDirectories;
std::vector<cmListFileBacktrace> IncludeDirectoryBacktraces;
std::vector<std::string> CompileDefinitions;
std::vector<cmListFileBacktrace> CompileDefinitionsBacktraces;
std::vector<std::string> CompileOptions;
std::vector<cmListFileBacktrace> CompileOptionsBacktraces;
std::vector<std::string> LinkOptions;
std::vector<cmListFileBacktrace> LinkOptionsBacktraces;
std::vector<std::string> LinkDirectories;
std::vector<cmListFileBacktrace> LinkDirectoriesBacktraces;
std::vector<std::string> NormalTargetNames;
std::string ProjectName;
cmPropertyMap Properties;
std::vector<cmStateSnapshot> Children;
};
#endif