CMake/Source/cmGlobalVisualStudio9Generator.cxx
Patrick Gansterer b02f09d434 VS: Replace ArchitectureId with PlatformName
Since we do not need the information about the target architecture
we can use the PlatformName only to specify the this information.
This also removes setting of the MSVC_*_ARCHITECTURE_ID variable
which is not required, because this variable gets set by the
compiler detection code in CMAKE_DETERMINE_COMPILER_ID_CHECK().
2013-08-05 13:38:26 +02:00

170 lines
5.6 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "windows.h" // this must be first to define GetCurrentDirectory
#include "cmGlobalVisualStudio9Generator.h"
#include "cmLocalVisualStudio7Generator.h"
#include "cmMakefile.h"
#include "cmVisualStudioWCEPlatformParser.h"
#include "cmake.h"
static const char vs9generatorName[] = "Visual Studio 9 2008";
class cmGlobalVisualStudio9Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
if(strstr(name, vs9generatorName) != name)
{
return 0;
}
const char* p = name + sizeof(vs9generatorName) - 1;
if(p[0] == '\0')
{
return new cmGlobalVisualStudio9Generator(
name, NULL, NULL);
}
if(p[0] != ' ')
{
return 0;
}
++p;
if(!strcmp(p, "IA64"))
{
return new cmGlobalVisualStudio9Generator(
name, "Itanium", "CMAKE_FORCE_IA64");
}
if(!strcmp(p, "Win64"))
{
return new cmGlobalVisualStudio9Generator(
name, "x64", "CMAKE_FORCE_WIN64");
}
cmVisualStudioWCEPlatformParser parser(p);
parser.ParseVersion("9.0");
if (!parser.Found())
{
return 0;
}
cmGlobalVisualStudio9Generator* ret = new cmGlobalVisualStudio9Generator(
name, p, NULL);
ret->WindowsCEVersion = parser.GetOSVersion();
return ret;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const {
entry.Name = vs9generatorName;
entry.Brief = "Generates Visual Studio 9 2008 project files.";
entry.Full =
"It is possible to append a space followed by the platform name "
"to create project files for a specific target platform. E.g. "
"\"Visual Studio 9 2008 Win64\" will create project files for "
"the x64 processor; \"Visual Studio 9 2008 IA64\" for Itanium.";
}
virtual void GetGenerators(std::vector<std::string>& names) const {
names.push_back(vs9generatorName);
names.push_back(vs9generatorName + std::string(" Win64"));
names.push_back(vs9generatorName + std::string(" IA64"));
cmVisualStudioWCEPlatformParser parser;
parser.ParseVersion("9.0");
const std::vector<std::string>& availablePlatforms =
parser.GetAvailablePlatforms();
for(std::vector<std::string>::const_iterator i =
availablePlatforms.begin(); i != availablePlatforms.end(); ++i)
{
names.push_back("Visual Studio 9 2008 " + *i);
}
}
};
//----------------------------------------------------------------------------
cmGlobalGeneratorFactory* cmGlobalVisualStudio9Generator::NewFactory()
{
return new Factory;
}
//----------------------------------------------------------------------------
cmGlobalVisualStudio9Generator::cmGlobalVisualStudio9Generator(
const char* name, const char* platformName,
const char* additionalPlatformDefinition)
: cmGlobalVisualStudio8Generator(name, platformName,
additionalPlatformDefinition)
{
this->FindMakeProgramFile = "CMakeVS9FindMake.cmake";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio9Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 10.00\n";
fout << "# Visual Studio 2008\n";
}
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator *cmGlobalVisualStudio9Generator::CreateLocalGenerator()
{
cmLocalVisualStudio7Generator *lg
= new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS9);
lg->SetPlatformName(this->GetPlatformName());
lg->SetExtraFlagTable(this->GetExtraFlagTableVS8());
lg->SetGlobalGenerator(this);
return lg;
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio9Generator
::EnableLanguage(std::vector<std::string>const & lang,
cmMakefile *mf, bool optional)
{
cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio9Generator::GetUserMacrosDirectory()
{
std::string base;
std::string path;
// base begins with the VisualStudioProjectsLocation reg value...
if (cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\9.0;"
"VisualStudioProjectsLocation",
base))
{
cmSystemTools::ConvertToUnixSlashes(base);
// 9.0 macros folder:
path = base + "/VSMacros80";
// *NOT* a typo; right now in Visual Studio 2008 beta the macros
// folder is VSMacros80... They may change it to 90 before final
// release of 2008 or they may not... we'll have to keep our eyes
// on it
}
// path is (correctly) still empty if we did not read the base value from
// the Registry value
return path;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio9Generator::GetUserMacrosRegKeyBase()
{
return "Software\\Microsoft\\VisualStudio\\9.0\\vsmacros";
}