CMake/Source/cmGlobalVisualStudio8Generator.cxx

495 lines
17 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "windows.h" // this must be first to define GetCurrentDirectory
#include "cmGlobalVisualStudio8Generator.h"
#include "cmLocalVisualStudio7Generator.h"
#include "cmMakefile.h"
#include "cmVisualStudioWCEPlatformParser.h"
#include "cmake.h"
#include "cmGeneratedFileStream.h"
static const char vs8generatorName[] = "Visual Studio 8 2005";
class cmGlobalVisualStudio8Generator::Factory
: public cmGlobalGeneratorFactory
{
public:
virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const {
if(strstr(name, vs8generatorName) != name)
{
return 0;
}
const char* p = name + sizeof(vs8generatorName) - 1;
if(p[0] == '\0')
{
return new cmGlobalVisualStudio8Generator(
name, NULL, NULL);
}
if(p[0] != ' ')
{
return 0;
}
++p;
if(!strcmp(p, "Win64"))
{
return new cmGlobalVisualStudio8Generator(
name, "x64", "CMAKE_FORCE_WIN64");
}
cmVisualStudioWCEPlatformParser parser(p);
parser.ParseVersion("8.0");
if (!parser.Found())
{
return 0;
}
cmGlobalVisualStudio8Generator* ret = new cmGlobalVisualStudio8Generator(
name, parser.GetArchitectureFamily(), NULL);
ret->PlatformName = p;
ret->WindowsCEVersion = parser.GetOSVersion();
return ret;
}
virtual void GetDocumentation(cmDocumentationEntry& entry) const {
entry.Name = vs8generatorName;
entry.Brief = "Generates Visual Studio 8 2005 project files.";
entry.Full =
"It is possible to append a space followed by the platform name "
"to create project files for a specific target platform. E.g. "
"\"Visual Studio 8 2005 Win64\" will create project files for "
"the x64 processor.";
}
virtual void GetGenerators(std::vector<std::string>& names) const {
names.push_back(vs8generatorName);
names.push_back(vs8generatorName + std::string(" Win64"));
cmVisualStudioWCEPlatformParser parser;
parser.ParseVersion("8.0");
const std::vector<std::string>& availablePlatforms =
parser.GetAvailablePlatforms();
for(std::vector<std::string>::const_iterator i =
availablePlatforms.begin(); i != availablePlatforms.end(); ++i)
{
names.push_back("Visual Studio 8 2005 " + *i);
}
}
};
//----------------------------------------------------------------------------
cmGlobalGeneratorFactory* cmGlobalVisualStudio8Generator::NewFactory()
{
return new Factory;
}
//----------------------------------------------------------------------------
cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator(
const char* name, const char* architectureId,
const char* additionalPlatformDefinition)
{
this->FindMakeProgramFile = "CMakeVS8FindMake.cmake";
this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms";
this->Name = name;
if (architectureId)
{
this->ArchitectureId = architectureId;
}
if (additionalPlatformDefinition)
{
this->AdditionalPlatformDefinition = additionalPlatformDefinition;
}
}
//----------------------------------------------------------------------------
const char* cmGlobalVisualStudio8Generator::GetPlatformName() const
{
if (!this->PlatformName.empty())
{
return this->PlatformName.c_str();
}
if (this->ArchitectureId == "X86")
{
return "Win32";
}
return this->ArchitectureId.c_str();
}
//----------------------------------------------------------------------------
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
{
cmLocalVisualStudio7Generator *lg =
new cmLocalVisualStudio7Generator(cmLocalVisualStudioGenerator::VS8);
lg->SetPlatformName(this->GetPlatformName());
lg->SetExtraFlagTable(this->GetExtraFlagTableVS8());
lg->SetGlobalGenerator(this);
return lg;
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
{
cmGlobalVisualStudio71Generator::AddPlatformDefinitions(mf);
mf->AddDefinition("CMAKE_VS_PLATFORM_NAME", this->GetPlatformName());
if(this->TargetsWindowsCE())
{
mf->AddDefinition("CMAKE_VS_WINCE_VERSION",
this->WindowsCEVersion.c_str());
}
}
//----------------------------------------------------------------------------
// ouput standard header for dsw file
void cmGlobalVisualStudio8Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 9.00\n";
fout << "# Visual Studio 2005\n";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator
::GetDocumentation(cmDocumentationEntry& entry)
{
entry.Name = cmGlobalVisualStudio8Generator::GetActualName();
entry.Brief = "Generates Visual Studio 8 2005 project files.";
entry.Full = "";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::Configure()
{
this->cmGlobalVisualStudio7Generator::Configure();
this->CreateGUID(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio8Generator::GetUserMacrosDirectory()
{
// Some VS8 sp0 versions cannot run macros.
// See http://support.microsoft.com/kb/928209
const char* vc8sp1Registry =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
"InstalledProducts\\KB926601;";
const char* vc8exSP1Registry =
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\8.0\\"
"InstalledProducts\\KB926748;";
std::string vc8sp1;
if (!cmSystemTools::ReadRegistryValue(vc8sp1Registry, vc8sp1) &&
!cmSystemTools::ReadRegistryValue(vc8exSP1Registry, vc8sp1))
{
return "";
}
std::string base;
std::string path;
// base begins with the VisualStudioProjectsLocation reg value...
if (cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\8.0;"
"VisualStudioProjectsLocation",
base))
{
cmSystemTools::ConvertToUnixSlashes(base);
// 8.0 macros folder:
path = base + "/VSMacros80";
}
// path is (correctly) still empty if we did not read the base value from
// the Registry value
return path;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio8Generator::GetUserMacrosRegKeyBase()
{
return "Software\\Microsoft\\VisualStudio\\8.0\\vsmacros";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::AddCheckTarget()
{
// Add a special target on which all other targets depend that
// checks the build system and optionally re-runs CMake.
const char* no_working_directory = 0;
std::vector<std::string> no_depends;
std::vector<cmLocalGenerator*> const& generators = this->LocalGenerators;
cmLocalVisualStudio7Generator* lg =
static_cast<cmLocalVisualStudio7Generator*>(generators[0]);
cmMakefile* mf = lg->GetMakefile();
// Skip the target if no regeneration is to be done.
if(mf->IsOn("CMAKE_SUPPRESS_REGENERATION"))
{
return;
}
std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND");
cmCustomCommandLines noCommandLines;
cmTarget* tgt =
mf->AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false,
no_working_directory, no_depends,
noCommandLines);
// Organize in the "predefined targets" folder:
//
if (this->UseFolderProperty())
{
tgt->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
}
// Create a list of all stamp files for this project.
std::vector<std::string> stamps;
std::string stampList = cmake::GetCMakeFilesDirectoryPostSlash();
stampList += "generate.stamp.list";
{
std::string stampListFile =
generators[0]->GetMakefile()->GetCurrentOutputDirectory();
stampListFile += "/";
stampListFile += stampList;
std::string stampFile;
cmGeneratedFileStream fout(stampListFile.c_str());
for(std::vector<cmLocalGenerator*>::const_iterator
gi = generators.begin(); gi != generators.end(); ++gi)
{
stampFile = (*gi)->GetMakefile()->GetCurrentOutputDirectory();
stampFile += "/";
stampFile += cmake::GetCMakeFilesDirectoryPostSlash();
stampFile += "generate.stamp";
fout << stampFile << "\n";
stamps.push_back(stampFile);
}
}
// Add a custom rule to re-run CMake if any input files changed.
{
// Collect the input files used to generate all targets in this
// project.
std::vector<std::string> listFiles;
for(unsigned int j = 0; j < generators.size(); ++j)
{
cmMakefile* lmf = generators[j]->GetMakefile();
listFiles.insert(listFiles.end(), lmf->GetListFiles().begin(),
lmf->GetListFiles().end());
}
// Sort the list of input files and remove duplicates.
std::sort(listFiles.begin(), listFiles.end(),
std::less<std::string>());
std::vector<std::string>::iterator new_end =
std::unique(listFiles.begin(), listFiles.end());
listFiles.erase(new_end, listFiles.end());
// Create a rule to re-run CMake.
std::string stampName = cmake::GetCMakeFilesDirectoryPostSlash();
stampName += "generate.stamp";
const char* dsprule = mf->GetRequiredDefinition("CMAKE_COMMAND");
cmCustomCommandLine commandLine;
commandLine.push_back(dsprule);
std::string argH = "-H";
argH += lg->Convert(mf->GetHomeDirectory(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED, true);
commandLine.push_back(argH);
std::string argB = "-B";
argB += lg->Convert(mf->GetHomeOutputDirectory(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::UNCHANGED, true);
commandLine.push_back(argB);
commandLine.push_back("--check-stamp-list");
commandLine.push_back(stampList.c_str());
commandLine.push_back("--vs-solution-file");
commandLine.push_back("\"$(SolutionPath)\"");
cmCustomCommandLines commandLines;
commandLines.push_back(commandLine);
// Add the rule. Note that we cannot use the CMakeLists.txt
// file as the main dependency because it would get
// overwritten by the CreateVCProjBuildRule.
// (this could be avoided with per-target source files)
const char* no_main_dependency = 0;
if(cmSourceFile* file =
mf->AddCustomCommandToOutput(
stamps, listFiles,
no_main_dependency, commandLines, "Checking Build System",
no_working_directory, true))
{
tgt->AddSourceFile(file);
}
else
{
cmSystemTools::Error("Error adding rule for ", stamps[0].c_str());
}
}
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::Generate()
{
this->AddCheckTarget();
// All targets depend on the build-system check target.
for(std::map<cmStdString,cmTarget *>::const_iterator
ti = this->TotalTargets.begin();
ti != this->TotalTargets.end(); ++ti)
{
if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET)
{
ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
}
}
// Now perform the main generation.
this->cmGlobalVisualStudio7Generator::Generate();
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio8Generator
::WriteSolutionConfigurations(std::ostream& fout)
{
fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n";
for(std::vector<std::string>::iterator i = this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
fout << "\t\t" << *i << "|" << this->GetPlatformName()
<< " = " << *i << "|" << this->GetPlatformName() << "\n";
}
fout << "\tEndGlobalSection\n";
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio8Generator
::WriteProjectConfigurations(
std::ostream& fout, const char* name, cmTarget::TargetType type,
const std::set<std::string>& configsPartOfDefaultBuild,
const char* platformMapping)
{
std::string guid = this->GetGUID(name);
for(std::vector<std::string>::iterator i = this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".ActiveCfg = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
std::set<std::string>::const_iterator
ci = configsPartOfDefaultBuild.find(*i);
if(!(ci == configsPartOfDefaultBuild.end()))
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".Build.0 = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
}
bool needsDeploy = (type == cmTarget::EXECUTABLE ||
type == cmTarget::SHARED_LIBRARY);
if(this->TargetsWindowsCE() && needsDeploy)
{
fout << "\t\t{" << guid << "}." << *i
<< "|" << this->GetPlatformName() << ".Deploy.0 = " << *i << "|"
<< (platformMapping ? platformMapping : this->GetPlatformName())
<< "\n";
}
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudio8Generator::ComputeTargetDepends()
{
// Skip over the cmGlobalVisualStudioGenerator implementation!
// We do not need the support that VS <= 7.1 needs.
return this->cmGlobalGenerator::ComputeTargetDepends();
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio8Generator::WriteProjectDepends(
std::ostream& fout, const char*, const char*, cmTarget& t)
{
TargetDependSet const& unordered = this->GetTargetDirectDepends(t);
OrderedTargetDependSet depends(unordered);
for(OrderedTargetDependSet::const_iterator i = depends.begin();
i != depends.end(); ++i)
{
std::string guid = this->GetGUID((*i)->GetName());
fout << "\t\t{" << guid << "} = {" << guid << "}\n";
}
}
//----------------------------------------------------------------------------
bool cmGlobalVisualStudio8Generator::NeedLinkLibraryDependencies(
cmTarget& target)
{
// Look for utility dependencies that magically link.
for(std::set<cmStdString>::const_iterator ui =
target.GetUtilities().begin();
ui != target.GetUtilities().end(); ++ui)
{
if(cmTarget* depTarget = this->FindTarget(0, ui->c_str()))
{
if(depTarget->GetProperty("EXTERNAL_MSPROJECT"))
{
// This utility dependency names an external .vcproj target.
// We use LinkLibraryDependencies="true" to link to it without
// predicting the .lib file location or name.
return true;
}
}
}
return false;
}
//----------------------------------------------------------------------------
static cmVS7FlagTable cmVS8ExtraFlagTable[] =
{
{"CallingConvention", "Gd", "cdecl", "0", 0 },
{"CallingConvention", "Gr", "fastcall", "1", 0 },
{"CallingConvention", "Gz", "stdcall", "2", 0 },
{"Detect64BitPortabilityProblems", "Wp64",
"Detect 64Bit Portability Problems", "true", 0 },
{"ErrorReporting", "errorReport:prompt", "Report immediately", "1", 0 },
{"ErrorReporting", "errorReport:queue", "Queue for next login", "2", 0 },
// Precompiled header and related options. Note that the
// UsePrecompiledHeader entries are marked as "Continue" so that the
// corresponding PrecompiledHeaderThrough entry can be found.
{"UsePrecompiledHeader", "Yu", "Use Precompiled Header", "2",
cmVS7FlagTable::UserValueIgnored | cmVS7FlagTable::Continue},
{"PrecompiledHeaderThrough", "Yu", "Precompiled Header Name", "",
cmVS7FlagTable::UserValueRequired},
// There is no YX option in the VS8 IDE.
// Exception handling mode. If no entries match, it will be FALSE.
{"ExceptionHandling", "GX", "enable c++ exceptions", "1", 0},
{"ExceptionHandling", "EHsc", "enable c++ exceptions", "1", 0},
{"ExceptionHandling", "EHa", "enable SEH exceptions", "2", 0},
{"EnablePREfast", "analyze", "", "true", 0},
{"EnablePREfast", "analyze-", "", "false", 0},
// Language options
{"TreatWChar_tAsBuiltInType", "Zc:wchar_t",
"wchar_t is a built-in type", "true", 0},
{"TreatWChar_tAsBuiltInType", "Zc:wchar_t-",
"wchar_t is not a built-in type", "false", 0},
{0,0,0,0,0}
};
cmIDEFlagTable const* cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8()
{
return cmVS8ExtraFlagTable;
}