CMake/Source/cmSourceFile.h
Kitware Robot d9fd2f5402 Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2016-05-16 16:05:19 -04:00

128 lines
3.9 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmSourceFile_h
#define cmSourceFile_h
#include "cmSourceFileLocation.h"
#include "cmCustomCommand.h"
#include "cmPropertyMap.h"
class cmake;
/** \class cmSourceFile
* \brief Represent a class loaded from a makefile.
*
* cmSourceFile is represents a class loaded from
* a makefile.
*/
class cmSourceFile
{
public:
/**
* Construct with the makefile storing the source and the initial
* name referencing it.
*/
cmSourceFile(cmMakefile* mf, const std::string& name);
~cmSourceFile();
/**
* Get the list of the custom commands for this source file
*/
cmCustomCommand* GetCustomCommand();
cmCustomCommand const* GetCustomCommand() const;
void SetCustomCommand(cmCustomCommand* cc);
///! Set/Get a property of this source file
void SetProperty(const std::string& prop, const char* value);
void AppendProperty(const std::string& prop, const char* value,
bool asString = false);
const char* GetProperty(const std::string& prop) const;
bool GetPropertyAsBool(const std::string& prop) const;
/** Implement getting a property when called from a CMake language
command like get_property or get_source_file_property. */
const char* GetPropertyForUser(const std::string& prop);
/**
* The full path to the file. The non-const version of this method
* may attempt to locate the file on disk and finalize its location.
* The const version of this method may return an empty string if
* the non-const version has not yet been called (yes this is a
* horrible interface, but is necessary for backwards
* compatibility).
*/
std::string const& GetFullPath(std::string* error = 0);
std::string const& GetFullPath() const;
/**
* Get the information currently known about the source file
* location without attempting to locate the file as GetFullPath
* would. See cmSourceFileLocation documentation.
*/
cmSourceFileLocation const& GetLocation() const;
/**
* Get the file extension of this source file.
*/
std::string const& GetExtension() const;
/**
* Get the language of the compiler to use for this source file.
*/
std::string GetLanguage();
std::string GetLanguage() const;
/**
* Return the vector that holds the list of dependencies
*/
const std::vector<std::string>& GetDepends() const { return this->Depends; }
void AddDepend(const std::string& d) { this->Depends.push_back(d); }
// Get the properties
cmPropertyMap& GetProperties() { return this->Properties; }
/**
* Check whether the given source file location could refer to this
* source.
*/
bool Matches(cmSourceFileLocation const&);
void SetObjectLibrary(std::string const& objlib);
std::string GetObjectLibrary() const;
private:
cmSourceFileLocation Location;
cmPropertyMap Properties;
cmCustomCommand* CustomCommand;
std::string Extension;
std::string Language;
std::string FullPath;
std::string ObjectLibrary;
std::vector<std::string> Depends;
bool FindFullPathFailed;
bool IsUiFile;
bool FindFullPath(std::string* error);
bool TryFullPath(const std::string& path, const std::string& ext);
void CheckExtension();
void CheckLanguage(std::string const& ext);
static const std::string propLANGUAGE;
};
// TODO: Factor out into platform information modules.
#define CM_HEADER_REGEX "\\.(h|hh|h\\+\\+|hm|hpp|hxx|in|txx|inl)$"
#endif