mirror of
https://github.com/reactos/CMake.git
synced 2024-11-27 21:41:03 +00:00
c1f5a44b28
This family enable to manage link flags Three new properties: * directory property: LINK_OPTIONS * target properties: LINK_OPTIONS and INTERFACE_LINK_OPTIONS Two new commands * add_link_options(): to populate directory property * target_link_options(): to populate target properties Fixes: #16543
454 lines
14 KiB
C++
454 lines
14 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
|
file Copyright.txt or https://cmake.org/licensing for details. */
|
|
|
|
#include "cmStateSnapshot.h"
|
|
|
|
#include <algorithm>
|
|
#include <assert.h>
|
|
#include <iterator>
|
|
#include <string>
|
|
|
|
#include "cmAlgorithms.h"
|
|
#include "cmDefinitions.h"
|
|
#include "cmListFileCache.h"
|
|
#include "cmPropertyMap.h"
|
|
#include "cmState.h"
|
|
#include "cmStateDirectory.h"
|
|
#include "cmStatePrivate.h"
|
|
#include "cmVersion.h"
|
|
#include "cmake.h"
|
|
|
|
#if !defined(_WIN32)
|
|
# include <sys/utsname.h>
|
|
#endif
|
|
|
|
#if defined(__CYGWIN__)
|
|
# include "cmSystemTools.h"
|
|
#endif
|
|
|
|
cmStateSnapshot::cmStateSnapshot(cmState* state)
|
|
: State(state)
|
|
, Position()
|
|
{
|
|
}
|
|
|
|
std::vector<cmStateSnapshot> cmStateSnapshot::GetChildren()
|
|
{
|
|
return this->Position->BuildSystemDirectory->Children;
|
|
}
|
|
|
|
cmStateSnapshot::cmStateSnapshot(cmState* state,
|
|
cmStateDetail::PositionType position)
|
|
: State(state)
|
|
, Position(position)
|
|
{
|
|
}
|
|
|
|
cmStateEnums::SnapshotType cmStateSnapshot::GetType() const
|
|
{
|
|
return this->Position->SnapshotType;
|
|
}
|
|
|
|
void cmStateSnapshot::SetListFile(const std::string& listfile)
|
|
{
|
|
*this->Position->ExecutionListFile = listfile;
|
|
}
|
|
|
|
std::string cmStateSnapshot::GetExecutionListFile() const
|
|
{
|
|
return *this->Position->ExecutionListFile;
|
|
}
|
|
|
|
bool cmStateSnapshot::IsValid() const
|
|
{
|
|
return this->State && this->Position.IsValid()
|
|
? this->Position != this->State->SnapshotData.Root()
|
|
: false;
|
|
}
|
|
|
|
cmStateSnapshot cmStateSnapshot::GetBuildsystemDirectoryParent() const
|
|
{
|
|
cmStateSnapshot snapshot;
|
|
if (!this->State || this->Position == this->State->SnapshotData.Root()) {
|
|
return snapshot;
|
|
}
|
|
cmStateDetail::PositionType parentPos = this->Position->DirectoryParent;
|
|
if (parentPos != this->State->SnapshotData.Root()) {
|
|
snapshot = cmStateSnapshot(this->State,
|
|
parentPos->BuildSystemDirectory->DirectoryEnd);
|
|
}
|
|
|
|
return snapshot;
|
|
}
|
|
|
|
cmStateSnapshot cmStateSnapshot::GetCallStackParent() const
|
|
{
|
|
assert(this->State);
|
|
assert(this->Position != this->State->SnapshotData.Root());
|
|
|
|
cmStateSnapshot snapshot;
|
|
cmStateDetail::PositionType parentPos = this->Position;
|
|
while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType ||
|
|
parentPos->SnapshotType == cmStateEnums::VariableScopeType) {
|
|
++parentPos;
|
|
}
|
|
if (parentPos->SnapshotType == cmStateEnums::BuildsystemDirectoryType ||
|
|
parentPos->SnapshotType == cmStateEnums::BaseType) {
|
|
return snapshot;
|
|
}
|
|
|
|
++parentPos;
|
|
while (parentPos->SnapshotType == cmStateEnums::PolicyScopeType ||
|
|
parentPos->SnapshotType == cmStateEnums::VariableScopeType) {
|
|
++parentPos;
|
|
}
|
|
|
|
if (parentPos == this->State->SnapshotData.Root()) {
|
|
return snapshot;
|
|
}
|
|
|
|
snapshot = cmStateSnapshot(this->State, parentPos);
|
|
return snapshot;
|
|
}
|
|
|
|
cmStateSnapshot cmStateSnapshot::GetCallStackBottom() const
|
|
{
|
|
assert(this->State);
|
|
assert(this->Position != this->State->SnapshotData.Root());
|
|
|
|
cmStateDetail::PositionType pos = this->Position;
|
|
while (pos->SnapshotType != cmStateEnums::BaseType &&
|
|
pos->SnapshotType != cmStateEnums::BuildsystemDirectoryType &&
|
|
pos != this->State->SnapshotData.Root()) {
|
|
++pos;
|
|
}
|
|
return cmStateSnapshot(this->State, pos);
|
|
}
|
|
|
|
void cmStateSnapshot::PushPolicy(cmPolicies::PolicyMap const& entry, bool weak)
|
|
{
|
|
cmStateDetail::PositionType pos = this->Position;
|
|
pos->Policies = this->State->PolicyStack.Push(
|
|
pos->Policies, cmStateDetail::PolicyStackEntry(entry, weak));
|
|
}
|
|
|
|
bool cmStateSnapshot::PopPolicy()
|
|
{
|
|
cmStateDetail::PositionType pos = this->Position;
|
|
if (pos->Policies == pos->PolicyScope) {
|
|
return false;
|
|
}
|
|
pos->Policies = this->State->PolicyStack.Pop(pos->Policies);
|
|
return true;
|
|
}
|
|
|
|
bool cmStateSnapshot::CanPopPolicyScope()
|
|
{
|
|
return this->Position->Policies == this->Position->PolicyScope;
|
|
}
|
|
|
|
void cmStateSnapshot::SetPolicy(cmPolicies::PolicyID id,
|
|
cmPolicies::PolicyStatus status)
|
|
{
|
|
// Update the policy stack from the top to the top-most strong entry.
|
|
bool previous_was_weak = true;
|
|
for (cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator psi =
|
|
this->Position->Policies;
|
|
previous_was_weak && psi != this->Position->PolicyRoot; ++psi) {
|
|
psi->Set(id, status);
|
|
previous_was_weak = psi->Weak;
|
|
}
|
|
}
|
|
|
|
cmPolicies::PolicyStatus cmStateSnapshot::GetPolicy(cmPolicies::PolicyID id,
|
|
bool parent_scope) const
|
|
{
|
|
cmPolicies::PolicyStatus status = cmPolicies::GetPolicyStatus(id);
|
|
|
|
if (status == cmPolicies::REQUIRED_ALWAYS ||
|
|
status == cmPolicies::REQUIRED_IF_USED) {
|
|
return status;
|
|
}
|
|
|
|
cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator dir =
|
|
this->Position->BuildSystemDirectory;
|
|
|
|
while (true) {
|
|
assert(dir.IsValid());
|
|
cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator leaf =
|
|
dir->DirectoryEnd->Policies;
|
|
cmLinkedTree<cmStateDetail::PolicyStackEntry>::iterator root =
|
|
dir->DirectoryEnd->PolicyRoot;
|
|
for (; leaf != root; ++leaf) {
|
|
if (parent_scope) {
|
|
parent_scope = false;
|
|
continue;
|
|
}
|
|
if (leaf->IsDefined(id)) {
|
|
status = leaf->Get(id);
|
|
return status;
|
|
}
|
|
}
|
|
cmStateDetail::PositionType e = dir->DirectoryEnd;
|
|
cmStateDetail::PositionType p = e->DirectoryParent;
|
|
if (p == this->State->SnapshotData.Root()) {
|
|
break;
|
|
}
|
|
dir = p->BuildSystemDirectory;
|
|
}
|
|
return status;
|
|
}
|
|
|
|
bool cmStateSnapshot::HasDefinedPolicyCMP0011()
|
|
{
|
|
return !this->Position->Policies->IsEmpty();
|
|
}
|
|
|
|
const char* cmStateSnapshot::GetDefinition(std::string const& name) const
|
|
{
|
|
assert(this->Position->Vars.IsValid());
|
|
return cmDefinitions::Get(name, this->Position->Vars, this->Position->Root);
|
|
}
|
|
|
|
bool cmStateSnapshot::IsInitialized(std::string const& name) const
|
|
{
|
|
return cmDefinitions::HasKey(name, this->Position->Vars,
|
|
this->Position->Root);
|
|
}
|
|
|
|
void cmStateSnapshot::SetDefinition(std::string const& name,
|
|
std::string const& value)
|
|
{
|
|
this->Position->Vars->Set(name, value.c_str());
|
|
}
|
|
|
|
void cmStateSnapshot::RemoveDefinition(std::string const& name)
|
|
{
|
|
this->Position->Vars->Set(name, nullptr);
|
|
}
|
|
|
|
std::vector<std::string> cmStateSnapshot::UnusedKeys() const
|
|
{
|
|
return this->Position->Vars->UnusedKeys();
|
|
}
|
|
|
|
std::vector<std::string> cmStateSnapshot::ClosureKeys() const
|
|
{
|
|
return cmDefinitions::ClosureKeys(this->Position->Vars,
|
|
this->Position->Root);
|
|
}
|
|
|
|
bool cmStateSnapshot::RaiseScope(std::string const& var, const char* varDef)
|
|
{
|
|
if (this->Position->ScopeParent == this->Position->DirectoryParent) {
|
|
cmStateSnapshot parentDir = this->GetBuildsystemDirectoryParent();
|
|
if (!parentDir.IsValid()) {
|
|
return false;
|
|
}
|
|
// Update the definition in the parent directory top scope. This
|
|
// directory's scope was initialized by the closure of the parent
|
|
// scope, so we do not need to localize the definition first.
|
|
if (varDef) {
|
|
parentDir.SetDefinition(var, varDef);
|
|
} else {
|
|
parentDir.RemoveDefinition(var);
|
|
}
|
|
return true;
|
|
}
|
|
// First localize the definition in the current scope.
|
|
cmDefinitions::Raise(var, this->Position->Vars, this->Position->Root);
|
|
|
|
// Now update the definition in the parent scope.
|
|
this->Position->Parent->Set(var, varDef);
|
|
return true;
|
|
}
|
|
|
|
template <typename T, typename U, typename V>
|
|
void InitializeContentFromParent(T& parentContent, T& thisContent,
|
|
U& parentBacktraces, U& thisBacktraces,
|
|
V& contentEndPosition)
|
|
{
|
|
std::vector<std::string>::const_iterator parentBegin = parentContent.begin();
|
|
std::vector<std::string>::const_iterator parentEnd = parentContent.end();
|
|
|
|
std::vector<std::string>::const_reverse_iterator parentRbegin =
|
|
cmMakeReverseIterator(parentEnd);
|
|
std::vector<std::string>::const_reverse_iterator parentRend =
|
|
parentContent.rend();
|
|
parentRbegin = std::find(parentRbegin, parentRend, cmPropertySentinal);
|
|
std::vector<std::string>::const_iterator parentIt = parentRbegin.base();
|
|
|
|
thisContent = std::vector<std::string>(parentIt, parentEnd);
|
|
|
|
std::vector<cmListFileBacktrace>::const_iterator btIt =
|
|
parentBacktraces.begin() + std::distance(parentBegin, parentIt);
|
|
std::vector<cmListFileBacktrace>::const_iterator btEnd =
|
|
parentBacktraces.end();
|
|
|
|
thisBacktraces = std::vector<cmListFileBacktrace>(btIt, btEnd);
|
|
|
|
contentEndPosition = thisContent.size();
|
|
}
|
|
|
|
void cmStateSnapshot::SetDefaultDefinitions()
|
|
{
|
|
/* Up to CMake 2.4 here only WIN32, UNIX and APPLE were set.
|
|
With CMake must separate between target and host platform. In most cases
|
|
the tests for WIN32, UNIX and APPLE will be for the target system, so an
|
|
additional set of variables for the host system is required ->
|
|
CMAKE_HOST_WIN32, CMAKE_HOST_UNIX, CMAKE_HOST_APPLE.
|
|
WIN32, UNIX and APPLE are now set in the platform files in
|
|
Modules/Platforms/.
|
|
To keep cmake scripts (-P) and custom language and compiler modules
|
|
working, these variables are still also set here in this place, but they
|
|
will be reset in CMakeSystemSpecificInformation.cmake before the platform
|
|
files are executed. */
|
|
#if defined(_WIN32)
|
|
this->SetDefinition("WIN32", "1");
|
|
this->SetDefinition("CMAKE_HOST_WIN32", "1");
|
|
this->SetDefinition("CMAKE_HOST_SYSTEM_NAME", "Windows");
|
|
#else
|
|
this->SetDefinition("UNIX", "1");
|
|
this->SetDefinition("CMAKE_HOST_UNIX", "1");
|
|
|
|
struct utsname uts_name;
|
|
if (uname(&uts_name) >= 0) {
|
|
this->SetDefinition("CMAKE_HOST_SYSTEM_NAME", uts_name.sysname);
|
|
}
|
|
#endif
|
|
#if defined(__CYGWIN__)
|
|
std::string legacy;
|
|
if (cmSystemTools::GetEnv("CMAKE_LEGACY_CYGWIN_WIN32", legacy) &&
|
|
cmSystemTools::IsOn(legacy.c_str())) {
|
|
this->SetDefinition("WIN32", "1");
|
|
this->SetDefinition("CMAKE_HOST_WIN32", "1");
|
|
}
|
|
#endif
|
|
#if defined(__APPLE__)
|
|
this->SetDefinition("APPLE", "1");
|
|
this->SetDefinition("CMAKE_HOST_APPLE", "1");
|
|
#endif
|
|
#if defined(__sun__)
|
|
this->SetDefinition("CMAKE_HOST_SOLARIS", "1");
|
|
#endif
|
|
|
|
this->SetDefinition("CMAKE_MAJOR_VERSION",
|
|
std::to_string(cmVersion::GetMajorVersion()));
|
|
this->SetDefinition("CMAKE_MINOR_VERSION",
|
|
std::to_string(cmVersion::GetMinorVersion()));
|
|
this->SetDefinition("CMAKE_PATCH_VERSION",
|
|
std::to_string(cmVersion::GetPatchVersion()));
|
|
this->SetDefinition("CMAKE_TWEAK_VERSION",
|
|
std::to_string(cmVersion::GetTweakVersion()));
|
|
this->SetDefinition("CMAKE_VERSION", cmVersion::GetCMakeVersion());
|
|
|
|
this->SetDefinition("CMAKE_FILES_DIRECTORY",
|
|
cmake::GetCMakeFilesDirectory());
|
|
|
|
// Setup the default include file regular expression (match everything).
|
|
this->Position->BuildSystemDirectory->Properties.SetProperty(
|
|
"INCLUDE_REGULAR_EXPRESSION", "^.*$");
|
|
}
|
|
|
|
void cmStateSnapshot::SetDirectoryDefinitions()
|
|
{
|
|
this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory());
|
|
this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR",
|
|
this->State->GetSourceDirectory());
|
|
this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory());
|
|
this->SetDefinition("CMAKE_CURRENT_BINARY_DIR",
|
|
this->State->GetBinaryDirectory());
|
|
}
|
|
|
|
void cmStateSnapshot::InitializeFromParent()
|
|
{
|
|
cmStateDetail::PositionType parent = this->Position->DirectoryParent;
|
|
assert(this->Position->Vars.IsValid());
|
|
assert(parent->Vars.IsValid());
|
|
|
|
*this->Position->Vars =
|
|
cmDefinitions::MakeClosure(parent->Vars, parent->Root);
|
|
|
|
InitializeContentFromParent(
|
|
parent->BuildSystemDirectory->IncludeDirectories,
|
|
this->Position->BuildSystemDirectory->IncludeDirectories,
|
|
parent->BuildSystemDirectory->IncludeDirectoryBacktraces,
|
|
this->Position->BuildSystemDirectory->IncludeDirectoryBacktraces,
|
|
this->Position->IncludeDirectoryPosition);
|
|
|
|
InitializeContentFromParent(
|
|
parent->BuildSystemDirectory->CompileDefinitions,
|
|
this->Position->BuildSystemDirectory->CompileDefinitions,
|
|
parent->BuildSystemDirectory->CompileDefinitionsBacktraces,
|
|
this->Position->BuildSystemDirectory->CompileDefinitionsBacktraces,
|
|
this->Position->CompileDefinitionsPosition);
|
|
|
|
InitializeContentFromParent(
|
|
parent->BuildSystemDirectory->CompileOptions,
|
|
this->Position->BuildSystemDirectory->CompileOptions,
|
|
parent->BuildSystemDirectory->CompileOptionsBacktraces,
|
|
this->Position->BuildSystemDirectory->CompileOptionsBacktraces,
|
|
this->Position->CompileOptionsPosition);
|
|
|
|
InitializeContentFromParent(
|
|
parent->BuildSystemDirectory->LinkOptions,
|
|
this->Position->BuildSystemDirectory->LinkOptions,
|
|
parent->BuildSystemDirectory->LinkOptionsBacktraces,
|
|
this->Position->BuildSystemDirectory->LinkOptionsBacktraces,
|
|
this->Position->LinkOptionsPosition);
|
|
|
|
const char* include_regex =
|
|
parent->BuildSystemDirectory->Properties.GetPropertyValue(
|
|
"INCLUDE_REGULAR_EXPRESSION");
|
|
this->Position->BuildSystemDirectory->Properties.SetProperty(
|
|
"INCLUDE_REGULAR_EXPRESSION", include_regex);
|
|
}
|
|
|
|
cmState* cmStateSnapshot::GetState() const
|
|
{
|
|
return this->State;
|
|
}
|
|
|
|
cmStateDirectory cmStateSnapshot::GetDirectory() const
|
|
{
|
|
return cmStateDirectory(this->Position->BuildSystemDirectory, *this);
|
|
}
|
|
|
|
void cmStateSnapshot::SetProjectName(const std::string& name)
|
|
{
|
|
this->Position->BuildSystemDirectory->ProjectName = name;
|
|
}
|
|
|
|
std::string cmStateSnapshot::GetProjectName() const
|
|
{
|
|
return this->Position->BuildSystemDirectory->ProjectName;
|
|
}
|
|
|
|
void cmStateSnapshot::InitializeFromParent_ForSubdirsCommand()
|
|
{
|
|
std::string currentSrcDir = this->GetDefinition("CMAKE_CURRENT_SOURCE_DIR");
|
|
std::string currentBinDir = this->GetDefinition("CMAKE_CURRENT_BINARY_DIR");
|
|
this->InitializeFromParent();
|
|
this->SetDefinition("CMAKE_SOURCE_DIR", this->State->GetSourceDirectory());
|
|
this->SetDefinition("CMAKE_BINARY_DIR", this->State->GetBinaryDirectory());
|
|
|
|
this->SetDefinition("CMAKE_CURRENT_SOURCE_DIR", currentSrcDir);
|
|
this->SetDefinition("CMAKE_CURRENT_BINARY_DIR", currentBinDir);
|
|
}
|
|
|
|
bool cmStateSnapshot::StrictWeakOrder::operator()(
|
|
const cmStateSnapshot& lhs, const cmStateSnapshot& rhs) const
|
|
{
|
|
return lhs.Position.StrictWeakOrdered(rhs.Position);
|
|
}
|
|
|
|
bool operator==(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs)
|
|
{
|
|
return lhs.Position == rhs.Position;
|
|
}
|
|
|
|
bool operator!=(const cmStateSnapshot& lhs, const cmStateSnapshot& rhs)
|
|
{
|
|
return lhs.Position != rhs.Position;
|
|
}
|