mirror of
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9a0b9bc8b7
Create platform option CMAKE_<lang>_USE_RESPONSE_FILE_FOR_INCLUDES to enable use of response files for passing the list of include directories to compiler command lines.
399 lines
14 KiB
C++
399 lines
14 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmLocalUnixMakefileGenerator3_h
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#define cmLocalUnixMakefileGenerator3_h
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#include "cmLocalGenerator.h"
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// for cmDepends::DependencyVector
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#include "cmDepends.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmDepends;
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class cmMakefileTargetGenerator;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator3
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator3 produces a LocalUnix makefile from its
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* member Makefile.
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*/
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class cmLocalUnixMakefileGenerator3 : public cmLocalGenerator
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{
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public:
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cmLocalUnixMakefileGenerator3();
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virtual ~cmLocalUnixMakefileGenerator3();
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/**
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* Process the CMakeLists files for this directory to fill in the
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* Makefile ivar
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*/
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virtual void Configure();
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/**
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* Generate the makefile for this directory.
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*/
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virtual void Generate();
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// this returns the relative path between the HomeOutputDirectory and this
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// local generators StartOutputDirectory
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const std::string &GetHomeRelativeOutputPath();
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// Write out a make rule
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const char* target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands,
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bool symbolic,
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bool in_help = false);
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// write the main variables used by the makefiles
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void WriteMakeVariables(std::ostream& makefileStream);
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/**
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* If true, then explicitly pass MAKEFLAGS on the make all target for makes
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* that do not use environment variables.
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*
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*/
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void SetPassMakeflags(bool s){this->PassMakeflags = s;}
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bool GetPassMakeflags() { return this->PassMakeflags; }
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/**
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* Set the flag used to keep the make program silent.
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*/
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void SetMakeSilentFlag(const char* s) { this->MakeSilentFlag = s; }
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std::string &GetMakeSilentFlag() { return this->MakeSilentFlag; }
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/**
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* Set to true if the shell being used is the windows shell.
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* This controls if statements in the makefile and the SHELL variable.
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* The default is false.
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*/
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void SetWindowsShell(bool v) {this->WindowsShell = v;}
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/**
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* Set to true if the make tool being used is Watcom WMake.
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*/
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void SetWatcomWMake(bool v) {this->WatcomWMake = v;}
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/**
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* Set to true if the make tool being used is MinGW Make.
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*/
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void SetMinGWMake(bool v) {this->MinGWMake = v;}
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/**
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* Set to true if the make tool being used is NMake.
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*/
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void SetNMake(bool v) {this->NMake = v;}
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/**
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* Set to true if the shell being used is the MSYS shell.
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* This controls if statements in the makefile and the SHELL variable.
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* The default is false.
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*/
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void SetMSYSShell(bool v) {this->MSYSShell = v;}
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/**
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* If set to true, then NULL is set to nil for non Windows_NT.
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* This uses make syntax used by nmake and borland.
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* The default is false.
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*/
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void SetDefineWindowsNULL(bool v) {this->DefineWindowsNULL = v;}
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/**
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* If set to true, cd dir && command is used to
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* run commands in a different directory.
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*/
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void SetUnixCD(bool v) {this->UnixCD = v;}
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/**
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* Set Support Verbose Variable. If true, then .SILENT will
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* be not end with : i.e. .SILENT: or .SILENT
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*/
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void SetSilentNoColon(bool v) {this->SilentNoColon = v;}
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/**
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* Set the command to use for native make shell echo. The value
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* should include all parts of the command up to the beginning of
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* the message (including a whitespace separator).
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*/
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void SetNativeEchoCommand(const char* cmd, bool isWindows)
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{ this->NativeEchoCommand = cmd; this->NativeEchoWindows = isWindows; }
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/**
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* Set the string used to include one makefile into another default
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* is include.
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*/
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void SetIncludeDirective(const char* s) { this->IncludeDirective = s; }
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const char *GetIncludeDirective() { return this->IncludeDirective.c_str(); }
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/**
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* Set max makefile variable size, default is 0 which means unlimited.
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*/
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void SetMakefileVariableSize(int s) { this->MakefileVariableSize = s; }
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/**
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* If ignore lib prefix is true, then do not strip lib from the name
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* of a library.
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*/
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void SetIgnoreLibPrefix(bool s) { this->IgnoreLibPrefix = s; }
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/**
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* Set whether passing a make target on a command line requires an
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* extra level of escapes.
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*/
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void SetMakeCommandEscapeTargetTwice(bool b)
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{ this->MakeCommandEscapeTargetTwice = b; }
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/**
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* Set whether the Borland curly brace command line hack should be
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* applied.
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*/
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void SetBorlandMakeCurlyHack(bool b)
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{ this->BorlandMakeCurlyHack = b; }
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// used in writing out Cmake files such as WriteDirectoryInformation
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static void WriteCMakeArgument(std::ostream& os, const char* s);
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/** creates the common disclainer text at the top of each makefile */
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void WriteDisclaimer(std::ostream& os);
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// write a comment line #====... in the stream
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void WriteDivider(std::ostream& os);
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/** used to create a recursive make call */
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std::string GetRecursiveMakeCall(const char *makefile, const char* tgt);
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// append flags to a string
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virtual void AppendFlags(std::string& flags, const char* newFlags);
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// append an echo command
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enum EchoColor { EchoNormal, EchoDepend, EchoBuild, EchoLink,
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EchoGenerate, EchoGlobal };
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void AppendEcho(std::vector<std::string>& commands, const char* text,
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EchoColor color = EchoNormal);
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/** Get whether the makefile is to have color. */
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bool GetColorMakefile() const { return this->ColorMakefile; }
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virtual std::string GetTargetDirectory(cmTarget const& target) const;
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// create a command that cds to the start dir then runs the commands
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void CreateCDCommand(std::vector<std::string>& commands,
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const char *targetDir,
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cmLocalGenerator::RelativeRoot returnDir);
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static std::string ConvertToQuotedOutputPath(const char* p);
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std::string CreateMakeVariable(const char* sin, const char* s2in);
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/** Called from command-line hook to bring dependencies up to date
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for a target. */
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virtual bool UpdateDependencies(const char* tgtInfo,
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bool verbose, bool color);
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/** Called from command-line hook to clear dependencies. */
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virtual void ClearDependencies(cmMakefile* mf, bool verbose);
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/** write some extra rules such as make test etc */
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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std::string GetRelativeTargetDirectory(cmTarget const& target);
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// File pairs for implicit dependency scanning. The key of the map
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// is the depender and the value is the explicit dependee.
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struct ImplicitDependFileMap: public std::map<cmStdString, cmStdString> {};
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struct ImplicitDependLanguageMap:
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public std::map<cmStdString, ImplicitDependFileMap> {};
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struct ImplicitDependTargetMap:
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public std::map<cmStdString, ImplicitDependLanguageMap> {};
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ImplicitDependLanguageMap const& GetImplicitDepends(cmTarget const& tgt);
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void AddImplicitDepends(cmTarget const& tgt, const char* lang,
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const char* obj, const char* src);
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void AppendGlobalTargetDepends(std::vector<std::string>& depends,
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cmTarget& target);
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// write the target rules for the local Makefile into the stream
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void WriteLocalAllRules(std::ostream& ruleFileStream);
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struct LocalObjectEntry
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{
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cmTarget* Target;
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std::string Language;
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LocalObjectEntry(): Target(0), Language() {}
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LocalObjectEntry(cmTarget* t, const char* lang):
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Target(t), Language(lang) {}
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};
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struct LocalObjectInfo: public std::vector<LocalObjectEntry>
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{
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bool HasSourceExtension;
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bool HasPreprocessRule;
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bool HasAssembleRule;
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LocalObjectInfo():HasSourceExtension(false), HasPreprocessRule(false),
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HasAssembleRule(false) {}
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};
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std::map<cmStdString, LocalObjectInfo> const& GetLocalObjectFiles()
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{ return this->LocalObjectFiles;}
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std::vector<cmStdString> const& GetLocalHelp() { return this->LocalHelp; }
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/** Get whether to create rules to generate preprocessed and
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assembly sources. This could be converted to a variable lookup
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later. */
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bool GetCreatePreprocessedSourceRules()
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{
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return !this->SkipPreprocessedSourceRules;
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}
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bool GetCreateAssemblySourceRules()
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{
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return !this->SkipAssemblySourceRules;
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}
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// Get the directories into which the .o files will go for this target
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void GetTargetObjectFileDirectories(cmTarget* target,
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std::vector<std::string>& dirs);
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// Fill the vector with the target names for the object files,
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// preprocessed files and assembly files. Currently only used by the
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// Eclipse generator.
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void GetIndividualFileTargets(std::vector<std::string>& targets);
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protected:
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void WriteLocalMakefile();
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// write the target rules for the local Makefile into the stream
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void WriteLocalMakefileTargets(std::ostream& ruleFileStream,
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std::set<cmStdString> &emitted);
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// this method Writes the Directory information files
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void WriteDirectoryInformationFile();
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// write the depend info
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void WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &tgt);
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// write the local help rule
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void WriteHelpRule(std::ostream& ruleFileStream);
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// this converts a file name that is relative to the StartOuputDirectory
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// into a full path
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std::string ConvertToFullPath(const std::string& localPath);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const char* realTarget,
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const char* helpTarget);
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void WriteTargetDependRule(std::ostream& ruleFileStream,
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cmTarget& target);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
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cmTarget& target,
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const std::vector<std::string>& objects);
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void WriteObjectConvenienceRule(std::ostream& ruleFileStream,
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const char* comment, const char* output,
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LocalObjectInfo const& info);
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std::string GetObjectFileName(cmTarget& target,
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const cmSourceFile& source,
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std::string* nameWithoutTargetDir = 0,
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bool* hasSourceExtension = 0);
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void AppendRuleDepend(std::vector<std::string>& depends,
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const char* ruleFileName);
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void AppendRuleDepends(std::vector<std::string>& depends,
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std::vector<std::string> const& ruleFiles);
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void AppendCustomDepends(std::vector<std::string>& depends,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomDepend(std::vector<std::string>& depends,
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const cmCustomCommand& cc);
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void AppendCustomCommands(std::vector<std::string>& commands,
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const std::vector<cmCustomCommand>& ccs,
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cmTarget* target,
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cmLocalGenerator::RelativeRoot relative =
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cmLocalGenerator::HOME_OUTPUT);
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void AppendCustomCommand(std::vector<std::string>& commands,
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const cmCustomCommand& cc,
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cmTarget* target,
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bool echo_comment=false,
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cmLocalGenerator::RelativeRoot relative =
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cmLocalGenerator::HOME_OUTPUT,
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std::ostream* content = 0);
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void AppendCleanCommand(std::vector<std::string>& commands,
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const std::vector<std::string>& files,
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cmTarget& target, const char* filename =0);
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// Helper methods for dependeny updates.
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bool ScanDependencies(const char* targetDir,
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std::map<std::string, cmDepends::DependencyVector>& validDeps);
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void CheckMultipleOutputs(bool verbose);
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private:
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std::string MakeLauncher(const cmCustomCommand& cc, cmTarget* target,
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RelativeRoot relative);
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friend class cmMakefileTargetGenerator;
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friend class cmMakefileExecutableTargetGenerator;
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friend class cmMakefileLibraryTargetGenerator;
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friend class cmMakefileUtilityTargetGenerator;
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friend class cmGlobalUnixMakefileGenerator3;
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ImplicitDependTargetMap ImplicitDepends;
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//==========================================================================
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// Configuration settings.
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int MakefileVariableSize;
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std::string IncludeDirective;
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std::string MakeSilentFlag;
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std::string ConfigurationName;
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std::string NativeEchoCommand;
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bool NativeEchoWindows;
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bool DefineWindowsNULL;
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bool UnixCD;
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bool PassMakeflags;
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bool SilentNoColon;
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bool MakeCommandEscapeTargetTwice;
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bool BorlandMakeCurlyHack;
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//==========================================================================
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std::string HomeRelativeOutputPath;
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/* Copy the setting of CMAKE_COLOR_MAKEFILE from the makefile at the
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beginning of generation to avoid many duplicate lookups. */
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bool ColorMakefile;
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/* Copy the setting of CMAKE_SKIP_PREPROCESSED_SOURCE_RULES and
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CMAKE_SKIP_ASSEMBLY_SOURCE_RULES at the beginning of generation to
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avoid many duplicate lookups. */
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bool SkipPreprocessedSourceRules;
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bool SkipAssemblySourceRules;
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std::map<cmStdString, LocalObjectInfo> LocalObjectFiles;
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std::vector<cmStdString> LocalHelp;
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/* does the work for each target */
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std::map<cmStdString, cmStdString> MakeVariableMap;
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std::map<cmStdString, cmStdString> ShortMakeVariableMap;
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};
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#endif
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