CMake/Source/cmGlobalVisualStudio8Generator.h
Vitaly Stakhovsky cfe4e2db1f VS: Use 'override' keyword for overridden methods in generator classes
The corresponding 'virtual' removed.
2017-12-15 21:17:49 -05:00

102 lines
3.3 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmGlobalVisualStudio8Generator_h
#define cmGlobalVisualStudio8Generator_h
#include "cmGlobalVisualStudio71Generator.h"
/** \class cmGlobalVisualStudio8Generator
* \brief Write a Unix makefiles.
*
* cmGlobalVisualStudio8Generator manages UNIX build process for a tree
*/
class cmGlobalVisualStudio8Generator : public cmGlobalVisualStudio71Generator
{
public:
cmGlobalVisualStudio8Generator(cmake* cm, const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
///! Get the name for the generator.
std::string GetName() const override { return this->Name; }
/** Get the name of the main stamp list file. */
static std::string GetGenerateStampList();
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
bool optional) override;
virtual void AddPlatformDefinitions(cmMakefile* mf);
bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf) override;
/**
* Override Configure and Generate to add the build-system check
* target.
*/
void Configure() override;
/**
* Where does this version of Visual Studio look for macros for the
* current user? Returns the empty string if this version of Visual
* Studio does not implement support for VB macros.
*/
std::string GetUserMacrosDirectory() override;
/**
* What is the reg key path to "vsmacros" for this version of Visual
* Studio?
*/
std::string GetUserMacrosRegKeyBase() override;
/** Return true if the target project file should have the option
LinkLibraryDependencies and link to .sln dependencies. */
bool NeedLinkLibraryDependencies(cmGeneratorTarget* target) override;
/** Return true if building for Windows CE */
bool TargetsWindowsCE() const override
{
return !this->WindowsCEVersion.empty();
}
/** Is the installed VS an Express edition? */
bool IsExpressEdition() const { return this->ExpressEdition; }
protected:
void AddExtraIDETargets() override;
const char* GetIDEVersion() override { return "8.0"; }
std::string FindDevEnvCommand() override;
bool VSLinksDependencies() const override { return false; }
bool AddCheckTarget();
/** Return true if the configuration needs to be deployed */
virtual bool NeedsDeploy(cmStateEnums::TargetType type) const;
static cmIDEFlagTable const* GetExtraFlagTableVS8();
void WriteSLNHeader(std::ostream& fout) override;
void WriteSolutionConfigurations(
std::ostream& fout, std::vector<std::string> const& configs) override;
void WriteProjectConfigurations(
std::ostream& fout, const std::string& name,
cmGeneratorTarget const& target, std::vector<std::string> const& configs,
const std::set<std::string>& configsPartOfDefaultBuild,
const std::string& platformMapping = "") override;
bool ComputeTargetDepends() override;
void WriteProjectDepends(std::ostream& fout, const std::string& name,
const char* path,
const cmGeneratorTarget* t) override;
bool UseFolderProperty();
std::string Name;
std::string WindowsCEVersion;
bool ExpressEdition;
private:
class Factory;
friend class Factory;
};
#endif