mirror of
https://github.com/reactos/CMake.git
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51ab85c398
Some compilers try to simulate other compilers as a drop-in replacement supporting all the same command-line options and predefined preprocessor macros. In such cases it will be useful to have CMake load the compiler information files for the simulated compiler instead of duplicating the information. Teach CMakeDetermineCompilerId to extract the simulated compiler id and version when the compiler id detection provides it.
179 lines
4.8 KiB
C
179 lines
4.8 KiB
C
/* Identify known platforms by name. */
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#if defined(__linux) || defined(__linux__) || defined(linux)
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# define PLATFORM_ID "Linux"
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#elif defined(__CYGWIN__)
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# define PLATFORM_ID "Cygwin"
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#elif defined(__MINGW32__)
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# define PLATFORM_ID "MinGW"
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#elif defined(__APPLE__)
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# define PLATFORM_ID "Darwin"
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#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
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# define PLATFORM_ID "Windows"
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#elif defined(__FreeBSD__) || defined(__FreeBSD)
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# define PLATFORM_ID "FreeBSD"
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#elif defined(__NetBSD__) || defined(__NetBSD)
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# define PLATFORM_ID "NetBSD"
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#elif defined(__OpenBSD__) || defined(__OPENBSD)
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# define PLATFORM_ID "OpenBSD"
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#elif defined(__sun) || defined(sun)
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# define PLATFORM_ID "SunOS"
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#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
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# define PLATFORM_ID "AIX"
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#elif defined(__sgi) || defined(__sgi__) || defined(_SGI)
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# define PLATFORM_ID "IRIX"
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#elif defined(__hpux) || defined(__hpux__)
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# define PLATFORM_ID "HP-UX"
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#elif defined(__HAIKU__)
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# define PLATFORM_ID "Haiku"
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#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
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# define PLATFORM_ID "BeOS"
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#elif defined(__QNX__) || defined(__QNXNTO__)
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# define PLATFORM_ID "QNX"
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#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
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# define PLATFORM_ID "Tru64"
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#elif defined(__riscos) || defined(__riscos__)
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# define PLATFORM_ID "RISCos"
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#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
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# define PLATFORM_ID "SINIX"
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#elif defined(__UNIX_SV__)
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# define PLATFORM_ID "UNIX_SV"
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#elif defined(__bsdos__)
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# define PLATFORM_ID "BSDOS"
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#elif defined(_MPRAS) || defined(MPRAS)
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# define PLATFORM_ID "MP-RAS"
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#elif defined(__osf) || defined(__osf__)
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# define PLATFORM_ID "OSF1"
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#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
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# define PLATFORM_ID "SCO_SV"
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#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
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# define PLATFORM_ID "ULTRIX"
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#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
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# define PLATFORM_ID "Xenix"
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#else /* unknown platform */
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# define PLATFORM_ID ""
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#endif
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/* For windows compilers MSVC and Intel we can determine
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the architecture of the compiler being used. This is because
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the compilers do not have flags that can change the architecture,
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but rather depend on which compiler is being used
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*/
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#if defined(_WIN32) && defined(_MSC_VER)
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# if defined(_M_IA64)
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# define ARCHITECTURE_ID "IA64"
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# elif defined(_M_X64) || defined(_M_AMD64)
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# define ARCHITECTURE_ID "x64"
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# elif defined(_M_IX86)
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# define ARCHITECTURE_ID "X86"
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# elif defined(_M_ARM)
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# define ARCHITECTURE_ID "ARM"
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# elif defined(_M_MIPS)
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# define ARCHITECTURE_ID "MIPS"
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# elif defined(_M_SH)
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# define ARCHITECTURE_ID "SHx"
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# else /* unknown architecture */
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# define ARCHITECTURE_ID ""
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# endif
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#else
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# define ARCHITECTURE_ID ""
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#endif
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/* Convert integer to decimal digit literals. */
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#define DEC(n) \
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('0' + (((n) / 10000000)%10)), \
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('0' + (((n) / 1000000)%10)), \
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('0' + (((n) / 100000)%10)), \
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('0' + (((n) / 10000)%10)), \
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('0' + (((n) / 1000)%10)), \
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('0' + (((n) / 100)%10)), \
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('0' + (((n) / 10)%10)), \
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('0' + ((n) % 10))
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/* Convert integer to hex digit literals. */
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#define HEX(n) \
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('0' + ((n)>>28 & 0xF)), \
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('0' + ((n)>>24 & 0xF)), \
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('0' + ((n)>>20 & 0xF)), \
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('0' + ((n)>>16 & 0xF)), \
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('0' + ((n)>>12 & 0xF)), \
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('0' + ((n)>>8 & 0xF)), \
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('0' + ((n)>>4 & 0xF)), \
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('0' + ((n) & 0xF))
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/* Construct a string literal encoding the version number components. */
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#ifdef COMPILER_VERSION_MAJOR
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char const info_version[] = {
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'I', 'N', 'F', 'O', ':',
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'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
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COMPILER_VERSION_MAJOR,
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# ifdef COMPILER_VERSION_MINOR
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'.', COMPILER_VERSION_MINOR,
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# ifdef COMPILER_VERSION_PATCH
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'.', COMPILER_VERSION_PATCH,
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# ifdef COMPILER_VERSION_TWEAK
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'.', COMPILER_VERSION_TWEAK,
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# endif
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# endif
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# endif
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']','\0'};
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#endif
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/* Construct a string literal encoding the version number components. */
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#ifdef SIMULATE_VERSION_MAJOR
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char const info_simulate_version[] = {
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'I', 'N', 'F', 'O', ':',
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's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
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SIMULATE_VERSION_MAJOR,
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# ifdef SIMULATE_VERSION_MINOR
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'.', SIMULATE_VERSION_MINOR,
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# ifdef SIMULATE_VERSION_PATCH
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'.', SIMULATE_VERSION_PATCH,
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# ifdef SIMULATE_VERSION_TWEAK
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'.', SIMULATE_VERSION_TWEAK,
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# endif
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# endif
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# endif
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']','\0'};
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#endif
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/* Construct the string literal in pieces to prevent the source from
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getting matched. Store it in a pointer rather than an array
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because some compilers will just produce instructions to fill the
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array rather than assigning a pointer to a static array. */
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char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
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char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
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