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835fb40812
2.move_tanks: check if can move down, take blue dot, move tanks and exit game. The test succeeds on both win2k3 sp2 and winxp sp3. svn path=/trunk/ahk_tests/; revision=1894
92 lines
2.9 KiB
AutoHotkey
92 lines
2.9 KiB
AutoHotkey
/*
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* Designed for Tile World 1.3.0
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* Copyright (C) 2012 Edijs Kolesnikovics
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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TestName = 2.move_tanks
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; Test if can move down, take blue dot and move tanks
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TestsTotal++
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RunApplication()
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if not bContinue
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TestsFailed("We failed somwehere in 'prepare.ahk'.")
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else
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{
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IfWinNotActive, Tile World - A Fleeting Memory
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TestsFailed("'Tile World' window is not active.")
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else
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{
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; Go down, take blue dot
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loop, 6
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{
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SendInput, {DOWN}
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Sleep, 200 ; Sleep is required
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}
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szEmptyHard = 0xB3B3B3 ; Empty tile color
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EmptyX := 225
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EmptyY := 300
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iTimeOut := 30
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while iTimeOut > 0
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{
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PixelGetColor, szEmptyTileColor, %EmptyX%, %EmptyY%
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if ErrorLevel
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break ; Unable to get pixel color
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else
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{
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if (szEmptyTileColor != szEmptyHard)
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{
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Sleep, 100
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iTimeOut--
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}
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else
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break ; colors match
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}
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}
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PixelGetColor, szEmptyTileColor, %EmptyX%, %EmptyY%
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if ErrorLevel
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TestsFailed("Unable to get " EmptyX "x" EmptyY " pixel color (iTimeOut=" iTimeOut ").")
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else
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{
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if (szEmptyTileColor != szEmptyHard)
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TestsFailed("Moved down, took blue dot, but tanks didn't move.")
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else
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TestsOK("Moved down, took blue dot and tanks moved.")
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}
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}
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}
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; Test if can exit application
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TestsTotal++
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if bContinue
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{
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WinClose, Tile World - A Fleeting Memory
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WinWaitClose,,,3
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if ErrorLevel
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TestsFailed("Unable to close 'Tile World - A Fleeting Memory' window.")
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else
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{
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Process, WaitClose, %ProcessExe%, 4
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if ErrorLevel
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TestsFailed("'" ProcessExe "' process failed to close despite 'Tile World - A Fleeting Memory' window being closed.")
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else
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TestsOK("We closed 'Tile World - A Fleeting Memory' window then '" ProcessExe "' process closed too.")
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}
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}
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