syzkaller/prog/prio.go

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// Copyright 2015 syzkaller project authors. All rights reserved.
// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
package prog
import (
"fmt"
"math/rand"
"sort"
"sync"
"github.com/google/syzkaller/sys"
)
// Calulation of call-to-call priorities.
// For a given pair of calls X and Y, the priority is our guess as to whether
// additional of call Y into a program containing call X is likely to give
// new coverage or not.
// The current algorithm has two components: static and dynamic.
// The static component is based on analysis of argument types. For example,
// if call X and call Y both accept fd[sock], then they are more likely to give
// new coverage together.
// The dynamic component is based on frequency of occurrence of a particular
// pair of syscalls in a single program in corpus. For example, if socket and
// connect frequently occur in programs together, we give higher priority to
// this pair of syscalls.
// Note: the current implementation is very basic, there is no theory behind any
// constants.
func CalculatePriorities(corpus []*Prog) [][]float32 {
static := getStaticPrio()
dynamic := calcDynamicPrio(corpus)
for i, prios := range static {
for j, p := range prios {
dynamic[i][j] *= p
}
}
return dynamic
}
var (
staticOnce sync.Once
staticPrio [][]float32
)
func getStaticPrio() [][]float32 {
staticOnce.Do(func() {
staticPrio = calcStaticPriorities()
})
return staticPrio
}
func calcStaticPriorities() [][]float32 {
uses := make(map[string]map[int]float32)
for _, c := range sys.Calls {
noteUsage := func(weight float32, str string, args ...interface{}) {
id := fmt.Sprintf(str, args...)
if uses[id] == nil {
uses[id] = make(map[int]float32)
}
old := uses[id][c.ID]
if weight > old {
uses[id][c.ID] = weight
}
}
foreachArgType(c, func(t sys.Type, d ArgDir) {
switch a := t.(type) {
case sys.ResourceType:
if a.Kind == sys.ResPid || a.Kind == sys.ResUid || a.Kind == sys.ResGid {
// Pid/uid/gid usually play auxiliary role,
// but massively happen in some structs.
noteUsage(0.1, "res%v", a.Kind)
} else if a.Subkind == sys.ResAny {
noteUsage(1.0, "res%v", a.Kind)
} else {
noteUsage(0.2, "res%v", a.Kind)
noteUsage(1.0, "res%v-%v", a.Kind, a.Subkind)
}
case sys.PtrType:
if _, ok := a.Type.(sys.StructType); ok {
noteUsage(1.0, "ptrto-%v", a.Type.Name())
}
case sys.BufferType:
switch a.Kind {
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case sys.BufferBlob, sys.BufferFilesystem:
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case sys.BufferString:
noteUsage(0.2, "str")
case sys.BufferSockaddr:
noteUsage(1.0, "sockaddr")
default:
panic("unknown buffer kind")
}
case sys.VmaType:
noteUsage(0.5, "vma")
case sys.FilenameType:
noteUsage(1.0, "filename")
case sys.IntType:
switch a.Kind {
case sys.IntPlain:
case sys.IntSignalno:
noteUsage(1.0, "signalno")
case sys.IntInaddr:
noteUsage(1.0, "inaddr")
default:
panic("unknown int kind")
}
}
})
}
prios := make([][]float32, len(sys.Calls))
for i := range prios {
prios[i] = make([]float32, len(sys.Calls))
}
for _, calls := range uses {
for c0, w0 := range calls {
for c1, w1 := range calls {
if c0 == c1 {
// Self-priority is assigned below.
continue
}
prios[c0][c1] += w0 * w1
}
}
}
// Self-priority (call wrt itself) is assigned to the maximum priority
// this call has wrt other calls. This way the priority is high, but not too high.
for c0, pp := range prios {
var max float32
for _, p := range pp {
if max < p {
max = p
}
}
pp[c0] = max
}
normalizePrio(prios)
return prios
}
func calcDynamicPrio(corpus []*Prog) [][]float32 {
prios := make([][]float32, len(sys.Calls))
for i := range prios {
prios[i] = make([]float32, len(sys.Calls))
}
for _, p := range corpus {
for i0 := 0; i0 < len(p.Calls); i0++ {
for i1 := 0; i1 < len(p.Calls); i1++ {
if i0 == i1 {
continue
}
prios[i0][i1] += 1.0
}
}
}
normalizePrio(prios)
return prios
}
// normalizePrio assigns some minimal priorities to calls with zero priority,
// and then normalizes priorities to 0.1..1 range.
func normalizePrio(prios [][]float32) {
for _, prio := range prios {
max := float32(0)
min := float32(1e10)
nzero := 0
for _, p := range prio {
if max < p {
max = p
}
if p != 0 && min > p {
min = p
}
if p == 0 {
nzero++
}
}
if nzero != 0 {
min /= 2 * float32(nzero)
}
for i, p := range prio {
if max == 0 {
prio[i] = 1
continue
}
if p == 0 {
p = min
}
p = (p-min)/(max-min)*0.9 + 0.1
if p > 1 {
p = 1
}
prio[i] = p
}
}
}
func foreachArgType(meta *sys.Call, f func(sys.Type, ArgDir)) {
var rec func(t sys.Type, dir ArgDir)
rec = func(t sys.Type, d ArgDir) {
f(t, d)
switch a := t.(type) {
case sys.ArrayType:
rec(a.Type, d)
case sys.PtrType:
rec(a.Type, ArgDir(a.Dir))
case sys.StructType:
for _, f := range a.Fields {
rec(f, d)
}
case sys.ResourceType, sys.FileoffType, sys.BufferType,
sys.VmaType, sys.LenType, sys.FlagsType, sys.ConstType,
sys.IntType, sys.FilenameType:
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default:
panic("unknown type")
}
}
for _, t := range meta.Args {
rec(t, DirIn)
}
if meta.Ret != nil {
rec(meta.Ret, DirOut)
}
}
// ChooseTable allows to do a weighted choice of a syscall for a given syscall
// based on call-to-call priorities and a set of enabled syscalls.
type ChoiceTable struct {
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run [][]int
enabledCalls []*sys.Call
enabled map[int]bool
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}
func BuildChoiceTable(prios [][]float32, enabledCalls []*sys.Call) *ChoiceTable {
enabled := make(map[int]bool)
for _, c := range enabledCalls {
enabled[c.ID] = true
}
run := make([][]int, len(sys.Calls))
for i := range run {
if !enabled[i] {
continue
}
run[i] = make([]int, len(sys.Calls))
sum := 0
for j := range run[i] {
if enabled[j] {
sum += int(prios[i][j] * 1000)
}
run[i][j] = sum
}
}
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return &ChoiceTable{run, enabledCalls, enabled}
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}
func (ct *ChoiceTable) Choose(r *rand.Rand, call int) int {
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if ct == nil {
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return r.Intn(len(sys.Calls))
}
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if call < 0 {
return ct.enabledCalls[r.Intn(len(ct.enabledCalls))].ID
}
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run := ct.run[call]
if run == nil {
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return ct.enabledCalls[r.Intn(len(ct.enabledCalls))].ID
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}
for {
x := r.Intn(run[len(run)-1])
i := sort.SearchInts(run, x)
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if !ct.enabled[i] {
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continue
}
return i
}
}