prog: refactor Minimize

Reduce cyclomatic complexity of argument minimization
by moving type-specific logic into separate functions.
Fix few bugs along the way.

Update #538
This commit is contained in:
Dmitry Vyukov 2018-07-31 16:06:21 +02:00
parent 531d157044
commit 0e9b376bc3
3 changed files with 157 additions and 128 deletions

View File

@ -12,14 +12,16 @@ import (
// whether it is equal to the original program or not. If it is equivalent then
// the simplification attempt is committed and the process continues.
func Minimize(p0 *Prog, callIndex0 int, crash bool, pred0 func(*Prog, int) bool) (*Prog, int) {
pred := pred0
if debug {
pred = func(p *Prog, callIndex int) bool {
pred := func(p *Prog, callIndex int) bool {
for _, call := range p.Calls {
p.Target.SanitizeCall(call)
}
if debug {
if err := p.validate(); err != nil {
panic(err)
}
return pred0(p, callIndex)
}
return pred0(p, callIndex)
}
name0 := ""
if callIndex0 != -1 {
@ -35,6 +37,7 @@ func Minimize(p0 *Prog, callIndex0 int, crash bool, pred0 func(*Prog, int) bool)
// Try to minimize individual args.
for i := 0; i < len(p0.Calls); i++ {
ctx := &minimizeArgsCtx{
target: p0.Target,
p0: &p0,
callIndex0: callIndex0,
crash: crash,
@ -42,10 +45,10 @@ func Minimize(p0 *Prog, callIndex0 int, crash bool, pred0 func(*Prog, int) bool)
triedPaths: make(map[string]bool),
}
again:
p := p0.Clone()
call := p.Calls[i]
for j, arg := range call.Args {
if ctx.do(p, call, arg, fmt.Sprintf("%v", j)) {
ctx.p = p0.Clone()
ctx.call = ctx.p.Calls[i]
for j, arg := range ctx.call.Args {
if ctx.do(arg, fmt.Sprintf("%v", j)) {
goto again
}
}
@ -81,130 +84,156 @@ func removeCalls(p0 *Prog, callIndex0 int, crash bool, pred func(*Prog, int) boo
}
type minimizeArgsCtx struct {
target *Target
p0 **Prog
p *Prog
call *Call
callIndex0 int
crash bool
pred func(*Prog, int) bool
triedPaths map[string]bool
}
func (ctx *minimizeArgsCtx) do(p *Prog, call *Call, arg Arg, path string) bool {
func (ctx *minimizeArgsCtx) do(arg Arg, path string) bool {
path += fmt.Sprintf("-%v", arg.Type().FieldName())
switch typ := arg.Type().(type) {
case *StructType:
a := arg.(*GroupArg)
for _, innerArg := range a.Inner {
if ctx.do(p, call, innerArg, path) {
return true
}
}
case *UnionType:
a := arg.(*UnionArg)
if ctx.do(p, call, a.Option, path) {
return true
}
case *PtrType:
// TODO: try to remove optional ptrs
a, ok := arg.(*PointerArg)
if !ok {
// Can also be *ConstArg.
return false
}
if a.Res != nil {
return ctx.do(p, call, a.Res, path)
}
case *ArrayType:
a := arg.(*GroupArg)
for i, innerArg := range a.Inner {
innerPath := fmt.Sprintf("%v-%v", path, i)
if !ctx.triedPaths[innerPath] && !ctx.crash {
if (typ.Kind == ArrayRangeLen && len(a.Inner) > int(typ.RangeBegin)) ||
(typ.Kind == ArrayRandLen) {
copy(a.Inner[i:], a.Inner[i+1:])
a.Inner = a.Inner[:len(a.Inner)-1]
removeArg(innerArg)
p.Target.assignSizesCall(call)
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
} else {
ctx.triedPaths[innerPath] = true
}
return true
}
}
if ctx.do(p, call, innerArg, innerPath) {
return true
}
}
case *IntType, *FlagsType, *ProcType:
// TODO: try to reset bits in ints
// TODO: try to set separate flags
if ctx.crash || ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
a := arg.(*ConstArg)
if a.Val == typ.Default() {
return false
}
v0 := a.Val
a.Val = typ.Default()
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
return true
}
a.Val = v0
case *ResourceType:
if ctx.crash || ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
a := arg.(*ResultArg)
if a.Res == nil {
return false
}
r0 := a.Res
a.Res = nil
a.Val = typ.Default()
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
return true
}
a.Res = r0
a.Val = 0
case *BufferType:
// TODO: try to set individual bytes to 0
if ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
if typ.Kind != BufferBlobRand && typ.Kind != BufferBlobRange ||
typ.Dir() == DirOut {
return false
}
a := arg.(*DataArg)
minLen := int(typ.RangeBegin)
for step := len(a.Data()) - minLen; len(a.Data()) > minLen && step > 0; {
if len(a.Data())-step >= minLen {
a.data = a.Data()[:len(a.Data())-step]
p.Target.assignSizesCall(call)
if ctx.pred(p, ctx.callIndex0) {
continue
}
a.data = a.Data()[:len(a.Data())+step]
p.Target.assignSizesCall(call)
}
step /= 2
if ctx.crash {
break
}
}
*ctx.p0 = p
case *VmaType, *LenType, *CsumType, *ConstType:
if ctx.triedPaths[path] {
return false
default:
panic(fmt.Sprintf("unknown arg type '%+v'", typ))
}
if arg.Type().minimize(ctx, arg, path) {
return true
}
ctx.triedPaths[path] = true
return false
}
func (typ *TypeCommon) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
return false
}
func (typ *StructType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
a := arg.(*GroupArg)
for _, innerArg := range a.Inner {
if ctx.do(innerArg, path) {
return true
}
}
return false
}
func (typ *UnionType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
return ctx.do(arg.(*UnionArg).Option, path)
}
func (typ *PtrType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
// TODO: try to remove optional ptrs
a := arg.(*PointerArg)
if a.Res == nil {
return false
}
return ctx.do(a.Res, path)
}
func (typ *ArrayType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
a := arg.(*GroupArg)
for i := len(a.Inner) - 1; i >= 0; i-- {
elem := a.Inner[i]
elemPath := fmt.Sprintf("%v-%v", path, i)
// Try to remove individual elements one-by-one.
if !ctx.crash && !ctx.triedPaths[elemPath] &&
(typ.Kind == ArrayRandLen ||
typ.Kind == ArrayRangeLen && uint64(len(a.Inner)) > typ.RangeBegin) {
ctx.triedPaths[elemPath] = true
copy(a.Inner[i:], a.Inner[i+1:])
a.Inner = a.Inner[:len(a.Inner)-1]
removeArg(elem)
ctx.target.assignSizesCall(ctx.call)
if ctx.pred(ctx.p, ctx.callIndex0) {
*ctx.p0 = ctx.p
}
return true
}
if ctx.do(elem, elemPath) {
return true
}
}
return false
}
func (typ *IntType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
return minimizeInt(ctx, arg, path)
}
func (typ *FlagsType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
return minimizeInt(ctx, arg, path)
}
func (typ *ProcType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
return minimizeInt(ctx, arg, path)
}
func minimizeInt(ctx *minimizeArgsCtx, arg Arg, path string) bool {
// TODO: try to reset bits in ints
// TODO: try to set separate flags
if ctx.crash {
return false
}
a := arg.(*ConstArg)
def := arg.Type().Default()
if a.Val == def {
return false
}
v0 := a.Val
a.Val = def
if ctx.pred(ctx.p, ctx.callIndex0) {
*ctx.p0 = ctx.p
} else {
a.Val = v0
}
return false
}
func (typ *ResourceType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
if ctx.crash {
return false
}
a := arg.(*ResultArg)
if a.Res == nil {
return false
}
r0 := a.Res
delete(a.Res.uses, a)
a.Res, a.Val = nil, typ.Default()
if ctx.pred(ctx.p, ctx.callIndex0) {
*ctx.p0 = ctx.p
} else {
a.Res, a.Val = r0, 0
a.Res.uses[a] = true
}
return false
}
func (typ *BufferType) minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool {
// TODO: try to set individual bytes to 0
if typ.Kind != BufferBlobRand && typ.Kind != BufferBlobRange || typ.Dir() == DirOut {
return false
}
a := arg.(*DataArg)
minLen := int(typ.RangeBegin)
for step := len(a.Data()) - minLen; len(a.Data()) > minLen && step > 0; {
if len(a.Data())-step >= minLen {
a.data = a.Data()[:len(a.Data())-step]
ctx.target.assignSizesCall(ctx.call)
if ctx.pred(ctx.p, ctx.callIndex0) {
continue
}
a.data = a.Data()[:len(a.Data())+step]
ctx.target.assignSizesCall(ctx.call)
}
step /= 2
if ctx.crash {
break
}
}
*ctx.p0 = ctx.p
return false
}

View File

@ -63,6 +63,7 @@ type Type interface {
generate(r *randGen, s *state) (arg Arg, calls []*Call)
mutate(r *randGen, s *state, arg Arg, ctx ArgCtx) (calls []*Call, retry, preserve bool)
minimize(ctx *minimizeArgsCtx, arg Arg, path string) bool
}
func IsPad(t Type) bool {

View File

@ -48,11 +48,7 @@ func (ctx *validCtx) validateCall(c *Call) error {
return err
}
}
if err := ctx.validateRet(c); err != nil {
return err
}
ctx.target.SanitizeCall(c)
return nil
return ctx.validateRet(c)
}
func (ctx *validCtx) validateRet(c *Call) error {
@ -133,6 +129,9 @@ func (arg *ResultArg) validate(ctx *validCtx) error {
if u == nil {
return fmt.Errorf("nil reference in uses for arg %+v", arg)
}
if u.Res != arg {
return fmt.Errorf("result arg '%v' has broken uses link to (%+v)", arg, u)
}
ctx.uses[u] = arg
}
if typ.Dir() == DirOut && (arg.Val != 0 && arg.Val != typ.Default()) {