mirror of
https://github.com/reactos/syzkaller.git
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6f4580264a
Calls to alloc didn't respect the alignment attribute. Now Type.Alignment() is used to ensure each type is correctly aligned. Existing descriptions with [align[X]] don't have an issue as they align to small blocks and default align is to 64 bytes. This commits adds support for [align[X]] for an X larger than 64.
327 lines
8.8 KiB
Go
327 lines
8.8 KiB
Go
// Copyright 2017 syzkaller project authors. All rights reserved.
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// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
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package prog
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import (
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"fmt"
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"math/rand"
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"sort"
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"sync"
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"sync/atomic"
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)
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// Target describes target OS/arch pair.
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type Target struct {
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OS string
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Arch string
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Revision string // unique hash representing revision of the descriptions
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PtrSize uint64
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PageSize uint64
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NumPages uint64
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DataOffset uint64
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LittleEndian bool
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Syscalls []*Syscall
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Resources []*ResourceDesc
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Consts []ConstValue
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// MakeDataMmap creates calls that mmaps target data memory range.
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MakeDataMmap func() []*Call
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// Neutralize neutralizes harmful calls by transforming them into non-harmful ones
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// (e.g. an ioctl that turns off console output is turned into ioctl that turns on output).
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Neutralize func(c *Call)
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// AnnotateCall annotates a syscall invocation in C reproducers.
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// The returned string will be placed inside a comment except for the
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// empty string which will omit the comment.
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AnnotateCall func(c ExecCall) string
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// SpecialTypes allows target to do custom generation/mutation for some struct's and union's.
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// Map key is struct/union name for which custom generation/mutation is required.
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// Map value is custom generation/mutation function that will be called
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// for the corresponding type. g is helper object that allows generate random numbers,
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// allocate memory, etc. typ is the struct/union type. old is the old value of the struct/union
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// for mutation, or nil for generation. The function returns a new value of the struct/union,
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// and optionally any calls that need to be inserted before the arg reference.
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SpecialTypes map[string]func(g *Gen, typ Type, dir Dir, old Arg) (Arg, []*Call)
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// Resources that play auxiliary role, but widely used throughout all syscalls (e.g. pid/uid).
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AuxResources map[string]bool
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// Additional special invalid pointer values besides NULL to use.
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SpecialPointers []uint64
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// Filled by prog package:
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SyscallMap map[string]*Syscall
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ConstMap map[string]uint64
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init sync.Once
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initArch func(target *Target)
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types []Type
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resourceMap map[string]*ResourceDesc
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// Maps resource name to a list of calls that can create the resource.
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resourceCtors map[string][]*Syscall
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any anyTypes
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// The default ChoiceTable is used only by tests and utilities, so we initialize it lazily.
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defaultOnce sync.Once
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defaultChoiceTable *ChoiceTable
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}
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const maxSpecialPointers = 16
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var targets = make(map[string]*Target)
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func RegisterTarget(target *Target, types []Type, initArch func(target *Target)) {
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key := target.OS + "/" + target.Arch
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if targets[key] != nil {
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panic(fmt.Sprintf("duplicate target %v", key))
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}
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target.initArch = initArch
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target.types = types
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targets[key] = target
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}
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func GetTarget(OS, arch string) (*Target, error) {
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if OS == "android" {
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OS = "linux"
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}
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key := OS + "/" + arch
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target := targets[key]
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if target == nil {
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var supported []string
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for _, t := range targets {
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supported = append(supported, fmt.Sprintf("%v/%v", t.OS, t.Arch))
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}
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sort.Strings(supported)
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return nil, fmt.Errorf("unknown target: %v (supported: %v)", key, supported)
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}
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target.init.Do(target.lazyInit)
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return target, nil
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}
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func AllTargets() []*Target {
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var res []*Target
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for _, target := range targets {
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target.init.Do(target.lazyInit)
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res = append(res, target)
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}
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sort.Slice(res, func(i, j int) bool {
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if res[i].OS != res[j].OS {
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return res[i].OS < res[j].OS
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}
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return res[i].Arch < res[j].Arch
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})
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return res
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}
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func (target *Target) lazyInit() {
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target.Neutralize = func(c *Call) {}
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target.AnnotateCall = func(c ExecCall) string { return "" }
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target.initTarget()
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target.initArch(target)
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// Give these 2 known addresses fixed positions and prepend target-specific ones at the end.
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target.SpecialPointers = append([]uint64{
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0x0000000000000000, // NULL pointer (keep this first because code uses special index=0 as NULL)
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0xffffffffffffffff, // unmapped kernel address (keep second because serialized value will match actual pointer value)
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0x9999999999999999, // non-canonical address
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}, target.SpecialPointers...)
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if len(target.SpecialPointers) > maxSpecialPointers {
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panic("too many special pointers")
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}
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// These are used only during lazyInit.
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target.ConstMap = nil
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target.types = nil
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}
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func (target *Target) initTarget() {
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target.ConstMap = make(map[string]uint64)
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for _, c := range target.Consts {
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target.ConstMap[c.Name] = c.Value
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}
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target.resourceMap = restoreLinks(target.Syscalls, target.Resources, target.types)
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target.initAnyTypes()
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target.SyscallMap = make(map[string]*Syscall)
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for i, c := range target.Syscalls {
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c.ID = i
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target.SyscallMap[c.Name] = c
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c.inputResources = target.getInputResources(c)
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c.outputResources = target.getOutputResources(c)
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}
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target.populateResourceCtors()
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target.resourceCtors = make(map[string][]*Syscall)
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for _, res := range target.Resources {
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target.resourceCtors[res.Name] = target.calcResourceCtors(res, false)
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}
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}
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func (target *Target) GetConst(name string) uint64 {
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if target.ConstMap == nil {
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panic("GetConst can only be used during target initialization")
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}
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v, ok := target.ConstMap[name]
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if !ok {
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panic(fmt.Sprintf("const %v is not defined for %v/%v", name, target.OS, target.Arch))
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}
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return v
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}
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func (target *Target) sanitize(c *Call, fix bool) error {
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target.Neutralize(c)
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return nil
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}
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func RestoreLinks(syscalls []*Syscall, resources []*ResourceDesc, types []Type) {
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restoreLinks(syscalls, resources, types)
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}
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var (
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typeRefMu sync.Mutex
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typeRefs atomic.Value // []Type
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)
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func restoreLinks(syscalls []*Syscall, resources []*ResourceDesc, types []Type) map[string]*ResourceDesc {
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typeRefMu.Lock()
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defer typeRefMu.Unlock()
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refs := []Type{nil}
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if old := typeRefs.Load(); old != nil {
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refs = old.([]Type)
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}
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for _, typ := range types {
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typ.setRef(Ref(len(refs)))
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refs = append(refs, typ)
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}
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typeRefs.Store(refs)
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resourceMap := make(map[string]*ResourceDesc)
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for _, res := range resources {
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resourceMap[res.Name] = res
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}
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ForeachType(syscalls, func(typ Type, ctx TypeCtx) {
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if ref, ok := typ.(Ref); ok {
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typ = types[ref]
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*ctx.Ptr = typ
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}
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switch t := typ.(type) {
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case *ResourceType:
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t.Desc = resourceMap[t.TypeName]
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if t.Desc == nil {
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panic("no resource desc")
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}
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}
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})
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return resourceMap
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}
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func (target *Target) DefaultChoiceTable() *ChoiceTable {
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target.defaultOnce.Do(func() {
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target.defaultChoiceTable = target.BuildChoiceTable(nil, nil)
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})
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return target.defaultChoiceTable
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}
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type Gen struct {
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r *randGen
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s *state
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}
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func (g *Gen) Target() *Target {
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return g.r.target
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}
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func (g *Gen) Rand() *rand.Rand {
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return g.r.Rand
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}
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func (g *Gen) NOutOf(n, outOf int) bool {
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return g.r.nOutOf(n, outOf)
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}
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func (g *Gen) Alloc(ptrType Type, dir Dir, data Arg) (Arg, []*Call) {
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return g.r.allocAddr(g.s, ptrType, dir, data.Size(), data), nil
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}
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func (g *Gen) GenerateArg(typ Type, dir Dir, pcalls *[]*Call) Arg {
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return g.generateArg(typ, dir, pcalls, false)
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}
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func (g *Gen) GenerateSpecialArg(typ Type, dir Dir, pcalls *[]*Call) Arg {
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return g.generateArg(typ, dir, pcalls, true)
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}
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func (g *Gen) generateArg(typ Type, dir Dir, pcalls *[]*Call, ignoreSpecial bool) Arg {
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arg, calls := g.r.generateArgImpl(g.s, typ, dir, ignoreSpecial)
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*pcalls = append(*pcalls, calls...)
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g.r.target.assignSizesArray([]Arg{arg}, []Field{{Name: "", Type: arg.Type()}}, nil)
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return arg
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}
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func (g *Gen) MutateArg(arg0 Arg) (calls []*Call) {
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updateSizes := true
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for stop := false; !stop; stop = g.r.oneOf(3) {
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ma := &mutationArgs{target: g.r.target, ignoreSpecial: true}
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ForeachSubArg(arg0, ma.collectArg)
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if len(ma.args) == 0 {
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// TODO(dvyukov): probably need to return this condition
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// and updateSizes to caller so that Mutate can act accordingly.
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return
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}
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arg, ctx := ma.chooseArg(g.r.Rand)
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newCalls, ok := g.r.target.mutateArg(g.r, g.s, arg, ctx, &updateSizes)
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if !ok {
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continue
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}
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calls = append(calls, newCalls...)
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}
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return calls
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}
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type Builder struct {
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target *Target
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ma *memAlloc
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p *Prog
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}
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func MakeProgGen(target *Target) *Builder {
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return &Builder{
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target: target,
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ma: newMemAlloc(target.NumPages * target.PageSize),
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p: &Prog{
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Target: target,
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},
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}
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}
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func (pg *Builder) Append(c *Call) error {
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pg.target.assignSizesCall(c)
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pg.target.sanitize(c, true)
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pg.p.Calls = append(pg.p.Calls, c)
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return nil
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}
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func (pg *Builder) Allocate(size, alignment uint64) uint64 {
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return pg.ma.alloc(nil, size, alignment)
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}
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func (pg *Builder) AllocateVMA(npages uint64) uint64 {
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return pg.ma.alloc(nil, npages*pg.target.PageSize, pg.target.PageSize)
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}
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func (pg *Builder) Finalize() (*Prog, error) {
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if err := pg.p.validate(); err != nil {
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return nil, err
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}
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if _, err := pg.p.SerializeForExec(make([]byte, ExecBufferSize)); err != nil {
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return nil, err
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}
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p := pg.p
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pg.p = nil
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return p, nil
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}
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