mirror of
https://github.com/reactos/syzkaller.git
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91db3ed8ce
We had these hard-coded for fuchsia and linux accordingly. Replace with call attributes.
307 lines
7.4 KiB
Go
307 lines
7.4 KiB
Go
// Copyright 2015 syzkaller project authors. All rights reserved.
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// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
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// Conservative resource-related analysis of programs.
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// The analysis figures out what files descriptors are [potentially] opened
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// at a particular point in program, what pages are [potentially] mapped,
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// what files were already referenced in calls, etc.
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package prog
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import (
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"fmt"
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)
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type state struct {
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target *Target
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ct *ChoiceTable
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corpus []*Prog
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files map[string]bool
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resources map[string][]*ResultArg
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strings map[string]bool
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ma *memAlloc
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va *vmaAlloc
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}
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// analyze analyzes the program p up to but not including call c.
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func analyze(ct *ChoiceTable, corpus []*Prog, p *Prog, c *Call) *state {
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s := newState(p.Target, ct, corpus)
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resources := true
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for _, c1 := range p.Calls {
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if c1 == c {
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resources = false
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}
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s.analyzeImpl(c1, resources)
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}
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return s
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}
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func newState(target *Target, ct *ChoiceTable, corpus []*Prog) *state {
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s := &state{
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target: target,
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ct: ct,
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corpus: corpus,
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files: make(map[string]bool),
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resources: make(map[string][]*ResultArg),
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strings: make(map[string]bool),
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ma: newMemAlloc(target.NumPages * target.PageSize),
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va: newVmaAlloc(target.NumPages),
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}
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return s
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}
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func (s *state) analyze(c *Call) {
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s.analyzeImpl(c, true)
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}
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func (s *state) analyzeImpl(c *Call, resources bool) {
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ForeachArg(c, func(arg Arg, _ *ArgCtx) {
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switch a := arg.(type) {
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case *PointerArg:
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switch {
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case a.IsSpecial():
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case a.VmaSize != 0:
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s.va.noteAlloc(a.Address/s.target.PageSize, a.VmaSize/s.target.PageSize)
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case a.Res != nil:
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s.ma.noteAlloc(a.Address, a.Res.Size())
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}
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}
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switch typ := arg.Type().(type) {
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case *ResourceType:
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a := arg.(*ResultArg)
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if resources && typ.Dir() != DirIn {
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s.resources[typ.Desc.Name] = append(s.resources[typ.Desc.Name], a)
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// TODO: negative PIDs and add them as well (that's process groups).
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}
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case *BufferType:
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a := arg.(*DataArg)
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if typ.Dir() != DirOut && len(a.Data()) != 0 {
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val := string(a.Data())
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// Remove trailing zero padding.
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for len(val) >= 2 && val[len(val)-1] == 0 && val[len(val)-2] == 0 {
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val = val[:len(val)-1]
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}
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switch typ.Kind {
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case BufferString:
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s.strings[val] = true
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case BufferFilename:
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if len(val) < 3 || escapingFilename(val) {
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// This is not our file, probalby one of specialFiles.
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return
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}
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if val[len(val)-1] == 0 {
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val = val[:len(val)-1]
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}
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s.files[val] = true
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}
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}
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}
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})
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}
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type ArgCtx struct {
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Parent *[]Arg // GroupArg.Inner (for structs) or Call.Args containing this arg
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Base *PointerArg // pointer to the base of the heap object containing this arg
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Offset uint64 // offset of this arg from the base
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Stop bool // if set by the callback, subargs of this arg are not visited
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}
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func ForeachSubArg(arg Arg, f func(Arg, *ArgCtx)) {
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foreachArgImpl(arg, ArgCtx{}, f)
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}
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func ForeachArg(c *Call, f func(Arg, *ArgCtx)) {
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ctx := ArgCtx{}
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if c.Ret != nil {
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foreachArgImpl(c.Ret, ctx, f)
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}
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ctx.Parent = &c.Args
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for _, arg := range c.Args {
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foreachArgImpl(arg, ctx, f)
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}
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}
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func foreachArgImpl(arg Arg, ctx ArgCtx, f func(Arg, *ArgCtx)) {
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f(arg, &ctx)
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if ctx.Stop {
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return
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}
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switch a := arg.(type) {
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case *GroupArg:
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if _, ok := a.Type().(*StructType); ok {
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ctx.Parent = &a.Inner
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}
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var totalSize uint64
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for _, arg1 := range a.Inner {
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foreachArgImpl(arg1, ctx, f)
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size := arg1.Size()
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ctx.Offset += size
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totalSize += size
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}
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claimedSize := a.Size()
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varlen := a.Type().Varlen()
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if varlen && totalSize > claimedSize || !varlen && totalSize != claimedSize {
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panic(fmt.Sprintf("bad group arg size %v, should be <= %v for %#v type %#v",
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totalSize, claimedSize, a, a.Type()))
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}
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case *PointerArg:
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if a.Res != nil {
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ctx.Base = a
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ctx.Offset = 0
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foreachArgImpl(a.Res, ctx, f)
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}
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case *UnionArg:
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foreachArgImpl(a.Option, ctx, f)
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}
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}
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func RequiredFeatures(p *Prog) (bitmasks, csums bool) {
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for _, c := range p.Calls {
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ForeachArg(c, func(arg Arg, _ *ArgCtx) {
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if a, ok := arg.(*ConstArg); ok {
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if a.Type().BitfieldOffset() != 0 || a.Type().BitfieldLength() != 0 {
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bitmasks = true
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}
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}
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if _, ok := arg.Type().(*CsumType); ok {
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csums = true
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}
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})
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}
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return
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}
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type CallFlags int
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const (
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CallExecuted CallFlags = 1 << iota // was started at all
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CallFinished // finished executing (rather than blocked forever)
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CallBlocked // finished but blocked during execution
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)
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type CallInfo struct {
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Flags CallFlags
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Errno int
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Signal []uint32
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}
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const (
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fallbackSignalErrno = iota
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fallbackSignalErrnoBlocked
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fallbackSignalCtor
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fallbackSignalFlags
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fallbackCallMask = 0x1fff
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)
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func (p *Prog) FallbackSignal(info []CallInfo) {
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resources := make(map[*ResultArg]*Call)
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for i, c := range p.Calls {
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inf := &info[i]
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if inf.Flags&CallExecuted == 0 {
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continue
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}
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id := c.Meta.ID
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typ := fallbackSignalErrno
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if inf.Flags&CallFinished != 0 && inf.Flags&CallBlocked != 0 {
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typ = fallbackSignalErrnoBlocked
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}
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inf.Signal = append(inf.Signal, encodeFallbackSignal(typ, id, inf.Errno))
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if c.Meta.Attrs.BreaksReturns {
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break
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}
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if inf.Errno != 0 {
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continue
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}
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ForeachArg(c, func(arg Arg, _ *ArgCtx) {
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if a, ok := arg.(*ResultArg); ok {
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resources[a] = c
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}
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})
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// Specifically look only at top-level arguments,
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// deeper arguments can produce too much false signal.
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flags := 0
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for _, arg := range c.Args {
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flags = extractArgSignal(arg, id, flags, inf, resources)
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}
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if flags != 0 {
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inf.Signal = append(inf.Signal,
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encodeFallbackSignal(fallbackSignalFlags, id, flags))
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}
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}
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}
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func extractArgSignal(arg Arg, callID, flags int, inf *CallInfo, resources map[*ResultArg]*Call) int {
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switch a := arg.(type) {
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case *ResultArg:
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flags <<= 1
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if a.Res != nil {
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ctor := resources[a.Res]
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if ctor != nil {
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inf.Signal = append(inf.Signal,
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encodeFallbackSignal(fallbackSignalCtor, callID, ctor.Meta.ID))
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}
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} else {
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if a.Val != a.Type().(*ResourceType).SpecialValues()[0] {
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flags |= 1
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}
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}
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case *ConstArg:
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const width = 3
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flags <<= width
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switch typ := a.Type().(type) {
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case *FlagsType:
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if typ.BitMask {
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for i, v := range typ.Vals {
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if a.Val&v != 0 {
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flags ^= 1 << (uint(i) % width)
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}
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}
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} else {
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for i, v := range typ.Vals {
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if a.Val == v {
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flags |= i % (1 << width)
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break
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}
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}
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}
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case *LenType:
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flags <<= 1
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if a.Val == 0 {
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flags |= 1
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}
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}
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case *PointerArg:
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flags <<= 1
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if a.IsSpecial() {
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flags |= 1
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}
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}
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return flags
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}
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func DecodeFallbackSignal(s uint32) (callID, errno int) {
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typ, id, aux := decodeFallbackSignal(s)
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switch typ {
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case fallbackSignalErrno, fallbackSignalErrnoBlocked:
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return id, aux
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case fallbackSignalCtor, fallbackSignalFlags:
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return id, 0
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default:
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panic(fmt.Sprintf("bad fallback signal type %v", typ))
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}
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}
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func encodeFallbackSignal(typ, id, aux int) uint32 {
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if typ & ^7 != 0 {
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panic(fmt.Sprintf("bad fallback signal type %v", typ))
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}
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if id & ^fallbackCallMask != 0 {
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panic(fmt.Sprintf("bad call id in fallback signal %v", id))
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}
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return uint32(typ) | uint32(id&fallbackCallMask)<<3 | uint32(aux)<<16
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}
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func decodeFallbackSignal(s uint32) (typ, id, aux int) {
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return int(s & 7), int((s >> 3) & fallbackCallMask), int(s >> 16)
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}
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