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https://github.com/reactos/syzkaller.git
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a4718693a3
The function executes random code. Update #310
734 lines
18 KiB
Go
734 lines
18 KiB
Go
// Copyright 2015/2016 syzkaller project authors. All rights reserved.
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// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
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package prog
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import (
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"bytes"
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"fmt"
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"math"
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"math/rand"
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"path/filepath"
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"strings"
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"github.com/google/syzkaller/pkg/ifuzz"
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_ "github.com/google/syzkaller/pkg/ifuzz/generated" // pull in generated instruction descriptions
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)
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type randGen struct {
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*rand.Rand
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target *Target
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inCreateResource bool
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recDepth map[string]int
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}
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func newRand(target *Target, rs rand.Source) *randGen {
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return &randGen{
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Rand: rand.New(rs),
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target: target,
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recDepth: make(map[string]int),
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}
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}
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func (r *randGen) rand(n int) uint64 {
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return uint64(r.Intn(n))
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}
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func (r *randGen) randRange(begin, end uint64) uint64 {
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return begin + uint64(r.Intn(int(end-begin+1)))
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}
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func (r *randGen) bin() bool {
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return r.Intn(2) == 0
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}
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func (r *randGen) oneOf(n int) bool {
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return r.Intn(n) == 0
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}
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func (r *randGen) rand64() uint64 {
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v := uint64(r.Int63())
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if r.bin() {
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v |= 1 << 63
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}
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return v
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}
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// Some potentially interesting integers.
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var specialInts = []uint64{
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0, 1, 31, 32, 63, 64, 127, 128,
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129, 255, 256, 257, 511, 512,
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1023, 1024, 1025, 2047, 2048, 4095, 4096,
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(1 << 15) - 1, (1 << 15), (1 << 15) + 1,
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(1 << 16) - 1, (1 << 16), (1 << 16) + 1,
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(1 << 31) - 1, (1 << 31), (1 << 31) + 1,
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(1 << 32) - 1, (1 << 32), (1 << 32) + 1,
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}
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func (r *randGen) randInt() uint64 {
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v := r.rand64()
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switch {
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case r.nOutOf(100, 182):
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v %= 10
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case r.nOutOf(50, 82):
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v = specialInts[r.Intn(len(specialInts))]
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case r.nOutOf(10, 32):
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v %= 256
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case r.nOutOf(10, 22):
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v %= 4 << 10
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case r.nOutOf(10, 12):
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v %= 64 << 10
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default:
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v %= 1 << 31
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}
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switch {
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case r.nOutOf(100, 107):
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case r.nOutOf(5, 7):
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v = uint64(-int64(v))
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default:
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v <<= uint(r.Intn(63))
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}
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return v
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}
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func (r *randGen) randRangeInt(begin uint64, end uint64) uint64 {
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if r.oneOf(100) {
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return r.randInt()
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}
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return begin + (r.Uint64() % (end - begin + 1))
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}
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// biasedRand returns a random int in range [0..n),
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// probability of n-1 is k times higher than probability of 0.
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func (r *randGen) biasedRand(n, k int) int {
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nf, kf := float64(n), float64(k)
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rf := nf * (kf/2 + 1) * r.Float64()
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bf := (-1 + math.Sqrt(1+2*kf*rf/nf)) * nf / kf
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return int(bf)
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}
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func (r *randGen) randArrayLen() uint64 {
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const maxLen = 10
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// biasedRand produces: 10, 9, ..., 1, 0,
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// we want: 1, 2, ..., 9, 10, 0
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return uint64(maxLen-r.biasedRand(maxLen+1, 10)+1) % (maxLen + 1)
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}
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func (r *randGen) randBufLen() (n uint64) {
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switch {
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case r.nOutOf(50, 56):
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n = r.rand(256)
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case r.nOutOf(5, 6):
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n = 4 << 10
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}
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return
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}
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func (r *randGen) randPageCount() (n uint64) {
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switch {
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case r.nOutOf(100, 106):
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n = r.rand(4) + 1
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case r.nOutOf(5, 6):
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n = r.rand(20) + 1
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default:
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n = (r.rand(3) + 1) * 512
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}
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return
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}
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func (r *randGen) flags(vv []uint64) (v uint64) {
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switch {
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case r.nOutOf(90, 111):
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for stop := false; !stop; stop = r.bin() {
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v |= vv[r.rand(len(vv))]
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}
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case r.nOutOf(10, 21):
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v = vv[r.rand(len(vv))]
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case r.nOutOf(10, 11):
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v = 0
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default:
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v = r.rand64()
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}
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return
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}
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func (r *randGen) filename(s *state, typ *BufferType) string {
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fn := r.filenameImpl(s)
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if len(fn) != 0 && fn[len(fn)-1] == 0 {
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panic(fmt.Sprintf("zero-terminated filename: %q", fn))
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}
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if !typ.Varlen() {
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size := typ.Size()
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if uint64(len(fn)) < size {
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fn += string(make([]byte, size-uint64(len(fn))))
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}
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fn = fn[:size]
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} else if !typ.NoZ {
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fn += "\x00"
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}
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return fn
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}
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var specialFiles = []string{"", "."}
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func (r *randGen) filenameImpl(s *state) string {
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if r.oneOf(100) {
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return specialFiles[r.Intn(len(specialFiles))]
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}
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if len(s.files) == 0 || r.oneOf(10) {
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// Generate a new name.
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dir := "."
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if r.oneOf(2) && len(s.files) != 0 {
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files := make([]string, 0, len(s.files))
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for f := range s.files {
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files = append(files, f)
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}
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dir = files[r.Intn(len(files))]
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if len(dir) > 0 && dir[len(dir)-1] == 0 {
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dir = dir[:len(dir)-1]
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}
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if r.oneOf(10) && filepath.Clean(dir)[0] != '.' {
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dir += "/.."
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}
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}
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for i := 0; ; i++ {
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f := fmt.Sprintf("%v/file%v", dir, i)
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if !s.files[f] {
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return f
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}
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}
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}
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files := make([]string, 0, len(s.files))
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for f := range s.files {
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files = append(files, f)
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}
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return files[r.Intn(len(files))]
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}
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func (r *randGen) randString(s *state, t *BufferType) []byte {
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if len(t.Values) != 0 {
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return []byte(t.Values[r.Intn(len(t.Values))])
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}
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if len(s.strings) != 0 && r.bin() {
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// Return an existing string.
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// TODO(dvyukov): make s.strings indexed by string SubKind.
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strings := make([]string, 0, len(s.strings))
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for s := range s.strings {
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strings = append(strings, s)
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}
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return []byte(strings[r.Intn(len(strings))])
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}
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punct := []byte{'!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '-', '+', '\\',
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'/', ':', '.', ',', '-', '\'', '[', ']', '{', '}'}
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buf := new(bytes.Buffer)
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for r.nOutOf(3, 4) {
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switch {
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case r.nOutOf(10, 21):
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dict := r.target.StringDictionary
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if len(dict) != 0 {
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buf.WriteString(dict[r.Intn(len(dict))])
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}
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case r.nOutOf(10, 11):
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buf.Write([]byte{punct[r.Intn(len(punct))]})
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default:
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buf.Write([]byte{byte(r.Intn(256))})
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}
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}
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if r.oneOf(100) == t.NoZ {
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buf.Write([]byte{0})
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}
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return buf.Bytes()
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}
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func (r *randGen) allocAddr(s *state, typ Type, size uint64, data Arg) *PointerArg {
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return MakePointerArg(typ, s.ma.alloc(r, size), data)
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}
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func (r *randGen) allocVMA(s *state, typ Type, numPages uint64) *PointerArg {
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page := s.va.alloc(r, numPages)
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return MakeVmaPointerArg(typ, page*r.target.PageSize, numPages*r.target.PageSize)
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}
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func (r *randGen) createResource(s *state, res *ResourceType) (arg Arg, calls []*Call) {
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if r.inCreateResource {
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special := res.SpecialValues()
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return MakeResultArg(res, nil, special[r.Intn(len(special))]), nil
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}
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r.inCreateResource = true
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defer func() { r.inCreateResource = false }()
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kind := res.Desc.Name
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if r.oneOf(1000) {
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// Spoof resource subkind.
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var all []string
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for kind1 := range r.target.resourceMap {
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if r.target.isCompatibleResource(res.Desc.Kind[0], kind1) {
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all = append(all, kind1)
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}
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}
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kind = all[r.Intn(len(all))]
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}
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// Find calls that produce the necessary resources.
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metas0 := r.target.resourceCtors[kind]
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// TODO: reduce priority of less specialized ctors.
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var metas []*Syscall
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for _, meta := range metas0 {
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if s.ct == nil || s.ct.run[meta.ID] == nil {
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continue
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}
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metas = append(metas, meta)
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}
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if len(metas) == 0 {
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return res.makeDefaultArg(), nil
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}
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// Now we have a set of candidate calls that can create the necessary resource.
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for i := 0; i < 1e3; i++ {
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// Generate one of them.
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meta := metas[r.Intn(len(metas))]
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calls := r.generateParticularCall(s, meta)
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s1 := newState(r.target, s.ct)
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s1.analyze(calls[len(calls)-1])
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// Now see if we have what we want.
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var allres []*ResultArg
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for kind1, res1 := range s1.resources {
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if r.target.isCompatibleResource(kind, kind1) {
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allres = append(allres, res1...)
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}
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}
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if len(allres) != 0 {
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// Bingo!
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arg := MakeResultArg(res, allres[r.Intn(len(allres))], 0)
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return arg, calls
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}
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// Discard unsuccessful calls.
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// Note: s.ma/va have already noted allocations of the new objects
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// in discarded syscalls, ideally we should recreate state
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// by analyzing the program again.
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for _, c := range calls {
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ForeachArg(c, func(arg Arg, _ *ArgCtx) {
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if a, ok := arg.(*ResultArg); ok && a.Res != nil {
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delete(a.Res.uses, a)
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}
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})
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}
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}
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// Generally we can loop several times, e.g. when we choose a call that returns
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// the resource in an array, but then generateArg generated that array of zero length.
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// But we must succeed eventually.
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var ctors []string
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for _, meta := range metas {
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ctors = append(ctors, meta.Name)
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}
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panic(fmt.Sprintf("failed to create a resource %v with %v",
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res.Desc.Kind[0], strings.Join(ctors, ", ")))
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}
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func (r *randGen) generateText(kind TextKind) []byte {
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switch kind {
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case TextTarget:
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if r.target.Arch == "amd64" || r.target.Arch == "386" {
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cfg := createTargetIfuzzConfig(r.target)
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return ifuzz.Generate(cfg, r.Rand)
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}
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fallthrough
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case TextArm64:
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// Just a stub, need something better.
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text := make([]byte, 50)
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for i := range text {
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text[i] = byte(r.Intn(256))
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}
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return text
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default:
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cfg := createIfuzzConfig(kind)
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return ifuzz.Generate(cfg, r.Rand)
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}
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}
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func (r *randGen) mutateText(kind TextKind, text []byte) []byte {
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switch kind {
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case TextTarget:
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if r.target.Arch == "amd64" || r.target.Arch == "386" {
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cfg := createTargetIfuzzConfig(r.target)
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return ifuzz.Mutate(cfg, r.Rand, text)
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}
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fallthrough
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case TextArm64:
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return mutateData(r, text, 40, 60)
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default:
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cfg := createIfuzzConfig(kind)
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return ifuzz.Mutate(cfg, r.Rand, text)
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}
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}
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func createTargetIfuzzConfig(target *Target) *ifuzz.Config {
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cfg := &ifuzz.Config{
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Len: 10,
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Priv: false,
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Exec: true,
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MemRegions: []ifuzz.MemRegion{
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{Start: target.DataOffset, Size: target.NumPages * target.PageSize},
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},
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}
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for _, p := range target.SpecialPointers {
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cfg.MemRegions = append(cfg.MemRegions, ifuzz.MemRegion{
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Start: p & ^target.PageSize, Size: p & ^target.PageSize + target.PageSize,
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})
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}
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switch target.Arch {
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case "amd64":
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cfg.Mode = ifuzz.ModeLong64
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case "386":
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cfg.Mode = ifuzz.ModeProt32
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default:
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panic("unknown text kind")
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}
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return cfg
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}
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func createIfuzzConfig(kind TextKind) *ifuzz.Config {
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cfg := &ifuzz.Config{
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Len: 10,
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Priv: true,
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Exec: true,
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MemRegions: []ifuzz.MemRegion{
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{Start: 0 << 12, Size: 1 << 12},
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{Start: 1 << 12, Size: 1 << 12},
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{Start: 2 << 12, Size: 1 << 12},
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{Start: 3 << 12, Size: 1 << 12},
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{Start: 4 << 12, Size: 1 << 12},
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{Start: 5 << 12, Size: 1 << 12},
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{Start: 6 << 12, Size: 1 << 12},
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{Start: 7 << 12, Size: 1 << 12},
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{Start: 8 << 12, Size: 1 << 12},
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{Start: 9 << 12, Size: 1 << 12},
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{Start: 0xfec00000, Size: 0x100}, // ioapic
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},
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}
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switch kind {
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case TextX86Real:
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cfg.Mode = ifuzz.ModeReal16
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case TextX86bit16:
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cfg.Mode = ifuzz.ModeProt16
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case TextX86bit32:
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cfg.Mode = ifuzz.ModeProt32
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case TextX86bit64:
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cfg.Mode = ifuzz.ModeLong64
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default:
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panic("unknown text kind")
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}
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return cfg
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}
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// nOutOf returns true n out of outOf times.
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func (r *randGen) nOutOf(n, outOf int) bool {
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if n <= 0 || n >= outOf {
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panic("bad probability")
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}
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v := r.Intn(outOf)
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return v < n
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}
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func (r *randGen) generateCall(s *state, p *Prog) []*Call {
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idx := 0
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if s.ct == nil {
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idx = r.Intn(len(r.target.Syscalls))
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} else {
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call := -1
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if len(p.Calls) != 0 {
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call = p.Calls[r.Intn(len(p.Calls))].Meta.ID
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}
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idx = s.ct.Choose(r.Rand, call)
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}
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meta := r.target.Syscalls[idx]
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return r.generateParticularCall(s, meta)
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}
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func (r *randGen) generateParticularCall(s *state, meta *Syscall) (calls []*Call) {
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c := &Call{
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Meta: meta,
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Ret: MakeReturnArg(meta.Ret),
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}
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c.Args, calls = r.generateArgs(s, meta.Args)
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r.target.assignSizesCall(c)
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calls = append(calls, c)
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for _, c1 := range calls {
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r.target.SanitizeCall(c1)
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}
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return calls
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}
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// GenerateAllSyzProg generates a program that contains all pseudo syz_ calls for testing.
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func (target *Target) GenerateAllSyzProg(rs rand.Source) *Prog {
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p := &Prog{
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Target: target,
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}
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r := newRand(target, rs)
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s := newState(target, nil)
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handled := make(map[string]bool)
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for _, meta := range target.Syscalls {
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if !strings.HasPrefix(meta.CallName, "syz_") || handled[meta.CallName] {
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continue
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}
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handled[meta.CallName] = true
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calls := r.generateParticularCall(s, meta)
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for _, c := range calls {
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s.analyze(c)
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p.Calls = append(p.Calls, c)
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}
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}
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if err := p.validate(); err != nil {
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panic(err)
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}
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return p
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}
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|
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// GenerateSimpleProg generates the simplest non-empty program for testing
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// (e.g. containing a single mmap).
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func (target *Target) GenerateSimpleProg() *Prog {
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return &Prog{
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Target: target,
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Calls: []*Call{target.MakeMmap(0, target.PageSize)},
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}
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}
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func (target *Target) GenerateUberMmapProg() *Prog {
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return &Prog{
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Target: target,
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Calls: []*Call{target.MakeMmap(0, target.NumPages*target.PageSize)},
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}
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}
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func (r *randGen) generateArgs(s *state, types []Type) ([]Arg, []*Call) {
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var calls []*Call
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args := make([]Arg, len(types))
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|
// Generate all args. Size args have the default value 0 for now.
|
|
for i, typ := range types {
|
|
arg, calls1 := r.generateArg(s, typ)
|
|
if arg == nil {
|
|
panic(fmt.Sprintf("generated arg is nil for type '%v', types: %+v", typ.Name(), types))
|
|
}
|
|
args[i] = arg
|
|
calls = append(calls, calls1...)
|
|
}
|
|
|
|
return args, calls
|
|
}
|
|
|
|
func (r *randGen) generateArg(s *state, typ Type) (arg Arg, calls []*Call) {
|
|
return r.generateArgImpl(s, typ, false)
|
|
}
|
|
|
|
func (r *randGen) generateArgImpl(s *state, typ Type, ignoreSpecial bool) (arg Arg, calls []*Call) {
|
|
if typ.Dir() == DirOut {
|
|
// No need to generate something interesting for output scalar arguments.
|
|
// But we still need to generate the argument itself so that it can be referenced
|
|
// in subsequent calls. For the same reason we do generate pointer/array/struct
|
|
// output arguments (their elements can be referenced in subsequent calls).
|
|
switch typ.(type) {
|
|
case *IntType, *FlagsType, *ConstType, *ProcType,
|
|
*VmaType, *ResourceType:
|
|
return typ.makeDefaultArg(), nil
|
|
}
|
|
}
|
|
|
|
if typ.Optional() && r.oneOf(5) {
|
|
if res, ok := typ.(*ResourceType); ok {
|
|
v := res.Desc.Values[r.Intn(len(res.Desc.Values))]
|
|
return MakeResultArg(typ, nil, v), nil
|
|
}
|
|
return typ.makeDefaultArg(), nil
|
|
}
|
|
|
|
// Allow infinite recursion for optional pointers.
|
|
if pt, ok := typ.(*PtrType); ok && typ.Optional() {
|
|
switch pt.Type.(type) {
|
|
case *StructType, *ArrayType, *UnionType:
|
|
name := pt.Type.Name()
|
|
r.recDepth[name]++
|
|
defer func() {
|
|
r.recDepth[name]--
|
|
if r.recDepth[name] == 0 {
|
|
delete(r.recDepth, name)
|
|
}
|
|
}()
|
|
if r.recDepth[name] >= 3 {
|
|
return MakeSpecialPointerArg(typ, 0), nil
|
|
}
|
|
}
|
|
}
|
|
|
|
if !ignoreSpecial && typ.Dir() != DirOut {
|
|
switch typ.(type) {
|
|
case *StructType, *UnionType:
|
|
if gen := r.target.SpecialTypes[typ.Name()]; gen != nil {
|
|
return gen(&Gen{r, s}, typ, nil)
|
|
}
|
|
}
|
|
}
|
|
|
|
return typ.generate(r, s)
|
|
}
|
|
|
|
func (a *ResourceType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
switch {
|
|
case r.nOutOf(1000, 1011):
|
|
// Get an existing resource.
|
|
var allres []*ResultArg
|
|
for name1, res1 := range s.resources {
|
|
if r.target.isCompatibleResource(a.Desc.Name, name1) ||
|
|
r.oneOf(20) && r.target.isCompatibleResource(a.Desc.Kind[0], name1) {
|
|
allres = append(allres, res1...)
|
|
}
|
|
}
|
|
if len(allres) != 0 {
|
|
arg = MakeResultArg(a, allres[r.Intn(len(allres))], 0)
|
|
} else {
|
|
arg, calls = r.createResource(s, a)
|
|
}
|
|
case r.nOutOf(10, 11):
|
|
// Create a new resource.
|
|
arg, calls = r.createResource(s, a)
|
|
default:
|
|
special := a.SpecialValues()
|
|
arg = MakeResultArg(a, nil, special[r.Intn(len(special))])
|
|
}
|
|
return arg, calls
|
|
}
|
|
|
|
func (a *BufferType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
switch a.Kind {
|
|
case BufferBlobRand, BufferBlobRange:
|
|
sz := r.randBufLen()
|
|
if a.Kind == BufferBlobRange {
|
|
sz = r.randRange(a.RangeBegin, a.RangeEnd)
|
|
}
|
|
if a.Dir() == DirOut {
|
|
return MakeOutDataArg(a, sz), nil
|
|
}
|
|
data := make([]byte, sz)
|
|
for i := range data {
|
|
data[i] = byte(r.Intn(256))
|
|
}
|
|
return MakeDataArg(a, data), nil
|
|
case BufferString:
|
|
data := r.randString(s, a)
|
|
if a.Dir() == DirOut {
|
|
return MakeOutDataArg(a, uint64(len(data))), nil
|
|
}
|
|
return MakeDataArg(a, data), nil
|
|
case BufferFilename:
|
|
if a.Dir() == DirOut {
|
|
var sz uint64
|
|
switch {
|
|
case !a.Varlen():
|
|
sz = a.Size()
|
|
case r.nOutOf(1, 3):
|
|
sz = r.rand(100)
|
|
case r.nOutOf(1, 2):
|
|
sz = 108 // UNIX_PATH_MAX
|
|
default:
|
|
sz = 4096 // PATH_MAX
|
|
}
|
|
return MakeOutDataArg(a, sz), nil
|
|
}
|
|
return MakeDataArg(a, []byte(r.filename(s, a))), nil
|
|
case BufferText:
|
|
if a.Dir() == DirOut {
|
|
return MakeOutDataArg(a, uint64(r.Intn(100))), nil
|
|
}
|
|
return MakeDataArg(a, r.generateText(a.Text)), nil
|
|
default:
|
|
panic("unknown buffer kind")
|
|
}
|
|
}
|
|
|
|
func (a *VmaType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
npages := r.randPageCount()
|
|
if a.RangeBegin != 0 || a.RangeEnd != 0 {
|
|
npages = a.RangeBegin + uint64(r.Intn(int(a.RangeEnd-a.RangeBegin+1)))
|
|
}
|
|
return r.allocVMA(s, a, npages), nil
|
|
}
|
|
|
|
func (a *FlagsType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
return MakeConstArg(a, r.flags(a.Vals)), nil
|
|
}
|
|
|
|
func (a *ConstType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
return MakeConstArg(a, a.Val), nil
|
|
}
|
|
|
|
func (a *IntType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
v := r.randInt()
|
|
switch a.Kind {
|
|
case IntFileoff:
|
|
switch {
|
|
case r.nOutOf(90, 101):
|
|
v = 0
|
|
case r.nOutOf(10, 11):
|
|
v = r.rand(100)
|
|
default:
|
|
v = r.randInt()
|
|
}
|
|
case IntRange:
|
|
v = r.randRangeInt(a.RangeBegin, a.RangeEnd)
|
|
}
|
|
return MakeConstArg(a, v), nil
|
|
}
|
|
|
|
func (a *ProcType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
return MakeConstArg(a, r.rand(int(a.ValuesPerProc))), nil
|
|
}
|
|
|
|
func (a *ArrayType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
var count uint64
|
|
switch a.Kind {
|
|
case ArrayRandLen:
|
|
count = r.randArrayLen()
|
|
case ArrayRangeLen:
|
|
count = r.randRange(a.RangeBegin, a.RangeEnd)
|
|
}
|
|
var inner []Arg
|
|
for i := uint64(0); i < count; i++ {
|
|
arg1, calls1 := r.generateArg(s, a.Type)
|
|
inner = append(inner, arg1)
|
|
calls = append(calls, calls1...)
|
|
}
|
|
return MakeGroupArg(a, inner), calls
|
|
}
|
|
|
|
func (a *StructType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
args, calls := r.generateArgs(s, a.Fields)
|
|
group := MakeGroupArg(a, args)
|
|
return group, calls
|
|
}
|
|
|
|
func (a *UnionType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
optType := a.Fields[r.Intn(len(a.Fields))]
|
|
opt, calls := r.generateArg(s, optType)
|
|
return MakeUnionArg(a, opt), calls
|
|
}
|
|
|
|
func (a *PtrType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
if r.oneOf(1000) {
|
|
index := r.rand(len(r.target.SpecialPointers))
|
|
return MakeSpecialPointerArg(a, index), nil
|
|
}
|
|
inner, calls := r.generateArg(s, a.Type)
|
|
arg = r.allocAddr(s, a, inner.Size(), inner)
|
|
return arg, calls
|
|
}
|
|
|
|
func (a *LenType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
// Updated later in assignSizesCall.
|
|
return MakeConstArg(a, 0), nil
|
|
}
|
|
|
|
func (a *CsumType) generate(r *randGen, s *state) (arg Arg, calls []*Call) {
|
|
// Filled at runtime by executor.
|
|
return MakeConstArg(a, 0), nil
|
|
}
|