mirror of
https://github.com/reactos/syzkaller.git
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b80cc86486
golint suggests that "prog.Prog" is a bad naming because everything in prog package is ProgSomething. Rename to Builder, "prog.Builder" sounds right.
284 lines
7.4 KiB
Go
284 lines
7.4 KiB
Go
// Copyright 2017 syzkaller project authors. All rights reserved.
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// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
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package prog
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import (
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"fmt"
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"math/rand"
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"sort"
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"sync"
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)
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// Target describes target OS/arch pair.
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type Target struct {
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OS string
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Arch string
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Revision string // unique hash representing revision of the descriptions
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PtrSize uint64
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PageSize uint64
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NumPages uint64
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DataOffset uint64
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Syscalls []*Syscall
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Resources []*ResourceDesc
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Structs []*KeyedStruct
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Consts []ConstValue
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// MakeMmap creates call that maps [addr, addr+size) memory range.
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MakeMmap func(addr, size uint64) *Call
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// SanitizeCall neutralizes harmful calls.
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SanitizeCall func(c *Call)
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// SpecialTypes allows target to do custom generation/mutation for some struct's and union's.
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// Map key is struct/union name for which custom generation/mutation is required.
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// Map value is custom generation/mutation function that will be called
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// for the corresponding type. g is helper object that allows generate random numbers,
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// allocate memory, etc. typ is the struct/union type. old is the old value of the struct/union
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// for mutation, or nil for generation. The function returns a new value of the struct/union,
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// and optionally any calls that need to be inserted before the arg reference.
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SpecialTypes map[string]func(g *Gen, typ Type, old Arg) (Arg, []*Call)
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// Special strings that can matter for the target.
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// Used as fallback when string type does not have own dictionary.
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StringDictionary []string
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// Additional special invalid pointer values besides NULL to use.
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SpecialPointers []uint64
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// Filled by prog package:
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init sync.Once
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initArch func(target *Target)
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SyscallMap map[string]*Syscall
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ConstMap map[string]uint64
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resourceMap map[string]*ResourceDesc
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// Maps resource name to a list of calls that can create the resource.
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resourceCtors map[string][]*Syscall
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any anyTypes
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}
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const maxSpecialPointers = 16
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var targets = make(map[string]*Target)
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func RegisterTarget(target *Target, initArch func(target *Target)) {
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key := target.OS + "/" + target.Arch
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if targets[key] != nil {
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panic(fmt.Sprintf("duplicate target %v", key))
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}
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target.initArch = initArch
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targets[key] = target
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}
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func GetTarget(OS, arch string) (*Target, error) {
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if OS == "android" {
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OS = "linux"
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}
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key := OS + "/" + arch
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target := targets[key]
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if target == nil {
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var supported []string
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for _, t := range targets {
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supported = append(supported, fmt.Sprintf("%v/%v", t.OS, t.Arch))
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}
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sort.Strings(supported)
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return nil, fmt.Errorf("unknown target: %v (supported: %v)", key, supported)
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}
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target.init.Do(target.lazyInit)
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return target, nil
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}
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func AllTargets() []*Target {
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var res []*Target
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for _, target := range targets {
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target.init.Do(target.lazyInit)
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res = append(res, target)
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}
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sort.Slice(res, func(i, j int) bool {
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if res[i].OS != res[j].OS {
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return res[i].OS < res[j].OS
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}
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return res[i].Arch < res[j].Arch
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})
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return res
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}
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func (target *Target) lazyInit() {
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target.SanitizeCall = func(c *Call) {}
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target.initTarget()
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target.initArch(target)
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target.ConstMap = nil // currently used only by initArch
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// Give these 2 known addresses fixed positions and prepend target-specific ones at the end.
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target.SpecialPointers = append([]uint64{
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0x0000000000000000, // NULL pointer (keep this first because code uses special index=0 as NULL)
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0xffffffffffffffff, // unmapped kernel address (keep second because serialized value will match actual pointer value)
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0x9999999999999999, // non-canonical address
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}, target.SpecialPointers...)
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if len(target.SpecialPointers) > maxSpecialPointers {
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panic("too many special pointers")
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}
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}
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func (target *Target) initTarget() {
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target.ConstMap = make(map[string]uint64)
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for _, c := range target.Consts {
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target.ConstMap[c.Name] = c.Value
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}
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target.resourceMap = make(map[string]*ResourceDesc)
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for _, res := range target.Resources {
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target.resourceMap[res.Name] = res
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}
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keyedStructs := make(map[StructKey]*StructDesc)
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for _, desc := range target.Structs {
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keyedStructs[desc.Key] = desc.Desc
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}
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target.Structs = nil
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target.SyscallMap = make(map[string]*Syscall)
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for i, c := range target.Syscalls {
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c.ID = i
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target.SyscallMap[c.Name] = c
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ForeachType(c, func(t0 Type) {
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switch t := t0.(type) {
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case *ResourceType:
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t.Desc = target.resourceMap[t.TypeName]
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if t.Desc == nil {
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panic("no resource desc")
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}
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case *StructType:
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t.StructDesc = keyedStructs[t.Key]
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if t.StructDesc == nil {
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panic("no struct desc")
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}
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case *UnionType:
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t.StructDesc = keyedStructs[t.Key]
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if t.StructDesc == nil {
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panic("no union desc")
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}
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}
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})
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}
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target.resourceCtors = make(map[string][]*Syscall)
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for _, res := range target.Resources {
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target.resourceCtors[res.Name] = target.calcResourceCtors(res.Kind, false)
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}
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initAnyTypes(target)
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}
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func (target *Target) GetConst(name string) uint64 {
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if target.ConstMap == nil {
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panic("GetConst can only be used during target initialization")
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}
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v, ok := target.ConstMap[name]
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if !ok {
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panic(fmt.Sprintf("const %v is not defined for %v/%v", name, target.OS, target.Arch))
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}
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return v
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}
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type Gen struct {
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r *randGen
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s *state
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}
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func (g *Gen) Target() *Target {
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return g.r.target
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}
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func (g *Gen) Rand() *rand.Rand {
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return g.r.Rand
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}
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func (g *Gen) NOutOf(n, outOf int) bool {
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return g.r.nOutOf(n, outOf)
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}
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func (g *Gen) Alloc(ptrType Type, data Arg) (Arg, []*Call) {
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return g.r.allocAddr(g.s, ptrType, data.Size(), data), nil
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}
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func (g *Gen) GenerateArg(typ Type, pcalls *[]*Call) Arg {
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return g.generateArg(typ, pcalls, false)
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}
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func (g *Gen) GenerateSpecialArg(typ Type, pcalls *[]*Call) Arg {
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return g.generateArg(typ, pcalls, true)
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}
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func (g *Gen) generateArg(typ Type, pcalls *[]*Call, ignoreSpecial bool) Arg {
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arg, calls := g.r.generateArgImpl(g.s, typ, ignoreSpecial)
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*pcalls = append(*pcalls, calls...)
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g.r.target.assignSizesArray([]Arg{arg})
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return arg
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}
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func (g *Gen) MutateArg(arg0 Arg) (calls []*Call) {
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updateSizes := true
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for stop := false; !stop; stop = g.r.oneOf(3) {
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ma := &mutationArgs{target: g.r.target, ignoreSpecial: true}
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ForeachSubArg(arg0, ma.collectArg)
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if len(ma.args) == 0 {
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// TODO(dvyukov): probably need to return this condition
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// and updateSizes to caller so that Mutate can act accordingly.
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return
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}
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idx := g.r.Intn(len(ma.args))
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arg, ctx := ma.args[idx], ma.ctxes[idx]
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newCalls, ok := g.r.target.mutateArg(g.r, g.s, arg, ctx, &updateSizes)
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if !ok {
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continue
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}
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calls = append(calls, newCalls...)
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}
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return calls
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}
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type Builder struct {
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target *Target
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ma *memAlloc
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p *Prog
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}
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func MakeProgGen(target *Target) *Builder {
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return &Builder{
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target: target,
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ma: newMemAlloc(target.NumPages * target.PageSize),
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p: &Prog{
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Target: target,
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},
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}
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}
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func (pg *Builder) Append(c *Call) error {
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pg.target.assignSizesCall(c)
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pg.target.SanitizeCall(c)
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pg.p.Calls = append(pg.p.Calls, c)
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return nil
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}
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func (pg *Builder) Allocate(size uint64) uint64 {
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return pg.ma.alloc(nil, size)
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}
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func (pg *Builder) AllocateVMA(npages uint64) uint64 {
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psize := pg.target.PageSize
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addr := pg.ma.alloc(nil, (npages+1)*psize)
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return (addr + psize - 1) & ^(psize - 1)
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}
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func (pg *Builder) Finalize() (*Prog, error) {
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if err := pg.p.validate(); err != nil {
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return nil, err
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}
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if _, err := pg.p.SerializeForExec(make([]byte, ExecBufferSize)); err != nil {
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return nil, err
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}
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p := pg.p
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pg.p = nil
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return p, nil
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}
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