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![Dmitry Vyukov](/assets/img/avatar_default.png)
Syscall numbers for different architectures are now pulled in from kernel headers. This solves 2 problems: - we don't need to hardcode numbers for new syscalls (that don't present in typical distro headers) - we have correct number for different archs (previously hardcoded numbers were for x86_64) This also makes syscall numbers available for Go code, which can be useful.