syzkaller/prog/minimization.go
Dmitry Vyukov 2c7e14a847 gometalinter: enable cyclomatic complexity checking
Refactor some functions to be simpler.

Update #538
2018-05-04 18:03:46 +02:00

211 lines
5.0 KiB
Go

// Copyright 2018 syzkaller project authors. All rights reserved.
// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
package prog
import (
"fmt"
)
// Minimize minimizes program p into an equivalent program using the equivalence
// predicate pred. It iteratively generates simpler programs and asks pred
// whether it is equal to the original program or not. If it is equivalent then
// the simplification attempt is committed and the process continues.
func Minimize(p0 *Prog, callIndex0 int, crash bool, pred0 func(*Prog, int) bool) (*Prog, int) {
pred := pred0
if debug {
pred = func(p *Prog, callIndex int) bool {
if err := p.validate(); err != nil {
panic(err)
}
return pred0(p, callIndex)
}
}
name0 := ""
if callIndex0 != -1 {
if callIndex0 < 0 || callIndex0 >= len(p0.Calls) {
panic("bad call index")
}
name0 = p0.Calls[callIndex0].Meta.Name
}
// Try to remove all calls except the last one one-by-one.
p0, callIndex0 = removeCalls(p0, callIndex0, crash, pred)
// Try to minimize individual args.
for i := 0; i < len(p0.Calls); i++ {
ctx := &minimizeArgsCtx{
p0: &p0,
callIndex0: callIndex0,
crash: crash,
pred: pred,
triedPaths: make(map[string]bool),
}
again:
p := p0.Clone()
call := p.Calls[i]
for j, arg := range call.Args {
if ctx.do(p, call, arg, fmt.Sprintf("%v", j)) {
goto again
}
}
}
if callIndex0 != -1 {
if callIndex0 < 0 || callIndex0 >= len(p0.Calls) || name0 != p0.Calls[callIndex0].Meta.Name {
panic(fmt.Sprintf("bad call index after minimization: ncalls=%v index=%v call=%v/%v",
len(p0.Calls), callIndex0, name0, p0.Calls[callIndex0].Meta.Name))
}
}
return p0, callIndex0
}
func removeCalls(p0 *Prog, callIndex0 int, crash bool, pred func(*Prog, int) bool) (*Prog, int) {
for i := len(p0.Calls) - 1; i >= 0; i-- {
if i == callIndex0 {
continue
}
callIndex := callIndex0
if i < callIndex {
callIndex--
}
p := p0.Clone()
p.removeCall(i)
if !pred(p, callIndex) {
continue
}
p0 = p
callIndex0 = callIndex
}
return p0, callIndex0
}
type minimizeArgsCtx struct {
p0 **Prog
callIndex0 int
crash bool
pred func(*Prog, int) bool
triedPaths map[string]bool
}
func (ctx *minimizeArgsCtx) do(p *Prog, call *Call, arg Arg, path string) bool {
path += fmt.Sprintf("-%v", arg.Type().FieldName())
switch typ := arg.Type().(type) {
case *StructType:
a := arg.(*GroupArg)
for _, innerArg := range a.Inner {
if ctx.do(p, call, innerArg, path) {
return true
}
}
case *UnionType:
a := arg.(*UnionArg)
if ctx.do(p, call, a.Option, path) {
return true
}
case *PtrType:
// TODO: try to remove optional ptrs
a, ok := arg.(*PointerArg)
if !ok {
// Can also be *ConstArg.
return false
}
if a.Res != nil {
return ctx.do(p, call, a.Res, path)
}
case *ArrayType:
a := arg.(*GroupArg)
for i, innerArg := range a.Inner {
innerPath := fmt.Sprintf("%v-%v", path, i)
if !ctx.triedPaths[innerPath] && !ctx.crash {
if (typ.Kind == ArrayRangeLen && len(a.Inner) > int(typ.RangeBegin)) ||
(typ.Kind == ArrayRandLen) {
copy(a.Inner[i:], a.Inner[i+1:])
a.Inner = a.Inner[:len(a.Inner)-1]
removeArg(innerArg)
p.Target.assignSizesCall(call)
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
} else {
ctx.triedPaths[innerPath] = true
}
return true
}
}
if ctx.do(p, call, innerArg, innerPath) {
return true
}
}
case *IntType, *FlagsType, *ProcType:
// TODO: try to reset bits in ints
// TODO: try to set separate flags
if ctx.crash || ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
a := arg.(*ConstArg)
if a.Val == typ.Default() {
return false
}
v0 := a.Val
a.Val = typ.Default()
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
return true
}
a.Val = v0
case *ResourceType:
if ctx.crash || ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
a := arg.(*ResultArg)
if a.Res == nil {
return false
}
r0 := a.Res
a.Res = nil
a.Val = typ.Default()
if ctx.pred(p, ctx.callIndex0) {
*ctx.p0 = p
return true
}
a.Res = r0
a.Val = 0
case *BufferType:
// TODO: try to set individual bytes to 0
if ctx.triedPaths[path] {
return false
}
ctx.triedPaths[path] = true
if typ.Kind != BufferBlobRand && typ.Kind != BufferBlobRange ||
typ.Dir() == DirOut {
return false
}
a := arg.(*DataArg)
minLen := int(typ.RangeBegin)
for step := len(a.Data()) - minLen; len(a.Data()) > minLen && step > 0; {
if len(a.Data())-step >= minLen {
a.data = a.Data()[:len(a.Data())-step]
p.Target.assignSizesCall(call)
if ctx.pred(p, ctx.callIndex0) {
continue
}
a.data = a.Data()[:len(a.Data())+step]
p.Target.assignSizesCall(call)
}
step /= 2
if ctx.crash {
break
}
}
*ctx.p0 = p
case *VmaType, *LenType, *CsumType, *ConstType:
return false
default:
panic(fmt.Sprintf("unknown arg type '%+v'", typ))
}
return false
}