syzkaller/prog/rand_test.go
Dmitry Vyukov 9b1f3e6653 prog: control program length
We have _some_ limits on program length, but they are really soft.
When we ask to generate a program with 10 calls, sometimes we get
100-150 calls. There are also no checks when we accept external
programs from corpus/hub. Issue #1630 contains an example where
this crashes VM (executor limit on number of 1000 resources is
violated). Larger programs also harm the process overall (slower,
consume more memory, lead to monster reproducers, etc).

Add a set of measure for hard control over program length.
Ensure that generated/mutated programs are not too long;
drop too long programs coming from corpus/hub in manager;
drop too long programs in hub.
As a bonus ensure that mutation don't produce programs with
0 calls (which is currently possible and happens).

Fixes #1630
2020-03-13 13:16:53 +01:00

174 lines
4.4 KiB
Go

// Copyright 2018 syzkaller project authors. All rights reserved.
// Use of this source code is governed by Apache 2 LICENSE that can be found in the LICENSE file.
package prog
import (
"bytes"
"fmt"
"math/rand"
"sort"
"testing"
)
func TestNotEscaping(t *testing.T) {
r := newRand(nil, rand.NewSource(0))
s := &state{
files: map[string]bool{"./file0": true},
}
bound := 1000000
if testing.Short() {
bound = 1000
}
for i := 0; i < bound; i++ {
fn := r.filenameImpl(s)
if escapingFilename(fn) {
t.Errorf("sandbox escaping file name %q", fn)
}
}
}
func TestDeterminism(t *testing.T) {
target, rs, iters := initTest(t)
iters /= 10 // takes too long
var corpus []*Prog
for i := 0; i < iters; i++ {
seed := rs.Int63()
rs1 := rand.NewSource(seed)
p1 := generateProg(t, target, rs1, corpus)
rs2 := rand.NewSource(seed)
p2 := generateProg(t, target, rs2, corpus)
ps1 := string(p1.Serialize())
ps2 := string(p2.Serialize())
r1 := rs1.Int63()
r2 := rs2.Int63()
if r1 != r2 || ps1 != ps2 {
t.Errorf("seed=%v\nprog 1 (%v):\n%v\nprog 2 (%v):\n%v", seed, r1, ps1, r2, ps2)
}
corpus = append(corpus, p1)
}
}
func generateProg(t *testing.T, target *Target, rs rand.Source, corpus []*Prog) *Prog {
p := target.Generate(rs, 5, nil)
p.Mutate(rs, 10, nil, corpus)
for i, c := range p.Calls {
comps := make(CompMap)
for v := range extractValues(c) {
comps.AddComp(v, v+1)
comps.AddComp(v, v+10)
}
p.MutateWithHints(i, comps, func(p1 *Prog) {
p = p1.Clone()
})
}
for _, crash := range []bool{false, true} {
p, _ = Minimize(p, -1, crash, func(*Prog, int) bool {
return rs.Int63()%10 == 0
})
}
data := p.Serialize()
var err error
p, err = target.Deserialize(data, NonStrict)
if err != nil {
t.Fatal(err)
}
return p
}
// Checks that a generated program contains only enabled syscalls.
func TestEnabledCalls(t *testing.T) {
target, rs, iters := initTest(t)
enabledCalls := map[string]bool{"open": true, "read": true, "dup3": true, "write": true, "close": true}
enabled := make(map[*Syscall]bool)
for c := range enabledCalls {
enabled[target.SyscallMap[c]] = true
}
ct := target.BuildChoiceTable(nil, enabled)
for i := 0; i < 100; i++ {
p := target.Generate(rs, 50, ct)
for it := 0; it < iters/10; it++ {
p.Mutate(rs, 50, ct, nil)
}
for _, c := range p.Calls {
if _, ok := enabledCalls[c.Meta.Name]; !ok {
t.Fatalf("program contains a syscall that is not enabled: %v\n", c.Meta.Name)
}
}
}
}
func TestSizeGenerateConstArg(t *testing.T) {
target, rs, iters := initRandomTargetTest(t, "test", "64")
r := newRand(target, rs)
for _, c := range target.Syscalls {
ForeachType(c, func(typ Type) {
if _, ok := typ.(*IntType); !ok {
return
}
bits := typ.TypeBitSize()
limit := uint64(1<<bits - 1)
for i := 0; i < iters; i++ {
newArg, _ := typ.generate(r, nil)
newVal := newArg.(*ConstArg).Val
if newVal > limit {
t.Fatalf("invalid generated value: %d. (arg bitsize: %d; max value: %d)", newVal, bits, limit)
}
}
})
}
}
func TestFlags(t *testing.T) {
// This test does not test anything, it just prints resulting
// distribution of values for different scenarios.
tests := []struct {
vv []uint64
bitmask bool
old uint64
}{
{[]uint64{0, 1, 2, 3}, false, 0},
{[]uint64{0, 1, 2, 3}, false, 2},
{[]uint64{1, 2, 3, 4}, false, 0},
{[]uint64{1, 2, 3, 4}, false, 2},
{[]uint64{1, 2, 4, 8}, true, 0},
{[]uint64{1, 2, 4, 8}, true, 2},
{[]uint64{7}, false, 0},
{[]uint64{7}, false, 7},
{[]uint64{1, 2}, true, 0},
{[]uint64{1, 2}, true, 2},
}
target, rs, _ := initRandomTargetTest(t, "test", "64")
r := newRand(target, rs)
for _, test := range tests {
results := make(map[uint64]uint64)
const throws = 1e4
for i := 0; i < throws; i++ {
var v uint64
for {
v = r.flags(test.vv, test.bitmask, test.old)
if test.old == 0 || test.old != v {
break
}
}
if v > 100 {
v = 999 // to not print all possible random values we generated
}
results[v]++
}
var sorted [][2]uint64
for v, c := range results {
sorted = append(sorted, [2]uint64{v, c})
}
sort.Slice(sorted, func(i, j int) bool {
return sorted[i][0] < sorted[j][0]
})
buf := new(bytes.Buffer)
for _, p := range sorted {
fmt.Fprintf(buf, "%v\t%v\n", p[0], p[1])
}
t.Logf("test: vv=%+v bitmask=%v old=%v\nvalue\ttimes (out of %v)\n%v",
test.vv, test.bitmask, test.old, throws, buf.String())
}
}