wine/dlls/x11drv/mouse.c

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/*
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* X11 mouse driver
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*
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* Copyright 1998 Ulrich Weigand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
#include "config.h"
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#include <X11/Xlib.h>
#ifdef HAVE_LIBXXF86DGA2
#include <X11/extensions/xf86dga.h>
#endif
#include <stdarg.h>
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#define NONAMELESSUNION
#define NONAMELESSSTRUCT
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#include "windef.h"
#include "winbase.h"
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#include "wine/winuser16.h"
#include "win.h"
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#include "x11drv.h"
#include "wine/server.h"
#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(cursor);
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/**********************************************************************/
#ifndef Button6Mask
#define Button6Mask (1<<13)
#endif
#ifndef Button7Mask
#define Button7Mask (1<<14)
#endif
#define NB_BUTTONS 7 /* Windows can handle 5 buttons and the wheel too */
static const UINT button_down_flags[NB_BUTTONS] =
{
MOUSEEVENTF_LEFTDOWN,
MOUSEEVENTF_MIDDLEDOWN,
MOUSEEVENTF_RIGHTDOWN,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_WHEEL,
MOUSEEVENTF_XDOWN,
MOUSEEVENTF_XDOWN
};
static const UINT button_up_flags[NB_BUTTONS] =
{
MOUSEEVENTF_LEFTUP,
MOUSEEVENTF_MIDDLEUP,
MOUSEEVENTF_RIGHTUP,
0,
0,
MOUSEEVENTF_XUP,
MOUSEEVENTF_XUP
};
POINT cursor_pos;
/***********************************************************************
* get_coords
*
* get the coordinates of a mouse event
*/
static inline void get_coords( HWND hwnd, int x, int y, POINT *pt )
{
struct x11drv_win_data *data = X11DRV_get_win_data( hwnd );
if (!data) return;
pt->x = x + data->whole_rect.left;
pt->y = y + data->whole_rect.top;
}
/***********************************************************************
* update_button_state
*
* Update the button state with what X provides us
*/
static inline void update_button_state( unsigned int state )
{
key_state_table[VK_LBUTTON] = (state & Button1Mask ? 0x80 : 0);
key_state_table[VK_MBUTTON] = (state & Button2Mask ? 0x80 : 0);
key_state_table[VK_RBUTTON] = (state & Button3Mask ? 0x80 : 0);
key_state_table[VK_XBUTTON1]= (state & Button6Mask ? 0x80 : 0);
key_state_table[VK_XBUTTON2]= (state & Button7Mask ? 0x80 : 0);
}
/***********************************************************************
* update_key_state
*
* Update the key state with what X provides us
*/
static inline void update_key_state( unsigned int state )
{
key_state_table[VK_SHIFT] = (state & ShiftMask ? 0x80 : 0);
key_state_table[VK_CONTROL] = (state & ControlMask ? 0x80 : 0);
}
/***********************************************************************
* update_mouse_state
*
* Update the various window states on a mouse event.
*/
static void update_mouse_state( HWND hwnd, Window window, int x, int y, unsigned int state, POINT *pt )
{
struct x11drv_thread_data *data = x11drv_thread_data();
get_coords( hwnd, x, y, pt );
update_key_state( state );
/* update the cursor */
if (data->cursor_window != window)
{
data->cursor_window = window;
wine_tsx11_lock();
if (data->cursor) XDefineCursor( data->display, window, data->cursor );
wine_tsx11_unlock();
}
/* update the wine server Z-order */
if (window != data->grab_window &&
/* ignore event if a button is pressed, since the mouse is then grabbed too */
!(state & (Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask|Button6Mask|Button7Mask)))
{
SERVER_START_REQ( update_window_zorder )
{
req->window = hwnd;
req->rect.left = pt->x;
req->rect.top = pt->y;
req->rect.right = pt->x + 1;
req->rect.bottom = pt->y + 1;
wine_server_call( req );
}
SERVER_END_REQ;
}
}
/***********************************************************************
* get_key_state
*/
static WORD get_key_state(void)
{
WORD ret = 0;
if (GetSystemMetrics( SM_SWAPBUTTON ))
{
if (key_state_table[VK_RBUTTON] & 0x80) ret |= MK_LBUTTON;
if (key_state_table[VK_LBUTTON] & 0x80) ret |= MK_RBUTTON;
}
else
{
if (key_state_table[VK_LBUTTON] & 0x80) ret |= MK_LBUTTON;
if (key_state_table[VK_RBUTTON] & 0x80) ret |= MK_RBUTTON;
}
if (key_state_table[VK_MBUTTON] & 0x80) ret |= MK_MBUTTON;
if (key_state_table[VK_SHIFT] & 0x80) ret |= MK_SHIFT;
if (key_state_table[VK_CONTROL] & 0x80) ret |= MK_CONTROL;
if (key_state_table[VK_XBUTTON1] & 0x80) ret |= MK_XBUTTON1;
if (key_state_table[VK_XBUTTON2] & 0x80) ret |= MK_XBUTTON2;
return ret;
}
/***********************************************************************
* queue_raw_mouse_message
*/
static void queue_raw_mouse_message( UINT message, HWND hwnd, DWORD x, DWORD y,
DWORD data, DWORD time, DWORD extra_info, UINT injected_flags )
{
MSLLHOOKSTRUCT hook;
hook.pt.x = x;
hook.pt.y = y;
hook.mouseData = MAKELONG( 0, data );
hook.flags = injected_flags;
hook.time = time;
hook.dwExtraInfo = extra_info;
if (HOOK_CallHooks( WH_MOUSE_LL, HC_ACTION, message, (LPARAM)&hook, TRUE )) return;
SERVER_START_REQ( send_message )
{
req->id = (injected_flags & LLMHF_INJECTED) ? 0 : GetCurrentThreadId();
req->type = MSG_HARDWARE;
req->flags = 0;
req->win = hwnd;
req->msg = message;
req->wparam = MAKEWPARAM( get_key_state(), data );
req->lparam = 0;
req->x = x;
req->y = y;
req->time = time;
req->info = extra_info;
req->timeout = -1;
req->callback = NULL;
wine_server_call( req );
}
SERVER_END_REQ;
}
/***********************************************************************
* X11DRV_send_mouse_input
*/
void X11DRV_send_mouse_input( HWND hwnd, DWORD flags, DWORD x, DWORD y,
DWORD data, DWORD time, DWORD extra_info, UINT injected_flags )
{
POINT pt;
if (flags & MOUSEEVENTF_ABSOLUTE)
{
if (injected_flags & LLMHF_INJECTED)
{
pt.x = (x * screen_width) >> 16;
pt.y = (y * screen_height) >> 16;
}
else
{
pt.x = x;
pt.y = y;
}
wine_tsx11_lock();
cursor_pos = pt;
wine_tsx11_unlock();
}
else if (flags & MOUSEEVENTF_MOVE)
{
int accel[3], xMult = 1, yMult = 1;
/* dx and dy can be negative numbers for relative movements */
SystemParametersInfoW(SPI_GETMOUSE, 0, accel, 0);
if (x > accel[0] && accel[2] != 0)
{
xMult = 2;
if ((x > accel[1]) && (accel[2] == 2)) xMult = 4;
}
if (y > accel[0] && accel[2] != 0)
{
yMult = 2;
if ((y > accel[1]) && (accel[2] == 2)) yMult = 4;
}
wine_tsx11_lock();
pt.x = cursor_pos.x + (long)x * xMult;
pt.y = cursor_pos.y + (long)y * yMult;
/* Clip to the current screen size */
if (pt.x < 0) pt.x = 0;
else if (pt.x >= screen_width) pt.x = screen_width - 1;
if (pt.y < 0) pt.y = 0;
else if (pt.y >= screen_height) pt.y = screen_height - 1;
cursor_pos = pt;
wine_tsx11_unlock();
}
else
{
wine_tsx11_lock();
pt = cursor_pos;
wine_tsx11_unlock();
}
if (flags & MOUSEEVENTF_MOVE)
{
queue_raw_mouse_message( WM_MOUSEMOVE, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
if (injected_flags & LLMHF_INJECTED) /* we have to actually move the cursor */
{
TRACE( "warping to (%ld,%ld)\n", pt.x, pt.y );
wine_tsx11_lock();
XWarpPointer( thread_display(), root_window, root_window, 0, 0, 0, 0, pt.x, pt.y );
wine_tsx11_unlock();
}
}
if (flags & MOUSEEVENTF_LEFTDOWN)
{
key_state_table[VK_LBUTTON] |= 0xc0;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_RBUTTONDOWN : WM_LBUTTONDOWN,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_LEFTUP)
{
key_state_table[VK_LBUTTON] &= ~0x80;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_RBUTTONUP : WM_LBUTTONUP,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_RIGHTDOWN)
{
key_state_table[VK_RBUTTON] |= 0xc0;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_LBUTTONDOWN : WM_RBUTTONDOWN,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_RIGHTUP)
{
key_state_table[VK_RBUTTON] &= ~0x80;
queue_raw_mouse_message( GetSystemMetrics(SM_SWAPBUTTON) ? WM_LBUTTONUP : WM_RBUTTONUP,
hwnd, pt.x, pt.y, data, time, extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_MIDDLEDOWN)
{
key_state_table[VK_MBUTTON] |= 0xc0;
queue_raw_mouse_message( WM_MBUTTONDOWN, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_MIDDLEUP)
{
key_state_table[VK_MBUTTON] &= ~0x80;
queue_raw_mouse_message( WM_MBUTTONUP, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_WHEEL)
{
queue_raw_mouse_message( WM_MOUSEWHEEL, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_XDOWN)
{
key_state_table[VK_XBUTTON1 + data - 1] |= 0xc0;
queue_raw_mouse_message( WM_XBUTTONDOWN, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
if (flags & MOUSEEVENTF_XUP)
{
key_state_table[VK_XBUTTON1 + data - 1] &= ~0x80;
queue_raw_mouse_message( WM_XBUTTONUP, hwnd, pt.x, pt.y, data, time,
extra_info, injected_flags );
}
}
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/***********************************************************************
* create_cursor
*
* Create an X cursor from a Windows one.
*/
static Cursor create_cursor( Display *display, CURSORICONINFO *ptr )
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{
Pixmap pixmapBits, pixmapMask, pixmapMaskInv, pixmapAll;
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XColor fg, bg;
Cursor cursor = None;
if (!ptr) /* Create an empty cursor */
{
static const char data[] = { 0 };
bg.red = bg.green = bg.blue = 0x0000;
pixmapBits = XCreateBitmapFromData( display, root_window, data, 1, 1 );
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if (pixmapBits)
{
cursor = XCreatePixmapCursor( display, pixmapBits, pixmapBits,
&bg, &bg, 0, 0 );
XFreePixmap( display, pixmapBits );
}
}
else /* Create the X cursor from the bits */
{
XImage *image;
GC gc;
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TRACE("Bitmap %dx%d planes=%d bpp=%d bytesperline=%d\n",
ptr->nWidth, ptr->nHeight, ptr->bPlanes, ptr->bBitsPerPixel,
ptr->nWidthBytes);
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/* Create a pixmap and transfer all the bits to it */
/* NOTE: Following hack works, but only because XFree depth
* 1 images really use 1 bit/pixel (and so the same layout
* as the Windows cursor data). Perhaps use a more generic
* algorithm here.
*/
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/* This pixmap will be written with two bitmaps. The first is
* the mask and the second is the image.
*/
if (!(pixmapAll = XCreatePixmap( display, root_window,
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ptr->nWidth, ptr->nHeight * 2, 1 )))
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return 0;
if (!(image = XCreateImage( display, visual,
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1, ZPixmap, 0, (char *)(ptr + 1), ptr->nWidth,
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ptr->nHeight * 2, 16, ptr->nWidthBytes/ptr->bBitsPerPixel)))
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{
XFreePixmap( display, pixmapAll );
return 0;
}
gc = XCreateGC( display, pixmapAll, 0, NULL );
XSetGraphicsExposures( display, gc, False );
image->byte_order = MSBFirst;
image->bitmap_bit_order = MSBFirst;
image->bitmap_unit = 16;
_XInitImageFuncPtrs(image);
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if (ptr->bPlanes * ptr->bBitsPerPixel == 1)
{
/* A plain old white on black cursor. */
fg.red = fg.green = fg.blue = 0xffff;
bg.red = bg.green = bg.blue = 0x0000;
XPutImage( display, pixmapAll, gc, image,
0, 0, 0, 0, ptr->nWidth, ptr->nHeight * 2 );
}
else
{
int rbits, gbits, bbits, red, green, blue;
int rfg, gfg, bfg, rbg, gbg, bbg;
int rscale, gscale, bscale;
int x, y, xmax, ymax, bitIndex, byteIndex, xorIndex;
unsigned char *theMask, *theImage, theChar;
int threshold, fgBits, bgBits, bitShifted;
BYTE pXorBits[128]; /* Up to 32x32 icons */
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switch (ptr->bBitsPerPixel)
{
case 24:
rbits = 8;
gbits = 8;
bbits = 8;
threshold = 0x40;
break;
case 16:
rbits = 5;
gbits = 6;
bbits = 5;
threshold = 0x40;
break;
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default:
FIXME("Currently no support for cursors with %d bits per pixel\n",
ptr->bBitsPerPixel);
XFreePixmap( display, pixmapAll );
XFreeGC( display, gc );
image->data = NULL;
XDestroyImage( image );
return 0;
}
/* The location of the mask. */
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theMask = (unsigned char *)(ptr + 1);
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/* The mask should still be 1 bit per pixel. The color image
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* should immediately follow the mask.
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*/
theImage = &theMask[ptr->nWidth/8 * ptr->nHeight];
rfg = gfg = bfg = rbg = gbg = bbg = 0;
bitIndex = 0;
byteIndex = 0;
xorIndex = 0;
fgBits = 0;
bitShifted = 0x01;
xmax = (ptr->nWidth > 32) ? 32 : ptr->nWidth;
if (ptr->nWidth > 32) {
ERR("Got a %dx%d cursor. Cannot handle larger than 32x32.\n",
ptr->nWidth, ptr->nHeight);
}
ymax = (ptr->nHeight > 32) ? 32 : ptr->nHeight;
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memset(pXorBits, 0, 128);
for (y=0; y<ymax; y++)
{
for (x=0; x<xmax; x++)
{
red = green = blue = 0;
switch (ptr->bBitsPerPixel)
{
case 24:
theChar = theImage[byteIndex++];
blue = theChar;
theChar = theImage[byteIndex++];
green = theChar;
theChar = theImage[byteIndex++];
red = theChar;
break;
case 16:
theChar = theImage[byteIndex++];
blue = theChar & 0x1F;
green = (theChar & 0xE0) >> 5;
theChar = theImage[byteIndex++];
green |= (theChar & 0x07) << 3;
red = (theChar & 0xF8) >> 3;
break;
}
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if (red+green+blue > threshold)
{
rfg += red;
gfg += green;
bfg += blue;
fgBits++;
pXorBits[xorIndex] |= bitShifted;
}
else
{
rbg += red;
gbg += green;
bbg += blue;
}
if (x%8 == 7)
{
bitShifted = 0x01;
xorIndex++;
}
else
bitShifted = bitShifted << 1;
}
}
rscale = 1 << (16 - rbits);
gscale = 1 << (16 - gbits);
bscale = 1 << (16 - bbits);
if (fgBits)
{
fg.red = rfg * rscale / fgBits;
fg.green = gfg * gscale / fgBits;
fg.blue = bfg * bscale / fgBits;
}
else fg.red = fg.green = fg.blue = 0;
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bgBits = xmax * ymax - fgBits;
if (bgBits)
{
bg.red = rbg * rscale / bgBits;
bg.green = gbg * gscale / bgBits;
bg.blue = bbg * bscale / bgBits;
}
else bg.red = bg.green = bg.blue = 0;
pixmapBits = XCreateBitmapFromData( display, root_window, (char *)pXorBits, xmax, ymax );
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if (!pixmapBits)
{
XFreePixmap( display, pixmapAll );
XFreeGC( display, gc );
image->data = NULL;
XDestroyImage( image );
return 0;
}
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/* Put the mask. */
XPutImage( display, pixmapAll, gc, image,
0, 0, 0, 0, ptr->nWidth, ptr->nHeight );
XSetFunction( display, gc, GXcopy );
/* Put the image */
XCopyArea( display, pixmapBits, pixmapAll, gc,
0, 0, xmax, ymax, 0, ptr->nHeight );
XFreePixmap( display, pixmapBits );
}
image->data = NULL;
XDestroyImage( image );
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/* Now create the 2 pixmaps for bits and mask */
pixmapBits = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
pixmapMask = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
pixmapMaskInv = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 );
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/* Make sure everything went OK so far */
if (pixmapBits && pixmapMask && pixmapMaskInv)
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{
POINT hotspot;
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/* We have to do some magic here, as cursors are not fully
* compatible between Windows and X11. Under X11, there
* are only 3 possible color cursor: black, white and
* masked. So we map the 4th Windows color (invert the
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* bits on the screen) to black and an additional white bit on
* an other place (+1,+1). This require some boolean arithmetic:
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*
* Windows | X11
* And Xor Result | Bits Mask Result
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* 0 0 black | 0 1 background
* 0 1 white | 1 1 foreground
* 1 0 no change | X 0 no change
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* 1 1 inverted | 0 1 background
*
* which gives:
* Bits = not 'And' and 'Xor' or 'And2' and 'Xor2'
* Mask = not 'And' or 'Xor' or 'And2' and 'Xor2'
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*
* FIXME: apparently some servers do support 'inverted' color.
* I don't know if it's correct per the X spec, but maybe
* we ought to take advantage of it. -- AJ
*/
XSetFunction( display, gc, GXcopy );
XCopyArea( display, pixmapAll, pixmapBits, gc,
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0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XCopyArea( display, pixmapAll, pixmapMask, gc,
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0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XCopyArea( display, pixmapAll, pixmapMaskInv, gc,
0, 0, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXand );
XCopyArea( display, pixmapAll, pixmapMaskInv, gc,
0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXandReverse );
XCopyArea( display, pixmapAll, pixmapBits, gc,
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0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
XSetFunction( display, gc, GXorReverse );
XCopyArea( display, pixmapAll, pixmapMask, gc,
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0, ptr->nHeight, ptr->nWidth, ptr->nHeight, 0, 0 );
/* Additional white */
XSetFunction( display, gc, GXor );
XCopyArea( display, pixmapMaskInv, pixmapMask, gc,
0, 0, ptr->nWidth, ptr->nHeight, 1, 1 );
XCopyArea( display, pixmapMaskInv, pixmapBits, gc,
0, 0, ptr->nWidth, ptr->nHeight, 1, 1 );
XSetFunction( display, gc, GXcopy );
/* Make sure hotspot is valid */
hotspot.x = ptr->ptHotSpot.x;
hotspot.y = ptr->ptHotSpot.y;
if (hotspot.x < 0 || hotspot.x >= ptr->nWidth ||
hotspot.y < 0 || hotspot.y >= ptr->nHeight)
{
hotspot.x = ptr->nWidth / 2;
hotspot.y = ptr->nHeight / 2;
}
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cursor = XCreatePixmapCursor( display, pixmapBits, pixmapMask,
&fg, &bg, hotspot.x, hotspot.y );
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}
/* Now free everything */
if (pixmapAll) XFreePixmap( display, pixmapAll );
if (pixmapBits) XFreePixmap( display, pixmapBits );
if (pixmapMask) XFreePixmap( display, pixmapMask );
if (pixmapMaskInv) XFreePixmap( display, pixmapMaskInv );
XFreeGC( display, gc );
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}
return cursor;
}
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/***********************************************************************
* SetCursor (X11DRV.@)
*/
void X11DRV_SetCursor( CURSORICONINFO *lpCursor )
{
Cursor cursor;
if (root_window != DefaultRootWindow(gdi_display))
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{
/* If in desktop mode, set the cursor on the desktop window */
wine_tsx11_lock();
cursor = create_cursor( gdi_display, lpCursor );
if (cursor)
{
XDefineCursor( gdi_display, root_window, cursor );
/* Make the change take effect immediately */
XFlush(gdi_display);
XFreeCursor( gdi_display, cursor );
}
wine_tsx11_unlock();
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}
else /* set the same cursor for all top-level windows of the current thread */
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{
struct x11drv_thread_data *data = x11drv_thread_data();
wine_tsx11_lock();
cursor = create_cursor( data->display, lpCursor );
if (cursor)
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{
if (data->cursor) XFreeCursor( data->display, data->cursor );
data->cursor = cursor;
if (data->cursor_window)
{
XDefineCursor( data->display, data->cursor_window, cursor );
/* Make the change take effect immediately */
XFlush( data->display );
}
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}
wine_tsx11_unlock();
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}
}
/***********************************************************************
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* SetCursorPos (X11DRV.@)
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*/
BOOL X11DRV_SetCursorPos( INT x, INT y )
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{
Display *display = thread_display();
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TRACE( "warping to (%d,%d)\n", x, y );
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wine_tsx11_lock();
XWarpPointer( display, root_window, root_window, 0, 0, 0, 0, x, y );
XFlush( display ); /* avoids bad mouse lag in games that do their own mouse warping */
cursor_pos.x = x;
cursor_pos.y = y;
wine_tsx11_unlock();
return TRUE;
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}
/***********************************************************************
* GetCursorPos (X11DRV.@)
*/
BOOL X11DRV_GetCursorPos(LPPOINT pos)
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{
Display *display = thread_display();
Window root, child;
int rootX, rootY, winX, winY;
unsigned int xstate;
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wine_tsx11_lock();
if (XQueryPointer( display, root_window, &root, &child,
&rootX, &rootY, &winX, &winY, &xstate ))
{
update_key_state( xstate );
update_button_state( xstate );
TRACE("pointer at (%d,%d)\n", winX, winY );
cursor_pos.x = winX;
cursor_pos.y = winY;
}
*pos = cursor_pos;
wine_tsx11_unlock();
return TRUE;
}
/***********************************************************************
* X11DRV_ButtonPress
*/
void X11DRV_ButtonPress( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
POINT pt;
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if (buttonNum >= NB_BUTTONS) return;
if (!hwnd) return;
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switch (buttonNum)
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{
case 3:
wData = WHEEL_DELTA;
break;
case 4:
wData = -WHEEL_DELTA;
break;
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
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}
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, button_down_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, wData, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
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/***********************************************************************
* X11DRV_ButtonRelease
*/
void X11DRV_ButtonRelease( HWND hwnd, XEvent *xev )
{
XButtonEvent *event = &xev->xbutton;
int buttonNum = event->button - 1;
WORD wData = 0;
POINT pt;
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if (buttonNum >= NB_BUTTONS || !button_up_flags[buttonNum]) return;
if (!hwnd) return;
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switch (buttonNum)
{
case 5:
wData = XBUTTON1;
break;
case 6:
wData = XBUTTON2;
break;
}
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, button_up_flags[buttonNum] | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, wData, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
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/***********************************************************************
* X11DRV_MotionNotify
*/
void X11DRV_MotionNotify( HWND hwnd, XEvent *xev )
{
XMotionEvent *event = &xev->xmotion;
POINT pt;
TRACE("hwnd %p, event->is_hint %d\n", hwnd, event->is_hint);
if (!hwnd) return;
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, 0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/***********************************************************************
* X11DRV_EnterNotify
*/
void X11DRV_EnterNotify( HWND hwnd, XEvent *xev )
{
XCrossingEvent *event = &xev->xcrossing;
POINT pt;
TRACE("hwnd %p, event->detail %d\n", hwnd, event->detail);
if (!hwnd) return;
if (event->detail == NotifyVirtual || event->detail == NotifyNonlinearVirtual) return;
/* simulate a mouse motion event */
update_mouse_state( hwnd, event->window, event->x, event->y, event->state, &pt );
X11DRV_send_mouse_input( hwnd, MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE,
pt.x, pt.y, 0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
#ifdef HAVE_LIBXXF86DGA2
extern HWND DGAhwnd;
/**********************************************************************
* X11DRV_DGAMotionEvent
*/
void X11DRV_DGAMotionEvent( HWND hwnd, XEvent *xev )
{
XDGAMotionEvent *event = (XDGAMotionEvent *)xev;
update_key_state( event->state );
X11DRV_send_mouse_input( DGAhwnd, MOUSEEVENTF_MOVE, event->dx, event->dy,
0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/**********************************************************************
* X11DRV_DGAButtonPressEvent
*/
void X11DRV_DGAButtonPressEvent( HWND hwnd, XEvent *xev )
{
XDGAButtonEvent *event = (XDGAButtonEvent *)xev;
int buttonNum = event->button - 1;
if (buttonNum >= NB_BUTTONS) return;
update_key_state( event->state );
X11DRV_send_mouse_input( DGAhwnd, button_down_flags[buttonNum], 0, 0,
0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
/**********************************************************************
* X11DRV_DGAButtonReleaseEvent
*/
void X11DRV_DGAButtonReleaseEvent( HWND hwnd, XEvent *xev )
{
XDGAButtonEvent *event = (XDGAButtonEvent *)xev;
int buttonNum = event->button - 1;
if (buttonNum >= NB_BUTTONS) return;
update_key_state( event->state );
X11DRV_send_mouse_input( DGAhwnd, button_up_flags[buttonNum], 0, 0,
0, EVENT_x11_time_to_win32_time(event->time), 0, 0 );
}
#endif /* HAVE_LIBXXF86DGA2 */