mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 20:59:54 +00:00
503 lines
15 KiB
C
503 lines
15 KiB
C
|
/*
|
|||
|
* Server-side socket management
|
|||
|
*
|
|||
|
* Copyright (C) 1999 Marcus Meissner, Ove K<EFBFBD>ven
|
|||
|
*
|
|||
|
* FIXME: we use read|write access in all cases. Shouldn't we depend that
|
|||
|
* on the access of the current handle?
|
|||
|
*/
|
|||
|
|
|||
|
#include <assert.h>
|
|||
|
#include <fcntl.h>
|
|||
|
#include <stdio.h>
|
|||
|
#include <string.h>
|
|||
|
#include <stdlib.h>
|
|||
|
#include <errno.h>
|
|||
|
#include <sys/errno.h>
|
|||
|
#include <sys/stat.h>
|
|||
|
#include <sys/time.h>
|
|||
|
#include <sys/types.h>
|
|||
|
#include <sys/socket.h>
|
|||
|
#include <sys/ioctl.h>
|
|||
|
#include <time.h>
|
|||
|
#include <unistd.h>
|
|||
|
|
|||
|
#include "winerror.h"
|
|||
|
#include "winbase.h"
|
|||
|
#include "winsock2.h"
|
|||
|
#include "process.h"
|
|||
|
#include "handle.h"
|
|||
|
#include "thread.h"
|
|||
|
#include "request.h"
|
|||
|
|
|||
|
struct sock
|
|||
|
{
|
|||
|
struct object obj; /* object header */
|
|||
|
struct select_user select; /* select user */
|
|||
|
unsigned int state; /* status bits */
|
|||
|
unsigned int mask; /* event mask */
|
|||
|
unsigned int hmask; /* held (blocked) events */
|
|||
|
unsigned int pmask; /* pending events */
|
|||
|
struct event *event; /* event object */
|
|||
|
int errors[FD_MAX_EVENTS]; /* event errors */
|
|||
|
};
|
|||
|
|
|||
|
static void sock_dump( struct object *obj, int verbose );
|
|||
|
static int sock_add_queue( struct object *obj, struct wait_queue_entry *entry );
|
|||
|
static void sock_remove_queue( struct object *obj, struct wait_queue_entry *entry );
|
|||
|
static int sock_signaled( struct object *obj, struct thread *thread );
|
|||
|
static int sock_get_fd( struct object *obj );
|
|||
|
static void sock_destroy( struct object *obj );
|
|||
|
static void sock_set_error(void);
|
|||
|
|
|||
|
static const struct object_ops sock_ops =
|
|||
|
{
|
|||
|
sizeof(struct sock),
|
|||
|
sock_dump,
|
|||
|
sock_add_queue,
|
|||
|
sock_remove_queue,
|
|||
|
sock_signaled,
|
|||
|
no_satisfied,
|
|||
|
sock_get_fd,
|
|||
|
sock_get_fd,
|
|||
|
no_flush,
|
|||
|
no_get_file_info,
|
|||
|
sock_destroy
|
|||
|
};
|
|||
|
|
|||
|
static int sock_event( struct sock *sock )
|
|||
|
{
|
|||
|
unsigned int mask = sock->mask & sock->state & ~sock->hmask;
|
|||
|
int ev = EXCEPT_EVENT;
|
|||
|
|
|||
|
if (sock->state & WS_FD_CONNECT)
|
|||
|
/* connecting, wait for writable */
|
|||
|
return WRITE_EVENT | EXCEPT_EVENT;
|
|||
|
if (sock->state & WS_FD_LISTENING)
|
|||
|
/* listening, wait for readable */
|
|||
|
return ((sock->hmask & FD_ACCEPT) ? 0 : READ_EVENT) | EXCEPT_EVENT;
|
|||
|
|
|||
|
if (mask & FD_READ) ev |= READ_EVENT;
|
|||
|
if (mask & FD_WRITE) ev |= WRITE_EVENT;
|
|||
|
return ev;
|
|||
|
}
|
|||
|
|
|||
|
static void sock_reselect( struct sock *sock )
|
|||
|
{
|
|||
|
set_select_events( &sock->select, sock_event( sock ) );
|
|||
|
}
|
|||
|
|
|||
|
inline static int sock_error(int s)
|
|||
|
{
|
|||
|
unsigned int optval, optlen;
|
|||
|
|
|||
|
optlen = sizeof(optval);
|
|||
|
getsockopt(s, SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen);
|
|||
|
return optval;
|
|||
|
}
|
|||
|
|
|||
|
static void sock_select_event( int event, void *private )
|
|||
|
{
|
|||
|
struct sock *sock = (struct sock *)private;
|
|||
|
unsigned int emask;
|
|||
|
assert( sock->obj.ops == &sock_ops );
|
|||
|
if (sock->state & WS_FD_CONNECT)
|
|||
|
{
|
|||
|
/* connecting */
|
|||
|
if (event & WRITE_EVENT)
|
|||
|
{
|
|||
|
/* we got connected */
|
|||
|
sock->state |= WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE;
|
|||
|
sock->state &= ~WS_FD_CONNECT;
|
|||
|
sock->pmask |= FD_CONNECT;
|
|||
|
sock->errors[FD_CONNECT_BIT] = 0;
|
|||
|
}
|
|||
|
else if (event & EXCEPT_EVENT)
|
|||
|
{
|
|||
|
/* we didn't get connected? */
|
|||
|
sock->state &= ~WS_FD_CONNECT;
|
|||
|
sock->pmask |= FD_CONNECT;
|
|||
|
sock->errors[FD_CONNECT_BIT] = sock_error( sock->select.fd );
|
|||
|
}
|
|||
|
} else
|
|||
|
if (sock->state & WS_FD_LISTENING)
|
|||
|
{
|
|||
|
/* listening */
|
|||
|
if (event & READ_EVENT)
|
|||
|
{
|
|||
|
/* incoming connection */
|
|||
|
sock->pmask |= FD_ACCEPT;
|
|||
|
sock->errors[FD_ACCEPT_BIT] = 0;
|
|||
|
sock->hmask |= FD_ACCEPT;
|
|||
|
}
|
|||
|
else if (event & EXCEPT_EVENT)
|
|||
|
{
|
|||
|
/* failed incoming connection? */
|
|||
|
sock->pmask |= FD_ACCEPT;
|
|||
|
sock->errors[FD_ACCEPT_BIT] = sock_error( sock->select.fd );
|
|||
|
sock->hmask |= FD_ACCEPT;
|
|||
|
}
|
|||
|
} else
|
|||
|
{
|
|||
|
/* normal data flow */
|
|||
|
if (event & READ_EVENT)
|
|||
|
{
|
|||
|
/* make sure there's data here */
|
|||
|
int bytes = 0;
|
|||
|
ioctl(sock->select.fd, FIONREAD, (char*)&bytes);
|
|||
|
if (bytes)
|
|||
|
{
|
|||
|
/* incoming data */
|
|||
|
sock->pmask |= FD_READ;
|
|||
|
sock->hmask |= FD_READ;
|
|||
|
sock->errors[FD_READ_BIT] = 0;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
/* 0 bytes readable == socket closed cleanly */
|
|||
|
sock->state &= ~(WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE);
|
|||
|
sock->pmask |= FD_CLOSE;
|
|||
|
sock->errors[FD_CLOSE_BIT] = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
if (event & WRITE_EVENT)
|
|||
|
{
|
|||
|
sock->pmask |= FD_WRITE;
|
|||
|
sock->hmask |= FD_WRITE;
|
|||
|
sock->errors[FD_WRITE_BIT] = 0;
|
|||
|
}
|
|||
|
if (event & EXCEPT_EVENT)
|
|||
|
{
|
|||
|
sock->errors[FD_CLOSE_BIT] = sock_error( sock->select.fd );
|
|||
|
if (sock->errors[FD_CLOSE_BIT])
|
|||
|
{
|
|||
|
/* we got an error, socket closing? */
|
|||
|
sock->state &= ~(WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE);
|
|||
|
sock->pmask |= FD_CLOSE;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
/* no error, OOB data? */
|
|||
|
sock->pmask |= FD_OOB;
|
|||
|
sock->hmask |= FD_OOB;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
sock_reselect( sock );
|
|||
|
/* wake up anyone waiting for whatever just happened */
|
|||
|
emask = sock->pmask & sock->mask;
|
|||
|
if (emask && sock->event)
|
|||
|
set_event(sock->event);
|
|||
|
|
|||
|
/* if anyone is stupid enough to wait on the socket object itself,
|
|||
|
* maybe we should wake them up too, just in case? */
|
|||
|
wake_up( &sock->obj, 0 );
|
|||
|
}
|
|||
|
|
|||
|
static void sock_dump( struct object *obj, int verbose )
|
|||
|
{
|
|||
|
struct sock *sock = (struct sock *)obj;
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
printf( "Socket fd=%d\n", sock->select.fd );
|
|||
|
}
|
|||
|
|
|||
|
static int sock_add_queue( struct object *obj, struct wait_queue_entry *entry )
|
|||
|
{
|
|||
|
/* struct sock *sock = (struct sock *)obj; */
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
|
|||
|
add_queue( obj, entry );
|
|||
|
return 1;
|
|||
|
}
|
|||
|
|
|||
|
static void sock_remove_queue( struct object *obj, struct wait_queue_entry *entry )
|
|||
|
{
|
|||
|
/* struct sock *sock = (struct sock *)grab_object(obj); */
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
|
|||
|
remove_queue( obj, entry );
|
|||
|
release_object( obj );
|
|||
|
}
|
|||
|
|
|||
|
static int sock_signaled( struct object *obj, struct thread *thread )
|
|||
|
{
|
|||
|
struct sock *sock = (struct sock *)obj;
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
|
|||
|
return check_select_events( &sock->select, sock_event( sock ) );
|
|||
|
}
|
|||
|
|
|||
|
static int sock_get_fd( struct object *obj )
|
|||
|
{
|
|||
|
struct sock *sock = (struct sock *)obj;
|
|||
|
int fd;
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
fd = dup( sock->select.fd );
|
|||
|
if (fd==-1)
|
|||
|
sock_set_error();
|
|||
|
return fd;
|
|||
|
}
|
|||
|
|
|||
|
static void sock_destroy( struct object *obj )
|
|||
|
{
|
|||
|
struct sock *sock = (struct sock *)obj;
|
|||
|
assert( obj->ops == &sock_ops );
|
|||
|
|
|||
|
unregister_select_user( &sock->select );
|
|||
|
/* FIXME: special socket shutdown stuff? */
|
|||
|
close( sock->select.fd );
|
|||
|
if (sock->event)
|
|||
|
{
|
|||
|
/* if the service thread was waiting for the event object,
|
|||
|
* we should now signal it, to let the service thread
|
|||
|
* object detect that it is now orphaned... */
|
|||
|
set_event( sock->event );
|
|||
|
/* we're through with it */
|
|||
|
release_object( sock->event );
|
|||
|
}
|
|||
|
free( sock );
|
|||
|
}
|
|||
|
|
|||
|
/* create a new and unconnected socket */
|
|||
|
static struct object *create_socket( int family, int type, int protocol )
|
|||
|
{
|
|||
|
struct sock *sock;
|
|||
|
|
|||
|
if (!(sock = alloc_object( &sock_ops )))
|
|||
|
return NULL;
|
|||
|
sock->select.fd = socket(family,type,protocol);
|
|||
|
sock->select.func = sock_select_event;
|
|||
|
sock->select.private = sock;
|
|||
|
sock->state = (type!=SOCK_STREAM) ? WS_FD_READ|WS_FD_WRITE : 0;
|
|||
|
sock->mask = 0;
|
|||
|
sock->hmask = 0;
|
|||
|
sock->pmask = 0;
|
|||
|
sock->event = NULL;
|
|||
|
fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sock->select.fd);
|
|||
|
fcntl(sock->select.fd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
|
|||
|
register_select_user( &sock->select );
|
|||
|
clear_error();
|
|||
|
return &sock->obj;
|
|||
|
}
|
|||
|
|
|||
|
/* accept a socket (creates a new fd) */
|
|||
|
static struct object *accept_socket( int handle )
|
|||
|
{
|
|||
|
struct sock *acceptsock;
|
|||
|
struct sock *sock;
|
|||
|
int acceptfd;
|
|||
|
struct sockaddr saddr;
|
|||
|
int slen;
|
|||
|
|
|||
|
sock=(struct sock*)get_handle_obj(current->process,handle,
|
|||
|
GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|||
|
if (!sock)
|
|||
|
return NULL;
|
|||
|
/* Try to accept(2). We can't be safe that this an already connected socket
|
|||
|
* or that accept() is allowed on it. In those cases we will get -1/errno
|
|||
|
* return.
|
|||
|
*/
|
|||
|
slen = sizeof(saddr);
|
|||
|
acceptfd = accept(sock->select.fd,&saddr,&slen);
|
|||
|
if (acceptfd==-1) {
|
|||
|
sock_set_error();
|
|||
|
release_object( sock );
|
|||
|
return NULL;
|
|||
|
}
|
|||
|
if (!(acceptsock = alloc_object( &sock_ops )))
|
|||
|
{
|
|||
|
release_object( sock );
|
|||
|
return NULL;
|
|||
|
}
|
|||
|
|
|||
|
acceptsock->select.fd = acceptfd;
|
|||
|
acceptsock->select.func = sock_select_event;
|
|||
|
acceptsock->select.private = sock;
|
|||
|
acceptsock->state = WS_FD_CONNECTED|WS_FD_READ|WS_FD_WRITE;
|
|||
|
acceptsock->mask = sock->mask;
|
|||
|
acceptsock->hmask = 0;
|
|||
|
acceptsock->pmask = 0;
|
|||
|
acceptsock->event = (struct event *)grab_object( sock->event );
|
|||
|
register_select_user( &acceptsock->select );
|
|||
|
clear_error();
|
|||
|
sock->pmask &= ~FD_ACCEPT;
|
|||
|
sock->hmask &= ~FD_ACCEPT;
|
|||
|
release_object( sock );
|
|||
|
return &acceptsock->obj;
|
|||
|
}
|
|||
|
|
|||
|
/* set the last error depending on errno */
|
|||
|
static void sock_set_error(void)
|
|||
|
{
|
|||
|
switch (errno)
|
|||
|
{
|
|||
|
case EINTR: set_error(WSAEINTR);break;
|
|||
|
case EBADF: set_error(WSAEBADF);break;
|
|||
|
case EPERM:
|
|||
|
case EACCES: set_error(WSAEACCES);break;
|
|||
|
case EFAULT: set_error(WSAEFAULT);break;
|
|||
|
case EINVAL: set_error(WSAEINVAL);break;
|
|||
|
case EMFILE: set_error(WSAEMFILE);break;
|
|||
|
case EWOULDBLOCK: set_error(WSAEWOULDBLOCK);break;
|
|||
|
case EINPROGRESS: set_error(WSAEINPROGRESS);break;
|
|||
|
case EALREADY: set_error(WSAEALREADY);break;
|
|||
|
case ENOTSOCK: set_error(WSAENOTSOCK);break;
|
|||
|
case EDESTADDRREQ: set_error(WSAEDESTADDRREQ);break;
|
|||
|
case EMSGSIZE: set_error(WSAEMSGSIZE);break;
|
|||
|
case EPROTOTYPE: set_error(WSAEPROTOTYPE);break;
|
|||
|
case ENOPROTOOPT: set_error(WSAENOPROTOOPT);break;
|
|||
|
case EPROTONOSUPPORT: set_error(WSAEPROTONOSUPPORT);break;
|
|||
|
case ESOCKTNOSUPPORT: set_error(WSAESOCKTNOSUPPORT);break;
|
|||
|
case EOPNOTSUPP: set_error(WSAEOPNOTSUPP);break;
|
|||
|
case EPFNOSUPPORT: set_error(WSAEPFNOSUPPORT);break;
|
|||
|
case EAFNOSUPPORT: set_error(WSAEAFNOSUPPORT);break;
|
|||
|
case EADDRINUSE: set_error(WSAEADDRINUSE);break;
|
|||
|
case EADDRNOTAVAIL: set_error(WSAEADDRNOTAVAIL);break;
|
|||
|
case ENETDOWN: set_error(WSAENETDOWN);break;
|
|||
|
case ENETUNREACH: set_error(WSAENETUNREACH);break;
|
|||
|
case ENETRESET: set_error(WSAENETRESET);break;
|
|||
|
case ECONNABORTED: set_error(WSAECONNABORTED);break;
|
|||
|
case EPIPE:
|
|||
|
case ECONNRESET: set_error(WSAECONNRESET);break;
|
|||
|
case ENOBUFS: set_error(WSAENOBUFS);break;
|
|||
|
case EISCONN: set_error(WSAEISCONN);break;
|
|||
|
case ENOTCONN: set_error(WSAENOTCONN);break;
|
|||
|
case ESHUTDOWN: set_error(WSAESHUTDOWN);break;
|
|||
|
case ETOOMANYREFS: set_error(WSAETOOMANYREFS);break;
|
|||
|
case ETIMEDOUT: set_error(WSAETIMEDOUT);break;
|
|||
|
case ECONNREFUSED: set_error(WSAECONNREFUSED);break;
|
|||
|
case ELOOP: set_error(WSAELOOP);break;
|
|||
|
case ENAMETOOLONG: set_error(WSAENAMETOOLONG);break;
|
|||
|
case EHOSTDOWN: set_error(WSAEHOSTDOWN);break;
|
|||
|
case EHOSTUNREACH: set_error(WSAEHOSTUNREACH);break;
|
|||
|
case ENOTEMPTY: set_error(WSAENOTEMPTY);break;
|
|||
|
#ifdef EPROCLIM
|
|||
|
case EPROCLIM: set_error(WSAEPROCLIM);break;
|
|||
|
#endif
|
|||
|
#ifdef EUSERS
|
|||
|
case EUSERS: set_error(WSAEUSERS);break;
|
|||
|
#endif
|
|||
|
#ifdef EDQUOT
|
|||
|
case EDQUOT: set_error(WSAEDQUOT);break;
|
|||
|
#endif
|
|||
|
#ifdef ESTALE
|
|||
|
case ESTALE: set_error(WSAESTALE);break;
|
|||
|
#endif
|
|||
|
#ifdef EREMOTE
|
|||
|
case EREMOTE: set_error(WSAEREMOTE);break;
|
|||
|
#endif
|
|||
|
default: perror("sock_set_error"); set_error( ERROR_UNKNOWN ); break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/* create a socket */
|
|||
|
DECL_HANDLER(create_socket)
|
|||
|
{
|
|||
|
struct object *obj;
|
|||
|
int s = -1;
|
|||
|
|
|||
|
if ((obj = create_socket( req->family, req->type, req->protocol )) != NULL)
|
|||
|
{
|
|||
|
s = alloc_handle( current->process, obj, req->access, req->inherit );
|
|||
|
release_object( obj );
|
|||
|
}
|
|||
|
req->handle = s;
|
|||
|
}
|
|||
|
|
|||
|
/* accept a socket */
|
|||
|
DECL_HANDLER(accept_socket)
|
|||
|
{
|
|||
|
struct object *obj;
|
|||
|
int s = -1;
|
|||
|
|
|||
|
if ((obj = accept_socket( req->lhandle )) != NULL)
|
|||
|
{
|
|||
|
s = alloc_handle( current->process, obj, req->access, req->inherit );
|
|||
|
release_object( obj );
|
|||
|
}
|
|||
|
req->handle = s;
|
|||
|
}
|
|||
|
|
|||
|
/* set socket event parameters */
|
|||
|
DECL_HANDLER(set_socket_event)
|
|||
|
{
|
|||
|
struct sock *sock;
|
|||
|
struct event *oevent;
|
|||
|
|
|||
|
sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|||
|
if (!sock)
|
|||
|
return;
|
|||
|
oevent = sock->event;
|
|||
|
sock->mask = req->mask;
|
|||
|
sock->event = get_event_obj( current->process, req->event, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE );
|
|||
|
sock_reselect( sock );
|
|||
|
if (sock->mask)
|
|||
|
sock->state |= WS_FD_NONBLOCKING;
|
|||
|
if (oevent)
|
|||
|
{
|
|||
|
if (oevent != sock->event)
|
|||
|
/* if the service thread was waiting for the old event object,
|
|||
|
* we should now signal it, to let the service thread
|
|||
|
* object detect that it is now orphaned... */
|
|||
|
set_event( oevent );
|
|||
|
/* we're through with it */
|
|||
|
release_object( oevent );
|
|||
|
}
|
|||
|
release_object( &sock->obj );
|
|||
|
}
|
|||
|
|
|||
|
/* get socket event parameters */
|
|||
|
DECL_HANDLER(get_socket_event)
|
|||
|
{
|
|||
|
struct sock *sock;
|
|||
|
|
|||
|
sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|||
|
if (!sock)
|
|||
|
{
|
|||
|
req->mask = 0;
|
|||
|
req->pmask = 0;
|
|||
|
req->state = 0;
|
|||
|
set_error(WSAENOTSOCK);
|
|||
|
return;
|
|||
|
}
|
|||
|
req->mask = sock->mask;
|
|||
|
req->pmask = sock->pmask;
|
|||
|
req->state = sock->state;
|
|||
|
memcpy(req->errors, sock->errors, sizeof(sock->errors));
|
|||
|
clear_error();
|
|||
|
if (req->service)
|
|||
|
{
|
|||
|
if (req->s_event)
|
|||
|
{
|
|||
|
struct event *sevent = get_event_obj(current->process, req->s_event, GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE);
|
|||
|
if (sevent == sock->event)
|
|||
|
req->s_event = 0;
|
|||
|
release_object( sevent );
|
|||
|
}
|
|||
|
if (!req->s_event)
|
|||
|
{
|
|||
|
sock->pmask = 0;
|
|||
|
sock_reselect( sock );
|
|||
|
}
|
|||
|
else set_error(WSAEINVAL);
|
|||
|
}
|
|||
|
release_object( &sock->obj );
|
|||
|
}
|
|||
|
|
|||
|
/* re-enable pending socket events */
|
|||
|
DECL_HANDLER(enable_socket_event)
|
|||
|
{
|
|||
|
struct sock *sock;
|
|||
|
|
|||
|
sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
|
|||
|
if (!sock)
|
|||
|
return;
|
|||
|
sock->pmask &= ~req->mask; /* is this safe? */
|
|||
|
sock->hmask &= ~req->mask;
|
|||
|
sock->state |= req->sstate;
|
|||
|
sock->state &= ~req->cstate;
|
|||
|
sock_reselect( sock );
|
|||
|
release_object( &sock->obj );
|
|||
|
}
|