wine/dlls/winemac.drv/cocoa_app.h

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/*
* MACDRV Cocoa application class declaration
*
* Copyright 2011, 2012, 2013 Ken Thomases for CodeWeavers Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#import <AppKit/AppKit.h>
#include "macdrv_cocoa.h"
#define ERR(...) do { if (macdrv_err_on) LogError(__func__, __VA_ARGS__); } while (false)
enum {
WineApplicationEventWakeQuery,
};
@class WineEventQueue;
@class WineWindow;
@interface WineApplicationController : NSObject <NSApplicationDelegate>
{
CFRunLoopSourceRef requestSource;
NSMutableArray* requests;
dispatch_queue_t requestsManipQueue;
NSMutableArray* eventQueues;
NSLock* eventQueuesLock;
NSTimeInterval eventTimeAdjustment;
NSMutableArray* keyWindows;
NSMutableSet* triedWindows;
unsigned long windowFocusSerial;
CGEventSourceKeyboardType keyboardType;
NSEvent* lastFlagsChanged;
BOOL inputSourceIsInputMethod;
BOOL inputSourceIsInputMethodValid;
uint32_t pressedKeyCodes[128 / 32];
CGFloat primaryScreenHeight;
BOOL primaryScreenHeightValid;
NSMutableData* screenFrameCGRects;
WineWindow* lastTargetWindow;
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WineWindow* mouseCaptureWindow;
BOOL forceNextMouseMoveAbsolute;
double mouseMoveDeltaX, mouseMoveDeltaY;
NSUInteger unmatchedMouseDowns;
NSTimeInterval lastScrollTime;
double accumScrollX, accumScrollY;
NSMutableDictionary* originalDisplayModes;
NSMutableDictionary* latentDisplayModes;
BOOL displaysCapturedForFullscreen;
NSArray* cursorFrames;
int cursorFrame;
NSTimer* cursorTimer;
NSCursor* cursor;
BOOL cursorIsCurrent;
BOOL cursorHidden;
BOOL clientWantsCursorHidden;
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BOOL clippingCursor;
CGRect cursorClipRect;
CFMachPortRef cursorClippingEventTap;
NSMutableArray* warpRecords;
CGPoint synthesizedLocation;
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NSTimeInterval lastSetCursorPositionTime;
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NSTimeInterval lastEventTapEventTime;
NSImage* applicationIcon;
BOOL beenActive;
NSMutableSet* windowsBeingDragged;
}
@property (nonatomic) CGEventSourceKeyboardType keyboardType;
@property (readonly, copy, nonatomic) NSEvent* lastFlagsChanged;
@property (readonly, nonatomic) BOOL areDisplaysCaptured;
@property (readonly) BOOL clippingCursor;
+ (WineApplicationController*) sharedController;
- (void) transformProcessToForeground;
- (BOOL) registerEventQueue:(WineEventQueue*)queue;
- (void) unregisterEventQueue:(WineEventQueue*)queue;
- (void) computeEventTimeAdjustmentFromTicks:(unsigned long long)tickcount uptime:(uint64_t)uptime_ns;
- (double) ticksForEventTime:(NSTimeInterval)eventTime;
- (void) windowGotFocus:(WineWindow*)window;
- (BOOL) waitUntilQueryDone:(int*)done timeout:(NSDate*)timeout processEvents:(BOOL)processEvents;
- (void) keyboardSelectionDidChange;
- (void) noteKey:(uint16_t)keyCode pressed:(BOOL)pressed;
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- (void) flipRect:(NSRect*)rect;
- (WineWindow*) frontWineWindow;
- (void) adjustWindowLevels;
- (void) updateFullscreenWindows;
- (BOOL) handleEvent:(NSEvent*)anEvent;
- (void) didSendEvent:(NSEvent*)anEvent;
@end
@interface WineApplication : NSApplication
{
WineApplicationController* wineController;
}
@property (readwrite, assign, nonatomic) WineApplicationController* wineController;
@end
void OnMainThreadAsync(dispatch_block_t block);
void LogError(const char* func, NSString* format, ...);
void LogErrorv(const char* func, NSString* format, va_list args);