wine/dlls/dmsynth/synthsink.c

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/* IDirectMusicSynthSink Implementation
*
* Copyright (C) 2003-2004 Rok Mandeljc
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
#include "dmsynth_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
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/* IDirectMusicSynthSinkImpl IUnknown part: */
static HRESULT WINAPI IDirectMusicSynthSinkImpl_QueryInterface (LPDIRECTMUSICSYNTHSINK iface, REFIID riid, LPVOID *ppobj) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
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if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicSynthSink)) {
IUnknown_AddRef(iface);
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*ppobj = This;
return S_OK;
}
WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
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return E_NOINTERFACE;
}
static ULONG WINAPI IDirectMusicSynthSinkImpl_AddRef (LPDIRECTMUSICSYNTHSINK iface) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
ULONG refCount = InterlockedIncrement(&This->ref);
TRACE("(%p)->(ref before=%u)\n", This, refCount - 1);
DMSYNTH_LockModule();
return refCount;
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}
static ULONG WINAPI IDirectMusicSynthSinkImpl_Release (LPDIRECTMUSICSYNTHSINK iface) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
ULONG refCount = InterlockedDecrement(&This->ref);
TRACE("(%p)->(ref before=%u)\n", This, refCount + 1);
if (!refCount) {
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HeapFree(GetProcessHeap(), 0, This);
}
DMSYNTH_UnlockModule();
return refCount;
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}
/* IDirectMusicSynthSinkImpl IDirectMusicSynthSink part: */
static HRESULT WINAPI IDirectMusicSynthSinkImpl_Init (LPDIRECTMUSICSYNTHSINK iface, IDirectMusicSynth* pSynth) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %p): stub\n", This, pSynth);
return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_SetMasterClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock* pClock) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_GetLatencyClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock** ppClock) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %p): stub\n", This, ppClock);
return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_Activate (LPDIRECTMUSICSYNTHSINK iface, BOOL fEnable) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %d): stub\n", This, fEnable);
return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_SampleToRefTime (LPDIRECTMUSICSYNTHSINK iface, LONGLONG llSampleTime, REFERENCE_TIME* prfTime) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(llSampleTime), prfTime);
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return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_RefTimeToSample (LPDIRECTMUSICSYNTHSINK iface, REFERENCE_TIME rfTime, LONGLONG* pllSampleTime) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(rfTime), pllSampleTime );
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return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_SetDirectSound (LPDIRECTMUSICSYNTHSINK iface, LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %p, %p): stub\n", This, pDirectSound, pDirectSoundBuffer);
return S_OK;
}
static HRESULT WINAPI IDirectMusicSynthSinkImpl_GetDesiredBufferSize (LPDIRECTMUSICSYNTHSINK iface, LPDWORD pdwBufferSizeInSamples) {
IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
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FIXME("(%p, %p): stub\n", This, pdwBufferSizeInSamples);
return S_OK;
}
static const IDirectMusicSynthSinkVtbl DirectMusicSynthSink_Vtbl = {
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IDirectMusicSynthSinkImpl_QueryInterface,
IDirectMusicSynthSinkImpl_AddRef,
IDirectMusicSynthSinkImpl_Release,
IDirectMusicSynthSinkImpl_Init,
IDirectMusicSynthSinkImpl_SetMasterClock,
IDirectMusicSynthSinkImpl_GetLatencyClock,
IDirectMusicSynthSinkImpl_Activate,
IDirectMusicSynthSinkImpl_SampleToRefTime,
IDirectMusicSynthSinkImpl_RefTimeToSample,
IDirectMusicSynthSinkImpl_SetDirectSound,
IDirectMusicSynthSinkImpl_GetDesiredBufferSize
};
/* for ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
IDirectMusicSynthSinkImpl *obj;
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TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynthSinkImpl));
if (NULL == obj) {
*ppobj = (LPDIRECTMUSICSYNTHSINK) NULL;
return E_OUTOFMEMORY;
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}
obj->lpVtbl = &DirectMusicSynthSink_Vtbl;
obj->ref = 0;
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return IDirectMusicSynthSinkImpl_QueryInterface((LPDIRECTMUSICSYNTHSINK)obj, lpcGUID, ppobj);
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}